Useast Ladder Softcore Price Guide
*Note does not include all items only good ones * - tell me what else to add to the price guide
Runes :
High Runes:
Ber = 2 Ist+Mal
Jah = 2 Ist+Mal
Ohm = 2 Ist+Mal
Zod = 2 Ist+Mal
Cham = 2 Ist+Mal
Mid-High Runes:
Vex = 2 Ist+Mal
Lo = 1 Ist+Mal
Sur = 2 Ist
Gul = Ist + Um
Ist = 3 Um
Mid Runes:
Mal = Um + pul
Um = 5 Lem
Pul = 3 Lem
Jewels
Unique:
Lightning Facet (5/5 die) = 2xIst
Lightning Facet (5/5 level) = Ist+Um
Fire Facet (5/5 die) = 2xIst
Fire Facet (5/5 level) = Ist+Um
Cold Facet (5/5 die) = 2xIst
Cold Facet (5/5 level) = Ist+Um
Poison Facet (5/5 die) = Ist
Poison Facet (5/5 level) = Mal
Magical Jewels:
30-34 Ed/ 15 Ias = Ist-ish
35-38 Ed / 15 Ias = 3 Ist - High Rune+2 Ist
39ED / 15 Ias= 7xIst
40Ed / 15 Ias = 8xIst
30-34 Ed/ 15 Max = Ist-ish
35-39 Ed/ 15 Max = 1 - 2 Ist
30-34 Ed/ 10 Min = Ist-ish
35-39 Ed / 10 Min = 1 - 2 Ist
35-39%ed/7%FHR = Mal - Ist
15Ias / 12-14 Resist = Ist - Ist+
15Ias / 15 Resist = 3 Ist
15 Ias / 7% FHR = 2 - 3 Ist
40 ed / 7% FHR = Ist - 1.5 Ist
37-40%ed = Pul-Um
Rune words :
Weapons:
Beast Caddy = 1-1 High Rune+ depending on +skill, ed
Beast Zerker = 1-1 High Rune+ depending on ed
Beast Ettin Axe = 1-1 High Rune+ depending on ed
Call to arms :
(Best if made in flails or crystal swords. Ethereal multiplies the price even more.)
(x/1/x bo)= 1.5 - 2 Ist / Ist+Gul - 2 Ist
(x/2/x bo) = 2.5 - 3 Ist / 2 Ist+Gul - 3 Ist
(x/3/x bo) = 3.5 - 4 Ist / 3 Ist+Gul - 4 Ist
(x/4/x bo) = 4.5 - 5 ist / 4 Ist+Gul - 5 Ist
(x/5/x bo)= 5.6 - 6 Ist / 5 Ist+Gul - 6 Ist
(x/6/x bo) = 6.5 - 7 Ist / 6 Ist+Gul - 7 Ist
(Perfect Stats) = 8 Ist++
Doom Zerker Axe
(330%ed-349%ed) = 1.75-2 High Rune
(350%ed-365%ed) = 2-3 High Rune
(365%ed-370%ed) = 3-4 High Rune
Doom Ettin Axe
(330%ed-349%ed) = 1.5-2 High Rune
(350%ed-365%ed) = 2 High Rune
(365%ed-370%ed) = 3 High Rune
Doom Ethereal Cryptic Axe (Note: it might be more or less depending on the -cold resistance factor)
(330%ed-349%ed) = 2 High Rune
(350%ed-365%ed) = 2.5-3 High Rune
(365%ed-370%ed) = 3-4 High Rune
Doom Ethereal Giant Thresher/Thresher (Note: it might be more or less depending on the -cold resistance factor)
(330%ed-349%ed) = 2.5-3 High Rune
(350%ed-365%ed) = 3-3.5 High Rune
(365%ed-370%ed) = 4 High Rune minimum
(Note: this may seem odd that it's worth more than cryptic, but these are much more rare since these weapons
don't always get 6 sockets and are much faster than cryptic. These can hit a breakpoint where cryptics cannot hit.
Use a Andy's Visage with a 15ias jewel to see the speed for yourself.)
