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  1. #1

    Default Mud's Char Builds

    Beserk Barbarian


    Skills:
    Max Berserk
    Max Battle Orders
    Max Howl
    Max Weapon Mastery



    Stats:
    Str-enough to use gear
    Dex-enough to have 75% block rate (very imporant)
    Energy-none leave at base
    Vit-everything else



    Gear:
    -all up to you to many combos that work well to list



    Mercs:
    -Act2 Nightmare Defensive Merc (holy freeze) or Act2 Offensive (might) work very well take advangtage of the extra aura especially might for the extra damage



    Notes:
    -use a good shield and remember to keep you block % at max (75) because berserk will drop your defense to 0
    -use howl when surrounded by a group of enemies works very well
    -try to have your resist maxed
    -this build works best on a sword based barb but can work with other types of builds
    -leech does not work with berserk
    -berserk is magic damage not many monsters are immune to magic
    - you may want to invest some skill points in shout just for the fact it adds 10% Magic Damage Per Level


    Hammerdin Paladin

    Skills:
    Max Blessed Hammer
    Max Concentration
    Max Vigor
    Max Blessed Aim
    Max Holy Shield
    1 point in all prerequisites


    Stats:
    Str-enough to use gear
    Dex-enough to have 75% chance to block (varies depending on what shield you use)
    Energy-i recommend keeping it at base because you can use +mana/energy gear or even increase maximum mana gear also
    Vit-everthing that you can should go in here


    Gear:
    this all depends and is totally up to you
    remember +skills gear is a big key on a hammerdin pally


    Mercs:
    -yes mercs,they can be very good for u indeed mainly acting as a tank or shield for u to deliver crushing blows with your hammers
    Act2 Nightmare Defensive Merc (holy freeze) or better yet a Act5 Barbarian Merc are probabaly your best bets



    Notes:
    as for attacking enemies you will want to be as close as possiable keeping blessed hammer on left click and concentration aura on is best so even if you are running and come into a group of enemies and can always hold down shift and start casting
    Practice is all it takes,it may take a while for you to get the hang of it but be patient.
    reason for having a point in meditation is,if you run low or out of mana and find yourself with no mana pots using this skilll at lvl 1 is 300% mana recovery,also handy when fighting mana burn enemies
    reason for having a point in redemption is after killing a large group of enemies and find yourself low on life or mana using this recovers alot of life and mana
    alot of things may vary depending on your needs/gear etc..


    Fury Javazon


    Skills:
    Max Light Fury
    Max Light Strike
    Max Charged Strike
    Max Light Bolt
    1 in Valk
    1 in pierce (+skill gear will help this skill)
    1 in Penertrate
    rest should go in dodge/avoid/evade



    Stats:
    Str-enought to use gear
    Dex-enough to get max block (may want more depends on you)
    Energy-nothing leave at base just plan on using alot of mana pots at certain times
    Vit-everthing else



    Gear:
    -this is up to you to find what works best eveyone has there own setup experiment a little you'll find something



    Mercs:
    -Act2 Nightmare Defensive Merc (holy freeze) are extremly helpful and probabaly your best bet




    Notes:
    -Life and Mana Leech is imporant mana tends to drain fast
    -Very good for mf runs Eldrich/Shenk/Pindle runs
    -may have trouble with lighting immune enemies (duh)
    -Resist are a key Fire,Cold,Lighting most imporant i suggest max those 3 if you can,Poison not that imporant you can always heal at an npc
    -excellent for killing large groups (unless lighting immune)
    -+skill gear help especially with your passive skills
    -remember upgraded gear is always be a big +


    PVP FOH Paladin

    Skills:
    Max FOH (fist of heavens)
    Max Holy Shock
    11 Conviction
    Max Holy Shield


    Stats:
    Str-enough to use gear
    Dex-enough to have max block (not much when you have holy shield to help)
    Energy-None
    Vit-all the rest


    Gear:
    -all up to you I will recommend a HOZ (herald of zak) and Enigma (breast plate) feel free to discuss gear if you wish


    Mercs:
    -Act 2 nightmare defensive (holy freeze) is a real good choice or Act 1 fire bow merc,but since this is pvp you prolly won't need or use a merc


    Notes:
    -best for pvp
    -use +skill charms if you can
    -gear for this char to do lots of damage can be expensive but worth it
    -lvling may be hard and will be difficult to do solo hell,this is not a pvm build
    -running lowers your block chance,so walk and stand still


    Bone Spirit Necromancer

    Skills:
    Max Bone Spirit
    Max Teeth
    Max Bone Prison
    Max Bone Wall
    Max Bone Spear
    1 point in Decripify(curse) let +skill gear do the rest
    as for the rest i suggest working on Bone Armor,Corpse Explosion (not too many) and maybe clay golem



