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  1. #1

    Default Bot did not recognize configuration.

    I am lacking in the required post count on this site to post a URL. I am sorry that I did not know this and I will make an effort to correct this.
    Last edited by Tesadus; 06-23-2008 at 11:02 AM.

  2. #2
    Founder Luke's Avatar
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    Spitfire#1983
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    Need 15posts to post url's in a thread. Anti-spam measures. Try again without the URL.
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  3. #3

    Default

    Well, when I start the bot, it starts D2, and when it gets to the main screen (single player/multiplayer/credits/cinematics), it gives me a popup saying it doesn't recognize my configuration, and to make sure I am in 16-bit mode. I set all the display things correctly; 1024x768, 16 bit, direct draw. I can't figure out what's wrong with this. Also, I am using vista, does this work in vista?


    This is the part in the mmbot.ini:

    Char_Mode = Battle
    Char_Account = ---------
    Char_Password = -----------
    Char_Slot = 2
    Char_Difficulty = Nightmare
    Char_BNGamePass_String = 123456789-abcdefghijklmnopqrstuvwxyz
    Char_BNGameName_Perso = No
    Char_BNGamePass_Perso = No
    Char_MessageSent = /o igw
    Char_StartRunDelay = 150

    This is the sequence I downloaded:


    [VARS]
    ;################################################# #############################
    ;
    ; INSERT THE SEQUENCES YOU WANT EXECUTE IN THIS FILE...
    ;
    ;################################################# #############################
    ; Absolutly read the mm.BOT.MANUAL.htm to understand what you are doing.
    ; Usefull tool to create & tweak sequences is in \Tools\mm.RBlocks.exe
    ; Dont forget to try the special SEQ mode to create sequences (mm.BOT.ini)
    ;################################################# #############################



    ;################################################# #############################

    ;
    ; INSERT THE SEQUENCES YOU WANT EXECUTE IN THIS FILE...
    ;
    ; NOTE FROM THE AUTHOR:
    ; Updated for ====== Version 5.44 ======
    ; Created by Sn0wDoG, Tweaked To Work Perfectly by KillerXxX
    ; And updated again by Sn0wDoG with new TP functions...
    ; Last update for V 5.44 including some bug fixes by WildRob

    ;################################################# #############################

    ; Sequences are starting from the Act 5 downstairs (near Stash and Cain)
    ; Absolutly read the mm.BOT.MANUAL.htm to understand what you are doing.
    ; Usefull tool to create & tweak sequences is in Toolsmm.RBlocks.exe
    ; Dont forget to try the special SEQ mode to create sequences (mm.BOT.ini)
    ; Know CTA switch, internal functions calls & scripts executions are possible
    ; throught this advanced sequencer. Read more about it in the damn manual.

    ;################################################# #############################

    ; SETTINGS:

    ;================================================= =============================

    ; Replace below the keys your character use in game for these skills.
    ; Note: All skills are at right click in these sequences.

    ;================================================= =============================

    @TP_Scroll_Key = F6; TP Scroll Skill key (must have it and a TP tome...)
    @StandStill_Key = G ; Standstill (must have it) - will NOT work with SHIFT!
    @Attack1_Key = F3 ; Blizzard / Meteor (must have it)
    @Attack2_Key = F2 ; Galacial Spike / Fireball (must have it)
    @Teleport_Key = F1 ; Teleport (must have it)
    @EnergyShield_Key = ; EnergyShield (leave blank and comment in [PreCast] if you dont have)
    @FrozenArmor_Key = ; Any Armor(Frozen,Shiver,Chilling) (leave blank and comment in [PreCast] if you dont have)
    @BattleCommand_Key = ; BattleCommand (leave blank and comment SwitchCTA,0 in [MAIN] if you dont have)
    @BattleOrder_Key = ; BattleOrder (leave blank and comment SwitchCTA,0 in [MAIN] if you dont have)

    ;******NOTE: to use CTA uncomment the SwitchCTA sequence !!!!******

    ; EXPLANATION:
    ; Comment means putting a ';' in front of a sequence line.
    ; Uncomment means removing a ';' from front of a sequence line.

