View Full Version : they fixed marrow walk bug??!!
dOMaz23
08-13-2004, 04:17 AM
i went on D2 2day and see my necro do so lil dmg, is that they fixed marrowwalk bug?
CrAcKHeaD SaMiO
08-13-2004, 04:48 AM
wat bug?.....the only one i knew was the flamebellow bug
Fuggle
08-13-2004, 04:50 AM
they did fix it? o btw marrow bug is where if a necro doesnt have any points in bone prison and puts on marrows his bone dmg will go up and so will defence % fr bone armor and wall.
Uhhh, no. Mine does the same damage. Did you accidently put 1 into bone prison?
CrAcKHeaD SaMiO
08-13-2004, 04:57 AM
oh...thats messed up lol....i like the flamebellow bug....where u are a barb and use that flame move then jump on the flame...no one can hit u and to stop the bug u have to rejoin the game
Gigabein
08-13-2004, 05:31 AM
Marrowwalks have what.. level 30-something bone prison charges? If you have no points in bone prison on your necro, the lvl 30-something bone prison counts as synergy lvls. That's why your spirit, spear, armor, and wall become so much stronger.
XRuffRyder
08-13-2004, 05:38 AM
which flame move?? how do u do it???
pureblud
08-13-2004, 06:14 AM
You need a flamebellow balrog blade sword...
And when your wearing it , you can use inferno, So you click and hold inferno and while inferno is going you click leap.
(This is done easiest with one on left click, and other on right.)
EDIT: You need to be a barb for this to work
CrAcKHeaD SaMiO
08-13-2004, 06:31 AM
its pretty funny accept for the fact that you cant realy move or do ne thing.....but it makes for some interesting screen shots
Powered by vBulletin® Version 4.2.5 Copyright © 2025 vBulletin Solutions Inc. All rights reserved.