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  1. #1
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    Question items for nova necro

    im wondering what items that my nova necro should use
    thx

  2. #2

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    Helm : I would say a Shako
    Wand: Death´s Wand (for poison damage boost)
    Armor: Bramble Runeword, 50% recommended.
    Shield: Hmm, many options... Homunculus,Darkforce,Boneflame
    Amulet: Maras , bost skill, 4levels worth of atributes, and a nice resist bonus
    Belt: Arach belt owns for any caster. Dungos as second option (40vita, 15%DR)
    Boot: Many options, but i would say a Trek.
    Gloves: Trang Glove od THE GLOVE for poison user.
    Rings: Dual Soj.


    Now, you have a sock on your wand, a sock on your Shako and a sock on your shield.
    i suggest: P Poison Die Facet on wand , a Cham on your Shako and a Um rune on your shield.

    ~~ Peace

  3. #3
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    arite thx...still gotta lvl it more only lvl 31

  4. #4

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    im not rich so i used trang glove belt and shield cuz it gave minus enemies psn resist

  5. #5
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    your poisoner is for pvp ?

  6. #6
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    ya my nova necro is for pvp...get them down to 1 hp then use teeth on them

  7. #7
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    Quote Originally Posted by ig0tfish
    ya my nova necro is for pvp...get them down to 1 hp then use teeth on them
    Use firegolem instead.

  8. #8
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    so get an enigma .. otherwise you have no chances against sorcs nor amas ... youl'll just run and get blasted

  9. #9
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    nah bramble is best for poison necros by the 50% poison damage or less and for swtcih id have black dogs (hell losta bonuses)

  10. #10
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    Bramble's a lot better than nigma...

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  11. #11
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    4 my nova merc i went w/ bramble nigma didnt help, but on the other hand i dont use mine 4 pvp

  12. #12
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    well i agree for the 50% but then try to kill any sorc, ama, etc ...

  13. #13
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    i would have to say a nigma would be better then a bramble, if you have a blackbog with a poison facet and trangs gloves u really dont need the bramble. Tele is very important in pvp.

    Also dont use teeth as ur kill when there down low, use a fire golem, the fire aura kills them right off the bat when there low

  14. #14
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    50%PSD>teley

  15. #15

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    You gotta be able to teleport in PvP, you'd get nailed by any range character if you used Bramble, end of story.

  16. #16
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    not realy medicine, psn nova has a pritty good range, you can dodge just about anything exept bone spirits and guided arrows

  17. #17

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    in hell u wont need bramble ....tele on there face and there health goes down to anyway

  18. #18
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    Nigma is to essential in duels. Medicine is right, if you cant dodge any ranged attacks ur gonn get pwnt.

    True nova has a huge range , it is still nothing compared to that of guided arrow, and bone spirit. Nova necros are mide range fighters at best.

    Nigma also give you a huge advantage over melee chars, they'll never get close to you if you can tele.

    Nigma > Bramble

  19. #19
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    Quote Originally Posted by P3nGuiN
    Nigma is to essential in duels. Medicine is right, if you cant dodge any ranged attacks ur gonn get pwnt.

    True nova has a huge range , it is still nothing compared to that of guided arrow, and bone spirit. Nova necros are mide range fighters at best.

    Nigma also give you a huge advantage over melee chars, they'll never get close to you if you can tele.

    Nigma > Bramble
    yea but alot of barbs n stuff have telly now also so enigma wouldnt give you so much of a advantage, but like i said before guided arrows and bone spirits are the only thing that could own you,(out of non-melee guys) any decent tanker barb will make fast work of you ,probly any zealot or charger too so bramble or enigma you should stray from fighting those classes.

    also fire golem wouldent always work like if somone had fire absorb and high resists then keep teath hotkeyed just in case

    but i would say have enigma and bramble and switch them on and off for diffrent fights like if your 1 on 1 duel between a hammerdin or somthing then use bramble but if you are fighting in a ffa game with all types of guys then use enigma

  20. #20
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    I wanna put one more fact on the table.
    When 99% of all players get their HP down to 1, they get affraid and run into town to heal.

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