Chaos Claws
No good +skills = Ist+Mal-2xIst+Um
Good SKills = 3.5 - 4.5 Ist ( With venom, df, mb, it can go for much more)
Fury = 2-3 Ist ( User defined, some prices may vary )
Famine = 1 High Rune
Heart of the Oak 30-33 res = 1.5 Ist
Heart of the Oak 34-37 res = 2 Ists
Heart of the Oak 38-39 res = 2.5 - 3 Ist
Heart of the oak 40 res (Perfect) = High rune+ / 4 Ist (In order to get this, must be perfect and a flail.)
Breath of the Dying:
Non-Ethereal :
Phase Blade = .75-1 High Rune (Note: no one really makes or has these.)
Botd Hydra Bows and Crusader Bows :
(350%ed-365%ed) = 1 High Rune
(370%ed-384%ed) = 1.5-2 High Rune
(385%ed-394%ed) = 2-2.5 High Rune
(395%ed-400%ed) = 2.5-3 High Rune
(400%ed++)=3 High Rune and Up
Etheral :
Botd Ethereal Zerker :
(350%ed-360%ed) = 3 - 4 Ist
(361%ed-370%ed) = 4 - 5 Ist
(371%ed-389%ed) = 6 - 7 Ist
(390%ed-395%ed) = 8 - 9 Ist
(396%ed-400%ed) = 10 - 12 Ist
(400%ed++) = User defined, Some people will go as high as 15 High runes for a 415%ed.
Botd Ethereal CB :
(350%ed-360%ed) = 3 - 4 Ist
(361%ed-370%ed) = 4 - 5 Ist
(371%ed-389%ed) = 6 - 7 Ist
(390%ed-395%ed) = 8 - 9 Ist
(396%ed-400%ed) = 10 - 12 Ist
(400%ed++) = User defined, Some people will go as high as 15 High runes for a 415%ed.
Other Ethereal Botd :
Warspike = 1.5-3 High Rune (Note: Only 400%+ would get 3 High Rune)
Great Poleaxe = 1.5-3 High Rune (Note: Only 400%+ would get 3 High Rune)
Giant Thresher = 1.5-3 High Rune (Note: Only 400%+ would get 3 High Rune)
Warpike = 1.5-3 High Rune (Note: Only 400%+ would get 3 High Rune)
Ghost Spear = 1.5-3 High Rune (Note: Only 400%+ would get 3 High Rune)
Thunder Maul = 1.5-3 High Rune (Note: Only 400%+ would get 3 High Rune)
Armors :
Bramble Light
25-39% Poison 1xIst-2xIst+2xUm
40-45% Poison 2xIst+2xUm-3xIst+Mal
46-49% Poison 4xIst-7xIst
50% Poison 8xIst+
Enigma
Enigma prices vary on 2 different things, Strength Requirement, and Defense... A average defense is about 1220 Plus... Anything less
then 1200 is POOR. Enigmas With +1300 def are definently worth around 2 high runes or maybe a little more...
Light = 5xIst for average 8+Ist for 15% sups(does not include breast) and 9+Ist for 15% Sup Archons)
Breast Plate / Min Str : 35
Dusk Shroud / Min. Str : 77
Wyrmhide / Min. Str : 84
Scarab Husk / Min. Str : 95
Wirefleece / Min. Str : 111
Archon Plate / Min. Str : 103
Great Hauberk / Min. Str : 118
Medium=4-6.5xIst Sometimes less and very rarely more.
Boneweave = 1.25-2 High Rune / Min. Str : 158
Diamond Mail = 1.25-2 High Rune / Min. Str : 131
Balrog Skin = 1.5-2 High Rune / Min. Str : 165
Kraken Shell = 1.25-2 High Rune / Min. Str : 174
Lacquered Plate = 1.25-2 High Rune / Min. Str :208
Sacred Armor = 1.25 - 2 High rune / Min. Str : 232
Heavy=4-6.5xIst Sometimes less and very rarely more.
