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  1. #1
    Super hacker skidude's Avatar
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    Default godly D2NT bot magic_rare pickit

    copy the lines of the pickit u want into your bots magic_rare file, Make sure u put them in the right spots

    Code:
    // ##### Helms #########################
    [Type] == circlet && [Quality] == magic # [AmazonSkills] == 2 && [FRW] == 30
    [Name] == Diadem && [Quality] == magic # [AmazonSkills] == 2 && [FRW] == 30
    [Type] == circlet && [Quality] == magic # [SorceressSkills] == 2 && [FCR] == 20
    [Name] == Diadem && [Quality] == magic # [SorceressSkills] == 2 && [FCR] == 20
    [Type] == circlet && [Quality] == magic # [NecromancerSkills] == 2 && [FCR] == 20
    [Name] == Diadem && [Quality] == magic # [NecromancerSkills] == 2 && [FCR] == 20
    [Type] == circlet && [Quality] == magic # [PaladinSkills] == 2 && [FCR] == 20
    [Name] == Diadem && [Quality] == magic # [PaladinSkills] == 2 && [FCR] == 20
    [Type] == circlet && [Quality] == magic # [DruidSkills] == 2 && [FCR] == 20
    [Name] == Diadem && [Quality] == magic # [DruidSkills] == 2 && [FCR] == 20
    [Type] == circlet && [Quality] == magic # [AssassinSkills] == 2 && [FCR] == 20
    [Name] == Diadem && [Quality] == magic # [AssassinSkills] == 2 && [FCR] == 20
    [Type] == circlet && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [FCR] == 20
    [Type] == circlet && [Quality] == magic # [PoisonandBoneSkillTab] == 3 && [MaxHp] == 100
    [Type] == circlet && [Quality] == magic # [PaliCombatSkillTab] ==  3 && [FCR] == 20
    [Name] == Diadem && [Quality] == magic # [PaliCombatSkillTab] ==  3 && [FCR] == 20
    [Type] == circlet && [Quality] == magic # [PaliCombatSkillTab] ==  3 && [MaxHp] == 100
    [Name] == Diadem && [Quality] == magic # [PaliCombatSkillTab] ==  3 && [MaxHp] == 100
    [Type] == circlet && [Quality] == magic # [NecromancerSummoningSkillTab] == 3 && [FCR] == 20
    [Name] == Diadem && [Quality] == magic # [NecromancerSummoningSkillTab] == 3 && [FCR] == 20
    [Type] == circlet && [Quality] == magic # [NecromancerSummoningSkillTab] == 3 && [MaxHp] == 100
    [Name] == Diadem && [Quality] == magic # [NecromancerSummoningSkillTab] == 3 && [MaxHp] == 100
    [Type] == circlet && [Quality] == magic # [ElementalSkillTab] == 3 && [FCR] == 20
    [Name] == Diadem && [Quality] == magic # [ElementalSkillTab] == 3 && [FCR] == 20
    [Type] == circlet && [Quality] == magic # [ElementalSkillTab] == 3 && [MaxHp] == 100
    [Name] == Diadem && [Quality] == magic # [ElementalSkillTab] == 3 && [MaxHp] == 100
    [Type] == circlet && [Quality] == magic # [LightningSkillTab] == 3 && [FCR] == 20
    [Name] == Diadem && [Quality] == magic # [LightningSkillTab] == 3 && [FCR] == 20
    [Type] == circlet && [Quality] == magic # [LightningSkillTab] == 3 && [MaxHp] == 100
    [Name] == Diadem && [Quality] == magic # [LightningSkillTab] == 3 && [MaxHp] == 100
    [Type] == circlet && [Quality] == magic # [ColdSkillTab] == 3 && [FCR] == 20
    [Name] == Diadem && [Quality] == magic # [ColdSkillTab] == 3 && [FCR] == 20
    [Type] == circlet && [Quality] == magic # [ColdSkillTab] == 3 && [MaxHp] == 100
    [Name] == Diadem && [Quality] == magic # [ColdSkillTab] == 3 && [MaxHp] == 100
    [Type] == circlet && [Quality] == magic # [FireSkillTab] == 3 && [FCR] == 20
    [Name] == Diadem && [Quality] == magic # [FireSkillTab] == 3 && [FCR] == 20
    [Type] == circlet && [Quality] == magic # [FireSkillTab] == 3 && [Strength] == 30
    [Name] == Diadem && [Quality] == magic # [FireSkillTab] == 3 && [Strength] == 30
    [Type] == circlet && [Quality] == magic # [FireSkillTab] == 3 && [Dexterity] == 30
    [Name] == Diadem && [Quality] == magic # [FireSkillTab] == 3 && [Dexterity] == 30
    [Type] == circlet && [Quality] == magic # [TrapsSkillTab] == 3 && [FCR] == 20
    [Name] == Diadem && [Quality] == magic # [TrapsSkillTab] == 3 && [FCR] == 20
    [Name] == Diadem && [Quality] == magic # [ItemTohitPercentperLevel] >= 1 && [MaxHp] >= 100
    [Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [FRW] >= 20
    [Type] == circlet && [Quality] == magic # [Sockets] == 3 && [MaxHp] == 90
    [Type] == circlet && [Quality] == magic # [Sockets] == 3 && [ItemPoisonLengthResist] >= 75
    [Type] == circlet && [Quality] == magic # [Sockets] == 3 && [FRW] >= 20
    [Type] == circlet && [Quality] == magic # [Sockets] == 3 && [FCR] == 20
    [Type] == circlet && [Quality] == magic # [Sockets] == 3 && [Dexterity] == 30
    [Type] == circlet && [Quality] == magic # [Sockets] == 3 && [Strength] == 30
    [Type] == circlet && [Quality] == magic # [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 120 && [FRW] == 30
    [Type] == circlet && [Quality] == magic # [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 120 && [FCR] == 20
    [Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [MinDamage] == 13
    [Name] == Diadem && [Quality] == magic # [Sockets] == 3 && [MaxDamage] == 12
    [Type] == circlet && [Quality] == magic # [Sockets] == 3 && [LifeLeech] >= 8
    [Type] == circlet && [Quality] == magic # [Sockets] == 3 && [ManaLeech] >= 8
    [Type] == circlet && [Quality] == magic # [Sockets] == 3 && [ItemMagicBonus] >= 35
    [Type] == circlet && [Quality] == magic # [Sockets] == 3 && [ItemGoldBonus] >= 80
    [Name] == BoneVisage && [Quality] == magic # ([MaxHp] >= 40 || [FHR] == 10) && [Sockets] == 3
    [Name] == BoneVisage && [Quality] == magic # [ItemTohitPercentperLevel] >= 1 && [ItemTohitPercent] >= 5
    [Name] == Corona && [Quality] == magic # [ItemTohitPercentperLevel] >= 1 && [ItemTohitPercent] >= 5
    [Name] == AssaultHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
    [Name] == AvengerGuard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
    [Name] == SavageHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
    [Name] == Slayerguard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
    [Name] == Conquerorcrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
    [Name] == Guardiancrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
    [Name] == AssaultHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
    [Name] == AvengerGuard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
    [Name] == SavageHelmet && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
    [Name] == Slayerguard && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
    [Name] == Conquerorcrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
    [Name] == Guardiancrown && [Quality] == magic # ([BarbarianSkills] == 2 || [Sockets] == 3) && [MaxHp] >= 100
    [Name] == AssaultHelmet && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3)
    [Name] == AvengerGuard && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3)
    [Name] == SavageHelmet && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3)
    [Name] == Slaye guard && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3)
    [Name] == Conquerorcrown && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3)
    [Name] == Guardiancrown && [Quality] == magic # [warcriesSkillTab] == 3 && ([SkillBattleOrders] == 3 || [SkillFindItem] == 3)
    [Type] == Helm && [Quality] == rare && [Flag] == ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1 && ([EnhancedDefense] >= 100 || [MaxHp] >= 20 || [FHR] == 10 || [ItemPoisonLengthResist] == 25 || [PaliCombatSkillTab] == 2)
    [Type] == Helm && [Quality] == rare && [Flag] != ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [MaxHp] >= 30 && ([EnhancedDefense] >= 100 || [FHR] == 10 || [ItemPoisonLengthResist] == 25 || [PaliCombatSkillTab] == 2)
    [Type] == Helm && [Quality] == rare && [Flag] != ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [FHR] == 10 && ([EnhancedDefense] >= 100 || [ItemPoisonLengthResist] == 25 || [PaliCombatSkillTab] == 2)
    [Type] == Helm && [Quality] == rare && [Flag] != ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [EnhancedDefense] >= 100 && ([ItemPoisonLengthResist] == 25 || [PaliCombatSkillTab] == 2)
    [Type] == Helm && [Quality] == rare && [Flag] != ethereal # [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemPoisonLengthResist] == 25 && [PaliCombatSkillTab] == 2
    [Name] == BoneVisage && [Quality] == rare # [ItemTohitPercentperLevel] >= 1 && [ItemTohitPercent] >= 5 && [Sockets] == 2
    [Name] == Corona && [Quality] == rare # [ItemTohitPercentperLevel] >= 1 && [ItemTohitPercent] >= 5 && [Sockets] == 2
    
