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summoning nerco build - Printable Version +- Blizzard Sector (https://www.blizzsector.co) +-- Forum: Diablo II (https://www.blizzsector.co/forum-4.html) +--- Forum: Diablo II Discussion (https://www.blizzsector.co/forum-15.html) +--- Thread: summoning nerco build (/thread-6802.html) |
summoning nerco build - deathknight 55 - 07-21-2004 this is my summoning necro build that i use i havent perfected it yet i will continue to update this as i find better ways to build. Stats: str = enough to wear equipment dex = enough to wear equipment vit = all remaning points energy = enough to summon all units Skills: skelly = max skelly mastery = max skelly mages = max summon resist = max revive = max 1 to each golem* 1 to golem mastery *the remaining to the golem of ur choice *1 to each golem so u get the bonus for each of them. summoning nerco build - Uber-Soldat - 07-24-2004 i just have to say somethin Quote:skelly = max all the mxes right there are 100 points, and the highest lvl is 99 so how are you going to put 1 into the masteries? summoning nerco build - defaultstring2 - 07-24-2004 with the skills u get from teh quests summoning nerco build - godofkickflips - 07-24-2004 i wouldn't bother maxing summon resist, as the returns start to really slow down. only put 10 into it, then put 1 into all the curses. that's what i'd do anyway |