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  1. #1

    Default PvP Fire Sorc Guide

    This probly isnt the best but it works for me

    PvP Fire Sorc Guide By : BaK-SickPro

    Stats
    Your Points depend on your gear...the stats im putting are aranged around my gear so if you want this guide to work you will need exact gear (Lol thats confusing)

    Strength: 125
    Dexterity: None
    Vitality: All extra points
    Energy: None

    *Note i have enough mana to duel, so dont worry about it

    Skill Points
    I am going to tell you what to max in each order i did it.
    *Note you can max in any order you want

    First What Skills needed
    Fire Bolt:Max
    Fire Ball:Max
    Meteor:Max
    Fire Mastery:Max
    Energy Shield:1 Point
    Teleport: 1 Point
    Frozen Armor: 1 Point
    Warmth: 1 Point

    *Note If you keep leveling after you maxed all start pumping into frozen armor or a diffrent skill you want

    The order I maxed
    1.) Fire Bolt
    2.) Meteor
    3.) Fire Ball
    4.) Fire mastery ( I put 1 point, maxed others then finished maxing mastery )

    Gear
    To Some this is rich people gear too me it is average.


    Helm: Shako - Um's or Fire Faceted
    Armor: Fire Ball Fire Ormus - Fire Faceted
    Weapon: Fire Eschutas - Fire Faceted
    Shield: 35% Spirit Monarch
    Boots: 15/15 Eth Treks (High psn Resist)
    Gloves: Upped Magefists
    Belt: Arachnids
    Rings: Dual Sojs, (If you feel you dont need the mana use Dual Bk rings)
    Ammy: Rising Sun Ammy (Or +3 Fire SKills Resist ammy)

    Charms: Fire gcs with 25-40Life(as many as you can get), 5 all resist scs , and life/mana scs


    If you like this guide , Thanks, If you dont **** you! Lol just kidding but i tried





  2. #2

    Default

    do not put a point into energy shield. unless u max telekinesis and have tons of mana it will just get u killed cuz 1 hit will drain all ur mana, leaving u helpless. u also need 1 pt into warmth. maybe 1 in enchant and hydra for fun.

  3. #3
    Veteran
    Join Date
    May 2005
    Location
    Sweden>Stockholm
    Posts
    125

    Default

    Quote Originally Posted by The-Grim-Reaper
    do not put a point into energy shield. unless u max telekinesis and have tons of mana it will just get u killed cuz 1 hit will drain all ur mana, leaving u helpless. u also need 1 pt into warmth. maybe 1 in enchant and hydra for fun.
    Hmmm...thx didnt think of it that way =)

  4. #4

    Default

    i put a point into energy shield and i last fine ... takes more then one hit to take it down so you have enough time to hit a mana *** and the point in warmth should be high enough to recover enough to tele away

  5. #5

    Default

    watever u say. :\ if u want to have an es/fire build then i suggest u max telekinesis before one of the fire skills and invest most of ur points into energy. that way ull be tanking a lot more efficiently and still be dealing a good amount of dmg.

  6. #6

    Default

    lol i didnt put a point in to i just found this +2 sorc skills +3 es orb and cast with that. if u maxed telekinesis and used that orb would the orb give the synergies to the es from the orb?

  7. #7

    Default

    good question.. but if ur gonna go to the trouble of maxing telekinesis then u mite as well put 1 point into es. with + skill items ull get a much higher lvl es than the 3 u get with an orb.

  8. #8

    Default

    yes but doesnt liek +2 form spirit add to the +3 from es since its not a charge? so it would be say +5 form the orb +2 form spirit+2 fomr circ+2 maras+ 2 sojs+1 arach+cta +anni and hellfire= lvl 19 es? so would it really be that great wasting a point into it? j/w

  9. #9

    Default

    maybe. but to have that orb on switch instead of a cta is not worth the 1 point imo.

  10. #10

    Default

    lol i keep it in stash well actually i use it on my orber and jsut keep it in inventory sice i dont use 9 cold gcs onyl 7

  11. #11

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    in that case the one point isnt worth 2 cold gcs.

  12. #12

    Default

    lol hehe yea OMG I LOST 66 DMG ON ORB FOR KEEPING THE SORC ORB IN MY INVENT FOR ES OMG BULL$%!+ IM !@##$%

  13. #13

    Default

    ya.. u also lost defense from cold armor, and -enemy resist from mastery..

  14. #14

    Default

    o meh i dont use cold armor, and cold mastery not to much lol

  15. #15

    Default

    lmao.. no cold mastery on an orber eh? thats too bad since most of ur dmg should come from it. -100 enemy cold resist doubles your damage.. and thats only at lvl 17.

  16. #16

    Default

    Quote Originally Posted by snoboy
    o meh i dont use cold armor, and cold mastery not to much lol
    i dont use cold armor adn i meant the 2 or 3 codl gcs wont take that mjuch away from cold mastery lol of course i use cold mastery

  17. #17

    Default

    cold armor is gg.. huge def boost and helps when ur teleing so if something hits u they cant just demolish u but get frozen. 3 cold gcs is -15 more enemy resist.. which would add 15% more dmg. that may not seem like alot for frozen orbs low dmg, but if u take into consideration each spike, then it really adds up.

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