    ;================================================= =============================

    ; Eventually change the settings below to resolve problems or increase speed.

    ;================================================= =============================

    @Random_Delay_Before_Eldrich = 100,200; , TOWN random delay (ms.)
    @Random_Delay_Before_Pindle = 100,200 ; , TOWN random delay (ms.)
    @Wait_End_Of_Teleport_Delay = 1200 ; Delay before retry to teleport (ms.)
    @Timeout_Kill_Eldrich = 13000 ; Maximum attack time on Eldritch (ms.)
    @Timeout_Kill_Shenk = 12000 ; Maximum attack time on Shenk (ms.)
    @Timeout_Kill_Pindle = 11000 ; Maximum attack time on Pindle (ms.)
    @Random_Delay_Befor_Run = 140000,160000; , TOWN random delay before run (ms.)
    ; Use the last delay to make sure that your game is at least 3min long,
    ; so you can make runs without any pauses between.

    ;================================================= =============================

    @Pre-Cast_Random_Delay = 300,400 ; Random Delay when casting CTA or Pre-Cast (ms.)
    @Attack_Loop_Delay = 50 ; Tweak it to change attacks loop/cast speed (ms.)
    @Key_Push_Delay = 50 ; Delay to let the Skills appears at right click (ms.)
    @WP_Menu_Delay = 300 ; Delay x2 to wait the WP menu appears at screen.
    @Switch_Delay = 100 ; Delay to switch to CTA

    ;================================================= =============================

    ;################################################# #############################



    ; SEQUENCE:

    ;================================================= =============================

    ; NOTE: You have 3 options:
    ; -------------------------------------------------------------------------------------------------------
    ; - You Kill PINDLE ONLY then put a ";" in front of
    ;
    ; ;GoToAct5Wp,0
    ; ;SwitchCTA,0
    ; ;GoEld,0
    ; ;KillEld,@Timeout_Kill_Eldrich
    ; ;LootEld,0
    ; ;GoHomeEld,0
    ;
    ; ;GoShenk,0
    ; ;KillShenk,@Timeout_Kill_Shenk
    ; ;LootShenk,0
    ; ;GoHomeShenk,0
    ; -------------------------------------------------------------------------------------------------------
    ; - OR You kill ELDRITCH & PINDLE then put a ";" in front of
    ;
    ; ;GoShenk,0
    ; ;KillShenk,@Timeout_Kill_Shenk
    ; ;LootShenk,0
    ; ;GoHomeShenk,0
    ; -------------------------------------------------------------------------------------------------------
    ; - OR you kill ELDRITCH & SHENK & PINDLE (default setting) then put a ";" in front of
    ;
    ; ;GoHomeEld,0

    ; ALL THESE CHANGES HAVE TO BE DONE IN [MAIN] section!
    ;================================================= =============================

    ;================================================= =============================
    ;Sorc Main
    ;================================================= =============================
    [MAIN]
    ;Sleep,0

    PreCast,0

    GoToAct5Wp,0
    ; SwitchCTA,0 ; Uncomment if you have CTA on your second weapon switch.
    GoEld,0
    KillEld,@Timeout_Kill_Eldrich
    LootEld,0
    ; GoHomeEld,0

    GoShenk,0
    KillShenk,@Timeout_Kill_Shenk
    LootShenk,0
    GoHomeShenk,0
    GoPindleTP,0

    ; SwitchCTA,0 ;This one is for Pindle Only! Uncomment if you have CTA.
    GoPindle,0
    KillPindle,@Timeout_Kill_Pindle
    LootPindle,0



    ;================================================= =============================
    ;Sorc Sleep for no-pause-runs
    ;================================================= =============================
    [Sleep]
    S(@Random_Delay_Befor_Run)
    EXIT

