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"Battle for Elements" mod - Printable Version +- Blizzard Sector (https://www.blizzsector.co) +-- Forum: Diablo II (https://www.blizzsector.co/forum-4.html) +--- Forum: Mods and Mod Making (https://www.blizzsector.co/forum-20.html) +--- Thread: "Battle for Elements" mod (/thread-23598.html) |
"Battle for Elements" mod - True Mage - 10-18-2005 ---------------------------------------
PLEASE REFER TO THE NEWEST POST FOR THE LATEST VERSION - CURRENT LATEST VERSION IS 1.51 --------------------------------------- Hi to all ! Version 1.20 of my mod "Battle for Elements" for D2:LoD (patch 1.10) is released. Remember that is full package, so You don't need any previous versions of mod installed to install version 1.20. You may get 1.20 here: http://phrozenkeep.it-point.com/forum/dload.php?action=file&file_id=1342 (approximately 80Mb). Full mod documentation is here: http://217.114.18.250/BfE.doc. Please, note that characters from previous versions of mod are NOT compatible with this version. Global changes: bulb2: Now You need to run mod with VB script (LaunchBFE.vbs) instead of shortcut. bulb2: Maximum character level is 99 again. ![]() bulb2: Two new character's statistics: Luck and Endurance. These statistics poorly influence game while ![]() bulb2: Stat points per level: 10. Skill points per level: 3. New: - New properties for some monsters, such as lightning thorns, open wounds, or great raised Attack Rating during night. See desciptions on monsters in game. - Now You may to turn on/off some of torches and braziers in game (useful in dark areas such as caves). - Air Perturbators in Plane of Air are cause perturbations now (Devoted to Alan D. Foster ![]() - Akara's Rescue Cain Quest reward is changed for Hell difficulty. Two set rings and two unique rings at now. - Cows, those that on two legs, ![]() - Drop of runes is improved. - I raised damages on shields for Paladin and on boots for Assassin. So You may to try appropriate skills. - Many of unique items are improved. - New concept for unique items: Weapons of *** (Mjollnir, Hela's Scythe, Gungnir, Mimming, Stormbringer - based on Sorgeon's idea). This weapon slightly differs from other unique items. ![]() - New area (Lair of Fenris) with new monsters. - Two ways to improve Charms of Aura, Cry, Curse, and Summon (see Cube Recipes section in Battle for Elements.doc). - Rings of Wonder have set modifiers now (green color of modifier)! Each ring is tied with another one, find the pair and get set bonus. - Some minor changes. Bug fixes: smash: Game crash with unique class-oriented amulets' recipes is removed. How to install: Make sure that You have Diablo2: Lord of Destruction with 1.10 patch. Delete old BFE folder if You have any. Unzip bfe120.zip to root folder of Diablo2 with full paths and replacing of files. After this You must have "BFE" folder in root folder of Diablo2. Go to "BFE" folder and run "LaunchBFE.vbs". To recovery from crash (I very much hope that it do not happen ![]() P.S. Please, read Battle for Elements.doc in BFE folder !!! "Battle for Elements" mod - The_Klaggel2 - 11-10-2005 Is there any other host for your file that you could put up? I'm not paying a subscription fee to fileplanet just to download this... "Battle for Elements" mod - Bi-Polar - 11-10-2005 You can get a free fileplanet account, just register normally, and select free account. No subscription needed ![]() "Battle for Elements" mod - The_Klaggel2 - 11-10-2005 Lol, I'm sorry, I'm just a little retarded today ![]() "Battle for Elements" mod - Bi-Polar - 11-10-2005 np ![]() "Battle for Elements" mod - True Mage - 11-11-2005 Update from version 1.20 to 1.21 is released. Remember that is update, so You need version 1.20 of mod installed to install version 1.21. You may get 1.21 here. Full mod documentation is here. Characters from version 1.20 are compatible with this version. Note: bulb2: For proper work of this Upgrade Pack You need to reroll Your Favourite Talisman. Please, use following recipe: Your Favourite Talisman + key = Rerolled Your Favourite Talisman. New: > New "Luck" and "Endurance" character' statistics are more integrated in game now. These two statistics affects to many aspects of game such as skills, weight of armor, duration of potions' effects, etc. CAUTION: Try to not allow these characteristics to fall up to 0. It will make most of Your skills useless. ![]() > New item type: "Ancient Container" (You can to obtain this item from monsters only). Please, note that You have two ways to open it. ![]() > Some minor changes. Bug fixes: bulb2: CRITICAL BUG with cube recipes was fixed. > I returned ocassionally deleted Death Counter. > Bug with attempts to pierce less sockets in a item than it has was fixed. How to install: > Unzip bfe121.zip to root folder of Diablo2 with full paths and replacing of files. > Go to "BFE" folder and run "LaunchBFE.vbs". > To recovery from crash (I very much hope that it do not happen ![]() P.S. Please, read Battle for Elements.doc in BFE folder !!! ___________________________________________________ Update from version 1.21 to 1.22 is released. Remember that is update, so You need version 1.21 of mod installed to install version 1.22. You may get 1.22 here. Full mod documentation is here. Characters from versions 1.2x are compatible with this version. Well, and again, there is more bugfixes than something new, but something new is present too. ![]() Global changes: bulb2: Many players reported that 3 skill points per level is too many. So character gains 2 skill points per level again. bulb2: bulb2: bulb2: Please, note that character loses 1 point of Endurance for each character's death and 10 points of Luck for each opening of Ancient Container with only key. So if Your character