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D2NT Snagit Clarification - Printable Version +- Blizzard Sector (https://www.blizzsector.co) +-- Forum: Diablo II (https://www.blizzsector.co/forum-4.html) +--- Forum: Hacks Bots and Editors (https://www.blizzsector.co/forum-16.html) +--- Thread: D2NT Snagit Clarification (/thread-47288.html) |
D2NT Snagit Clarification - dbsvs1 - 04-26-2011 [Name] == ColossusBlade && [Quality] == unique && ([Flag] == ethereal # [EnhancedDamage] >= 150 || [Flag] != ethereal # [EnhancedDamage] >= 230) // Just to clarify, this is what i would put in the item configs for d2nt to have it pick up ethereal grandfathers at X ED and non-eth grandfathers at X ED right? Thanks. D2NT Snagit Clarification - Valdez - 04-26-2011 Grandfather cannot be ethereal. D2NT Snagit Clarification - dbsvs1 - 04-27-2011 even so, what i am asking is if that is the right way to write such a script. D2NT Snagit Clarification - Valdez - 04-27-2011 Pretty sure it won't work. Adding in the second part will likely cause synthax errors as once it reads the second # it will be looking for a seperate style of code. Easiest way to test it is to try it in a known working or default config because I honestly don't know. If it were possible though, that would be the only way I could see it being accomplished. D2NT Snagit Clarification - bugme143 - 04-27-2011 and it wouldnt be ..... != ethereal it would be ..... = ethereal D2NT Snagit Clarification - mcmlxx - 04-28-2011 ^Actually it's == ethereal D2NT Snagit Clarification - dbsvs1 - 04-28-2011 Valdez Wrote:Pretty sure it won't work. Adding in the second part will likely cause synthax errors as once it reads the second # it will be looking for a seperate style of code. Easiest way to test it is to try it in a known working or default config because I honestly don't know. If it were possible though, that would be the only way I could see it being accomplished.Alright thanks. |