I need an editch and pindle script for a light sorc no shenk please
I need an editch and pindle script for a light sorc no shenk please
Here you go.
Code:################################################## ############################ ; ; INSERT THE SEQUENCES YOU WANT EXECUTE IN THIS FILE... ; ;################################################# ############################# ; Sequences are starting from the Act 5 downstairs (near Stash and Cain) ; Absolutly read the mm.BOT.MANUAL.htm to understand what you are doing. ; Usefull tool to create & tweak sequences is in \Tools\mm.RBlocks.exe ; Dont forget to try the special SEQ mode to create sequences (mm.BOT.ini) ; Know CTA switch, internal functions calls & scripts executions are possible ; throught this advanced sequencer. Read more about it in the damn manual. ;################################################# ############################# ; SETTINGS: ;================================================= ============================= ; Default sequence is the light sorce one, but you can replace it or edit it ; by whatever you want. Refers the MANUAL to know more about light sorce & merc. ; Lightning sorce is the easiest & cheapest character to proceed Pindle + ; and Eldritch runs for MFing and eventually Shenk runs. ; BUT Much others builts are possible, of course! ; Dont forget to check your keys settings in \Config\mm.BOT.ini !! ;================================================= ============================= ; Replace below the keys your character use in game for these skills: ; Note; All skills are at right click in these sequences: ;================================================= ============================= @TP_Scroll_Key = f8 ; TP Scroll Skill key (must have it and a TP tome...) @Teleport_Key = f2 ; Teleport Skill Key (must have it) @Lightning_Key = f1 ; Lightning Skill Key (must have it) @Chain_Lightning_Key = f3 ; ChainLightning Skill Key (must have it) @Telekinesis_Key = f5 ; Telekinesis Skill Key (must have it) @Frozen_Armor_Key = ; Frozen Armor Skill Key (put a blank if you dont have) @Mana_Shield_Key = f4 ; Mana Shield Skill Key (put a blank if you dont have) @Battle_Commands_Key = f6 ; Battle Commands Skill Key (leave blank if you dont have) @Battle_Orders_Key = f7 ; Battle Orders Skill Key (leave blank if you dont have) ;NOTE: to use CTA uncomment the CL_Sorc_Will_Use_Cta sequence in the [MAIN] below ;================================================= ============================= ; Eventually change the settings below to resolve problems or increase speed. ;================================================= ============================= @Random_Delay_Before_Eldritch = 100,200 ; <mini>,<maxi> TOWN random delay (ms.) @Random_Delay_Before_Pindle = 100,200 ; <mini>,<maxi> TOWN random delay (ms.) @Wait_End_Of_Teleport_Delay = 1200 ; Delay before retry to teleport (ms.) @Timeout_Eldritch_Pre_Attack = 4000 ; Maximum primary attack time on Eldritch (ms.) @Timeout_Shenk_Pre_Attack = 4000 ; Maximum primary attack time on Shenk (ms.) @Timeout_Pindle_Pre_Attack = 4000 ; Maximum primary attack time on Pindle (ms.) @Timeout_Eldritch_Attack = 20000 ; Maximum main attack time on Eldritch (ms.) @Timeout_Shenk_Attack = 20000 ; Maximum main attack time on Shenk (ms.) @Timeout_Pindle_Attack = 20000 ; Maximum main attack time on Pindle (ms.) @Timeout_Council_Attacks = 15000 ; Maximum main attacks time on Council (ms.) ;================================================= ============================= @Pre-Cast_Random_Delay = 300,400 ; Random Delay when casting CTA or Pre-Cast (ms.) @Attack_Loop_Delay = 100 ; Tweak it to change attacks loop/cast speed (ms.) @Key_Push_Delay = 100 ; Delay to let the Skills appears