Loricated Mail = 1.25 - 2 High Rune / Min. Str : 149
Hellforge Plate = 1.25 - 2 High Rune / Min. Str : 196
Shadow Plate = 1.25 - 2 High Rune / Min. Str : 230
Sacred Armor = 1.25 - 2 High rune / Min. Str : 232
Stone Ethereal Elite = Ist - Ist+ (Note: depends on type/ed/defense)
Stone Elite = Um-Ist (Note: depends on type/ed/defense)
CoH(low str)= 1-1.5 High Rune
CoH(high strength)= 1 High Rune
Delerium = Mal-Ist (Note: pm me if you need a pc on a barb or druid Delirium)
Exile Ethereal Kurast (40res+ or 50ed+/ar)) = 2-3+ High Rune (Note: Depends on defense, aura)
Exile Ethereal Vortex (40res+ or 50ed+/ar) = 2-5+ High Rune (Note: Depends on defense, aura)
(Note: Ed/ar is worth a little more than resist).
Exile Ethereal Elite Other Shields (40res or 60ed+/ar) = 2++ High Rune (Note: Depends on shield, defense, aura)
Normal/Socketed Items
Ethereal :
Berserker Axe (6) = High rune
Warspike (6) = Pul-Um
Colossus Blade (6) = 1.5 Ist
Warpike (6) = ist
1.10 Sets:
Griswold's Set = Mal
Immortal King’s Set = Um
Mavina's Set = Pul
Trang's Set = Pul
Aldur's Set = Pul
Natalya's Set = Pul-Um
Tal Rasha's Set = Ist
Charms
Unique Charms:
Anni : (These are hard to price do to there being sooo many possibilites of the outcome. Mainly user defined, prices just for reference.)
Unid :2xIst
Low :10 -13 / 10 -13 / 5-6 = Mal - Ist+
Mid :14-16 / 14-16 / 7-8 = 2 - 3 Ist+
High :17-19 / 17-19 / 9-10 = 5 - 10 Ist ( Depends on how bad person wants it. )
Perfect :20 / 20 / 10 = 11 - 13 Ist
Gheeds = basically pul but u can get higher if u try(Note: Depends on %MF)
Small Charms:
7% mf = Pul
7% mf 9+% Res=Ist
7% mf 5% res all=2xIst
100 psn dmg = Lem-Pul
100 psn dmg 20 life= Ist+
20 life = Lem-Pul
20 life 5% res all= 3xIst+(can get more depending on how much people need it)
Baal Sc = Pul
Grand Charms:
Baal Gc = Pul
Skill Charms :
Necromancer Charms :
+1 Poison & Bone Plain = Mal
+1 Poison & Bone / 20-35 life = Ist-3.5 ist
+1 Poison & Bone / 35-39 life = 4-5.5 ist
+1 Poison & Bone / 40+ life = 6xIst+
+1 Poison & Bone / fhr = 4 ist
+1 Summon Plain = Pul
+1 Summon / 20-35 life = Um-2xIst
+1 Summon / 35-39 life = 2-3xIst
+1 Summon / 40+ life = 4xIst+
+1 Summon / fhr = 1 Ist+
Sorceress Charms :
+1 Fire Plain = Um – Mal
+1 Fire / 20-35 life = Ist-3xIst
+1 Fire / 35-39 life = 4-5.5xIst
+1 Fire / 40+ life = 6xIst+
+1 Fire / fhr = 4 Ist
+1 Cold Plain = Ist
+1 Cold / 20-35 life = 1.5 - 4 Ist
+1 Cold / 35-39 life = 4-5.5 Ist
+1 Cold / 40+ life = 6xIst++
+1 Cold / fhr = 3 - 4 Ist
+1 Lightning Plain = Um
+1 Lightning / 20-35 life = 1-2.5xIst
+1 Lightning / 35-39 life = 2.5-5xIst
+1 Lightning / 40+ life = 5xIst+
+1 Lightning / fhr = 2 ist
Barbarian Charms :
+1 Warcry Plain = Pul - Um
+1 Warcry / 20-35 life = Mal-1.5xIst
+1 Warcry / 35-39 life = 2-3.5xIst
