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D2NT31 NTBot42 Tutorial - Printable Version +- Blizzard Sector (https://www.blizzsector.co) +-- Forum: Diablo II (https://www.blizzsector.co/forum-4.html) +--- Forum: Hacks Bots and Editors (https://www.blizzsector.co/forum-16.html) +--- Thread: D2NT31 NTBot42 Tutorial (/thread-46470.html) |
D2NT31 NTBot42 Tutorial - Killer-cain - 06-14-2010 ![]() hello i have used hacks/mods from here for years just never became a member. i have been using d2nt and it works great but im trying to set it up to run my barb efficently... it does not switch to my 2x hotos to bo and also it would be awesome to keep the hotos out to tele then switch to kill. i know there is a simple one line command to swich weapons but im not sure where to put it. can anyone help with this? D2NT31 NTBot42 Tutorial - ThomasPP - 06-15-2010 hey skidude. i cant seem to figure out how this crafting works... my bot works fine etc. and it has started to pick up craft items since i turned crafting to true. but does the bot craft by it self when possible? or do i have to do the crafting? - since it would suck to use all the room in stash for crafting material and leaving the goodies behind.. cheers Thomas D2NT31 NTBot42 Tutorial - Walron - 06-15-2010 Hi! Thank you the bot! But I have one problem: Reference Error:nt_loadconfig is not defined The full error messege: D:\Games\Diablo II\D2NT\scripts\NTBot\NTBotGame.ntj (17) : Reference Error:nt_loadconfig is not defined I read the thread, but can't fix this problem, D:\Games\Diablo II\D2NT\scripts\NTBot\char_configs -> NTConfig_Sorceress_Banya.ntl, my char name is "Banya" What sould I do? Thx! AVP Edit: I have sorcererr and win7 32bit D2NT31 NTBot42 Tutorial - Ragnarhox - 06-15-2010 skidude Wrote:keep keep items unid remove everything past uniq/set/magic you should add this: ([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && [Quality] == magic # [IAS] >= 40 && [JavelinAndSpearSkillTab] >= 6 Even +5@skils/javs is worth more than ne eth unique javelins Blues/rares/P runewords are D2 endgame, basically. ThomasPP Wrote:hey skidude. D2nt will save one of each of the materials for a recipe and cube them when it has all of them. You can also use it to cube eth/white weapons and armors. Just have to make sure you tell the pickit to keep before and after NTConfig_CubingItem.push([NTCU_SOCKET_BODYARMOR, 442]); //sacred armor NTConfig_CubingItem.push([NTCU_SOCKET_BODYARMOR, 441]); //shadow plate NTConfig_CubingItem.push([NTCU_SOCKET_BODYARMOR, 440]); //lacquered plate NTConfig_CubingItem.push([NTCU_SOCKET_BODYARMOR, 438]); //Hellforge plate NTConfig_CubingItem.push([NTCU_SOCKET_BODYARMOR, 439]); //krakenshell NTConfig_CubingItem.push([NTCU_SOCKET_BODYARMOR, 443]); //Archon plate NTConfig_CubingItem.push([NTCU_SOCKET_BODYARMOR, 437]); //barlogskin NTConfig_CubingItem.push([NTCU_SOCKET_BODYARMOR, 435]); //boneweave NTConfig_CubingItem.push([NTCU_SOCKET_BODYARMOR, 436]); //great hauberk NTConfig_CubingItem.push([NTCU_SOCKET_BODYARMOR, 434]); //loricated mail NTConfig_CubingItem.push([NTCU_SOCKET_BODYARMOR, 433]); //diamon mail NTConfig_CubingItem.push([NTCU_SOCKET_BODYARMOR, 432]); //wirefleece NTConfig_CubingItem.push([NTCU_SOCKET_SHIELD, 447]); //monarch NTConfig_CubingItem.push([NTCU_SOCKET_SHIELD, 498]); //sacred targe NTConfig_CubingItem.push([NTCU_SOCKET_SHIELD, 499]); //sacred rondache NTConfig_CubingItem.push([NTCU_SOCKET_SHIELD, 500]); //kurast shield NTConfig_CubingItem.push([NTCU_SOCKET_SHIELD, 501]); //zakarum shield NTConfig_CubingItem.push([NTCU_SOCKET_SHIELD, 502]); //vortex shield NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 197]); // Small crescent NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 226]); // conquest sword NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 230]); // highland blade NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 200]); // Bzerker NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 254]); // Colossus Voulge NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 255]); // Socket Thresher NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 256]); // Socket Cryptic Axe NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 257]); // Socket Great Poleaxe NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 258]); // Socket Giant Thresher D2NT31 NTBot42 Tutorial - skunk22 - 06-15-2010 JTOneAndOnly Wrote:var NTConfig_CastStatic; This part u must // 2 sections and leave only ONE open, you have it backwards with only ONE // and 2 sections open. //----------------------------------------------------------------------------------- // SnagIt configuration // Select one group only (normal / advance / extreme) //----------------------------------------------------------------------------------- NTConfig_NIPFilePath.push("normal/normal.nip"); NTConfig_NIPFilePath.push("normal/magic_rare.nip"); NTConfig_NIPFilePath.push("normal/set.nip"); NTConfig_NIPFilePath.push("normal/unique.nip"); NTConfig_NIPFilePath.push("normal/craft.nip"); //NTConfig_NIPFilePath.push("advance/normal.nip"); //NTConfig_NIPFilePath.push("advance/magic_rare.nip"); //NTConfig_NIPFilePath.push("advance/set.nip"); //NTConfig_NIPFilePath.push("advance/unique.nip"); //NTConfig_NIPFilePath.push("advance/craft.nip"); NTConfig_NIPFilePath.push("extreme/normal.nip"); NTConfig_NIPFilePath.push("extreme/magic_rare.nip"); NTConfig_NIPFilePath.push("extreme/set.nip"); NTConfig_NIPFilePath.push("extreme/unique.nip"); NTConfig_NIPFilePath.push("extreme/craft.nip"); NTConfig_SnagRange = 40; // Radius to check for dropped items. 40 is a good number here //------------------------------------------------------------------------------ D2NT31 NTBot42 Tutorial - flipp123 - 06-15-2010 hey i cannot find out for my life how to make my hdin use holybolt for the immune to magic creatures. i put #101 in the (secondary skill for incase monters are immune to primary). but it didnt do anything he still uses hammers on them. D2NT31 NTBot42 Tutorial - Walron - 06-15-2010 I try the bot with paladin, and it's work, something wrong with the sorcererr sricpt, can't íou check it plz? AVP D2NT31 NTBot42 Tutorial - volcom234 - 06-15-2010 hey iv been running this bot for a few hours and i noticed it throws away skiller gcs that have no extra stats.... how is it possible to configure it to keep them??? (it was a sorceress lightning grand charm) i managed to save it by buying it back from vendor but i wonder how many times it has done this. thanks in advance D2NT31 NTBot42 Tutorial - adamsong - 06-15-2010 As soon as my bot logs in and enters the room, with red messages, it says, "Reference Error: NT_LoadConfig is not defined." What do I have to do in order to fix my bot and make him work? And one more question regarding the item picking. If I choose the extreme as an option for item picking then would it only pick the extreme option of items? Or can I make a little change on the system? And would it also sell my own gear that my character is wearing if my character's gear doesn't meet the item picking criteria? D2NT31 NTBot42 Tutorial - volcom234 - 06-15-2010 nevermind just saw your magic_rare pickit post D2NT31 NTBot42 Tutorial - jokas - 06-15-2010 I have a problem with my d2nt bot. It can only do Baal and Andy.. When I add other bosses he just kill Baal, tp to town and don't move anymore. D2NT31 NTBot42 Tutorial - gagging - 06-16-2010 I think I just got banned today...i have 3 accounts and 3 different keys, only used bot on one, all 3 cannot access battlenet europe... ![]() This is the first time i have used a bot and i was well impressed...could they have just banned my ip? Any ideas? I can connect to USA East... D2NT31 NTBot42 Tutorial - TheCrazyKid - 06-16-2010 can someone help me my d2nt loads up d2 and then clicks on battle.net then does nothing ive tried entering my password but that doesnt do anything so can you please help me thank you for your help and time =) D2NT31 NTBot42 Tutorial - Doshkie - 06-16-2010 Skidude, thanks a ton for all the help and advice. I've had the bot running flawlessly for almost a day now, but all of a sudden it keeps getting this "Halt blahblahblah" error every couple minutes, seemingly at random. When this happens, it crashes the game and restarts. Any help, or do I need to provide further information? Thank you! :] D2NT31 NTBot42 Tutorial - Doshkie - 06-16-2010 Ok, so this "Halt" error seems to have stopped for now, but instead, after the countess (the first script I have set to run), my sorc just sits there and I get this error: "<D2NT Error> X:\My Documents\Torrent Downloads\D2NT 3.1\scripts\libs\common\NTItemParser.ntl (60) : SyntaxError: missing ; before statement" help ![]() EDIT: here's my char's config: var NTConfig_CastStatic; function NT_LoadConfig() { //------------------------------------------------------------------------------ // Boss configuration //------------------------------------------------------------------------------ NTConfig_Script.push("NTCountess.ntj"); NTConfig_Script.push("NTPindleskin.ntj"); NTConfig_NihlathakExtension = false; //NTConfig_Script.push("NTNihlathak.ntj"); NTConfig_PindleskinExtension = false; NTConfig_Script.push("NTEldritch.ntj"); NTConfig_ShenkExtension = false; NTConfig_Script.push("NTAndariel.ntj"); //NTConfig_Script.push("NTThreshSocket.ntj"); //NTConfig_Script.push("NTFrozenRiver.ntj"); NTConfig_ClearFrozenRiver = false; //NTConfig_Script.push("NTGlacialTrail.ntj"); NTConfig_ClearGlacialTrail = false; //NTConfig_Script.push("NTIcyCellar.ntj"); NTConfig_ClearIcyCellar = false; //NTConfig_Script.push("NTBaal.ntj"); NTConfig_KillBaal = true; //NTConfig_Script.push("NTDiablo.ntj"); //NTConfig_Script.push("NTHephasto.ntj"); //NTConfig_Script.push("NTIzual.ntj"); //NTConfig_Script.push("NTMephisto.ntj"); //NTConfig_Script.push("NTTravincal.ntj"); //NTConfig_Script.push("NTKurastTravel.ntj"); //NTConfig_Script.push("NTAct3Sewers.ntj"); NTConfig_ClearA3SewersLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all NTConfig_Script.push("NTSummoner.ntj"); NTConfig_KillFireEye = true; //NTConfig_Script.push("NTDuriel.ntj"); //NTConfig_Script.push("NTAncientTunnels.ntj"); //NTConfig_Script.push("NTColdworm.ntj"); //NTConfig_Script.push("NTRadament.ntj"); //NTConfig_Script.push("NTTreehead.ntj"); NTConfig_Script.push("NTPit.ntj"); NTConfig_ClearPitLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all //NTConfig_Script.push("NTMausoleum.ntj"); NTConfig_KillBloodRaven = true; //NTConfig_Script.push("NTHole.ntj"); NTConfig_ClearHoleLevel1 = 1; // 0 : don't clear, 1 : clear path only, 2 : clear all NTConfig_Script.push("NTTristram.ntj"); NTConfig_KillRakanishu = true; //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ me.maxgametime = 1200; // time in seconds, maximum game length (0 is infinite) NTConfig_StartDelay = 500; // Delay time in milliseconds to start; NTConfig_AreaDelay = 500; // Delay time in milliseconds to change area; NTConfig_SnagDelay = 500; // Delay time in milliseconds to wait before starting picking items //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ NTConfig_SkipHealLife = 80; // If you have more than this percent of life, you won't go to a healer NTConfig_SkipHealMana = 70; // If you have more than this percent of mana, you won't go to a healer NTConfig_UseMerc = true; // Set to true if you use a mercenary, will revive merc at a reviver npc. NTConfig_ResetWeapon = false; // Set to true to reset weapon when reviving merc NTConfig_LifeThresh = 65; // Drink a normal potion if under this percent of life. NTConfig_LifeRejuvThresh = 40; // Drink a rejuvenation potion if under this percent of life. NTConfig_ManaThresh = 40; // Drink a normal potion if under this percent of mana. NTConfig_ManaRejuvThresh = 10; // Drink a rejuvenation potion if under this percent of mana. NTConfig_LifeChicken = 28; // This is your chicken life percent. If you go below this life total, exit game. NTConfig_ManaChicken = 0; // This is your chicken mana percent. If you go below this mana total, exit game. NTConfig_MercLifeThresh = 60; // This is the threshold to use a life potion on your merc in percent. NTConfig_MercRejuvThresh = 30; // This is the threshold to use a rejuv potion on your merc in percent. NTConfig_MercChicken = 15; // This is your mercs chicken life percent. If he goes below this, exit game. //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ NTConfig_FreeSpace = 4; // Number of free columns. If less full columns are free stashing is set. // The numbers correspond to your inventory. Set 0 to