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Quiksilvers Smite Guide - Printable Version +- Blizzard Sector (https://www.blizzsector.co) +-- Forum: Diablo II (https://www.blizzsector.co/forum-4.html) +--- Forum: Diablo II Character Classes (https://www.blizzsector.co/forum-17.html) +---- Forum: Paladin (https://www.blizzsector.co/forum-26.html) +---- Thread: Quiksilvers Smite Guide (/thread-13458.html) Pages:
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Quiksilvers Smite Guide - Quiksilver - 12-29-2004 Quiksilvers Smitedin Guide Skills: Well having a smiter is all based on stunning. If smite didnt stun there would be no use. So maxx these skills. Smite Fanat Holy Shield Defience And if you are a dueler go ahead and max Charge rest our yours Items: Armor - Archon Plate or Dusk Shroud Fortitude Shield - Eth HoZ Wepon - Phase Blade Greif Helm - Diadim'd Dream Ammy - Maras Rings - Bk or other sort of dual leech Belt - Verdungos Gloves - Dracs or Soul Drainers Boots - Upped Gores Stats: Str - 100- 150 Dex - 130 - 150 Vita - Rest Ene - NONE!!! Merc: My merc is a pwing a1 merc with cold arrow. Items: Armor - Dragon Sur + Lo + Sol 20% Chance to Cast Level 18 Venom When Struck 12% Chance To Cast Level 15 Hydra On Striking Level 14 Holy Fire Aura When Equipped +360 Defense +230 Defense Vs. Missile +3-5 To All Attributes (varies) +0.375-37.125 To Strength (Based on Character Level) Increase Maximum Mana 5% +5% To Maximum Lightning Resist Damage Reduced by 7% Weapon - ICE 100% Chance To Cast Level 40 Blizzard When You Level-up 25% Chance To Cast Level 22 Frost Nova On Striking Level 18 Holy Freeze Aura When Equipped +20% Increased Attack Speed +140-210% Enhanced Damage (varies) Ignore Target's Defense +25-30% To Cold Skill Damage -20% To Enemy Cold Resistance 7% Life Stolen Per Hit 20% Deadly Strike 3.125-309.375 Extra Gold From Monsters (Based on Character Level) Helm - Dream 10% Chance To Cast Level 15 Confuse When Struck Level 15 Holy Shock Aura When Equipped +20-30% Faster Hit Recovery (varies) +30% Enhanced Defense +150-220 Defense (varies) +10 To Vitality Increase Maximum Life 5% +0.625-61.875 To Mana (Based On Character Level) All Resistances +5-20 (varies) 15-25% Better Chance of Getting Magic Items (varies) Set having holy shoch freeze and fire at the same time she pwins every monster 15k damgage Feel free to post comments Quiksilvers Smite Guide - Puffen - 12-29-2004 Quiksilver, have u ever made remixes on songs? I Know there's a Dj called quiksilver, so it might be u ![]() Quiksilvers Smite Guide - nujabes - 12-29-2004 damn that sounds like a pretty nice guide and dam nice merc Quiksilvers Smite Guide - Rallert - 12-29-2004 U took Quiksilver from the TV-program ![]() ![]() Quiksilvers Smite Guide - Foog - 12-29-2004 Wepon - Phase Blade Greif diadim'd dream? what are those two things? thanks. i'd recommend a zod in the hoz, though, right? Quiksilvers Smite Guide - azngotskillz - 01-08-2005 nice guide ![]() Quiksilvers Smite Guide - ArcaneSupremacy - 01-08-2005 a few comments i'd like to add... upgraded HoZ has significantly more smite dmg than eth HoZ. the def difference is negligible since u'll be full of +skill items and pcombat gcs to boost holy shield and get high def no matter what u wear. smite also ignores target def and blocking so there is no competition of def involved. with enigma on, u should have no problem wearing uped HoZ. i don't think the holy shock aura on dream adds to smite dmg. i'd rather wear a ber shako for more DR, skills and life. dual leech rings are only needed for pvm and ONLY when u're using ur 1-point zeal. same goes for soul drainers. with a dusk enigma, u probably won't even need 100 base str. HoZ has high blocking, and with a maxed holy shield u most likely won't even need 130 total dex for maxed block. getting enough dex to wear grief phase blade will do. for rings, i would normally use raven frost + bk ring. switch out bk for others whenever necessary. nice merc btw. Quiksilvers Smite Guide - PantallicA - 01-08-2005 with a dusk enigma, you're missing 300ed from fortitude. Quiksilvers Smite Guide - ArcaneSupremacy - 01-08-2005 i'm not sure if the %ed from fortitude (or from anything else for that matter) add to smite dmg. can someone test this on sp or something? i'm too lazy to do it myself lol. Quiksilvers Smite Guide - PantallicA - 01-08-2005 it does affect it. and it's a whole lot of damage. Quiksilvers Smite Guide - Keitaro - 01-08-2005 AznAvatar Wrote:dual leech rings are only needed for pvm and ONLY when u're using ur 1-point zeal. same goes for soul drainers.When using Smite, there is no use for zeal, and putting only 1 point in it, it will have very low are, even with skill+ items. Hmm, lets see. As i sayd in another thread, fortitude has been updated, and it dont give any good stats in an armour. Its better to use CoH than Enigma on a Smiter. Doom berserker axe is probably the best weapon you get for a smiter, because it gives you the holy freeze aura wich is important for you. With Holy Shield, i dont know how much dex you need to have max block, but i know that in you dont need points in it for ATR, unless you gonna use charge for mobility in combat. HoZ is a caster shield, the shields you shoud choose is either Exile or Pheonix. Exile = More