+1 Warcry / 40+ life = 4xIst+
+1 Warcry / fhr = 1.5 Ist
+1 Combat Plain = Pul - Um
Asassin Charms :
+1 Traps Plain = Um
+1 Traps / 20-35 life = 1-2.5xIst
+1 Traps / 35-39 life = 3-5xIst
+1 Traps / 40+ life = 5.5xIsts+
+1 Traps / fhr = 3.5 Ists
+1 Shadow Masteries Plain= Pul
Druid Charms :
+1 Elemental Plain = Um
+1 Elemental / 20-35 life = 1-2.5xIst
+1 Elemental / 35-39 life = 3-5xIst
+1 Elemental / 40+ life = 6xIst+
+1 Elemental / fhr = 3 Ist
+1 Summoning Plain = Pul
+1 Shape Shifting Plain = Pul
Paladin Charms :
+1 Combat Plain = Ist
+1 Combat / 20-35 life = 2 - 4 Ist
+1 Combat / 35-39 life = 5-7xIst
+1 Combat / 40+ life = 8xIst +
+1 Combat / 12 fhr = 4 Ist
+1 Deffensive Auras w/ mods = Pul
+1 Offensive Auras Plain = Pul - Um
Amazon Charms :
+1 Bow = Pul
Uniques :
Ethereal Unique Weapons:
Warning: Many of these items are priced at what their value is, but will be difficult to sell at that price, namely Eth Astreons and Runemaster)
Ethereal Astreon's Ward = Vex-High Rune++ (Perfect worth MORE)
Ethereal Titans(190%-200%ed/8-9%ll) = ist-2 ists
Ethereal Titans 200% x%ll = 5xIst++
Ethereal 5 Sock Runemaster = Vex-3 High Rune(Note: Depends on %ed)
Ethereal Tomb Reaver(3 sock) = 2 ists++(Note: Worth more dependant of ed/res/mf)
Ethereal Heavens Light(2/+3 Skills/%ed) = Mal - 2 High Rune (Note: Depends on Ed%, sockets, +skills... Perfect worth 2 - 2.5 High runes)
Ethereal 20dr Gaze = Ist-Ist+
Ethereal 10LL/28+str Andy’s = Ist-Ist+
Eth Bartucs(190%-200%ed/8%ll) = Ist++ (Note: Dependant of ed)
Eth Reapers Toll = Ist - Ist+ ( Depends on Ed% and LL% )
Ethereal Death Cleaver
230%ed-240%ed = 2xIst
241%ed-250%ed = 3xIst
251%ed-260%ed = 10xIst
261%ed-269%ed = 13xIst
270%ed-279%ed = 20xIst+
280% = 30xIst+
Etheral Stormlash ( Very Rare )
Low Ed = 2 - 2.5 Ist
Mid Ed = 3 - 6 Ist [
High Ed = 2 - 3 High Runes
Perfect = 4 - 6 High Runes
Ethereal Unique Armors:
Shaftstop Ethereal = Mal - Ist
Skullder's Ire Ethereal = Mal - Ist
Templar's Might Ethereal (+1 skills) = 1 - 2 Ist (Note: heavily varies depending on ed/stats)
(+2 skills) = 1 - 2 High runes (Note: heavily varies depending on ed/stats)
Ethereal Sandstorm Trek= 2-3 Ist ( Based on stats )
Unid = Mal - Ist
Arkaine's Valor Ethereal (+2 all) = 2-6xIst
Non-Ethereal Unique Weapons:
Thunderstrokes(200%ed/+4 Java Skills) = 2 Ists (Note: ONLY 200%ed/+4 Java skills)
Grandfather (Perfect) = Ist
(200-249) = Um-Mal
(150-199) = Pul or less
Windforce = Um-Mal
Ali Baba (isted x2)= Ist - Ist+
Estuchas(+3/20%fire/xx%light) = Mal+
(+3/xx%fire/20%light) = Mal+
Mang Song = Um-Mal (Note: Worth High Rune for a completely perfect!)
Azurewrath = Mal-Gul (Note: To get gul it has to be high %ed with other stats above average, can get High Rune if completely perfect!)