    ;================================================= =============================
    ;Sorc PreCast
    ;================================================= =============================
    [PreCast]
    ;K(@FrozenArmor_Key) ; Comment If you dont have any Cold Armor
    ;S(@Key_Push_Delay) ; Comment If you dont have any Cold Armor
    ;RC(300,200) ; Comment If you dont have any Cold Armor
    ;S(@Pre-Cast_Random_Delay) ; Comment If you dont have any Cold Armor
    ; -------------------------------------------------------------------------------------------------------------------
    ;K(@EnergyShield_Key) ;Comment If you dont have EnergyShield.
    ;S(@Key_Push_Delay) ;Comment If you dont have EnergyShield.
    ;RC(300,200) ;Comment If you dont have EnergyShield.
    ;S(@Pre-Cast_Random_Delay) ;Comment If No EnergyShield.
    EXIT

    ;================================================= =============================
    ;Sorc Go to Act5 WP
    ;================================================= =============================
    [GoToAct5Wp]
    ;FUNC:A5WPtoATP;For Pindle only
    FUNC:A5EWP ;For Eldrich/Shenk and Pindle
    S(1000)
    EXIT

    ;================================================= =============================
    ;Sorc Switch to CTA
    ;================================================= =============================
    [SwitchCTA]
    S(@WP_Menu_Delay)
    SWITCH1 ; Internal SWITCH1 command (Switch to secondary gear).
    K(@Battle_Commands_Key)
    S(@Key_Push_Delay)
    RC(500,60)
    SR(@Pre-Cast_Random_Delay)
    K(@Battle_Orders_Key)
    S(@Key_Push_Delay)
    RC(500,60)
    S(@Pre-Cast_Random_Delay)
    SWITCH2 ; Internal SWITCH1 command (Switch back to primary gear).
    EXIT

    ;================================================= =============================
    ;Sorc Go to Eldrich
    ;================================================= =============================
    [GoEld]
    K(@Teleport_Key)
    S(@Key_Push_Delay)
    BRC(155,-60)
    WEOT(@Wait_End_Of_Teleport_Delay)
    CLM
    CML
    BRC(70,-330)
    WEOT(@Wait_End_Of_Teleport_Delay)
    CLM
    CML
    EXIT

    ;================================================= =============================
    ;Sorc Kill Eldrich
    ;================================================= =============================
    [KillEld]
    CLM
    CML
    KD(@StandStill_Key)
    S(@Key_Push_Delay)
    K(@Attack1_Key)
    RCD(MFOC)
    S(@Attack_Loop_Delay)
    K(@Attack2_Key)
    RCD(MFOC)
    S(@Attack_Loop_Delay)
    RCD(MFOC)
    S(@Attack_Loop_Delay)
    RCD(MFOC)
    S(@Attack_Loop_Delay)
    RCD(MFOC)
    K(@Attack1_Key)
    RCD(MFOC)
    CLM
    CML
    CMDEAD
    CTOE

    ;================================================= =============================
    ;Sorc Loot Eldrich
    ;================================================= =============================
    [LootEld]
    S(300)
    PICKIT(600)
    S(200)
    PICKIT(600)
    EXIT


    ;================================================= =============================
    ;*EITHER* Sorc Go Home after Eldrich
    ;================================================= =============================
    [GoHomeEld]
    K(@TP_Scroll_Key)
    S(@Key_Push_Delay)
    FUNC:TOWNTP; Return to town using tp
    FUNC:A5TownPoint; Check items at malah, merc status, stash, repair etc... And go to A5 Town WP.
    EXIT

    ;================================================= =============================
    ;*OR* Sorc Go Shenk
    ;================================================= =============================
    [GoShenk]
    K(@Teleport_Key)
    S(@Key_Push_Delay)
    RC(430, 510)
    WEOT(@Wait_End_Of_Teleport_Delay)
    CLM
    CML
    RC(430, 510)
    WEOT(@Wait_End_Of_Teleport_Delay)
    CLM
    CML
    RC(430, 510)
    WEOT(@Wait_End_Of_Teleport_Delay)
    CLM
    CML
    BRC(300,140)
    WEOT(@Wait_End_Of_Teleport_Delay)
    CLM
    CML
    BRC(690,330)
    WEOT(@Wait_End_Of_Teleport_Delay)
    CLM
    CML
    BRC(650,260)
    WEOT(@Wait_End_Of_Teleport_Delay)
    CLM
    CML
    BRC(360,350)
    WEOT(@Wait_End_Of_Teleport_Delay)
    CLM
    CML
    BRC(515,180)
    WEOT(@Wait_End_Of_Teleport_Delay)
    CLM
    CML
    EXIT