keep whatever is there, 1 to stash it. NTConfig_Columns[0] = [1,1,1,1,1,1,1,0,0,0]; NTConfig_Columns[1] = [1,1,1,1,1,1,1,0,0,0]; NTConfig_Columns[2] = [1,1,1,1,1,1,1,0,0,0]; NTConfig_Columns[3] = [1,1,1,1,1,1,1,0,0,0]; NTConfig_MinGoldToStash = 150000; // Maximum gold amount carried before going to stash //---------------------------------------------------------------------------------------------- // Type of potion used in each belt column // Available types : "hp" = health | "mp" = mana | "rv" = rejuv. Can use other potion types too. // Keep equal types at adjacent columns. First HP then MP and then HP again is a bad choice. // Keep HP and MP at the beginning of the belt (in case you want to use rejuv and other types). // Rejuvenations MUST, I REPEAT MUST be at the end of the belt (last x columns). // To use rejuvenations only, put "rv" in all columns. //---------------------------------------------------------------------------------------------- NTConfig_BeltColType[0] = "hp"; NTConfig_BeltColType[1] = "mp"; NTConfig_BeltColType[2] = "rv"; NTConfig_BeltColType[3] = "rv"; //----------------------------------------------------------------------------------- // SnagIt configuration // Select one group only (normal / advance / extreme) //----------------------------------------------------------------------------------- //NTConfig_NIPFilePath.push("normal/normal.nip"); //NTConfig_NIPFilePath.push("normal/magic_rare.nip"); //NTConfig_NIPFilePath.push("normal/set.nip"); //NTConfig_NIPFilePath.push("normal/unique.nip"); //NTConfig_NIPFilePath.push("normal/craft.nip"); NTConfig_NIPFilePath.push("advance/normal.nip"); NTConfig_NIPFilePath.push("advance/magic_rare.nip"); NTConfig_NIPFilePath.push("advance/set.nip"); NTConfig_NIPFilePath.push("advance/unique.nip"); NTConfig_NIPFilePath.push("advance/craft.nip"); //NTConfig_NIPFilePath.push("extreme/normal.nip"); //NTConfig_NIPFilePath.push("extreme/magic_rare.nip"); //NTConfig_NIPFilePath.push("extreme/set.nip"); //NTConfig_NIPFilePath.push("extreme/unique.nip"); //NTConfig_NIPFilePath.push("extreme/craft.nip"); NTConfig_SnagRange = 40; // Radius to check for dropped items. 40 is a good number here //------------------------------------------------------------------------------ // Cubing configuration //------------------------------------------------------------------------------ NTConfig_Cubing = false; // Enable cubing //NTConfig_CubingItem.push([NTCU_GEM, 560]); // Flawless Amethyst //NTConfig_CubingItem.push([NTCU_GEM, 565]); // Flawless Topaz //NTConfig_CubingItem.push([NTCU_GEM, 570]); // Flawless Saphire //NTConfig_CubingItem.push([NTCU_GEM, 575]); // Flawless Emerald //NTConfig_CubingItem.push([NTCU_GEM, 580]); // Flawless Ruby //NTConfig_CubingItem.push([NTCU_GEM, 585]); // Flawless Diamond //NTConfig_CubingItem.push([NTCU_GEM, 600]); // Flawless Skull //NTConfig_CubingItem.push([NTCU_MAGIC, 420]); // Magic Tiara //NTConfig_CubingItem.push([NTCU_MAGIC, 421]); // Magic Diadem //NTConfig_CubingItem.push([NTCU_MAGIC_CHARM, 603]); // Magic Small Charm NTConfig_CubingItem.push([NTCU_MAGIC_CHARM, 605]); // Magic Grand Charm NTConfig_CubingItem.push([NTCU_CRAFT_HITPOWER_GLOVES, 382]); // Craft Heavy Bracers //NTConfig_CubingItem.push([NTCU_CRAFT_HITPOWER_GLOVES, 452]); // Craft Vambraces //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_HELM, 354]); // Craft Casque //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_HELM, 424]); // Craft Armet //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BOOTS, 388]); // Craft Battle Boots //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BOOTS, 458]); // Craft Mirrored Boots //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_GLOVES, 381]); // Craft Sharkskin Gloves //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_GLOVES, 451]); // Craft Vampirebone Gloves //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BELT, 392]); // Craft Mesh Belt //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BELT, 462]); // Craft Mithril Coil //NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_AMULET, 520]); // Craft Amulet NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_RING, 522]); // Craft Ring