View Poll Results: Best PvP Character [Built Perfectly]

Voters
51. You may not vote on this poll
  • FoH

    6 11.76%
  • Lite Sorc

    3 5.88%
  • FB Sorc

    4 7.84%
  • WW Barb

    5 9.80%
  • CS Zon

    5 9.80%
  • Blizz Sorc ><

    1 1.96%
  • Trapper

    0 0%
  • Boner

    6 11.76%
  • Summoner

    1 1.96%
  • Bowazon

    0 0%
  • Zealer

    1 1.96%
  • Hammerdin ><

    8 15.69%
  • Martial Arts Ass

    1 1.96%
  • Conc Barb

    1 1.96%
  • Wind Druid

    9 17.65%
Page 2 of 5 FirstFirst 1234 ... LastLast
Results 21 to 40 of 87

Thread: PvP Poll

  1. #21

    Default

    Fb sorc pwn if you know how to make and use em.

  2. #22

    Default

    Foh = GM because those are skills, not items.

  3. #23
    gimmie da loot ! SilverTears's Avatar
    Join Date
    Apr 2006
    Location
    JERSEY
    Battle Tag
    MedicatedCriminal
    Posts
    2,502

    Default

    Since FoH hits every time, I dont think you would have to run in town. But I still think their cheap. While they own, and so do lite sorces. I chose a hammerdin. Dont know why but if you built it correctly and you have a good merc with the right items it will own. RAWR I cant make my ww sassy anymore... ****ing hacker deleted my mule.
    . . . at ease, i puff trees till i look chinese
    . . . and immigration says can we see
    . . . your green card, please.....?

  4. #24
    The Immortals FraterPerdurabo's Avatar
    Join Date
    Sep 2005
    Location
    London
    Posts
    3,828

    Default

    Quote Originally Posted by Bartender
    Foh = GM because those are skills, not items.
    Dude please. Learn something about dueling and what is BM/GM, then come back to the discussion. Until then, please stay out.

    Quote Originally Posted by Divine
    Since FoH hits every time, I dont think you would have to run in town. But I still think their cheap. While they own, and so do lite sorces. I chose a hammerdin. Dont know why but if you built it correctly and you have a good merc with the right items it will own. RAWR I cant make my ww sassy anymore... ****ing hacker deleted my mule.
    This is a PvP thread. No mercs in PvP.

  5. #25
    Forum Member Paracite's Avatar
    Join Date
    Jun 2006
    Location
    Merehood
    Posts
    75

    Default

    So i left a few out..w/e
    personaly ive had best experience with a wind druid
    cyclone armor + wisps+ tgods makes you nearly invincable to foh and traps
    just thought i pip in

  6. #26
    ///M Ares's Avatar
    Join Date
    Jun 2006
    Location
    CA Sacramento
    Posts
    3,029

    Default

    invincible? nooo did you find a solution for conviction? yeah takes of a lot of res and defence.. plus if the foh is gg and does 9k + i doubt sorb helps there

  7. #27

    Default

    dude cyclone armor, whisps and t-gods will make it so you will absorb more than you take, second foh doesn't have a need for lower defence since foh is magic damage

  8. #28
    Forum Member Paracite's Avatar
    Join Date
    Jun 2006
    Location
    Merehood
    Posts
    75

    Default

    Propel water...please go be a noob on some other forum..taking foh heals my druid when i got tgods cyclone and wisps..and defence is for melee..not lightning dmg...

  9. #29
    The Immortals FraterPerdurabo's Avatar
    Join Date
    Sep 2005
    Location
    London
    Posts
    3,828

    Default

    All of you are wrong.

    Quote Originally Posted by Paracite
    So i left a few out..w/e
    personaly ive had best experience with a wind druid
    cyclone armor + wisps+ tgods makes you nearly invincable to foh and traps
    just thought i pip in
    1) Absorbing with Wind Druid is BM
    2) Even with absorb, trappers are pretty tough, because of MB.

    Quote Originally Posted by propel_water
    invincible? nooo did you find a solution for conviction? yeah takes of a lot of res and defence.. plus if the foh is gg and does 9k + i doubt sorb helps there
    No need. As far as I remember, Cyclone armor absorbs around ~5k damage. Now your "gg foh" will do 9000x0.17 (PvP penalty) = 1530 damage, meaning that a Druid can tank ~3-4 hits with ease, before he will need to recast.

    Quote Originally Posted by splatterghost
    dude cyclone armor, whisps and t-gods will make it so you will absorb more than you take, second foh doesn't have a need for lower defence since foh is magic damage
    FoH does not need defence, but it is lightning damage, not magic.