    // ##### Armor #########################
    [Name] == ArchonPlate && [Quality] == magic # [MaxHp] >= 60 && [Sockets] == 4
    [Name] == ArchonPlate && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4
    [Name] == ArchonPlate && [Quality] == magic # [Dexterity] >= 15 && [Sockets] == 4
    [Name] == ArchonPlate && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4
    [Name] == ArchonPlate && [Quality] == magic # [ItemPoisonLengthResist] >= 75 && [Sockets] == 4
    [Name] == ArchonPlate && [Quality] == magic && [Flag] == ethereal # [Sockets] == 4 && [ItemReplenishDurability] >= 1
    [Name] == ArchonPlate && [Quality] == magic && [Flag] == ethereal # [Sockets] == 4 && [Durability] == 0
    [Name] == SacredArmor && [Quality] == magic # [MaxHp] >= 99 && [Sockets] == 4
    [Name] == SacredArmor && [Quality] == magic && [Flag] == ethereal # [Sockets] == 4 && [ItemReplenishDurability] >= 1
    [Name] == SacredArmor && [Quality] == magic && [Flag] == ethereal # [Sockets] == 4 && [Durability] == 0
    [Name] == WireFleece && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4
    [Name] == WireFleece && [Quality] == magic # [Dexterity] >= 15 && [Sockets] == 4
    [Name] == WireFleece && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4
    [Name] == WireFleece && [Quality] == magic # [MaxHp]>=90 && [Sockets] == 4
    [Name] == DuskShroud && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4
    [Name] == DuskShroud && [Quality] == magic # [Dexterity] >= 15 && [Sockets] == 4
    [Name] == DuskShroud && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4
    [Name] == DuskShroud && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
    [Name] == BalrogSkin && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
    [Name] == Wyrmhide && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4
    [Name] == Wyrmhide && [Quality] == magic # [Dexterity] >= 15 && [Sockets] == 4
    [Name] == Wyrmhide && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4
    [Name] == Wyrmhide && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
    [Name] == ScarabHusk && [Quality] == magic # [Strength] >= 20 && [Sockets] == 4
    [Name] == ScarabHusk && [Quality] == magic # [Dexterity] >= 15 && [Sockets] == 4
    [Name] == ScarabHusk && [Quality] == magic # [FHR] >= 24 && [Sockets] == 4
    [Name] == ScarabHusk && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
    [Name] == Boneweave && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
    [Name] == GreatHauberk && [Quality] == magic # [MaxHp] >= 90 && [Sockets] == 4
    [Name] == GothicPlate && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4
    [Name] == FullPlateMail && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4
    [Name] == AncientArmor && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4
    [Name] == ChaosArmor && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4
    [Name] == OrnatePlate && [Quality] == magic # [MaxHp] >= 100 && [Sockets] == 4
     
    // ##### Shields #######################
    [Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && [Defense] >= 130 && [FBR] >= 30
    
    // ##### Gloves ########################
    [Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [Strength]+[Dexterity] >= 20
    [Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && ([ItemAddSkillTab] >= 2 || [Strength] >= 10 || [Dexterity] >= 10) && ([LifeLeech] >= 3 || [ManaLeech] >= 3)
    [Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [ItemAddSkillTab] >= 2 && [Strength]+[Dexterity] >= 15
    [Type] == Gloves && [Quality] == rare # [IAS] == 20 && [JavelinandSpearSkillTab] == 2 && [Strength] >= 10 && ([Dexterity] >= 10 || [LifeLeech] >=3 || [ManaLeech] >= 3)
    [Type] == Gloves && [Quality] == rare # [IAS] == 20 && [JavelinandSpearSkillTab] == 2 && [Dexterity] >= 10 && ([LifeLeech] >=3 || [ManaLeech] >= 3)
    [Type] == Gloves && [Quality] == rare # [IAS] == 20 && [JavelinandSpearSkillTab] == 2 && [LifeLeech] >=3 && [ManaLeech] >= 3
    [Type] == Gloves && [Quality] == rare # [IAS] == 20 && [BowandCrossbowSkillTab] == 2 && [Strength] >= 10 && ([Dexterity] >= 10 || [LifeLeech] >=3 || [ManaLeech] >= 3)
    [Type] == Gloves && [Quality] == rare # [IAS] == 20 && [BowandCrossbowSkillTab] == 2 && [Dexterity] >= 10 && ([LifeLeech] >=3 || [ManaLeech] >= 3)
    [Type] == Gloves && [Quality] == rare # [IAS] == 20 && [BowandCrossbowSkillTab] == 2 && [LifeLeech] >=3 && [ManaLeech] >= 3
    [Type] == Gloves && [Quality] == rare # [IAS] == 20 && [PassiveandMagicSkillTab] == 2 && [Strength] >= 10 && ([Dexterity] >= 10 || [LifeLeech] >=3 || [ManaLeech] >= 3)
    [Type] == Gloves && [Quality] == rare # [IAS] == 20 && [PassiveandMagicSkillTab] == 2 && [Dexterity] >= 10 && ([LifeLeech] >=3 || [ManaLeech] >= 3)
    [Type] == Gloves && [Quality] == rare # [IAS] == 20 && [PassiveandMagicSkillTab] == 2 && [LifeLeech] >=3 && [ManaLeech] >= 3
    [Type] == Gloves && [Quality] == rare # [IAS] == 20 && [Strength] >= 15 && ([Dexterity] >= 15 || [LifeLeech] >=3 || [ManaLeech] >= 3 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
    [Type] == Gloves && [Quality] == rare # [IAS] == 20 && [Dexterity] >= 15 && ([LifeLeech] >=3 || [ManaLeech] >= 3 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
    [Type] == Gloves && [Quality] == rare # [IAS] == 20 && ([LifeLeech] >=3 || [ManaLeech] >= 3) && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 80
    
    // ##### Boots #########################
    [Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 30 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 80
    [Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 30 && [FHR] >= 10 && [Dexterity] >= 6 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 55
    
    // ##### Belts #########################
    [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 24 && [Strength] >= 20 && ([MaxHP] >= 40 || [ItemGoldBonus] >= 60)
    [Type] == Belt && [Quality] == rare # [Strength] >= 25 && [MaxHp] >= 40 && [ItemGoldBonus] >= 80 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40
    [Type] == Belt && [Quality] == rare # [FHR] >= 24 && [Strength] >= 20 && [MaxHp] >= 40 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40
    [Type] == Belt && [Quality] == rare # [FHR] >= 24 && [Strength] >= 30 && [MaxHp] >= 60
    