at right click (ms.) @WP_Menu_Delay = 400 ; Delay x2 to wait the WP menu appears at screen. ;================================================= ============================= ; CODE; Default sequences below (uncommented) will do Pindle, Eldritch, and Shenk. ;=============== ; CL Sorce MAIN ;=============== [MAIN] CL_Sorc_Town_Pre_Cast, 0 CL_Sorc_Town_GoTo_PindleTP, 0 CL_Sorc_Will_Use_Cta_OutTown, 0 ; If you dont want use CTA comment this sequence with " ; " CL_Sorc_GoTo_Pindle, 0 CL_Sorc_Pre_Attack_Pindle, @Timeout_Pindle_Pre_Attack CL_Sorc_Attack_Pindle, @Timeout_Pindle_Attack CL_Sorc_Pindle_Pickit, 0 CL_Sorc_BackA5Town, 0 CL_Sorc_Town_Goto_Eldritch_Wp, 0 CL_Sorc_Will_Use_Cta_OutTown, 0 ; If you dont want use CTA comment this sequence with " ; " CL_Sorc_GoTo_Eldritch, 0 CL_Sorc_Pre_Attack_Eldritch, @Timeout_Eldritch_Pre_Attack CL_Sorc_Attack_Eldritch, @Timeout_Eldritch_Attack CL_Sorc_Eldritch_Pickit, 0 ; NOTE: Proceed Shenk runs only if your sorce got Full block + Infinity OR Repear's Toll Tresher. (Hell) ; If you dont have comment sequences below with " ; " ;Cl_Sorc_FromEldritchGoToShenk, 0 ;CL_Sorc_Pre_Attack_Shenk, @Timeout_Shenk_Pre_Attack ;CL_Sorc_Attack_Shenk, @Timeout_Shenk_Attack ;CL_Sorc_Shenk_Corpse_teleport,0 ;CL_Sorc_Attack_Shenk, @Timeout_Shenk_Attack ;CL_Sorc_Simple_Pickit, 0 ; NOTE: Proceed council only if you got a strong sorce with CTA + Full block + infinity merc (Hell) ; NOTE: The sorce should have enought mana (> 1300) using mana shield. And resists... ; NOTE: Of course you can use other chars than sorce and make your own sequence... ;CL_Sorc_BackA5Town, 0 ;CL_Sorc_Pre_Cast, 0 ;CL_Sorc_Town_GotoCouncil ;CL_Sorc_Will_Use_Cta, 0 ; Optional If you want use CTA uncomment this sequence. ;CL_Sorc_GotoCouncil, 0 ;CL_Sorc_AttackCouncil, @Timeout_Council_Attacks ;CL_Sorc_GotoUpper_Council,0 ;CL_Sorc_AttackCouncil, @Timeout_Council_Attacks ;CL_Sorc_Trav_Pickit,0 ;CL_Sorc_ReturnA5,0 ; TRAVINCAL IS POSSIBLE BUT STILL ALPHA STAGE YET. ;===================================== ; CL Sorce will precast at downstairs ;===================================== [CL_Sorc_Town_Pre_Cast] SR(@Random_Delay_Before_Eldritch) K(@Frozen_Armor_Key) S(@Key_Push_Delay) RC(400,60) SR(@Pre-Cast_Random_Delay) K(@Mana_Shield_Key) S(@Key_Push_Delay) RC(400,60) SR(@Pre-Cast_Random_Delay) EXIT ;============================================== ; CL Sorce Goto Frigid Highlands (Eldritch WP) ;============================================== [CL_Sorc_Town_Goto_Eldritch_Wp] FUNC:A5EWP ; This function will go from downstairs to Eldritch WayPoint. EXIT ;=============== ; Optional: CTA ;=============== [CL_Sorc_Will_Use_Cta_OutTown] S(@WP_Menu_Delay) SWITCH1 ; Internal SWITCH1 command (Switch to secondary gear). K(@Battle_Commands_Key) S(@Key_Push_Delay) RC(500,60) SR(@Pre-Cast_Random_Delay) K(@Battle_Orders_Key) S(@Key_Push_Delay) RC(500,60) S(@Pre-Cast_Random_Delay) SWITCH2 ; Internal SWITCH1 command (Switch back to primary gear). EXIT ;================ ; Go to Eldritch ;================ [CL_Sorc_GoTo_Eldritch] K(@Teleport_Key) S(@Key_Push_Delay) BRC(155,-60) WEOT(@Wait_End_Of_Teleport_Delay) CLM CML BRC(70,-330) WEOT(@Wait_End_Of_Teleport_Delay) CLM CML K(@Lightning_Key) S(@Key_Push_Delay) EXIT ;===================================== ; Eldritch Primary Light Attack(loop) ;===================================== [CL_Sorc_Pre_Attack_Eldritch] K(@Lightning_Key) RCD(450,50) S(@Attack_Loop_Delay) CLM CML CMDEAD CTOE ;============================= ; Eldritch Chain-Light Attack ;============================= [CL_Sorc_Attack_Eldritch] K(@Chain_Lightning_Key) RCD(MFOC) S(@Attack_Loop_Delay) CLM CML CMDEAD CTOE ;================= ; Eldritch Pickit ;================= [CL_Sorc_Eldritch_Pickit] S(300) K(@Teleport_Key) S(@Key_Push_Delay) RC(440, 140) WEOT(@Wait_End_Of_Teleport_Delay) CLM CML PICKIT(600) S(200) EXIT ;================= ; Goto Shenk ;================= [Cl_Sorc_FromEldritchGoToShenk] RC(430, 510) WEOT(@Wait_End_Of_Teleport_Delay) CLM CML RC(430, 510) WEOT(@Wait_End_Of_Teleport_Delay) CLM CML RC(430, 510) WEOT(@Wait_End_Of_Teleport_Delay) CLM CML BRC(300,140) WEOT(@Wait_End_Of_Teleport_Delay) CLM CML BRC(690,330) WEOT(@Wait_End_Of_Teleport_Delay) CLM CML BRC(650,260) WEOT(@Wait_End_Of_Teleport_Delay) CLM CML BRC(360,350) WEOT(@Wait_End_Of_Teleport_Delay) CLM CML RC(747,545) WEOT(@Wait_End_Of_Teleport_Delay) CLM CML EXIT ;===================================== ; Shenk Primary Light Attack(loop) ;===================================== [CL_Sorc_Pre_Attack_Shenk] K(@Lightning_Key) BRCD(330,330) S(@Attack_Loop_Delay) CLM CML CMDEAD CTOE ;============================= ; Shenk Chain-Light Attack ;============================= [CL_Sorc_Attack_Shenk] K(@Chain_Lightning_Key) RCD(MFOC) S(@Attack_Loop_Delay) CLM CML CMDEAD CTOE. ;========================== ; Shenk Corpse teleport to ;========================== [CL_Sorc_Shenk_Corpse_teleport] S(300) K(@Teleport_Key) S(@Key_Push_Delay) BRC(300, 300) WEOT(@Wait_End_Of_Teleport_Delay) ;================= ; Simple Pickit ;================= [CL_Sorc_Simple_Pickit] CLM CML S(200) ; this will give some CPU/KEYBoard free before proceed. PICKIT(600) EXIT ;============= ; BackToTownA5 ;============= [CL_Sorc_BackA5Town] K(@TP_Scroll_Key) S(@Key_Push_Delay) FUNC:TOWNTP ; Return to town using tp FUNC:A5TownPoint ; Check items at malah, merc status, stash, repair etc... And go to A5 Town WP. EXIT ;============== ; Go to Pindle TP ;============== [CL_Sorc_Town_GoTo_PindleTP] FUNC:A5WPtoATP ;============== ; Go to Pindle ;============== [CL_Sorc_GoTo_Pindle] K(@Teleport_Key) S(@Key_Push_Delay)k. BRC(400,-310) WEOT(@Wait_End_Of_Teleport_Delay) RC(735,35) WEOT(@Wait_End_Of_Teleport_Delay) BRC(600,-30) WEOT(@Wait_End_Of_Teleport_Delay) K(@Lightning_Key) S(@Key_Push_Delay) EXIT ;================================= ; PindleSkin Primary Light Attack ;================================= [CL_Sorc_Pre_Attack_Pindle] K(@Lightning_Key) BRCD(285,-13) S(@Attack_Loop_Delay) CLM CML CMDEAD CTOE. ;===================== ; Pindle Light Attack ;===================== [CL_Sorc_Attack_Pindle] K(@Lightning_Key) RCD(MFOC) S(@Attack_Loop_Delay) CLM CML CMDEAD CTOE. ;=============== ; Pindle Pickit ;=============== [CL_Sorc_Pindle_Pickit] S(300) K(@Teleport_Key) S(@Key_Push_Delay)k. BRC(60,90) WEOT(@Wait_End_Of_Teleport_Delay) CLM CML PICKIT(600) EXIT ;=============== ; ALPHA STAGE ;=============== [CL_Sorc_Town_GotoCouncil] FUNC:A5WPtoTrav ; Will click A5 wp and goto Travincal EXIT [CL_Sorc_GotoCouncil] K(@Teleport_Key) S(@Key_Push_Delay)k. RC(770,315) WEOT(@Wait_End_Of_Teleport_Delay) CLM CML RC(770,315) WEOT(@Wait_End_Of_Teleport_Delay) CLM CML RC(770,315) WEOT(@Wait_End_Of_Teleport_Delay) CLM CML RC(770,315) WEOT(@Wait_End_Of_Teleport_Delay) CLM CML BRC(530,10) WEOT(@Wait_End_Of_Teleport_Delay) CLM CML RC(780,220) WEOT(@Wait_End_Of_Teleport_Delay) CLM CML [CL_Sorc_AttackCouncil] K(@Chain_Lightning_Key) RCD(MFOC) S(@Attack_Loop_Delay) CLM CML CMDEAD CTOE.. [CL_Sorc_GotoUpper_Council] K(@Teleport_Key) S(@Key_Push_Delay)k. RC(795,180) WEOT(@Wait_End_Of_Teleport_Delay) [CL_Sorc_Trav_Pickit] PICKIT(600) K(@Teleport_Key) S(@Key_Push_Delay)k. RC(450,450) WEOT(@Wait_End_Of_Teleport_Delay) PICKIT(600) K(@Teleport_Key) S(@Key_Push_Delay)k. RC(100,100) WEOT(@Wait_End_Of_Teleport_Delay) PICKIT(600) EXIT [CL_Sorc_ReturnA5] K(@TP_Scroll_Key) S(@Key_Push_Delay)k. FUNC:TOWNTP FUNC:A3TownToA5 EXIT
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