    Cyclone armor actually has 0 resists, and will be worn out before any resists/absorb comes into the game, so Conviction, cold mastery, or any other -%resist item will not affect the rate at which Cyclone armor takes damage. After your Cyclone armor has been worn out, your resists and absorb will start to matter. That is the reason why FoHers don't stand a chance versus Wind Druids.

    Quote Originally Posted by Paracite
    Propel water...please go be a noob on some other forum..taking foh heals my druid when i got tgods cyclone and wisps..and defence is for melee..not lightning dmg...
    If FoH heals you then there is something wrong with either one of your builds, meaning that he must be running around without Conviction and you must not be using Cyclone Armor.

  10. #30
    Forum Member Paracite's Avatar
    Join Date
    Jun 2006
    Location
    Merehood
    Posts
    75

    Default

    Thanks frat fro clearing that up...peaple like you are great because you tell the facts without being and asshole. Thanks for the positive contrivution, but what char did you vote for and why

    thanks

  11. #31
    The Immortals FraterPerdurabo's Avatar
    Join Date
    Sep 2005
    Location
    London
    Posts
    3,828

    Default

    Quote Originally Posted by Paracite
    Thanks frat fro clearing that up...peaple like you are great because you tell the facts without being and asshole. Thanks for the positive contrivution, but what char did you vote for and why

    thanks
    Sure man, no problem. I probably voted for Wind Druid (I cannot remember ~~), because I love my Windy.

    Wind Druid is a really good all-around dueller, against most classes. He is also a great party member in TvTs (team versus team), because of his Oak. He has high life, high physical damage, passive cold damage, etc. Also, resists don't play a very important role, so you can concentrate on damage. Of course, a Windy has his flaws. If you are actually interesed, I wrote a guide on Wind Druid, check the character development section.

    But then again, I may be biased, because I have been playing with my druid for most of this season

  12. #32

    Default

    I say whoever your good with, everyone gonna have different opinions anyway.

  13. #33
    The Immortals FraterPerdurabo's Avatar
    Join Date
    Sep 2005
    Location
    London
    Posts
    3,828

    Default

    Quote Originally Posted by takezandgoez
    I say whoever your good with, everyone gonna have different opinions anyway.
    Yes, that is true, but there are some builds that completely obliterate others, i.e. Wind druid destroyes FoHs.

    However, 90% of Diablo II PvP is skill/item based.

  14. #34

    Default

    Fireball sorc because they have so much range and if your gm dueling, no stacking sorbing or nething bm, fb sorcs are the way to go if your good with them.

  15. #35

    Default

    Are any paladins good for pvping?

  16. #36
    The Immortals FraterPerdurabo's Avatar
    Join Date
    Sep 2005
    Location
    London
    Posts
    3,828

    Default

    Quote Originally Posted by Yellowcard
    Are any paladins good for pvping?
    Some, but they are very expensive and difficult to build... For example, some V/Ters (Smite/FoH), Smite Auradins are a huge nuisance to Druids, also Hammer Auradins, etc. Very unconvenional, but they rock.

  17. #37
    Senior Member Arc's Avatar
    Join Date
    Sep 2005
    Location
    Canada
    Battle Tag
    Razrmeth
    Posts
    1,603

    Default

    what about liberators? those are also really good pvp dins are they not?

  18. #38
    Veteran DJ_MUTTA's Avatar
    Join Date
    Mar 2004
    Location
    Sweden/stockholm/sollentuna.
    Posts
    347

    Default

    What do you mean by "Martial art ass"?
    Ww-sin, Kick-ass-assa, Charge-up sin?

  19. #39
    The Immortals FraterPerdurabo's Avatar
    Join Date
    Sep 2005
    Location
    London
    Posts
    3,828

    Default

    Quote Originally Posted by Arc-lxk74p
    what about liberators? those are also really good pvp dins are they not?
    They are basically pure Hammers that use FoH to give the last hit, because unless they use Conv, which they won't have enough points for, FoH will be very weak.

  20. #40
    Veteran omgbbq's Avatar
    Join Date
    Mar 2006
    Location
    Markham, Ontario.
    Posts
    295

    Default

    barbarians are best class. why? because 1 vitality point gives them 4 life, making vitality valuable for barbarians and the best at tanking. also if they have a inventory of 32020s they are unstoppable at melee and caster duels witht he help of enigma. lite sorcs and trapsins and fohers or whatever elemental class can be sorbed. i dont know why u ppl say sorbing is bm. blizzard invented the sorbing items for a reason and it's to counter each elemental class, so when i duel u ppl and sorb ur asses, dont say i bm.

Page 2 of 5 FirstFirst 1234 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •