I am lacking in the required post count on this site to post a URL. I am sorry that I did not know this and I will make an effort to correct this.
I am lacking in the required post count on this site to post a URL. I am sorry that I did not know this and I will make an effort to correct this.
Last edited by Tesadus; 06-23-2008 at 11:02 AM.
Need 15posts to post url's in a thread. Anti-spam measures. Try again without the URL.
.
Well, when I start the bot, it starts D2, and when it gets to the main screen (single player/multiplayer/credits/cinematics), it gives me a popup saying it doesn't recognize my configuration, and to make sure I am in 16-bit mode. I set all the display things correctly; 1024x768, 16 bit, direct draw. I can't figure out what's wrong with this. Also, I am using vista, does this work in vista?
This is the part in the mmbot.ini:
Char_Mode = Battle
Char_Account = ---------
Char_Password = -----------
Char_Slot = 2
Char_Difficulty = Nightmare
Char_BNGamePass_String = 123456789-abcdefghijklmnopqrstuvwxyz
Char_BNGameName_Perso = No
Char_BNGamePass_Perso = No
Char_MessageSent = /o igw
Char_StartRunDelay = 150
This is the sequence I downloaded:
[VARS]
;################################################# #############################
;
; INSERT THE SEQUENCES YOU WANT EXECUTE IN THIS FILE...
;
;################################################# #############################
; Absolutly read the mm.BOT.MANUAL.htm to understand what you are doing.
; Usefull tool to create & tweak sequences is in \Tools\mm.RBlocks.exe
; Dont forget to try the special SEQ mode to create sequences (mm.BOT.ini)
;################################################# #############################
;################################################# #############################
;
; INSERT THE SEQUENCES YOU WANT EXECUTE IN THIS FILE...
;
; NOTE FROM THE AUTHOR:
; Updated for ====== Version 5.44 ======
; Created by Sn0wDoG, Tweaked To Work Perfectly by KillerXxX
; And updated again by Sn0wDoG with new TP functions...
; Last update for V 5.44 including some bug fixes by WildRob
;################################################# #############################
; Sequences are starting from the Act 5 downstairs (near Stash and Cain)
; Absolutly read the mm.BOT.MANUAL.htm to understand what you are doing.
; Usefull tool to create & tweak sequences is in Toolsmm.RBlocks.exe
; Dont forget to try the special SEQ mode to create sequences (mm.BOT.ini)
; Know CTA switch, internal functions calls & scripts executions are possible
; throught this advanced sequencer. Read more about it in the damn manual.
;################################################# #############################
; SETTINGS:
;================================================= =============================
; Replace below the keys your character use in game for these skills.
; Note: All skills are at right click in these sequences.
;================================================= =============================
@TP_Scroll_Key = F6; TP Scroll Skill key (must have it and a TP tome...)
@StandStill_Key = G ; Standstill (must have it) - will NOT work with SHIFT!
@Attack1_Key = F3 ; Blizzard / Meteor (must have it)
@Attack2_Key = F2 ; Galacial Spike / Fireball (must have it)
@Teleport_Key = F1 ; Teleport (must have it)
@EnergyShield_Key = ; EnergyShield (leave blank and comment in [PreCast] if you dont have)
@FrozenArmor_Key = ; Any Armor(Frozen,Shiver,Chilling) (leave blank and comment in [PreCast] if you dont have)
@BattleCommand_Key = ; BattleCommand (leave blank and comment SwitchCTA,0 in [MAIN] if you dont have)
@BattleOrder_Key = ; BattleOrder (leave blank and comment SwitchCTA,0 in [MAIN] if you dont have)
;******NOTE: to use CTA uncomment the SwitchCTA sequence !!!!******
; EXPLANATION:
; Comment means putting a ';' in front of a sequence line.
; Uncomment means removing a ';' from front of a sequence line.
;================================================= =============================
; Eventually change the settings below to resolve problems or increase speed.
;================================================= =============================
@Random_Delay_Before_Eldrich = 100,200; , TOWN random delay (ms.)
@Random_Delay_Before_Pindle = 100,200 ; , TOWN random delay (ms.)
@Wait_End_Of_Teleport_Delay = 1200 ; Delay before retry to teleport (ms.)
@Timeout_Kill_Eldrich = 13000 ; Maximum attack time on Eldritch (ms.)
@Timeout_Kill_Shenk = 12000 ; Maximum attack time on Shenk (ms.)