    Stats:
    Str-enough to use gear
    Dex-enough to have max block
    Energy-up to 65 but usally not more (use wizardspike)
    Vit-everything else


    Gear:
    -this is the hard part there are to many combos that work experiment find out what's best for you



    Mercs:
    -Act2 Normal/Hell Defensive (difiance) works well gives you a big boost in defense..i haven't experimented too much with mercs for a necro


    Notes:
    -+skill gear is key along with items that increase mana/energy
    -cast rate is a huge factor get a lot (wizardspike 50% faster cast rate)
    -use skill charms if you can
    -when attacking run around since bone spirit has a guided effect you don't have to stand there and take hits
    -have good resistance
    -use a ravenfrost or trangs belt so u cannot be frozen
    -this is one of the hardest builds and they vary depending on what you feel is best all i can is experiment


    Armageddon Druid



    Skills:
    Max Armageddon
    Max Valcano
    Max Molten Boulder
    Max Furestorm
    5 in Fissure
    rest in oak sage



    Stats:

    Str-enough to use gear
    Dex-depends on your preference some use base dex and some use a good block %
    Energy-none leave at base
    Vit-everything else



    Gear:
    -all depends on your preference and what gear you have or can afford to get



    Mercs:

    -Act2 nightmare defensive (holy freeze) is a good choice helps slow your enemies down



    Notes:
    -life leech not really imporant if your an elemental druid
    -use some +mana/energy or increase maximum mana gear
    -+skill gear always helps on damage
    -when attacking enemies i find running in a circle around your enemies causes armageddon to hit more often
    -use Tornado's while you wait to cast armageddon again


    Hurricane Druid


    Skills:
    Max Hurricane
    Max Twister
    Max Tornado
    Max Cyclone Armor
    rest in oak sage
    may want a bear too


    Stats:

    Str-enough to use gear
    Dex-base,you can get max block but useless cuz your not melee
    Energy-90 -100
    Vit-everthing else


    Gear:
    -all up to i will not go into gear, but feel free to discuss it


    Mercs:
    -Act1 fire merc with slow on is a good choic or Act2 nightmare defensive (holy freeze)


    Notes:
    -life leech useless..your not melee
    -+skill gear always a big plus
    -don't just use hurricane use tornado's when attacking
    -if you have a bear use it to keep monsters at bay and away from your sage
    -when in a party this build can save your party members life have then stand close to you

    Zealot Paladin

    Skill:
    Max Zeal (adds damage now)
    Max Sacrifice
    Max Fantacism
    Max HolyShield
    1 point in all prerequisites


    Stats:
    Str-enough to use gear
    Dex-enough to have 75% block
    Energy-None,leave it at base
    Vit-everything else

    Gear:
    -this all depends and is totally up to you many,many variations when it comes to gear


    Mercs:

    -a zealot best friend can be his merc and i found a Act2 nightmare defensive (holy freeze) with your enemies being frozen and trying to hit you at half the speed as they normally would means you live longer and get a jump on the attack.well worth the money if you ask me.

    Notes:
    -Life Leech is very important to a zealot paladin
    -A zealot can kill large groups of monster but not too large especially if thay are aura enhanced (fanta,might,etc)

  2. #2
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    interested in fury javazon
    are there any - lightning resist weapon for her?

  3. #3

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    Quote Originally Posted by wilwil
    interested in fury javazon
    are there any - lightning resist weapon for her?
    thunderstrokes

  4. #4
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    What about elemental druid builds (windy ones and Armageddon ones)?

  5. #5

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    Quote Originally Posted by AcryllicAvenger
    What about elemental druid builds (windy ones and Armageddon ones)?
    added armageddon and hurricane druid builds

  6. #6
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    ty for that. I have a windy drud i n the works.

  7. #7
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    well they seem a bit rushed i like them anyway good as reference 4 my other plans and I have titans and thunderstroke if anyone needs

  8. #8

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    added my Zealot pally

  9. #9
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    Will the Berzerk barbarian work well for PvP? or is it strictly PvM?

  10. #10
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    I am going to build a PvM Assasin that can survive Hell. Any suggestions? Doesnt matter what (martial,traps) whatever is the best.

  11. #11
    MS guy Silver Ice's Avatar
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    i really want to see a better zealot guide, maybe one that goes into more depth about armor and such, anyway why wouldnt you max defiance for exile?

  12. #12

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    Assassin Martial Discipline for you DeadInside.DOA:

    points:dual claws

    skills:
    20-dragon claw
    20-claw mastery
    20 weapon block
    5-20-shadow master
    5-10 burst speed
    0-5 demon

    i havent tried that but my friend said it rookz

    TRAP:
    20 light sentry and its sinergies
    0-8 burst speed
    5-10 venon
    5-10 shadow master
    holly frezze merc act2 nm

    obs:i tried that and i destroy in hell good luck and be with good items

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