1337_Orange. Presents: PvP 200 FCR Fber
This is a guide to one of my favorite characters: the 200 FCR Fire Baller. This sorce uses FB as her left skill and tele as her right and can cast around 6 Fb's a second obliterating mostly all chars in your path. This build isnt for the -Poor- We will start with the Gear
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GEAR
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Helm - 2 Sorce (Or Fire) skills 20 FCR Helm. You will need this to reach the breakpoint of 200fcr. Strength and/or Resists help also.
Weapon1 - 3 Skill Good fire dmg added Eschutas. 40 FCR 3 skills and added fire damage.
Weapon2 - Cta. Make with something with low req like a cs.
Shield1 - 35 FCR Spirit Monarch. Needs to be 35 fcr
Shield2 - Lidless/sig shield/spirit. For skills with BO
Rings - 10 FCR rings. Strength Help alot
Ammy - 15+ 2 fire skill. Needs to be over 15 fcr to meet BP
Armor - 35 RA Vipermagi. 30 FCR! And Resists!!! Upped and Umed is awsome
Belt - Arachnids. 1 Skill, 20 FCR, and added mana
Boots - 15 Strength Treks Need Strength for your Spirit(s)
Gloves - Magfist. 1 Fire skills, 20FCR, and Regen Mana
Inventory - 8-9 fire gc's with life mod or Strength or Fhr. Sorce Torch and anni. Your choice for Sc's to fill up. Can go with 5 RA sc's or Life/mana sc's your choice.
The strength you need for Monarch is 156. You need to add up all your plus Strength items and subtract from 156. This will be your Base strength needed. Say your helm adds 20 str 2 rings add 40 together. This is 60 strength added up. Your base strength will have to be 96 strength for you to wear your Spirit.
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Stats
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Strength - Showed above. Need to calculate how much base strength you need.
Dex - For this build None
Vita - All into this besides your required strength.
Energy - None....
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Skills
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Max these:
Fire Bolt
Fire Ball (main skill)
Meteor
Fire Mastery
Those are all the Synergies for Fire Ball. For the remaining skills it is your choice. For my Sorce i added 1 to Frozen Armor and then the rest into Warmth so i can use less mana pots.
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Strategy
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This is basically the same for all types of chars. You have tele on your right skill and Fireball on your left. You tele around very fast and spam fireballs at your opponent. I will list some Strats anyways.
WW Barbs - Can be trouble especially BvC barbs. Just tele and spam and avoid there WW at all costs.
FoH - You screwed if they are godly. Stay back far and spam for your life.
Smiter - If they charge you just tele away. If they are locked onto you tele ahead turn around and spam into them.
Charger - Same as smiter with charge
Zealer - Pretty EZPK Spam into them
Bone Nec - Stay away from there everything lol. Tele around them and spam.
Summoner - Dont see many of these but when you do they most likely tele with there summons so just spam into the mass. Your FB had splash so it is ok.
Other Sorces - I like these. You tele around each other and spam. Mostly luck.
Bowazons - Can easily dodge there guided arrow. But there multi arrow can be trouble. Just tele and big circle around her so your behind and spam.
Javazons - Avoid there lightning bolts. Get up to them and spam. May take a few hits to kill because of avoid/dodge and stuff.
Windy - There cyclone armor can be a b*tch. Just avoid there nados and spam.
Sorbers - Uhg i hate Sorbers (Hot spurs and 2 Dwarfs) They suck and you cant kill them fast ><
With this build you shoukd have around 16k - 24k depending on your items skills.
Leave comments on this guide please. If there are spelling mistakes feel free to point them out lol.
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