    
    // ##### Barbarian Helms ###############
    [Type] == primalhelm && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal # ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 3) && ([SkillBattleOrders] >= 3 || [ItemGoldBonus] >= 60)
    [Type] == primalhelm && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [BarbarianSkills] >= 2 && ([SkillBattleOrders] >= 3 || [ItemGoldBonus] >= 60)
    [Name] == AssaultHelmet && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
    [Name] == AvengerGuard && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
    [Name] == SavageHelmet && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
    [Name] == Slayerguard && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
    [Name] == Conquerorcrown && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
    [Name] == Guardiancrown && [Quality] == rare && [Flag] == ethereal # [BarbarianSkills ] == 2 && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
    [Name] == AssaultHelmet && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
    [Name] == AvengerGuard && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
    [Name] == SavageHelmet && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
    [Name] == Slayerguard && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
    [Name] == Conquerorcrown && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
    [Name] == Guardiancrown && [Quality] == rare && [Flag] != ethereal # ([BarbarianSkills ] == 2 || [EnhancedDefense] >= 150) && [ItemTohitPercentperLevel] >= 1 && [Sockets] == 2 && ([MaxHp] >= 30 || [SkillBattleOrders] == 3)
    [Name] == AssaultHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2)
    [Name] == AvengerGuard && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2)
    [Name] == SavageHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2)
    [Name] == Slayerguard  && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2)
    [Name] == Conquerorcrown && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2)
    [Name] == Guardiancrown && [Quality] == rare # [BarbarianSkills ] == 2 && [SkillBattleOrders] == 3 && ([SkillShout] == 3 || [SkillFinditem] == 3 || [Sockets] == 2)
    [Name] == AssaultHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2)
    [Name] == AvengerGuard && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2)
    [Name] == SavageHelmet && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2)
    [Name] == Slayerguard && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2)
    [Name] == Conquerorcrown && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2)
    [Name] == Guardiancrown && [Quality] == rare # [BarbarianSkills ] == 2 && ([SkillFinditem] == 3 || [Sockets] == 2)
    
    // ##### Druid Pelts ###################
    [Type] == pelt && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal # ([DruidSkills] >= 2 || [ElementalSkillTab] >= 3) && [SkillTornado] >= 3
    [Type] == pelt && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [DruidSkills] >= 2 && [SkillTornado] >= 3
    [Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [Sockets] == 2 && [SkillTornado] == 3 && ([SkillHurricane] == 3 || [SkillOakSage] == 3 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
    [Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillTornado] == 3 && [MaxHp] >= 24 && ([SkillHurricane] == 3 || [SkillOakSage] == 3 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
    [Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillArmageddon] == 3 && ([SkillVolcano] == 3 || [SkillFissure] == 3 || [SkillOakSage] == 3) && [FHR] == 10 && [MaxHp] >= 30
    [Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillVolcano] == 3 && ([SkillFissure] == 3 || [SkillOakSage] == 3) && [FHR] == 10 && [MaxHp] >= 30
    [Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillFissure] == 3 && [SkillOakSage] == 3 && [FHR] == 10 && [MaxHp] >= 30
    [Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [Sockets] == 2 && [SkillTornado] == 3 && ([SkillHurricane] == 3 || [SkillOakSage] == 3 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
    [Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillTornado] == 3 && [MaxHp] >= 24 && ([SkillHurricane] == 3 || [SkillOakSage] == 3 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
    [Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillArmageddon] == 3 && ([SkillVolcano] == 3 || [SkillFissure] == 3 || [SkillOakSage] == 3) && [FHR] == 10 && [MaxHp] >= 30
    [Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillVolcano] == 3 && ([SkillFissure] == 3 || [SkillOakSage] == 3) && [FHR] == 10 && [MaxHp] >= 30
    [Type] == pelt && [Quality] == rare # [DruidSkills] == 2 && [SkillFissure] == 3 && [SkillOakSage] == 3 && [FHR] == 10 && [MaxHp] >= 30 
    [Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillTornado] == 3 && ([SkillHurricane] == 3 || [SkillOakSage] == 3 || [SkillSolarCreeper] == 3 || [SkillCarrionVine] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
    [Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillArmageddon] == 3 && ([SkillVolcano] == 3 || [SkillFissure] == 3 || [SkillOakSage] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
    [Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillVolcano] == 3 && ([SkillFissure] == 3 || [SkillOakSage] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
    [Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && [SkillFissure] == 3 && ([SkillOakSage] == 3 || [MaxHp] >= 24 || [FHR] == 10 || [ItemPoisonLengthResist] >= 25)
    
    // ##### Paladin Shields ###############
    [Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal # ([Sockets] == 4 || [PaladinSkills] >= 2) && [FBR] >= 30
    [Type] == auricshields && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [PaladinSkills] >= 2 && [FBR] >= 30
    
    // ##### Necromancer Shrunken Heads ####
    [Type] == voodooheads && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal # ([NecromancerSkills] >= 2 || [PoisonAndBoneSkillTab] >= 3) && [SkillBoneSpear]+[SkillBoneSpirit]+[SkillPoisonNova] >= 4
    [Type] == voodooheads && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [NecromancerSkills] >= 2 && [SkillBoneSpear]+[SkillBoneSpirit]+[SkillPoisonNova] >= 4
    
    // ##### Axes ##########################
    [Type] == axe && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
    [Type] == axe && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IAS] >= 20
    [Name] == BerserkerAxe && [Quality] == rare # (([EnhancedDamage] >= 300 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 450) && [Sockets] == 2 && [IAS] >= 40
    [Name] == BerserkerAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 420)
    [Name] == BerserkerAxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 200 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && ((([Sockets] == 2 || [IAS] >= 20) && [ItemReplenishDurability] >= 1) || [IAS] >= 40) 
    
    // ##### Bows ##########################
    [Name] == WardBow && [Quality] == magic # [EnhancedDamage] >= 300 && [MaxDamage] >= 63
    [Name] == WardBow && [Quality] == magic # [EnhancedDamage]>= 300 && [IAS] >= 20
    [Name] == MatriarchalBow && [Quality] == magic # [EnhancedDamage] >= 300 && [MaxDamage] >= 63
    [Name] == MatriarchalBow && [Quality] == magic # [EnhancedDamage] >= 300 && [IAS] >= 20
    [Name] == GrandMatronBow && [Quality] == magic # [EnhancedDamage] >= 300 && [MaxDamage] >= 63
    [Name] == GrandMatronBow && [Quality] == magic # [EnhancedDamage] >= 300 && [IAS] >= 20
    [Name] == DiamondBow && [Quality] == magic # [EnhancedDamage] >= 300 && [MaxDamage] >= 63
    [Name] == DiamondBow && [Quality] == magic # [EnhancedDamage] >= 300 && [IAS] >= 20
    [Name] == ShadowBow && [Quality] == magic # [EnhancedDamage] >= 300 && [MaxDamage] >= 63
    [Name] == ShadowBow && [Quality] == magic # [EnhancedDamage] >= 300 && [IAS] >= 20 
    
    // ##### Crossbows #####################
    
    // ##### Daggers #######################
    
    // ##### Javelins ######################
    
    // ##### Maces #########################
    ([Type] == club || [Type] == hammer || [Type] == mace) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
    ([Type] == club || [Type] == hammer || [Type] == mace) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IAS] >= 20
    
    // ##### Polearms ######################
    [Type] == polearm && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
    [Type] == polearm && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IAS] >= 20
    
    // ##### Scepters ######################
    [Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
    [Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IAS] >= 20
    [Type] == Scepter && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [FCR] >= 10 && [SkillConcentration] == 3 && [SkillBlessedHammer] == 3
    [Type] == Scepter && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3 || [OffensiveAurasSkillTab] == 3) && [SkillFistoftheHeavens] == 3 && [SkillConviction] == 3
    [Name] == Caduceus && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [IAS] >= 40 && [SkillFanaticism] == 3 && [SkillSmite] == 3 && [SkillHolyShield] == 3
    [Name] == Caduceus && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [IAS] >= 40 && [SkillFanaticism] == 3 && [SkillSmite] == 3
    [Name] == Caduceus && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [IAS] >= 40 && [SkillFanaticism] == 3 && [SkillHolyShield] == 3
    [Name] == Caduceus && [Quality] == magic # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [IAS] >= 40 && [SkillSmite] == 3 && [SkillHolyShield] == 3 
    
    // ##### Spears ########################
    [Type] == spear && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 30
    [Type] == spear && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IAS] >= 30
    
