Quote Originally Posted by 1337-Orange
What is a secret Jewel Bonus? I put a jewel into gray 1 sock glove and got this: Jewel was 5 Dex 18 Life
Putting only jewels into a socketed item results in additional bonuses. This also applies to two or more jewels, not just one, but the item needs to be nonmagical (grey).

Btw: I see you're using maphack. I'm offended.

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Quote Originally Posted by jedimaster86
Yeh, it's not much be just with some of the jewels when placed in a 1os item they'll gain those stats plus some extra ones (I think it seems to be most jewels, or at least like if it has +stats on it it'll get +5 all stats, req -10%, and the stats on the jewel).
Almost correct.

Quote Originally Posted by jedimaster86
Btw, I just finished saving Anya with my bowazon; level 33. The boss guarding her, "An Evil Force" (that's it's name, hehe) was quite difficult for me with his thorn traps or whatever that kind of character uses.
Actually, 'an evil force' is the default string used if a monster lacks a name. This means that the mod got through 72 patches (because I didn't touch that guy since the original Median 2 0.01) and nobody noticed this. Which goes to show that I'm way too perfectionist, and explains why a certain mod that crashes when you kill a particular monster type is so popular.

The players seem to suffer from mass tunnel vision when they start up Median or something.

Quote Originally Posted by jedimaster86
It's not that he was all that hard when I finally killed him, but if you die once and keep on trying to save your bod, he killed me in about 3 quick hits everytime until I just filled up my char with a bunch of random armor and ran in the other direction, thus getting him away from the tp so I could get my body in the opposite direction.
If you have an earlier version, upgrade to 1.23 B - that particular monster type did insane damage with Crucify in earlier patches.

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Quote Originally Posted by 1337-Orange
I lured her to a wall and used Ghost Arrow to shoot threw the walls and i killed her.
Improved in 1.23.

Quote Originally Posted by 1337-Orange
Then in a2 i got a Shapeshifter merc and now he tanks/kills andy all on his own
Unlike in earlier patches, mercs don't rule the whole game. Their good early game survivability is due to their high base defense, but it doesn't go up with level anymore, and once their chance to be hit goes above ~30%, they pop very easily.

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Quote Originally Posted by AlmostDeadly
This sounds interesting. Is it system intensive?

I have a crappy computer and I suffer from frame lag when the screen gets very busy (you know, baal games with a bunch of orb/meteor/hdin/necro)
There are some graphics-intensive attacks, but you can avoid them in the skill tree, and few monsters use them.

- Meteor Shower. Duh.
- Anything with a timer between 1 and 6 seconds at level 1, because those skills got their timer to reduce lag (ie. Avatar, Plague Avatar, Shadow Avatar, Lightning Wall, Meteor Shower).
- Fire Fountain, if you spam it.
- Deathcore. It may not look like it is going to lag much, but it consists of 8 stacked effects so you get 8 times as much framerate loss.
- Holy Trap and Ring of Light, because you can endlessly stack them and get a massive amount of fire that may well lag slower computers.

The only monster that really uses a laggy skill is Andariel and her Meteor Shower. If you let the Summoner or Mephisto chain summon for a while, you may end up with a pile of monsters that may lag you, but by then you're going to die anyway. And the Summoner uses Lightning Wall, but it is tiny due to the narrow walkways, and should not cause significant lag.

Quote Originally Posted by AlmostDeadly
Do you need it to be 3d accelerated?
No, it just means you won't get any flashy light effects.