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    Default The Art Of War: Awesome PvP/PvM 1.10 Mod

    Check out a fun Diablo II (v1.10) PVP and PVM mod at: http://s14.invisi onfree.com/ArtOfWar/index.php (do not click this link but copy it into your address box and take out the space inbetween "invisi" and "onfree" the site censors out the actual site name...

    You can continue to play what you are playing as of now, but take some time and try this mod out.
    The Art of War is a Diablo 2 1.10 modification, that is based loosely around PvP, with special changes to add extra difficulty/reward to players who would prefer to just MF (content for pussies, I guess).
    Monster difficulty has been re-vamped, making it alot harder than standard D2, but it should maintain enough edge to keep you interested until your char is ready to duel.
    Special sets will allow you to transform into act bosses.
    Skills have been re-balanced and changed (as of now) to fit PvP. Level requirements have changed, and prequisites have been removed, for the sake of keeping builds fresh, and mappable without preq rape (see Lower Resist for an example of preq rape).
    Hundreds of new uniques have been added, for all types of character builds, and hundreds more will come as the mod develops and grows. Our goal is to have enough variety in items so that a player will be able to find something that is truly unique, and makes that character special.
    For this version, uniques will be gambleable at an almost constant rate, but sets and some of the elite uniques will still have to be found in the fray. In the future, all items will need to be found, just as soon as we can figure out a proper classing system for where items should be found.
    Various other changes have been implimented, but thats for the players to notice.
    Plans for the future:
    -Complete new skills
    -over 40 new sets, including 7 class specific sets that will feature new skills.
    -over 1000 new uniques (plus the original uniques which have been edited)
    -special arena's for dueling, if the blood moor ever gets boring
    -new imported monsters (possibly)
    -a complete new set of "Divine" and "Profane" weapons and armor, which will be better than any elite gear findable.
    -new cube recipes, some of which will be essential for creating some of the new weapons and armor.

    While the future plans aren't limited to just those changes, those are the ones you can expect. A few other surprises will also be in store, assuming they are within the limits of d2's softcode.
    Last edited by LmT; 11-10-2005 at 07:22 AM.

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