    // ##### Staves ########################
    
    // ##### Swords ########################
    [Type] == sword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
    [Type] == sword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IAS] >= 20
    ([Name] == CrystalSword || [Name] == GreatSword) && [Quality] == magic # [WarCriesSkillTab] >= 3 && ([LifeLeech] >= 6 || [ManaLeech] >= 6)
    [Name] == GreatSword && [Quality] == magic # [WarcriesSkillTab] == 3
    [Name] == GreatSword && [Quality] == magic # [WarcriesSkillTab] == 3 && [Strength] >= 15
    [Name] == GreatSword && [Quality] == magic # [WarcriesSkillTab] == 3 && [ManaLeech] >= 6
    [Name] == GreatSword && [Quality] == magic # [WarcriesSkillTab] == 3 && [LifeLeech] >= 6
    [Name] == GreatSword && [Quality] == magic # [WarcriesSkillTab] == 3 && [Coldmaxdam] >= 1
    [Name] == CrystalSword && [Quality] == magic # [WarcriesSkillTab] == 3
    [Name] == CrystalSword && [Quality] == magic # [WarcriesSkillTab] == 3 && [ManaLeech] >= 9
    [Name] == CrystalSword && [Quality] == magic # [WarcriesSkillTab] == 3 && [LifeLeech] > =9
    [Name] == CrystalSword && [Quality] == magic # [WarcriesSkillTab] == 3 && [Coldmaxdam] >= 1
    [Name] == ColossusBlade && [Quality] == magic # [EnhancedDamage] >= 300 && [IAS] >= 40
    [Name] == ColossusSword && [Quality] == magic # [EnhancedDamage] >= 300 && [IAS] >= 40
    [Name] == BalrogBlade && [Quality] == magic # [EnhancedDamage] >= 300 && [IAS] >= 40 
    // ##### Throwing ######################
    [Type] == throwingknife && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemReplenishQuantity] >= 1
    [Type] == throwingaxe && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemReplenishQuantity] >= 1
    [Type] == thrownweapon && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 400) && [ItemReplenishQuantity] >= 1 
    
    // ##### Wands #########################
    
    // ##### Amazon Weapons ################
    [Type] == amazonbow && [Quality] == rare # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20 && [ItemSkillOnHit] >= 1
    [Type] == amazonbow && [Quality] == rare # [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IAS] >= 20 && [ItemSkillOnHit] >= 1
    [Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [ItemReplenishQuantity] >= 1
    [Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 400 && [ItemReplenishQuantity] >= 1
    ([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && [Quality] <= Rare # [IAS] >= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4
    ([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && [Quality] <= Rare # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4 
    
    // ##### Assassin Katars ###############
    [Type] == handtohand && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 440) && [IAS] >= 20 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
    [Type] == handtohand && [Name] != WarFist && [Quality] == rare && [Flag] != ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2
    [Type] == handtohand && [Name] != WarFist && [Quality] == rare && [Flag] == ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
    [Type] == handtohand && [Quality] == rare # [AssassinSkills] == 2 && [SkillLightningSentry] == 3 && [SkillMindBlast] == 3
    [Type] == assassinclaw && [Quality] == rare && [Flag] == ethereal # (([EnhancedDamage] >= 250 && [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1) || [EnhancedDamage] >= 440) && [IAS] >= 20 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
    [Type] == assassinclaw && [Name] != WarFist && [Quality] == rare && [Flag] != ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2
    [Type] == assassinclaw && [Name] != WarFist && [Quality] == rare && [Flag] == ethereal # [ItemTohitperLevel] >= 1 && [ItemMaxDamageperLevel] >= 1 && [IAS] >= 40 && [Sockets] == 2 && [ItemReplenishDurability] >= 1
    [Type] == assassinclaw && [Quality] == rare # [AssassinSkills] == 2 && [SkillLightningSentry] == 3 && [SkillMindBlast] == 3 
    
    // ##### Sorceress Orbs ################
    [Type] == Orb && [Quality] == magic # [LightningSkillTab] == 3 && [SkillEnergyShield] == 3
    [Type] == Orb && [Quality] == magic # ([SorceressSkills] == 2 || [LightningSkillTab] == 3) && ([SkillLightning] == 3 || [SkillChainLightning] == 3) && [SkillLightningMastery] == 3 && [FCR] == 20
    [Type] == Orb && [Quality] == magic # ([SorceressSkills] == 2 || [FireSkillTab] == 3) && [SkillEnchant] == 3 && [SkillFireMastery] == 3 && [FCR] == 20
    [Type] == Orb && [Quality] == magic # [SorceressSkills] == 2 && ([SkillFireBall] == 3 || [SkillMeteor] == 3) && [SkillFireMastery] == 3 && [FCR] == 20
    [Type] == Orb && [Quality] == magic # [FireSkillTab] == 3 && ([SkillFireBall] == 3 || [SkillMeteor] == 3) && [SkillFireMastery] == 3 && [FCR] == 20
    [Type] == Orb && [Quality] == magic # ([SorceressSkills] == 2 || [ColdSkillTab] == 3) && ([SkillBlizzard] == 3 || [SkillFrozenOrb] == 3) && [SkillColdMastery] == 3 && [FCR] == 20 
    
    // ##### Circlets ######################
    [Type] == circlet && [Quality] == magic && [Flag] != ethereal # ([Sockets] >= 3 || [ItemAddSkillTab] >= 3) && ([Strength] >= 20 || [Dexterity] >= 20 || [MaxHP] >= 80 || [FRW] >= 30 || [FCR] >= 20)
    [Type] == circlet && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [ItemAddClassSkills] >= 2 && [Strength]+[Dexterity] >= 35
    [Type] == circlet && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [ItemAddClassSkills] >= 2 && ([Strength] >= 20 || [Dexterity] >= 10) && ([FRW] >= 30 || [FCR] >= 20)
    [Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [BarbarianSkills] != 1 && [BarbarianSkills] != 2 && [FCR] == 20 && [Sockets] == 2
    [Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [BarbarianSkills] != 1 && [BarbarianSkills] != 2 && [FCR] == 20 && [Strength] >= 20 && ([Dexterity] >= 15 || [MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
    [Type] == Circlet && [Quality] == rare # [ItemAddClassSkills] == 2 && [BarbarianSkills] != 1 && [BarbarianSkills] != 2 && [FCR] == 20 && [Dexterity] >= 15 && ([MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
    [Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Strength] >= 20 && ([Dexterity] >= 15 || [MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
    [Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Dexterity] >= 15 && ([MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
    [Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Sockets] == 2
    [Type] == Circlet && [Quality] == rare # ([AmazonSkills] == 2 || [AssassinSkills] == 2 || [NecromancerSkills] == 2) && [FRW] == 30 && [Sockets] == 2 && ([Dexterity] >= 15 || [Strength] >= 20 || [MaxMana] >= 40 || [MaxHp] >= 20 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
    [Type] == Circlet && [Quality] == rare # [AssassinSkills] == 2 && [FRW] == 30 && [ItemTohitPercentperLevel] >= 1 && ([Sockets] >= 2 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [MaxHp] >= 40 || [MaxMana] >= 60 || [Strength] >= 20 || [Dexterity] >= 15 || [FCR] == 20)
    [Type] == Circlet && [Quality] == rare # [PaladinSkills] == 2 && [ItemTohitPercentperLevel] >= 1 && ([Sockets] >= 2 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [MaxHp] >= 50 || [MaxMana] >= 60 || [Strength] >= 20 || [Dexterity] >= 15 || [FCR] == 20)
    [Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Strength] >= 20 && [Dexterity] >= 15 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2)
    [Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Strength] >= 20 && [MaxHp] >= 40 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2)
    [Type] == Circlet && [Quality] == rare # [BarbarianSkills] == 2 && [FCR] == 20 && [Dexterity] >= 15 && [MaxHp] >= 40 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60 || [MaxMana] >= 60 || [ItemTohitPercentperLevel] >= 1 || [Sockets] >= 2)
    [Type] == Circlet && [Quality] == rare # [PaladinSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 15 || [MaxHp] >= 40 || [MaxMana] >= 60 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
    [Type] == Circlet && [Quality] == rare # [PaladinSkills] == 2 && [Sockets] == 2 && (([Strength]+[Dexterity] >= 30 && [MaxHp] >= 40) || [Strength]+[Dexterity] >= 40) 
    