@Timeout_Kill_Pindle = 11000 ; Maximum attack time on Pindle (ms.)
@Random_Delay_Befor_Run = 140000,160000; , TOWN random delay before run (ms.)
; Use the last delay to make sure that your game is at least 3min long,
; so you can make runs without any pauses between.
;================================================= =============================
@Pre-Cast_Random_Delay = 300,400 ; Random Delay when casting CTA or Pre-Cast (ms.)
@Attack_Loop_Delay = 50 ; Tweak it to change attacks loop/cast speed (ms.)
@Key_Push_Delay = 50 ; Delay to let the Skills appears at right click (ms.)
@WP_Menu_Delay = 300 ; Delay x2 to wait the WP menu appears at screen.
@Switch_Delay = 100 ; Delay to switch to CTA
;================================================= =============================
;################################################# #############################
; SEQUENCE:
;================================================= =============================
; NOTE: You have 3 options:
; -------------------------------------------------------------------------------------------------------
; - You Kill PINDLE ONLY then put a ";" in front of
;
; ;GoToAct5Wp,0
; ;SwitchCTA,0
; ;GoEld,0
; ;KillEld,@Timeout_Kill_Eldrich
; ;LootEld,0
; ;GoHomeEld,0
;
; ;GoShenk,0
; ;KillShenk,@Timeout_Kill_Shenk
; ;LootShenk,0
; ;GoHomeShenk,0
; -------------------------------------------------------------------------------------------------------
; - OR You kill ELDRITCH & PINDLE then put a ";" in front of
;
; ;GoShenk,0
; ;KillShenk,@Timeout_Kill_Shenk
; ;LootShenk,0
; ;GoHomeShenk,0
; -------------------------------------------------------------------------------------------------------
; - OR you kill ELDRITCH & SHENK & PINDLE (default setting) then put a ";" in front of
;
; ;GoHomeEld,0
; ALL THESE CHANGES HAVE TO BE DONE IN [MAIN] section!
;================================================= =============================
;================================================= =============================
;Sorc Main
;================================================= =============================
[MAIN]
;Sleep,0
PreCast,0
GoToAct5Wp,0
; SwitchCTA,0 ; Uncomment if you have CTA on your second weapon switch.
GoEld,0
KillEld,@Timeout_Kill_Eldrich
LootEld,0
; GoHomeEld,0
GoShenk,0
KillShenk,@Timeout_Kill_Shenk
LootShenk,0
GoHomeShenk,0
GoPindleTP,0
; SwitchCTA,0 ;This one is for Pindle Only! Uncomment if you have CTA.
GoPindle,0
KillPindle,@Timeout_Kill_Pindle
LootPindle,0
;================================================= =============================
;Sorc Sleep for no-pause-runs
;================================================= =============================
[Sleep]
S(@Random_Delay_Befor_Run)
EXIT
;================================================= =============================
;Sorc PreCast
;================================================= =============================
[PreCast]
;K(@FrozenArmor_Key) ; Comment If you dont have any Cold Armor
;S(@Key_Push_Delay) ; Comment If you dont have any Cold Armor
;RC(300,200) ; Comment If you dont have any Cold Armor
;S(@Pre-Cast_Random_Delay) ; Comment If you dont have any Cold Armor
; -------------------------------------------------------------------------------------------------------------------
;K(@EnergyShield_Key) ;Comment If you dont have EnergyShield.
;S(@Key_Push_Delay) ;Comment If you dont have EnergyShield.
;RC(300,200) ;Comment If you dont have EnergyShield.
;S(@Pre-Cast_Random_Delay) ;Comment If No EnergyShield.
EXIT
;================================================= =============================
;Sorc Go to Act5 WP
;================================================= =============================
[GoToAct5Wp]
;FUNC:A5WPtoATP;For Pindle only
FUNC:A5EWP ;For Eldrich/Shenk and Pindle
S(1000)
EXIT
;================================================= =============================
;Sorc Switch to CTA
;================================================= =============================
[SwitchCTA]
S(@WP_Menu_Delay)
SWITCH1 ; Internal SWITCH1 command (Switch to secondary gear).
K(@Battle_Commands_Key)
S(@Key_Push_Delay)
RC(500,60)
SR(@Pre-Cast_Random_Delay)
K(@Battle_Orders_Key)
S(@Key_Push_Delay)
RC(500,60)
S(@Pre-Cast_Random_Delay)
SWITCH2 ; Internal SWITCH1 command (Switch back to primary gear).
EXIT
;================================================= =============================
;Sorc Go to Eldrich
;================================================= =============================
[GoEld]
K(@Teleport_Key)
S(@Key_Push_Delay)
BRC(155,-60)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(70,-330)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
EXIT
;================================================= =============================
;Sorc Kill Eldrich
;================================================= =============================
[KillEld]
CLM
CML
KD(@StandStill_Key)
S(@Key_Push_Delay)
K(@Attack1_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
K(@Attack2_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
RCD(MFOC)
S(@Attack_Loop_Delay)
RCD(MFOC)
S(@Attack_Loop_Delay)
RCD(MFOC)
K(@Attack1_Key)
RCD(MFOC)
CLM
CML
CMDEAD
CTOE
;================================================= =============================
;Sorc Loot Eldrich
;================================================= =============================
[LootEld]
S(300)
PICKIT(600)
S(200)
PICKIT(600)
EXIT
;================================================= =============================
;*EITHER* Sorc Go Home after Eldrich
;================================================= =============================
[GoHomeEld]
K(@TP_Scroll_Key)
S(@Key_Push_Delay)
FUNC:TOWNTP; Return to town using tp
FUNC:A5TownPoint; Check items at malah, merc status, stash, repair etc... And go to A5 Town WP.
EXIT
;================================================= =============================
;*OR* Sorc Go Shenk
;================================================= =============================
[GoShenk]
K(@Teleport_Key)
S(@Key_Push_Delay)
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(300,140)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(690,330)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(650,260)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(360,350)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(515,180)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
EXIT
;================================================= =============================
;Sorc Kill Shenk
;================================================= =============================
[KillShenk]
CLM
CML
KD(@StandStill_Key)
S(@Key_Push_Delay)
K(@Attack1_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
K(@Attack2_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
RCD(MFOC)
S(@Attack_Loop_Delay)
RCD(MFOC)
S(@Attack_Loop_Delay)
RCD(MFOC)
K(@Attack_Loop_Delay)
RCD(MFOC)
CLM
CML
CMDEAD
CTOE
;================================================= =============================
;Sorc Loot Shenk
;================================================= =============================
[LootShenk]
S(@Key_Push_Delay)
K(@Teleport_Key)
S(@Key_Push_Delay)
RC(700,550)
WEOT(@Wait_End_Of_Teleport_Delay)
S(300)
PICKIT(600)
S(200)
PICKIT(600)
EXIT
;================================================= =============================
;Sorc Go Home after Shenk
;================================================= =============================
[GoHomeShenk]
K(@TP_Scroll_Key)
S(@Key_Push_Delay)
FUNC:TOWNTP ; Return to town using tp
FUNC:A5TownPoint; Check items at malah, merc status, stash, repair etc... And go to A5 Town WP.
EXIT
;================================================= =============================
;Sorc Go Pindle
;================================================= =============================
[GoPindleTP]
FUNC:A5WPtoATP
;================================================= =============================
;Sorc Go Pindle
;================================================= =============================
[GoPindle]
S(100)
K(@Teleport_Key)
S(@Key_Push_Delay)
BRC(380,-295)
WEOT(@Wait_End_Of_Teleport_Delay)
RC(696,64)
WEOT(@Wait_End_Of_Teleport_Delay)
RC(749,119)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
EXIT
;================================================= =============================
;Sorc Kill Pindle
;================================================= =============================
[KillPindle]
CLM
CML
KD(@StandStill_Key)
S(@Key_Push_Delay)
K(@Attack1_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
K(@Attack2_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
RCD(MFOC)
CMDEAD
S(@Attack_Loop_Delay)
RCD(MFOC)
CMDEAD
CTOE
S(@Attack_Loop_Delay)
RCD(MFOC)
CMDEAD
CTOE
K(@Attack1_Key)
RCD(MFOC)
CMDEAD
CTOE
CLM
CML
;================================================= =============================
;Sorc Loot Pindle
;================================================= =============================
[LootPindle]
S(300)
; K(@Teleport_Key)
; S(@Key_Push_Delay)
; BRC(60,90)
; WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
PICKIT(600)
S(300)
PICKIT(600)
EXIT
Last edited by Tesadus; 06-23-2008 at 12:15 PM.
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