    ;================================================= =============================
    ;Sorc Kill Shenk
    ;================================================= =============================
    [KillShenk]
    CLM
    CML
    KD(@StandStill_Key)
    S(@Key_Push_Delay)
    K(@Attack1_Key)
    RCD(MFOC)
    S(@Attack_Loop_Delay)
    K(@Attack2_Key)
    RCD(MFOC)
    S(@Attack_Loop_Delay)
    RCD(MFOC)
    S(@Attack_Loop_Delay)
    RCD(MFOC)
    S(@Attack_Loop_Delay)
    RCD(MFOC)
    K(@Attack_Loop_Delay)
    RCD(MFOC)
    CLM
    CML
    CMDEAD
    CTOE


    ;================================================= =============================
    ;Sorc Loot Shenk
    ;================================================= =============================
    [LootShenk]
    S(@Key_Push_Delay)
    K(@Teleport_Key)
    S(@Key_Push_Delay)
    RC(700,550)
    WEOT(@Wait_End_Of_Teleport_Delay)
    S(300)
    PICKIT(600)
    S(200)
    PICKIT(600)
    EXIT

    ;================================================= =============================
    ;Sorc Go Home after Shenk
    ;================================================= =============================
    [GoHomeShenk]
    K(@TP_Scroll_Key)
    S(@Key_Push_Delay)
    FUNC:TOWNTP ; Return to town using tp
    FUNC:A5TownPoint; Check items at malah, merc status, stash, repair etc... And go to A5 Town WP.
    EXIT

    ;================================================= =============================
    ;Sorc Go Pindle
    ;================================================= =============================
    [GoPindleTP]
    FUNC:A5WPtoATP

    ;================================================= =============================
    ;Sorc Go Pindle
    ;================================================= =============================
    [GoPindle]
    S(100)
    K(@Teleport_Key)
    S(@Key_Push_Delay)
    BRC(380,-295)
    WEOT(@Wait_End_Of_Teleport_Delay)
    RC(696,64)
    WEOT(@Wait_End_Of_Teleport_Delay)
    RC(749,119)
    WEOT(@Wait_End_Of_Teleport_Delay)
    CLM
    EXIT


    ;================================================= =============================
    ;Sorc Kill Pindle
    ;================================================= =============================
    [KillPindle]
    CLM
    CML
    KD(@StandStill_Key)
    S(@Key_Push_Delay)
    K(@Attack1_Key)
    RCD(MFOC)
    S(@Attack_Loop_Delay)
    K(@Attack2_Key)
    RCD(MFOC)
    S(@Attack_Loop_Delay)
    RCD(MFOC)
    CMDEAD
    S(@Attack_Loop_Delay)
    RCD(MFOC)
    CMDEAD
    CTOE
    S(@Attack_Loop_Delay)
    RCD(MFOC)
    CMDEAD
    CTOE
    K(@Attack1_Key)
    RCD(MFOC)
    CMDEAD
    CTOE
    CLM
    CML

    ;================================================= =============================
    ;Sorc Loot Pindle
    ;================================================= =============================
    [LootPindle]
    S(300)
    ; K(@Teleport_Key)
    ; S(@Key_Push_Delay)
    ; BRC(60,90)
    ; WEOT(@Wait_End_Of_Teleport_Delay)
    CLM
    CML
    PICKIT(600)
    S(300)
    PICKIT(600)
    EXIT
    Last edited by Tesadus; 06-23-2008 at 12:15 PM.

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