    // ##### Rings #########################
    [Type] == ring && [Quality] == rare # [FCR] == 10 && ([Strength] >= 20 || [Strength]+[Dexterity] >= 20 || [Dexterity] >= 15)
    [Type] == ring && [Quality] == rare # [FCR] == 10 && ([Strength] >= 15 || [Dexterity] >= 10 ) && ([MaxMana] >= 50 || [MaxHp] >= 30 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
    [Type] == ring && [Quality] == rare # [FCR] == 10 && [MaxHp]+[MaxMana] >= 60
    [Type] == ring && [Quality] == rare # [FCR] == 10 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 70
    [Type] == ring && [Quality] == rare # [FCR] == 10 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40
    [Type] == ring && [Quality] == rare # [Tohit] >= 100 && ([LifeLeech] >= 7 || [ManaLeech] >= 6) && ([Strength]+[Dexterity] >= 20 || [Dexterity] >= 15 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
    [Type] == ring && [Quality] == rare # [Tohit] >= 100 && [LifeLeech] >= 7 && [ManaLeech] >= 6 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40 || [MaxHp] >= 30 || [Dexterity] >= 10 || [Strength] >= 10 || [MinDamage] >= 8)
    [Type] == ring && [Quality] == rare # [Strength] >= 20 && [Dexterity] >= 15
    [Type] == ring && [Quality] == rare # [Strength] >= 20 && [Dexterity] >= 15 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
    [Type] == ring && [Quality] == rare # [Strength] >= 20 && [Tohit] >= 100 && ([MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
    [Type] == ring && [Quality] == rare # [Strength] >= 20 && [MinDamage] >= 8 && ([Tohit] >= 100 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
    [Type] == ring && [Quality] == rare # [Strength] >= 20 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 && ([Tohit] >= 100 || [MinDamage] >= 8 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
    [Type] == ring && [Quality] == rare # [Strength] >= 20 && [LifeLeech] >= 8 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
    [Type] == ring && [Quality] == rare # [Strength] >= 20 && [ManaLeech] >= 6 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [LifeLeech] >= 8 || [MaxHp] >= 30 || [MaxMana] >= 60)
    [Type] == ring && [Quality] == rare # [Strength] >= 20 && [MaxHp] >= 30 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxMana] >= 60)
    [Type] == ring && [Quality] == rare # [Strength] >= 20 && [MaxMana] >= 60 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30)
    [Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [Tohit] >= 100 && ([MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
    [Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [MinDamage] >= 8 && ([Tohit] >= 100 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
    [Type] == ring && [Quality] == rare # [Dexterity] >= 15&& [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20 && ([Tohit] >= 100 || [MinDamage] >= 8 || [LifeLeech] >= 8  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
    [Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [LifeLeech] >= 8 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [ManaLeech] >= 6 || [MaxHp] >= 30 || [MaxMana] >= 60)
    [Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [ManaLeech] >= 6 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [LifeLeech] >= 8 || [MaxHp] >= 30 || [MaxMana] >= 60)
    [Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [MaxHp] >= 30 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxMana] >= 60)
    [Type] == ring && [Quality] == rare # [Dexterity] >= 15 && [MaxMana] >= 60 && ([Tohit] >= 100 || [MinDamage] >= 8 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 20  || [LifeLeech] >= 8 || [ManaLeech] >= 6 || [MaxHp] >= 30)
    [Type] == ring && [Quality] == rare # [Tohit] >= 100 && [MinDamage] >= 8 && [MaxDamage] == 4 && ([Strength] >= 20 || [Dexterity] >= 15 || [MaxHp] >= 35) //
    [Type] == ring && [Quality] == rare # [Strength] >= 20
    [Type] == ring && [Quality] == rare # [Strength] >= 20 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 50 || ([MaxHp] >= 30 || [MaxMana] >= 80) && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 36)
    [Type] == ring && [Quality] == rare # [Dexterity] >= 15
    [Type] == ring && [Quality] == rare # [Dexterity] >= 15 && ([ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 50 || ([MaxHp] >= 30 || [MaxMana] >= 80) && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 36)
    [Type] == ring && [Quality] == rare # [ItemMagicBonus] >= 25 && ([MaxMana] >= 90 || [MaxHp] >= 40 || [Strength] >= 20 || [Dexterity] >= 15 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 40)
    [Type] == ring && [Quality] == rare # [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 90
    [Type] == ring && [Quality] == rare # [MaxMana] >= 90 && [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60
    [Type] == ring && [Quality] == Magic # [ItemMagicBonus] >= 39
    [Type] == ring && [Quality] == Magic # [ItemMagicBonus] >= 25 && ([MaxMana] >= 120 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60)
    [Type] == ring && [Quality] == Magic # [FCR] == 10 && ([MaxMana] >= 120 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60)
    [Type] == ring && [Quality] == Magic # ([Strength] >= 20 || [Dexterity] >= 20 || [MaxHp] >= 40) && ([MaxMana] >= 120 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60)
     
    // ##### Amulets #######################
    [Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [FCR] == 10
    [Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Strength]+[Dexterity] >= 30
    [Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Strength] >= 21 && ([LifeLeech] >=7 || [ManaLeech] >= 7 || [MaxHp] >= 40)
    [Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Dexterity] >= 16 && ([LifeLeech] >=7 || [ManaLeech] >= 7 || [MaxHp] >= 40)
    [Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [LifeLeech] >= 5 && [ManaLeech] >= 5
    [Type] == Amulet && [Quality] == rare # [ItemAddClassSkills] == 2 && [Strength]+[Dexterity] >= 20 && [ColdResist] >= 35
    [Type] == Amulet && [Quality] == rare # [BarbarianSkills] == 2 && [ItemGoldBonus] >= 80 && [ItemMagicBonus] >= 25
    [Type] == Amulet && [Quality] == Magic # [WarCriesSkillTab] == 3
    [Type] == Amulet && [Quality] == Magic # [WarCriesSkillTab] == 3 && ([Strength] >= 30 || [Dexterity] >= 30 || [MaxHp] >= 100 || [FCR] == 10 || [ItemGoldBonus] >= 80)
    [Type] == Amulet && [Quality] == Magic # ([LightningSkillTab] == 3 || [FireSkillTab] == 3 ||  [PaliCombatSkillTab] == 3 || [ElementalSkillTab] == 3 || [PoisonAndBoneSkillTab] == 3 || [TrapsSkillTab] == 3) && ([Strength] >= 30 || [Dexterity] >= 30 || [MaxHp] >= 100 || [FCR] == 10)
    [Type] == Amulet && [Quality] == Magic # ([DruidSkills] == 2 || [PaladinSkills] == 2) && [MaxHp] >= 100 
    