Defensive Pheonix = More Offensive Instead of whining, i shall make my own version. I do this because atm i have nothing better to do. I dont think skill+ items is important on a smiter exept for BO/BC Stats: Strenght: Enough for eqipment -bonus from items you wear Dexterity: 150 since am gonna use charge for ranged attacks Vitality: Rest Energy: 0 Skills: 20 Smite 20 Charge 20 Fanaticm 20 Holy Shield After this point you make defiance as high as you can get it. Gear: Helm: CoA socket with Ber, Ber (dmg reduce, huge defence, good resist, FHR and 1+ skills) Weapon: Doom Berserker Axe (holy freeze, 2+ skills) Shield: etheral Exile chromatic zakarum shield (good resist, life trap, defiance, max resists) Armour: CoH Archon Plate (good defence, huge resist, good str, dmg reduce and 2+ skills) Gloves: Draculas (life trap, open wounds and good str) Belt: Verdungo (dmg reduce, FHR, huge life bonus and fine defence) Boots: upgraded Gore Riders (best melee boots you can get) Amulet: Metalgrid (I bet you will never get your hands on this, since its as rare as tyrales might, so just stick with Maras and smile) Rings: Raven Frost (Cannot be Frozen) Bul-Katho`s (1+ skills and life bonus) On Switch: CtA 6/6/2 Spirit chromatic paladin only shield ![]() Inventory: 1 Annihilus 10 Combat Skillers with bonuses 9 Small charms with bonuses Quiksilvers Smite Guide - devilslilboy69 - 01-09-2005 What are stats on Metalgrid? Quiksilvers Smite Guide - Silver Ice - 01-09-2005 its crappy has some defense vs missle resists and thats about it Quiksilvers Smite Guide - ArcaneSupremacy - 01-09-2005 Keitaro Wrote:When using Smite, there is no use for zeal, and putting only 1 point in it, it will have very low are, even with skill+ items. fortitude still has good stats. you must've read it wrong. go make one and see for urself. enigma > CoH if u use CoA. CoA requires 174 str if u haven't noticed. enigma also has much higher def than CoH. grief > doom. holy freeze is nothing compared to the smite dmg u get from grief. for smiting, upgraded HoZ is second to none. i personally would never add extra dex just to get AR. u also said that it's only for charging at ranged attackers. all ranged attackers have crap def, so u won't need any more AR. +skill items do matter since +1 to all skills adds to fanat, smite, holy shield, and ur secondary attack, which is about +5 base smite dmg and 32%ed to smite. i personally prefer to use shako over CoA. Quiksilvers Smite Guide - Keitaro - 01-10-2005 I never made a fortitude myself, but from what i read on arreat summit, the fortitude has no ed defence. I could be wrong, but in this case it wont be my fault. With the items i had in my guide, you wont need so extremly much str anyway, so a CoA is pretty ok to use. From what i have experiance, the extra dmg from Grief is only added to your weapon attack, and not your shield attack. Have you tested the dmg when you using it, by see the dmg with and without it. Upgraded HoZ is good, i agree, but its nothing compare to an etheral Exile chromatic zakarum shield. I know that skills is good to have, but with a smiter, there are more important things to use first. Quiksilvers Smite Guide - ArcaneSupremacy - 01-11-2005 there is currently a display bug with the attribute window. grief's added dmg does not show up, so it has to be manually calculated. my grief zealot's lvl 1 smite beat a non-grief smiter. i think that's enough proof that the +dmg does work. smite dmg is enormous with grief. life tap triggers about every 5 hits, so again, life tap will not save u from an 8.4k smite unless u're lucky enough to have it trigger on the first hit. if that's the way u like to duel, then go buy a wand with life tap charges. there...100% chance to cast life tap. yes there are more important things than +skills...like dmg and life...well HoZ gives u those! Quiksilvers Smite Guide - Keitaro - 01-11-2005 AznAvatar Wrote:my grief zealot's lvl 1 smite beat a non-grief smiter. i think that's enough proof that the +dmg does work.That dont prove anything. But i think it might work, because venom dmg is not showed on assassins kick dmg, but it still is there. Quiksilvers Smite Guide - ArcaneSupremacy - 01-12-2005 Keitaro Wrote:That dont prove anything. But i think it might work, because venom dmg is not showed on assassins kick dmg, but it still is there. the fact that a real smiter should be able to kill a zealot but instead loses, doesn't prove anything? whatever u say man... my displayed smite dmg was <800, and my displayed zeal dmg (b4 venom triggers) was <1.2k, yet i was 2-hit killing the zealots with godly gear. coincidence? Quiksilvers Smite Guide - Keitaro - 01-12-2005 Maybe it just where luck. I dont know if the dmg is as you say, so i wont argue with you on that one. Quiksilvers Smite Guide - ArcaneSupremacy - 01-13-2005 Keitaro Wrote:Maybe it just where luck.no luck was involved. i was using uped hoz so my smite dmg was very consistent. i also had no crushing blow so there couldn't have been any especially dmging hits. my displayed smite dmg was exactly the same with or without grief on, but when tested on monsters and other players, the dmg difference was huge. my calculated avg smite dmg was about 3762, and it seemed about right when i tested it on my friend's druid with no DR. |