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  1. #1

    Default Hammerdin or Elemental Druid

    I took apart one of my old characters and i want to make a new one I was wondering hammerdin or elemental druid. Please post gear skills and stats i am very wealthy and can afford any thing in reason so please post i also have most of gear for both i.e. enigma, hoto. maras etc. so please help

  2. #2
    Retired S.Mod A|fzZz's Avatar
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    ok..i suggest u make both...make are decent...make sure u got doom for windy druid..

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  3. #3
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    depends if u make a winddruid they wil just get owned in hell cuz the immunes unless u got a really good merc so wind druid would be pvp if ur making pvm just make a hammerdin unless u want a pvp hammerdin use fcr gear or if ur making a fire druid then u should just make fire claw druids cuz they own

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    but i want to make one really good one so which one should i make

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    u should try to use
    nightwings 5/5 die
    ormus15% 5/5 die
    i got this maul that gives 7 to elemental skills i duno if its good but my barbs using it lolz

  6. #6

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    whats a good pvp hammerdin build

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    MS guy Silver Ice's Avatar
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    Quote Originally Posted by chaoman239
    whats a good pvp hammerdin build
    str: 0 points here
    dex: enough for max block after holy shield
    vit: all rest
    energy:none

    use anni so u need 0 str for the breastplate, then get a umed shako, high % maras, umed herald of zak, high % heart of the oak flail, sandstorm trek boots, arachnid mesh belt, 2 sojs magefists, and on switch use a call to arms flail and lidless wall.. if u get a high bo flail u will have over 3000 life around when ur close to finished. fill your inventory with half combat gcs, half offensive gcs for maximum hammer dmg. max blessed hammer, concentration, vigor then blessed aim and holy shield then defiance.. for a lvling guide do tristram runs till your 15 or so then do tomb runs till your 21-22 then cows till 24 then ancients then baal runs till around 50 then enter nm and do nm baal runs till +70 then get rushed to hell and do hell baal runs until your a decent lvl (+88)


    btw when your finished your hammer will do usually 14-14k 15k if u have 5 combat 5 offensive gcs and u will have enough defense thanks to holy shield.

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    i say...elemental because hammers are hard to aim
    for me

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    the usual build in skills but items use like
    wep-wizardspike/unless u wanna use hoto lol
    Hoz(Um),shield-lidless(um)
    wepon and shield B-Cta,lidless
    helm-08 valkrie(shael or um)
    armour-enigma
    boots-eth treks
    gloves-bula...(dunno)

  10. #10

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    but arent hammerdinz to slow to win with cause it takes a while to win ith them

  11. #11

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    It really depends on what you are going to use the char for. If it is just gonna be for leveling/rushing I would go with the hammerdin. They do very good damage and can tank the toughest of monsters. On the other hand, if you are going to duel, I would go with the wind druid. I have both chars and hammerdins are not that good of duelers. They do good damage but the downside is that u have to cast just right to hit and since it will be fast, you won't be able to have your concentrate aura on. Wind druids are good for pvp because not only does hurricane freeze you but the tornado's do very good physical damage. With right equipment, you will do about 3k hurricane and 6k tornados. The wind druid is also an ok hell char. True there are many immunes to cold but not as much to physical and the likeliness of you getting cold and phyiscal immune is slim. Hope this helps you out some.

    Quote Originally Posted by chaoman239
    whats a good pvp hammerdin build
    Quote Originally Posted by silver_ice1212


    use anni so u need 0 str for the breastplate, then get a umed shako, high % maras, umed herald of zak, high % heart of the oak flail, sandstorm trek boots, arachnid mesh belt, 2 sojs magefists, and on switch use a call to arms flail and lidless wall.. if u get a high bo flail u will have over 3000 life around when ur close to finished. fill your inventory with half combat gcs, half offensive gcs for maximum hammer dmg.

    That's a pretty good line up but im gonna have to say you will want a lil different equipment. Pallys are gonna have pretty good resists with Herald of Zak and such but you should go a lil dif equipment. For Helm you are gonna want either a Jah'd Shako or a +2 pally circlet with 20 fcr, shael'd for fhr. For weapon you are gonna want hoto like silver said. For Armor bp enigma is good. Shield you are gonna want to go Eth zod'd Hoz for the extra defence. Arachs for belt. Grim spurs for boots for fhr and resists and strength. Trang gloves for gloves. 1x anni charm and 9x 20 life scs with 5 resists. For gcs, I usually go 10x pcombats not 5 off and 5 combats. If you are rich enuff u might get 40 life ones.

  12. #12
    MS guy Silver Ice's Avatar
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    Quote Originally Posted by thefallenangel
    It really depends on what you are going to use the char for. If it is just gonna be for leveling/rushing I would go with the hammerdin. They do very good damage and can tank the toughest of monsters. On the other hand, if you are going to duel, I would go with the wind druid. I have both chars and hammerdins are not that good of duelers. They do good damage but the downside is that u have to cast just right to hit and since it will be fast, you won't be able to have your concentrate aura on. Wind druids are good for pvp because not only does hurricane freeze you but the tornado's do very good physical damage. With right equipment, you will do about 3k hurricane and 6k tornados. The wind druid is also an ok hell char. True there are many immunes to cold but not as much to physical and the likeliness of you getting cold and phyiscal immune is slim. Hope this helps you out some.



    That's a pretty good line up but im gonna have to say you will want a lil different equipment. Pallys are gonna have pretty good resists with Herald of Zak and such but you should go a lil dif equipment. For Helm you are gonna want either a Jah'd Shako or a +2 pally circlet with 20 fcr, shael'd for fhr. For weapon you are gonna want hoto like silver said. For Armor bp enigma is good. Shield you are gonna want to go Eth zod'd Hoz for the extra defence. Arachs for belt. Grim spurs for boots for fhr and resists and strength. Trang gloves for gloves. 1x anni charm and 9x 20 life scs with 5 resists. For gcs, I usually go 10x pcombats not 5 off and 5 combats. If you are rich enuff u might get 40 life ones.
    test your bhammer dmg with 10 combats, then test it with 5 combats 5 offensives, u get way more dmg with 5 offensive 5 combats as its been proven in single player. trang gloves? wtf? u already have max resists so cold resist wont help that much, none of your attacks (except vengeance) are poisonous either, and mana regeneration is better then none. as for your fhr, the breakpoints are rather high anyway so 20%+ whatever grim spur gives wont help u that much, and eth zoded zak? no u need umed zak, id rather have max resists then a little bit more defense, ur defense is fine anyway. and ive never seen someone with a jah'd shako, u need a shako umed because its easier to get then 9x 5/20 resist scs and u need treks instead of grim spurs because they give the str bonus which lets u wear arach.

    hammerdins were never thought of duelers by me before, but then i figured u just need strategy to duel one. so download the left aura patch and u can have your concentrate on your left skill and hammer as ur right, just tele and cast then tele and cast. your hammers go in arcs so try to get your opponent to follow you and so on

  13. #13

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    ok but rnt hammerdins hard to win with

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    MS guy Silver Ice's Avatar
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    just practice and u will do fine.

  15. #15

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    but they are to slow

    i do not want pvm i want pvp

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    hamerdins happers come from top so aim = 2 easy lolz

  17. #17

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    what do you mean

  18. #18

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    Hammerdins are bad duelers. The aiming on them are horrible for pvp. Wind druid is your best bet. Teleport on top of them, Hurricane slows them and HAMMER them with tornados. They will die fast, trust me.

  19. #19

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    hammerdin are only good if u use auto aim but if u don't use aa, make an ele druid, it would be better.

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