THIS GUIDE WAS WRITTEN BY TheDOMINATOR(http://www.diablo2.com/forum/showthread.php?t=383). I apologize to TheDOMINATOR for this guy ripping the guide; he has dealt with. Good day.
This, I have found, is truly one of, if not THE most powerful Sorceress builds. The Cold Inferno Sorceress DOMINATES in PvM, is decent in PvP, and is an all-around powerful while fun Sorc build to play by me.
Skills
Inferno: 20 pts
Warmth: 20 pts
Fire Mastery: 20 pts
Frozen Orb: 20 pts
Shiver Armor: 10-20 pts
Cold Mastery: 5-10 pts
Why Inferno and not Fireball or some other attacking Fire Skill? Well, at high levels, Inferno shoots completely across the screen and beyond - hitting any adversary in its path w/ massive F.DMG per SECOND. In my opinion, for a PvM/PvP hybrid Sorc, Inferno beats Fire Ball by a long shot. Inferno's one of those over-looked skills that become REALLY powerfull at higher levels and w/ its synergy MAXed.
Why MAX Warmth & Fire Mastery? Well, Warmth not only lets you recover Mana at a much higher rate (which is crucial) but does a +13% F.DMG synergy bonus to Inferno, and Inferno is your main attack. For this Sorc build, its mandatory that you MAX Warmth AND Fire Mastery - w/ all 3 of these Fire Skills MAXed, your Inferno will be doing 4000-5000+ F.DMG per second which is quite impressive ... considering also that it can hit multiple enemies simultaneously.
Why Frozen Orb and not Blizzard? Well, I personally prefer F.Orb over Blizzard both in PvP and PvM. If you're adament about Blizzard, feel free and go for the old favorite, but F.Orb can hit literally EVERY enemy on the screen ... and it looks very impressive visually, and that's part of what video-gaming is all about, right?
Why Shiver Armor - or any Cold Armor for that matter? This part is personal preference. All 3 of the Cold Armors have their strengths and weaknesses. I tend to like Shiver Armor, but go w/ whatever 1 you feel fits your needs best. However, it would be unwise to put NO pts in ANY of the Cold Armors or else your Sorc wouldn't stand a chance against Barbs, WWs, WBs, or Paladins, and her life would be tough battling foes like Duriel and the Ancients w/o 1 of her trusty Cold Armors. So, pts in one of these skills 4 this build is, more or less, mandatory.
Why Cold Mastery? ... Why not? With the build you've got going on, there are few alternatives, and besides - w/ pts here you're secondary attack - F.Orb - will do more C.DMG.
Stats
Strength: 75-100 ... Enough to wear the good items.
Dexterity: NONE
Vitality: 125-225 ... More Life = A Sorc less likely to die.
Energy: THE REST
Items
Weapon: Leaf 'ed Staff that already has +3 Inferno/+3 Fire Mastery/+3 Orb
For final mods of...
+3 Fire Skills
+6 Inferno (+9 total ... WOW!)
+3 Warmth (+6 total)
+3 Fire Bolt
+3 Frozen Orb
+3 Fire Mastery (+6 total)
+2-198 Def Based on char Level
+2 Mana per Kill
+33% Cold Resist
How can you beat that?
I won't go into any more particular items, but what you should look 4 specifically is items w/ + to Life, Mana, and Resistances. Keep in mind that w/ your Cold Inferno Sorceress here you will NOT need Life or Mana Leech. Otherwise, go w/ whatever items you please that make your Sorc more powerful.
Mercenary
The MERC that no-one seems to notice: the Barb MERC of Act 5. Why? He's an AWESOME Tank, and the Sorc is unable to summon such an ally, so this MERC is vital to her survival. While the Barb MERC stands in the front lines hacking away at your enemies, you will be standing behind him letting your Inferno and F.Orbs rip.
Well, that sums it up. I hope this guide has shown you the light to making the best Sorc build out there - the Cold Inferno Sorceress! Comments/questions and suggestions are welcome. Thanks!
(©)Copyrighted::.
Thanks,
TheDOMINATOR
Happy Gaming and Good day yall.
*EDIT* Any feedback is appreciated. I just would like to know how I'm doing. Thanks!
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