Scheafer's Hammer= Mal-Gul (Note: To get Gul, it has to be 130%ed-perfect)
Stormlash= Pul - 2 Ist ( Depends on Ed% )
Death's Web
2/1/xx = Um
2/2/40-43 = Mal
2/2/44-48 = Ist
2/2/49 = 2 Ists
2/2/50 = 5xIst
Death Fathom
29% = 7xIst++
30% = 12xIst+
30/40/40 = 17xIst++
Occulus = Pul
Armor
Helms :
Harlequin Crest = Pul+
Perfect = Um
Nightwing's Viel (15% cold skill) = Ist-Vex (Note: completely perfect goes for High Rune)
(< 15% coldskill) = Pul-Ist
Crown of Ages (2/20-25/10%-12%) = Pul - Mal
(2/25-30/10%-12%)= Mal - Ist
(2/20-25/13%-14%)= 1 - 2 Ist
(2/25-30/13%-14%)= 2.5 - 3 Ist
(2/20-25/15%)= 7xIst
(2/25-30/15%)= 10xIst
Arreats Face :
Unid = Pul
190%+/5%LL = Um
190%+/6%LL = Um+
195%+/5-%LL = Mal
Perf 200/6 = 2xIst+
Giant Skull (2 sockets, 30+Str) = Um
Vampire Gaze
Damage reduce 15-19% : Lem - Pul
Damage reduce 20% : Pul - Um
Perfect (8/8/20) : Um - Mal
Griffons Eye
(20/15) = 1-3 Ists (Note: Anything under 20/15 = Less)
Perfect = 1 High rune
Body Armor :
*Tyreals Might = 40xIst+
Levi(20%-24%/40-50) = Pul-Mal
(25%/40-50) = Mal-Ist+
25/50/1650+ = 2xIst+
Skullder's Ire = Pul
Ormus' Robes (15% cold) w/+3 blizzard = 1 - 2 Ist
15% w /+3 Chain Lightning = 1 - 2 Ist
Arkaine's Valor (+2 all) = Um+
Unid = Um
Shields :
Stormshield = Pul
Boneflame (+3 skills) = Um-Ist
Herald Of Zakarum
Unid : Mal - Ist
150-180% : Mal
180-195% : Ist
195%+ : 1-2 Ist
Perfect : 2 - 2.5 Ist+
3/3/3 Darkforce = 3-4xIst
x/3/x Darkforce = Ist-2 Ist
Gloves
Steelrends(50%-55%/15-20) = Ist
Steelrends(55%-60%/15-20) = 3xIst+
Boots
War Traveller's (45-49) = Mal+ - Ist
War Traveller's (50) = 1 - 1.5 Ist
Sandstorm Trek (15/15) = Um-Mal
Shadow Dancers(+2/xxdex) = Pul-Gul (Note: To get Gul, it has to be +2/25dex)
Marrowwalks(+2) = Ko-Pul (Note: Depends on strength/dex)
Belts
Arachnid's Mesh = Mal
Verdungo's Hearty Cord (38-40 vit) = Pul
Verdungo's Hearty Cord (15%dr) = Um
Verdungo's Hearty Cord (40 vit/15% dr) =Ist+Um+
Ammys
Highlord's Wrath = Pul
Mara's (20-24res) = Mal
Mara's (25-27res) = Ist
Mara's (28res) = 2 Ist
Mara's (29-30res) = 2.75 Ist
Mara’s (30res) = 5xIst+
2/2 Seraphs = Um - Mal
Rings
Ravenfrost (220+/20dex) = Um-Ist
Ravenfrost 250/20 = 3xIst
Carrion Wind (9%) = Pul
3% BK Ring = Um
4% BK Ring = Mal
5% BK Ring = Mal+ - Ist
Natures Peace = Lem-Pul
Wisp(20%absorb/xx%mf) = 1-2 Ist (Note:20 absorb valued regardless of mf%)
Wisp(20-20) = 2 - 2.5 Ist
Soj = Ist + Um / Gul
Sets :
Tals Ammy = Um
Tals Armor = Mal
4 OS ARMORS
400 Def Elite Light Armors= Pul
500 Def Elite Light Armors=Mal-Ist
600 Def Archon's=2xIst++
500 Def Elite mid/heavy Armors=Pul
650 Def Elite mid/heavy Armors=Mal-Ist
4OS ETH ARMORS
800+ Defense=Um+
850+ Defense=Mal
900+ Defense=Ist+Um
950+ Defense=2xIst++
30S ARMORS
400 Def Light Armors= Pul+
500 Def Light Armors= Mal
550 Def Light Armors=1.5xIst++(Includes dusk's over 520)
575 Def Ligh Armors=3xIst+
603 Def Legit Archon's=8xIst++
500 Def Heavy Armors=Pul
600 Def Heavy Armors=Pul - Um
691 Def Sacred=2xIst
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