    // ##### Jewels ########################
    [Type] == jewel && [Quality] == rare # [MinDamage] >= 15 && [MaxDamage] >= 15
    [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [Strength] >= 9 && [Dexterity] >= 9
    [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([Strength] >= 9 || [Dexterity] >= 9) && ([ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
    [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [FHR] >= 7 && ([Strength] >= 9 || [Dexterity] >= 9 || [FireMaxdam] >= 50 || [Defense] >= 40 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
    [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [Tohit] >= 60 && ([FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [FHR] >= 7 || [Defense] >= 40 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
    [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [LightMaxdam] >= 100 && ([Defense] >= 40 || [FireMaxdam] >= 50 || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30 || [Strength] >= 9 || [Dexterity] >= 9)
    [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [FireMaxdam] >= 50 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
    [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [Defense] >= 40 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
    [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && (([MinDamage] >= 15 && [MaxDamage] >= 9) || ([MinDamage] >= 8 && [MaxDamage] >= 15))
    [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [MinDamage] >= 8 && [MaxDamage] >= 9 && ([Strength] >= 9 || [Dexterity] >= 9 || [FHR] >= 7 || [Tohit] >= 60 || [FireMaxdam] >= 50)
    [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [MinDamage] >= 8 && [MaxDamage] >= 9 && ([LightMaxdam] >= 100 || [Defense] >= 40 || [ItemReqPercent] == -15 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
    [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([MinDamage] >= 15 || [MaxDamage] >= 15) && ([Strength] >= 9 || [Dexterity] >= 9 || [FHR] >= 7 || [Tohit] >= 60 || [FireMaxdam] >= 50)
    [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([MinDamage] >= 15 || [MaxDamage] >= 15) && ([LightMaxdam] >= 100 || [Defense] >= 40 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
    [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemReqPercent] == -15 && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60)
    [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemReqPercent] == -15 && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
    [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemDamagetoMana] >= 12 && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60)
    [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && [ItemDamagetoMana] >= 12 && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
    [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60)
    [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
    [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40) && ([Strength] >= 9 || [Dexterity] >= 9 || [Defense] >= 40 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [Tohit] >= 60)
    [Type] == jewel && [Quality] == rare # [EnhancedDamage] == 30 && ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40) && ([MinDamage] >= 18 || [MaxDamage] >= 18 || ([MinDamage] >= 8 && [MaxDamage] >= 9) || [FHR] >= 7 || [ItemMagicBonus] >= 15 || [ItemGoldBonus] >= 30)
    [Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 70
    [Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [Strength] >= 9 && [Dexterity] >= 9
    [Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && ([Strength] >= 9 || [Dexterity] >= 9) && ([FHR] >= 7 || [ItemReqPercent] == -15 || [ItemDamagetoMana] >= 12)
    [Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && ([Strength] >= 9 || [Dexterity] >= 9) && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 15 || [ItemDamagetoMana] >= 12)
    [Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [ItemDamagetoMana] >= 12 && ([FHR] >= 7 || [ItemReqPercent] == -15)
    [Type] == jewel && [Quality] == rare # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 15) && ([ItemReqPercent] == -15 || [FHR] >= 7)
    [Type] == jewel && [Quality] == rare # ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 15 || [ItemDamagetoMana] >= 12 || [FHR] >= 7 || [ItemReqPercent] == -15) && ([Strength] >= 9 || [Dexterity] >= 9)
    [Type] == jewel && [Quality] == rare # ([ItemReqPercent] == -15 || [FHR] >= 7 || [Strength] >= 9 || [Dexterity] >= 9) && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30)
    [Type] == jewel && [Quality] == rare # [Strength] >= 9 && [Dexterity] >= 9 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30)
    [Type] == jewel && [Quality] == rare # [ItemGoldBonus] >= 30 && ([ItemMagicBonus] >= 17 || [Strength] >= 9 || [Dexterity] >= 9 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 || [MinDamage] >= 8)
    [Type] == jewel && [Quality] == rare # [ItemGoldBonus] >= 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30 || [ItemDamagetoMana] >= 12 || [EnhancedDamage] == 30)
    [Type] == jewel && [Quality] == rare # [Strength] >= 9 && [Dexterity] >= 9 && ([ItemReqPercent] == -15 || [ItemDamagetoMana] >= 12 || [ItemMagicBonus] >= 17 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100)
    [Type] == jewel && [Quality] == rare # [Strength] >= 9 && [Dexterity] >= 9 && ([MinDamage] >= 15 || [MaxDamage] >= 15 || [Defense] >= 40 || [Tohit] >= 60 || [FHR] >= 7)
    [Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40
    [Type] == jewel && [Quality] == magic # [MaxDamage] >= 30
    [Type] == jewel && [Quality] == magic # [MinDamage] >= 18
    [Type] == jewel && [Quality] == magic # [MinDamage] >= 8 && [MaxDamage] >= 15
    [Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 35 && [IAS] == 15
    [Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 10 || [FHR] >= 7 || [ItemReqPercent] == -15 || [Strength] >= 9)
    [Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 && ([Dexterity] >= 9 || [MinDamage] == 10 || [MaxDamage] == 15 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [ColdMaxdam] >= 15)
    [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60
    [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [IAS] == 15
    [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FHR] >= 7
    [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [ItemReqPercent] == -15
    [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Strength] >= 9
    [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Dexterity] >= 9
    [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [MinDamage] >= 10
    [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [MaxDamage] == 15
    [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FireMaxdam] >= 50
    [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [LightMaxdam] >= 100
    [Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [ColdMaxdam] >= 15
    [Type] == jewel && [Quality] == magic # ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemReqPercent] == -15 || [FHR] >= 7)
    [Type] == jewel && [Quality] == magic # [Tohit] >= 100 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemReqPercent] == -15 || [FHR] >= 7 || [MinDamage] >= 10 || [MaxDamage] == 15 || [ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 10)
    //[Type] == jewel && [Quality] == magic # [IAS] == 15
    [Type] == jewel && [Quality] == magic # [IAS] == 15 && [FHR] >= 7
    [Type] == jewel && [Quality] == magic # [IAS] == 15 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30)
    [Type] == jewel && [Quality] == magic # [IAS] == 15 && ([MinDamage] >= 8 || [MaxDamage] == 15 || [Tohit] >= 100)
    [Type] == jewel && [Quality] == magic # [MaxHp] >= 20 && ([EnhancedDamage] == 40 || [MaxDamage] == 15 || [MinDamage] >= 8 || [Tohit] >= 100 || [Defense] >= 64 || [ItemDamagetoMana] >= 12 || [ItemMagicBonus] == 7)
    [Type] == jewel && [Quality] == magic # [MaxHp] >= 20 && ([MaxMana] == 20 || [FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60)
    [Type] == jewel && [Quality] == magic # [ItemGoldBonus] >= 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60)
    [Type] == jewel && [Quality] == magic # [ItemGoldBonus] >= 30 && ([ItemDamagetoMana] >= 12 || [Tohit] >= 100 || [EnhancedDamage] == 40 || [MaxDamage] >= 15 || [Defense] >= 64)
    
    // ##### Small Charms ##################
    [Name] == SmallCharm && [Quality] == magic # (([MaxDamage] >= 3 && [ToHit] >= 12) || [MaxMana] >= 12 || ([FireResist] >= 4 && [LightResist] >= 4)) && ([MaxHP] >= 12 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 2 || [Dexterity] >= 2)
    [Name] == SmallCharm && [Quality] == magic # ([FireMaxDam] >= 24 || [LightMaxDam] >= 55 || [ColdMaxDam] >= 17) && ([MaxHP] >= 12 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 2 || [Dexterity] >= 2)
    [Name] == SmallCharm && [Quality] == magic # [MaxHP]+[MaxMana] >= 30
    [Name] == SmallCharm && [Quality] == magic # [FireMaxDam] >= 35 || [LightMaxDam] >= 85 || [ColdMaxDam] >= 25
    [Name] == SmallCharm && [Quality] == magic && [Prefix] == 1407 && [Suffix] > 0
    [Name] == SmallCharm && [Quality] == magic # [PoisonMaxDam]/10.2 >= 21
    [Name] == SmallCharm && [Quality] == magic # [ItemMagicBonus] >= 7
    [Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && ([MaxMana] >= 15 || [Tohit] >= 34 || [Defense] >= 30 || [MinDamage] == 1 || [MaxDamage] >= 1)
    [Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 16
    [Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 15 && [ColdResist] >= 10
    [Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 20 && ([FireResist] >= 10 || [LightResist] >= 10 || [ColdResist] >= 10 || [PoisonResist] >= 10)
    [Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 19 && [Tohit] >= 35
    [Name] == SmallCharm && [Quality] == magic # [MaxDamage] == 4
    [Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 15 && [MaxDamage] >= 3
    [Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 18 && [MaxDamage] >= 2
    [Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 10 && [MaxDamage] >= 3 && [Tohit] >= 20
    [Name] == SmallCharm && [Quality] == magic # [MaxHp] >= 15 && ([FireMaxdam] >= 25 || [LightMaxdam] >= 60 || [ColdMaxdam] >= 15)
    [Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([Defense] >= 30 || [Tohit] == 36 || [MaxDamage] == 3 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20)
    [Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && [MaxMana] >= 17
    [Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11)
    [Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([FireMaxdam]  >= 29 || [LightMaxdam] >= 71 || [ColdMaxdam] >= 20)
    [Name] == SmallCharm && [Quality] == magic # [FRW] == 5 && ([MaxDamage] >= 3 || [Tohit] == 36 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20)
    [Name] == SmallCharm && [Quality] == magic # [FRW] == 5 && [MaxMana] >= 17
    [Name] == SmallCharm && [Quality] == magic # [FRW] == 5 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11)
    [Name] == SmallCharm && [Quality] == magic # [FRW] == 5 && ([FireMaxdam] >= 25 || [LightMaxdam] >= 60 || [ColdMaxdam] >= 15)
    //[Name] == SmallCharm && [Quality] == magic # [Strength] >= 2
    //[Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 && ([Defense] >= 30 || [Tohit] == 36 || [MaxDamage] == 3 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20)
    //[Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 && [MaxMana] >= 17
    //[Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11)
    //[Name] == SmallCharm && [Quality] == magic # [Strength] >= 2 && ([FireMaxdam]  >= 29 || [LightMaxdam] >= 71 || [ColdMaxdam] >= 20)
    //[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2
    //[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([Defense] >= 30 || [Tohit] == 36 || [MaxDamage] == 3 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20)
    //[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && [MaxMana] >= 17
    //[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([FireResist] >= 11 || [LightResist] >= 11 || [ColdResist] >= 11 || [PoisonResist] >= 11)
    //[Name] == SmallCharm && [Quality] == magic # [Dexterity] >= 2 && ([FireMaxdam] >= 29 || [LightMaxdam] >= 71 || [ColdMaxdam] >= 20)
    