NTConfig_CubingItem.push([NTCU_CRAFT_CASTER_AMULET, 520]); // Craft Amulet //NTConfig_CubingItem.push([NTCU_CRAFT_SAFETY_SHIELD, 447]); // Craft Monarch //NTConfig_CubingItem.push([NTCU_CRAFT_SAFETY_AMULET, 520]); // Craft Amulet NTConfig_CubingItem.push([NTCU_ESSENSE, 0]); //NTConfig_CubingItem.push([NTCU_RUNE_THUL, 562]); //NTConfig_CubingItem.push([NTCU_RUNE_AMN, 557]); //NTConfig_CubingItem.push([NTCU_RUNE_SOL, 567]); //NTConfig_CubingItem.push([NTCU_RUNE_SHAEL, 577]); //NTConfig_CubingItem.push([NTCU_RUNE_DOL, 572]); //NTConfig_CubingItem.push([NTCU_RUNE_HEL, 582]); //NTConfig_CubingItem.push([NTCU_RUNE_IO, 563]); NTConfig_CubingItem.push([NTCU_RUNE_LUM, 558]); NTConfig_CubingItem.push([NTCU_RUNE_KO, 568]); NTConfig_CubingItem.push([NTCU_RUNE_FAL, 578]); NTConfig_CubingItem.push([NTCU_RUNE_LEM, 573]); NTConfig_CubingItem.push([NTCU_RUNE_PUL, 583]); NTConfig_CubingItem.push([NTCU_RUNE_UM, 564]); NTConfig_CubingItem.push([NTCU_RUNE_MAL, 559]); //NTConfig_CubingItem.push([NTCU_RUNE_IST, 569]); //NTConfig_CubingItem.push([NTCU_RUNE_GUL, 579]); //NTConfig_CubingItem.push([NTCU_RUNE_VEX, 574]); //NTConfig_CubingItem.push([NTCU_RUNE_OHM, 584]); //NTConfig_CubingItem.push([NTCU_RUNE_LO, 565]); //NTConfig_CubingItem.push([NTCU_RUNE_SUR, 560]); //NTConfig_CubingItem.push([NTCU_RUNE_BER, 570]); //NTConfig_CubingItem.push([NTCU_RUNE_JAH, 580]); //NTConfig_CubingItem.push([NTCU_RUNE_CHAM, 575]); //***** Include the following, Primary item must be setted in item_configs folder ***** //NTConfig_CubingItem.push([NTCU_SOCKET_BODYARMOR, 442]); // Socket Sacred Armor //NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 255]); // Socket Thresher //NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 256]); // Socket Cryptic Axe //NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 257]); // Socket Great Poleaxe //NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 258]); // Socket Giant Thresher //NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_WEAPON, 295]); // Titan's Revenge : Exceptional -> Elite //NTConfig_CubingItem.push([NTCU_UPGRADE_N_UNIQUE_ARMOR, 337]); // Magefist : Normal -> Exceptional //NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 360]); // Skin of the Vipermagi : Exceptional -> Elite //NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 383]); // Magefist or Lava Gout : Exceptional -> Elite //NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 389]); // Gore Rider : Exceptional -> Elite //NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 477]); // Arreat's Face : Exceptional -> Elite //NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 481]); // Herald Of Zakarum : Exceptional -> Elite //------------------------------------------------------------------------------ // Gamble configuration // To specify what items to gamble, adjust the array with the desired item codes //------------------------------------------------------------------------------ NTConfig_Gamble = true; // Enable gambling NTConfig_GambleStartGold = 800000; // Gold amount to start the gambling NTConfig_GambleStopGold = 300000; // Gold amount to stop the gambling NTConfig_GambleItem.push(520); // Amulets NTConfig_GambleItem.push(522); // Rings NTConfig_GambleItem.push(418); // Circlets NTConfig_GambleItem.push(419); // Coronets //NTConfig_GambleItem.push(334); // Leather Gloves //NTConfig_GambleItem.push(335); // Heavy Gloves NTConfig_GambleItem.push(336); // Chain Gloves //NTConfig_GambleItem.push(337); // Light Gauntlets //NTConfig_GambleItem.push(338); // Gauntlets //------------------------------------------------------------------------------ // General configuration //------------------------------------------------------------------------------ NTConfig_PublicMode = false; NTConfig_CheckCloneDiablo = false; // Set to true if you want to wait in game after notifying "Diablo Walks the Earth" msg. NTConfig_OpenChest = true; // Set to true to open chest me.quitonhostile = false; //------------------------------------------------------------------------------ // Attack configuration //------------------------------------------------------------------------------ NTConfig_AttackSkill[0] = 40; // First