have strange skills behavior (like decreasing of cold resistance with Cold Resist aura), then go to fourth page of character's statistics window and check Luck and Endurance values, probably one or both are negative. It is not bug. Try to not allow these statistics to reach 0 or negative values. ![]() New: > PlugY 6.01b is applied. (Great Thanks to Yohann !!!) > Throwing knives, throwing axes and javelins are socketable now. > Bodyguards for Diablo (Golden Valkyrie request). ![]() > Recipes for Monsters' Blood were added (see Cube Recipes section in Battle for Elements.doc). More Blood recipes will be in next versions of mod. ![]() > Rising of Luck and Endurance is added in possible effects of Mystery Potions. > The method of opening of Ancient Containers and the Luck penalty have changed. > Other balancing changes. Bug fixes: > Bug with length of potions' effect while character has negative Luck was fixed. > I removed Shaman mercenary from Act1 because it is bugged at now. bulb2: Bug with absent Luck and Endurance stats for mercenaries (broken mercenaries' skills) was fixed. bulb2: Bug with absent Luck and Endurance stats for monsters (broken monsters' skills) was fixed. > Bug because of which you could shoot and cast spells through walls in Nihlatak's Temple Entrance was corrected. How to install: > Unzip bfe122.zip to root folder of Diablo2 with full paths and replacing of files. > Go to "BFE" folder and run "LaunchBFE.vbs". > To recovery from crash (I very much hope that it do not happen ![]() P.S. Please, read Battle for Elements.doc in BFE folder !!! "Battle for Elements" mod - True Mage - 06-25-2008 Hi all ! Version 1.40 is released! First of all I want to ask pardons for almost year without updates. Unfortunately, some my circumstances in RL kept me away from modding. But now I'm ok and can continue ![]() ![]() Remember that is base version, not an update, so you no need any previous versions to install version 1.40. You may get 1.40 here. Also note, that characters from previous versions are NOT compatible with this version. Global changes: ![]() ![]() New: ![]() ![]() Act 1: Master Archer (Inner Sight, Burst of Speed, Magic Arrow, Multiple Shot, Strafe), Javeliner (Inner Sight, Burst of Speed, Poison Javelin, Lightning Bolt, Plague Javelin) Act 2: Protective (Power Strike, Cleansing/Vigor/Sanctuary, Charged Strike, Fend), Berserker (Power Strike, Holy Fire/Concentration/Holy Shock, Charged Strike, Fend) Act 3: Necromancy (Bone Armor, Teeth, Weaken, Bone Spear, Bone Spirit), Druidic (Firestorm, Molten Boulder, Fissure, Twister, Shock Wave, Tornado) Act 5: Mental Warrior (Psychic Hammer, Shock Field, Blade Fury, Mind Blast). ![]() ![]() ![]() ![]() ![]() ![]() ![]() Bug fixes: * Blade Fury and Molten Boulder don't have friendly fire feature anymore. * Character can open portals to elemental planes in any form now. ![]() * Final nova of Frozen Orb now deals damage when orb collide with obstacle. * Ancient Vault have more appropriate automap now. * Bug with too high required level of starting items was fixed. * "Level 20 Vigor aura when equipped" property as partial set bonus on Fess' Marching Clothes set was replaced during HP fall bug. ![]() How to install: * Make sure that You have clean installation of Diablo2: Lord of Destruction with 1.10 patch. * Delete old BFE folder if You have any (Note that if You store Your character files in BFE folder then backup these files). * Unzip bfe140.zip to root folder of Diablo2 with full paths and replacing of files. After this You must have "BFE" folder in root folder of Diablo2. * Go to "BFE" folder and run "LaunchBFE.vbs". * To recovery from crash (I very much hope that it do not happen ![]() P.S. Please, read documentation in "Knowledge Base" folder !!! "Battle for Elements" mod - jedimaster86 - 06-26-2008 Hey TM - sorry about your error earlier. The settings were changed to dissuade malicious users from posting bad links, so it required 25+ posts to post links. However, I have edited your post above and copy/pasted the information you posted from your forum post on Phrozen Keep about the new version (v1.40) being released. Hopefully this is what you meant to post. I believe I have played this before, but it's been awhile since, and I'd need to switch back to 1.10 (since my computer really wants me to keep with 1.11b for some odd reason) if I wanted to play it again. Anyways, good job on the mod, and hope things are going well with you. Take care. "Battle for Elements" mod - True Mage - 07-21-2008 Thank you for helping, Jedimaster ![]() "Battle for Elements" mod - True Mage - 05-14-2009 Version 1.50 released! (Refer to official site: bfe.net.ru) Complete reworked first act, new quests, contest, items, monsters, locations... Quote:Global changes: "Battle for Elements" mod - Urukabaar - 06-22-2009 does this work with 1.12 "Battle for Elements" mod - jedimaster86 - 06-23-2009 Urukabaar Wrote:does this work with 1.12No - BFE will only work with the 1.10 patch. You will need to revert if you wish to play it (you can Google the instructions if you wish). "Battle for Elements" mod - Aka Gambit - 06-25-2009 I am trying to find a way to make this mod easier, I like the look and feel of it but you cant use char editor or anything like that and as soon as you leave town you are killed if you don't run, and sometimes even if you do run, you die. And this is on easy lol "Battle for Elements" mod - True Mage - 06-28-2009 jedimaster86 Wrote:No - BFE will only work with the 1.10 patch. You will need to revert if you wish to play it (you can Google the instructions if you wish). Actually it does. ![]() "Battle for Elements" mod - True Mage - 04-24-2011 Battle for Elements and me need asm coder. Also C/C++ knowledge is welcome too. ![]() If you interested, please, PM me. |