    // ##### Large Charms ##################
    
    // ##### Grand Charms ##################
    [Name] == GrandCharm && [Quality] == magic # [Tohit] >= 132  && ([FRW] == 7 || [FHR] == 12 || [Strength] == 6 || [Dexterity]  == 6)
    [Name] == GrandCharm && [Quality] == magic # [Tohit] >= 130  && [MaxHp] >= 40
    [Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45  && ([FireResist] >= 30 || [LightResist] >= 30 ||  [ColdResist] >= 30 || [PoisonResist] >= 30)
    [Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45  && [MaxMana] >= 59
    [Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45  && [Defense] >= 100
    [Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 40  && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >=  60
    [Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45  && [MaxDamage] >= 8
    [Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 40  && [MaxDamage] >= 9
    [Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 30  && [MaxDamage] >= 10
    [Name] == GrandCharm && [Quality] == magic # [MaxMana] >= 59  && [Strength] == 6
    [Name] == GrandCharm && [Quality] == magic # [MaxMana] >= 59  && [Dexterity] == 6
    [Name] == GrandCharm && [Quality] == magic # [MaxMana] >= 59  && [FHR] == 12
    [Name] == GrandCharm && [Quality] == magic #  [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60  && [Strength] == 6
    [Name] == GrandCharm && [Quality] == magic #  [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60  && [Dexterity] == 6
    [Name] == GrandCharm && [Quality] == magic #  [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60  && [FHR] == 12
    [Name] == GrandCharm && [Quality] == magic #  [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60  && [FRW] == 7
    [Name] == GrandCharm && [Quality] == magic # [MaxDamage] >=  10 && [Strength] == 6
    [Name] == GrandCharm && [Quality] == magic # [MaxDamage] >=  10 && [Dexterity] == 6
    [Name] == GrandCharm && [Quality] == magic # [MaxDamage] >=  10 && [FHR] == 12
    [Name] == GrandCharm && [Quality] == magic # [MaxDamage] >=  10 && [FRW] == 7
    [Name] == GrandCharm && [Quality] == magic # [MaxDamage] >=  14
    [Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus]  >= 40 && ([FireResist] >= 25 || [LightResist] >= 25 ||  [ColdResist] >= 25 || [PoisonResist] >= 25)
    [Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus]  >= 40 &&  [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40
    [Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus]  >= 40 && [Defense] >= 90
    [Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus]  >= 40 && [Tohit] >= 120
    [Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus]  >= 40 && [MaxMana] >= 50
    [Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus]  >= 40 && [MaxDamage] >= 8
    [Name] == GrandCharm && [Quality] == magic #  [BowandCrossbowSkillTab] == 1 // bow and crossbow
    [Name] == GrandCharm && [Quality] == magic #  [BowandCrossbowSkillTab] == 1 && [MaxHp] >= 5 // bow and  crossbow
    [Name] == GrandCharm && [Quality] == magic #  [BowandCrossbowSkillTab] == 1 && [Strength] == 6 // bow and  crossbow
    [Name] == GrandCharm && [Quality] == magic #  [BowandCrossbowSkillTab] == 1 && [Dexterity] == 6 // bow and  crossbow
    [Name] == GrandCharm && [Quality] == magic #  [BowandCrossbowSkillTab] == 1 && [FRW] == 7 // bow and crossbow
    [Name] == GrandCharm && [Quality] == magic #  [BowandCrossbowSkillTab] == 1 && [FHR] == 12 // bow and crossbow
    [Name] == GrandCharm && [Quality] == magic #  [PassiveandMagicSkillTab] == 1 // passive and magic
    [Name] == GrandCharm && [Quality] == magic #  [PassiveandMagicSkillTab] == 1 && [MaxHp] >= 5 // passive and  magic
    [Name] == GrandCharm && [Quality] == magic #  [PassiveandMagicSkillTab] == 1 && [Strength] == 6 // passive and  magic
    [Name] == GrandCharm && [Quality] == magic #  [PassiveandMagicSkillTab] == 1 && [Dexterity] == 6 // passive  and magic
    [Name] == GrandCharm && [Quality] == magic #  [PassiveandMagicSkillTab] == 1 && [FRW] == 7 // passive and  magic
    [Name] == GrandCharm && [Quality] == magic #  [PassiveandMagicSkillTab] == 1 && [FHR] == 12 // passive and  magic
    [Name] == GrandCharm && [Quality] == magic #  [JavelinandSpearSkillTab] == 1 // javelin and spear
    [Name] == GrandCharm && [Quality] == magic #  [JavelinandSpearSkillTab] == 1 && [MaxHp] >= 5 // javelin and  spear
    [Name] == GrandCharm && [Quality] == magic #  [JavelinandSpearSkillTab] == 1 && [Strength] == 6 // javelin and  spear
    [Name] == GrandCharm && [Quality] == magic #  [JavelinandSpearSkillTab] == 1 && [Dexterity] == 6 // javelin  and spear
    [Name] == GrandCharm && [Quality] == magic #  [JavelinandSpearSkillTab] == 1 && [FRW] == 7 // javelin and  spear
    [Name] == GrandCharm && [Quality] == magic #  [JavelinandSpearSkillTab] == 1 && [FHR] == 12 // javelin and  spear
    [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1  // fire
    [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1  && [MaxHp] >= 5 // fire
    [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1  && [Strength] == 6 // fire
    [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1  && [Dexterity] == 6 // fire
    [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1  && [FRW] == 7 // fire
    [Name] == GrandCharm && [Quality] == magic # [FireSkillTab] == 1  && [FHR] == 12 // fire
    [Name] == GrandCharm && [Quality] == magic # [LightningSkillTab]  == 1 // lightning
    [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1  // cold
    [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1  && [MaxHp] >= 5 // cold
    [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1  && [Strength] == 6 // cold
    [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1  && [Dexterity] == 6 // cold
    [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1  && [FRW] == 7 // cold
    [Name] == GrandCharm && [Quality] == magic # [ColdSkillTab] == 1  && [FHR] == 12 // cold
    [Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] ==  1 // curses
    [Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] ==  1 && [MaxHp] >= 5 // curses
    [Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] ==  1 && [Strength] == 6 // curses
    [Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] ==  1 && [Dexterity] == 6 // curses
    [Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] ==  1 && [FRW] == 7 // curses
    [Name] == GrandCharm && [Quality] == magic # [CursesSkillTab] ==  1 && [FHR] == 12 // curses
    [Name] == GrandCharm && [Quality] == magic #  [PoisonandBoneSkillTab] == 1 // poison and bone
    [Name] == GrandCharm && [Quality] == magic #  [PoisonandBoneSkillTab] == 1 && [MaxHp] >= 5 // poison and  bone
    [Name] == GrandCharm && [Quality] == magic #  [PoisonandBoneSkillTab] == 1 && [Strength] == 6 // poison and  bone
    [Name] == GrandCharm && [Quality] == magic #  [PoisonandBoneSkillTab] == 1 && [Dexterity] == 6 // poison and  bone
    [Name] == GrandCharm && [Quality] == magic #  [PoisonandBoneSkillTab] == 1 && [FRW] == 7 // poison and bone
    [Name] == GrandCharm && [Quality] == magic #  [PoisonandBoneSkillTab] == 1 && [FHR] == 12 // poison and bone
    [Name] == GrandCharm && [Quality] == magic #  [NecromancerSummoningSkillTab] == 1 // necromancer summoning
    [Name] == GrandCharm && [Quality] == magic #  [NecromancerSummoningSkillTab] == 1 && [MaxHp] >= 5 //  necromancer summoning
    [Name] == GrandCharm && [Quality] == magic #  [NecromancerSummoningSkillTab] == 1 && [Strength] == 6 //  necromancer summoning
    [Name] == GrandCharm && [Quality] == magic #  [NecromancerSummoningSkillTab] == 1 && [Dexterity] == 6 //  necromancer summoning
    [Name] == GrandCharm && [Quality] == magic #  [NecromancerSummoningSkillTab] == 1 && [FRW] == 7 // necromancer  summoning