skill. Set to 0 if you won't NTConfig_AttackSkill[1] = 49; // Primary skill to boss. NTConfig_AttackSkill[2] = 42; // Primary untimed skill to boss. Set to 0 if you won't NTConfig_AttackSkill[3] = 0; // Primary skill to others. NTConfig_AttackSkill[4] = 0; // Primary untimed skill to others. Set to 0 if you won't NTConfig_AttackSkill[5] = 0; // Secondary skill in case monster is immune to primary skill. Set to 0 if you won't NTConfig_AttackSkill[6] = 0; // Secondary untimed skill. Set to 0 if you won't NTConfig_ClearPosition = true; // Set to true if you want to clear area after killing boss. // Check self safe in field (NOT in town). Set to 0 if you won't // 0x01 : Potion, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 : Weaken, 0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist NTConfig_CheckSelfSafe = 0x04|0x40; // Check merc's safe in field (NOT in town). Set to 0 if you won't // 0x01 : Death, 0x02 : Poison, 0x04 : Amplify Damage, 0x08 : Weaken, 0x10 : Iron Maiden, 0x20 : Decrepify, 0x40 : Lower Resist NTConfig_CheckMercSafe = 0x01|0x04|0x10|0x40; NTConfig_CastStatic = 75; // Cast Static Field until monster's HP lower less than this percent. Set to 100 if you won't } D2NT31 NTBot42 Tutorial - skidude - 06-17-2010 sorry it took me so long to reply guys, had a harddrive fail on me blank: flipp123 Wrote:hey i cannot find out for my life how to make my hdin use holybolt for the immune to magic creatures. i put #101 in the (secondary skill for incase monters are immune to primary). but it didnt do anything he still uses hammers on them. Back up your NTAttack script if u are going to try to use this ^.^ even tho i t works const NTA_DAMAGE_NONE = 0; co - NTAttack.ntl - evzUHQE9 - Pastebin.com volcom234 Wrote:hey iv been running this bot for a few hours and i noticed it throws away skiller gcs that have no extra stats.... how is it possible to configure it to keep them??? (it was a sorceress lightning grand charm) i managed to save it by buying it back from vendor but i wonder how many times it has done this. thanks in advance Use my magic_rare pickit file, http://www.blizzsector.co/hacks-bots-editors/57746-godly-d2nt-bot-magic_rare-pickit.html gagging Wrote:I think I just got banned today...i have 3 accounts and 3 different keys, only used bot on one, all 3 cannot access battlenet europe...You just got temp ip banned, TheCrazyKid Wrote:can someone help me my d2nt loads up d2 and then clicks on battle.net then does nothing ive tried entering my password but that doesnt do anything so can you please help me thank you for your help and time =)are u running the newest d2nt? 3.1? Doshkie That error is caused by a error in your pickit file. D2NT31 NTBot42 Tutorial - Doshkie - 06-17-2010 Ok, so I've tried pinpointing exactly where the pickit file problem is, and tried a couple of things, but it's doing the same thing. Is there any way to figure out exactly where my problem is? D2NT31 NTBot42 Tutorial - skidude - 06-17-2010 Doshkie Wrote:Ok, so I've tried pinpointing exactly where the pickit file problem is, and tried a couple of things, but it's doing the same thing. Is there any way to figure out exactly where my problem is? What did u change in your pickit to make it error? Cause i have never got one pickit error on this bot. Its going to be like a missing # or ; in a line of code somewhere i think D2NT31 NTBot42 Tutorial - Doshkie - 06-17-2010 I believe it happened after I tried amending what was there with the "godly magic rare" scirpt. I'm gonna try deleting it and replacing it with your file exactly. edit: ok, I just replaced the advanced (the one I'm using) magic_rare file with your godly one, whereas before I was trying to just add parts of it. In that process is where I'm sure I effed it up. So, now it's working again, and I'll have to just be more careful upon future editing. Thanks again! ![]() D2NT31 NTBot42 Tutorial - dude0311 - 06-18-2010 Hi this bot is awsome but theres just one problem for me, it wont do any other quest but meph and diablo. baal wont work it says ntbaal.ntj:ntm_takewaypoint( )failed (kurast docks) and it pretty much says the same thing for all other quests(the waypoint failed thing) |