Originally Posted by
Brother Laz
1.24 > 1.24 T
¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
(The smallest patch ever)
Bug fixes :
- Fived various issues related to the new preset bosses.
Balance changes :
- Greatly reduced the hit points of all monsters to make the mod more compatible with /players x.
- Reduced the enhanced damage bonus on the runeword ‘Manitou’.
1.23 B > 1.24
¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
(The biggest patch ever)
New content :
- The revamped Cow Level! Abandon all hope...
- New bosses:
-- Act 2 Harem : Stormbane
-- Act 2 Tal Rasha's Tomb : Flower Prowler
-- Act 4 Chaos Sanctuary : Sinwar of the Storm
-- Act 5 Worldstone Chamber : Spirit of Anguish
-- Act 5 Worldstone Chamber : Spirit of Pain
-- Act 5 Worldstone Chamber : Spirit of Terror
(Baal is invulnerable until you kill the Spirits...)
-- Act 1 The Pit Level 2 : Infernal Machine (uberboss)
-- Act 3 Forgotten Reliquary : Azmodan (uberboss)
- Three new cube reagents; The Human Spirit, Mithril Trigger and Azmodan's Heart.
- Added 15 new runewords (for a total of 275 runewords) :
Pharaoh, Nightmare, Emperor, Babylon, Dajjal, Asp, Outlaw, Truce, Gravity, Dyaus Pita, Pinto, Charm, Cathedral, Liberty, Chrysopelea.
Bug fixes :
- Rune of Ice : the skill description now lists the correct freeze duration.
- Nova Bomb : the skill description no longer says 'an evil force'.
- Summon Acid Fiends : the listed poison flash damage is now halfway correct.
- Last Stand : this skill is no longer 'an evil force' on the character screen.
- Gloves and boots can now properly spawn with up to 4 sockets.
- The unique upgrade recipe will never turn a unique into a rare.
- Barbarians' dual wielding attack can now trigger Shadow/Blood Strike.
- Act 3 mercs' Arcane Wave attack now does the correct amount of damage.
- The boss Coldkill Iceguard now has its proper name.
Balance changes :
- Pagan Heart : added synergy from Stormtouch, adding a skill level bonus.
- Stormtouch : increased damage synergy from 8% to 33% per point.
- Dark Power : now adds 1% crushing blow per point in Bloody Mary.
- Nightmare : monster speed penalty is now capped at -50%.
- Nova Bomb : greatly decreased base damage per lightning tile.
- Immolation Bomb : added a 4% damage synergy from Nova Bomb.
- Mountain King : added a passive bonus to physical damage.
- Poison Flash : increased duration synergy from 25% to 40%.
- Rejuvenate : lowered healing speed gained per skill level.
- Gamma Field : increased duration synergy from 15% to 50%.
- Ring of Light : reduced synergy bonus from 33% to 10%.
- Hunting Banshee : increased synergy bonus from 6% to 16%.
- Pandemonium : added 9% synergy bonus from Hunting Banshee.
- Shadow Avatar : added 11% synergy bonus from Pandemonium.
- Punisher : added 5 second stun effect on striking.
- Dark King : added a passive bonus to elemental damage.
- Doom Serpents : slightly increased base damage.
- Glacial Nova : increased damage synergy from Frozen Crown from 18% to 42%.
- Frozen Crown : added a 2% damage synergy from Frozen Soul.
- Supernova : greatly decreased base damage per lightning tile.
- Provided Blightfire (Act 1 Cathedral) with a Demon Blood aura.
- Reduced Duriel's normal and Time Strike attack damage.
- All ghost types no longer cause stun damage on striking.
- Snotspill's pack now has a level 1/2/3 Concentration aura.
- Added resistance auras to Bronze, Silver and Gold Titan monsters.
- Reduced Crafting Points requirements to upgrade unique items.
- The runeword ‘Death March’ now adds +1.5 maximum damage per level.
- The runeword ‘Manitou’ has been slightly weakened.
Levels :
- Replaced Coldworm the Burrower with Warmaggot the Mad.
- Decorated the Maggot Lair's final room to the taste of its new inhabitant.
- Added a sparkly chest to the Act 1 Cathedral, if you can find it...
- Added a sparkly chest to Baal's Worldstone Chamber.
- Scattered some gargoyle traps and fire towers in various places.
Misc :
- Added Unsummon ability for all classes.
- Increased alertness of Baal Taunt effect, provided Blast Wave spell.
- Travincal boss Lachdanan now has a very special aura...
- Improved Izual's AI.
Bookmarks