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1.10 zerk/frenzy barb - Printable Version

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1.10 zerk/frenzy barb - Mystic - 07-30-2003

yet another guide made by /VystiÇAngel

i find that some ppl underestimate zerk, most ppl only use it as a "finishing move" that they mearly use 2 finish a highly weakend monster.

to make a nice frenzy/zerk barb u should....
1. max zerk
2.max frenzy
3.max a mastery of ur choice
4. 5 howl
5.10 double swing
6.10 shout
7.10 increased speed
8. ne xtra points into iron skin

the barb that results from this is very nice because the 2 main

skills, frenzy and zerk, add dmg 2 each other and the other skills

buff up each of the primary skills.i would put the mastery points

into sword mastery because zerk should b used with a 2 handed

weapon so the damage is higher, another reason 4 the sword

mastery is because there r many good swords 4 frenzy like a gf

or call to arms runeword sword, thus making it so u can put a

single sword on 1 slot and placing 2 on the other 4 frenzy. the

good thing about this is that u dont have 2 spread mastery

points so u can do more dmg. i also recomend hex resistance

charms 2 reduce the dmg u take from both physical and magical

dmg alike.good equipment 2 use is ias gear beacuse it alows u to

dish out ur dmg more quicky, this helps excpecially with zerk

because ur time is of value due 2 the fact that zerk hits 1

targeted enemy so u need 2 kill and kill fast.

P.S if u would like some of the hex resistance charms PM me and i can give u around 15 per person:2thumbsup


1.10 zerk/frenzy barb - ITH - 08-05-2003

but u will say bye bye to a zon if she jabs u so i think WW is da best Tongue


1.10 zerk/frenzy barb - Mystic - 08-06-2003

that may b so but with the hexs the dmg u take will b very slim shile wut u dish out will win u the duel.


1.10 zerk/frenzy barb - Mistbooster@kgb - 08-09-2003

:devil: what can i say MAX SM MAX ww MAX Ispd MAX cons and add the rest of the points where ever U want


1.10 zerk/frenzy barb - trayne - 08-15-2003

cant trust WW sometimes. it might set you up to a quick death. cause if they move and put plague java, trap or even a ranged attack they're screwed when they stop. then there's a high lvl iron maiden that would do it too.


1.10 zerk/frenzy barb - AngryIdiot - 08-15-2003

Well, I think PvP is where you can't trust WW, But in some other cases WW is best you just gotta use it at the right time.


1.10 zerk/frenzy barb - trayne - 08-15-2003

doesnt help with 1.10 since the barb stops and spins again when attacked. they added a pause in the WW. and its heck if your in a bonewall and under iron maiden.


1.10 zerk/frenzy barb - AngryIdiot - 08-15-2003

Damn! That makes WW almost crap against groups and some use against one. :angry:


1.10 zerk/frenzy barb - Mystic - 08-15-2003

which brings in frenzy Rolleyes :devil: :innocent: and zerk ^^


1.10 zerk/frenzy barb - trayne - 08-15-2003

zerk when used drops defense and resists in 1.10. defense drops to zero so you have no defenses when it swings, making you open for a quick kill. frenzy can be stoped with an aura or a curse no prob. best to make a frenz/howling barb.


1.10 zerk/frenzy barb - Mystic - 08-15-2003

well if u hit them with zerk 1st.........( :innocent: ..... :devil: )


1.10 zerk/frenzy barb - trayne - 08-15-2003

depends on if you can get close enough to hit them. or if they let you hit them when they have thorns on or ironmaiden casted on you.


1.10 zerk/frenzy barb - AngryIdiot - 08-15-2003

Ah crap... 1.10 gonna be hard for me to get used to. :angry:


1.10 zerk/frenzy barb - Mystic - 08-15-2003

1. simply use leap 2 get close
2. zerk is a magic attack so madien dont work


1.10 zerk/frenzy barb - trayne - 08-16-2003

maiden works on zerk. maiden only doesnt work on missile attacks. leap keeps you open for attack when you have to click on the spell to use it.


1.10 zerk/frenzy barb - Mystic - 08-16-2003

then set it 2 a button


1.10 zerk/frenzy barb - trayne - 08-16-2003

in 1.10 leap pauses for a moment. with that moment they can use a high lvl attack and do a half life attack or a 1 hit kill.


1.10 zerk/frenzy barb - Mystic - 08-16-2003

then wut do u recomend we use o wise 1 :blink:


1.10 zerk/frenzy barb - Strongzon - 08-16-2003

oh man barb is going to be real hard cause WW is so useless........................oh wise 1, plz tell us wat the do....................................


1.10 zerk/frenzy barb - trayne - 08-16-2003

the new druid helm. when turned in werewolf form the pause in ww vanishes. so try werewolf form then use WW. for a triple shot attack, use a sword in 1 hand and a legendary mallet in the other. computer source in the game will automatically do a 50/50 ds/cb without having ds or cb. its one of the bugs in beta Rolleyes