A.D.
05-06-2006, 08:15 AM
I am pretty bored at work so I've beeing toying around with this in my head.
Imagine you had to create a 7-person party, with each person playing a different class?
Which build types would you pic? here is what i'd try...
Assn - Trapsin. Merc would be Blessed Aim/Gaze/Fort
Sorc - Meteor/Fireball/Enchant, no ES. Merc - act2 Prayer 17Insight/Infinity/Fort
Nec - Poison Nec, w/21 Bramble. All Curses, Extras in LR - act2 Might Insight/Infin/Fort
Pally - Hammerdin, use Conc Aura&Exile for Defiance. - act2 Thorns BotD/Gaze/Fort
Barb - WW Barb w/max BO. Act2 Freeze Merc BotD/Gaze/Fort
Druid - Wind Druid - Hurricane/Max Oak Sage - Act2 Defiance BotD/Gaze/Fort
Zon - Bowazon - 15 Faith bow, 20 in Crit, Strafe/Multi maxed - Act2 Blessed Aim BotD/Gaze/Fort
I'm sure I've made some oversights, but I'd like to see the party in action. Totally Geared up. I can see most sitting back and casting while Pally gets up there with hammers and barb uses WW. Mercs would be doing a lot of killing. I Doubled some of the equipment like Insights, Infinities so in case a merc dies off you won't be taking too big of aura hits. The only thing they may be lacking is cold Damage, but still i think it'd be fun to watch...
Imagine you had to create a 7-person party, with each person playing a different class?
Which build types would you pic? here is what i'd try...
Assn - Trapsin. Merc would be Blessed Aim/Gaze/Fort
Sorc - Meteor/Fireball/Enchant, no ES. Merc - act2 Prayer 17Insight/Infinity/Fort
Nec - Poison Nec, w/21 Bramble. All Curses, Extras in LR - act2 Might Insight/Infin/Fort
Pally - Hammerdin, use Conc Aura&Exile for Defiance. - act2 Thorns BotD/Gaze/Fort
Barb - WW Barb w/max BO. Act2 Freeze Merc BotD/Gaze/Fort
Druid - Wind Druid - Hurricane/Max Oak Sage - Act2 Defiance BotD/Gaze/Fort
Zon - Bowazon - 15 Faith bow, 20 in Crit, Strafe/Multi maxed - Act2 Blessed Aim BotD/Gaze/Fort
I'm sure I've made some oversights, but I'd like to see the party in action. Totally Geared up. I can see most sitting back and casting while Pally gets up there with hammers and barb uses WW. Mercs would be doing a lot of killing. I Doubled some of the equipment like Insights, Infinities so in case a merc dies off you won't be taking too big of aura hits. The only thing they may be lacking is cold Damage, but still i think it'd be fun to watch...