    [Name] == GrandCharm && [Quality] == magic #  [NecromancerSummoningSkillTab] == 1 && [FHR] == 12 //  necromancer summoning
    [Name] == GrandCharm && [Quality] == magic #  [PaliCombatSkillTab] == 1 // paladin combat
    [Name] == GrandCharm && [Quality] == magic #  [OffensiveAurasSkillTab] == 1 // offensive aura
    [Name] == GrandCharm && [Quality] == magic #  [OffensiveAurasSkillTab] == 1 && [MaxHp] >= 5 // offensive  aura
    [Name] == GrandCharm && [Quality] == magic #  [OffensiveAurasSkillTab] == 1 && [Strength] == 6 // offensive  aura
    [Name] == GrandCharm && [Quality] == magic #  [OffensiveAurasSkillTab] == 1 && [Dexterity] == 6 // offensive  aura
    [Name] == GrandCharm && [Quality] == magic #  [OffensiveAurasSkillTab] == 1 && [FRW] == 7 // offensive aura
    [Name] == GrandCharm && [Quality] == magic #  [OffensiveAurasSkillTab] == 1 && [FHR] == 12 // offensive aura
    [Name] == GrandCharm && [Quality] == magic #  [DefensiveAurasSkillTab] == 1 // defensive aura
    [Name] == GrandCharm && [Quality] == magic #  [DefensiveAurasSkillTab] == 1 && [MaxHp] >= 5 // defensive  aura
    [Name] == GrandCharm && [Quality] == magic #  [DefensiveAurasSkillTab] == 1 && [Strength] == 6 // defensive  aura
    [Name] == GrandCharm && [Quality] == magic #  [DefensiveAurasSkillTab] == 1 && [Dexterity] == 6 // defensive  aura
    [Name] == GrandCharm && [Quality] == magic #  [DefensiveAurasSkillTab] == 1 && [FRW] == 7 // defensive aura
    [Name] == GrandCharm && [Quality] == magic #  [DefensiveAurasSkillTab] == 1 // defensive aura
    [Name] == GrandCharm && [Quality] == magic #  [BarbCombatSkillTab] == 1 // barbarian combat
    [Name] == GrandCharm && [Quality] == magic #  [BarbCombatSkillTab] == 1 && [MaxHp] >= 5 // barbarian combat
    [Name] == GrandCharm && [Quality] == magic #  [BarbCombatSkillTab] == 1 && [Strength] == 6 // barbarian combat
    [Name] == GrandCharm && [Quality] == magic #  [BarbCombatSkillTab] == 1 && [Dexterity] == 6 // barbarian  combat
    [Name] == GrandCharm && [Quality] == magic #  [BarbCombatSkillTab] == 1 && [FRW] == 7 // barbarian combat
    [Name] == GrandCharm && [Quality] == magic #  [BarbCombatSkillTab] == 1 && [FHR] == 12 // barbarian combat
    [Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab]  == 1 // masteries
    [Name] == GrandCharm && [Quality] == magic # [MasteriesSkillTab]  == 1 && [MaxHp] >= 5 // masteries
    [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab]  == 1 // warcries
    [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab]  == 1 && [ItemGoldBonus] >= 39 // warcries
    [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab]  == 1 && [MaxHp] >= 5 // warcries
    [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab]  == 1 && [Strength] == 6 // warcries
    [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab]  == 1 && [Dexterity] == 6 // warcries
    [Name] == GrandCharm && [Quality] == magic # [WarcriesSkillTab]  == 1 && [FHR] == 12 // warcries
    [Name] == GrandCharm && [Quality] == magic #  [DruidSummoningSkillTab] == 1 && [MaxHp] >= 5 // druid  summoning
    [Name] == GrandCharm && [Quality] == magic #  [DruidSummoningSkillTab] == 1 && [FHR] == 12 // druid summoning
    [Name] == GrandCharm && [Quality] == magic #  [ShapeshiftingSkillTab] == 1 // shape shifting
    [Name] == GrandCharm && [Quality] == magic #  [ShapeshiftingSkillTab] == 1 && [MaxHp] >= 5 // shape  shifting
    [Name] == GrandCharm && [Quality] == magic #  [ShapeshiftingSkillTab] == 1 && [Strength] == 6 // shape  shifting
    [Name] == GrandCharm && [Quality] == magic #  [ShapeshiftingSkillTab] == 1 && [Dexterity] == 6 // shape  shifting
    [Name] == GrandCharm && [Quality] == magic #  [ShapeshiftingSkillTab] == 1 && [FRW] == 7 // shape shifting
    [Name] == GrandCharm && [Quality] == magic #  [ShapeshiftingSkillTab] == 1 && [FHR] == 12 // shape shifting
    [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab]  == 1 // elemental
    [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab]  == 1 && [MaxHp] >= 5 // elemental
    [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab]  == 1 && [Strength] == 6 // elemental
    [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab]  == 1 && [Dexterity] == 6 // elemental
    [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab]  == 1 && [FRW] == 7 // elemental
    [Name] == GrandCharm && [Quality] == magic # [ElementalSkillTab]  == 1 && [FHR] == 12 // elemental
    [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1  // trap
    [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1  && [MaxHp] >= 5 // trap
    [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1  && [Strength] == 6 // trap
    [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1  && [Dexterity] == 6 // trap
    [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1  && [FRW] == 7 // trap
    [Name] == GrandCharm && [Quality] == magic # [TrapsSkillTab] == 1  && [FHR] == 12 // trap
    [Name] == GrandCharm && [Quality] == magic #  [ShadowdisciplinesSkillTab] == 1 // shadow disciplines
    [Name] == GrandCharm && [Quality] == magic #  [ShadowdisciplinesSkillTab] == 1 && [MaxHp] >= 5 // shadow  disciplines
    [Name] == GrandCharm && [Quality] == magic #  [ShadowdisciplinesSkillTab] == 1 && [Strength] == 6 // shadow  disciplines
    [Name] == GrandCharm && [Quality] == magic #  [ShadowdisciplinesSkillTab] == 1 && [Dexterity] == 6 // shadow  disciplines
    [Name] == GrandCharm && [Quality] == magic #  [ShadowdisciplinesSkillTab] == 1 && [FRW] == 7 // shadow  disciplines
    [Name] == GrandCharm && [Quality] == magic #  [ShadowdisciplinesSkillTab] == 1 && [FHR] == 12 // shadow  disciplines
    [Name] == GrandCharm && [Quality] == magic #  [MartialartsSkillTab] == 1 // martial arts
    [Name] == GrandCharm && [Quality] == magic #  [MartialartsSkillTab] == 1 && [MaxHp] >= 5 // martial arts
    [Name] == GrandCharm && [Quality] == magic #  [MartialartsSkillTab] == 1 && [Strength] == 6 // martial arts
    [Name] == GrandCharm && [Quality] == magic #  [MartialartsSkillTab] == 1 && [Dexterity] == 6 // martial arts
    [Name] == GrandCharm && [Quality] == magic #  [MartialartsSkillTab] == 1 && [FRW] == 7 // martial arts
    [Name] == GrandCharm && [Quality] == magic #  [MartialartsSkillTab] == 1 && [FHR] == 12 // martial arts
    Last edited by skidude; 06-10-2010 at 03:36 PM.

  2. #2
    Super hacker skidude's Avatar
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    updated my first post with magic jewels and grand charms

    i seen my bot sell some magic jewels and grand charms so i checked my pickit list and seen i forgot to add magic jewels and all grand charms
    Last edited by skidude; 07-01-2010 at 09:50 PM.

  3. #3

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    thanx for this!

    also: if i want to use this i just make a notepad file called godly.nip and past, and save it into my item config
    then update my bot config?

  4. #4
    Super hacker skidude's Avatar
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    It would be best to copy it over your magic_rare pickit u have now, since this covers just about every good item

  5. #5

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    skidude..... can you explain this a lil be better???? thx... im a noob

  6. #6

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    Hey Skidude
    Thanks for an amazing stuff that you've been uploading.
    I was trying to launch the bot with everything set (including your newly magic_rare gears updated over the previous regular ones)
    But I get this red message
    "... NTConfig_Paladin_jjuri_auto.ntl(203):Reference Error:Circlets is not defined."
    What do I have to do in order to fix that problem and make my bot work?

  7. #7

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    Quote Originally Posted by adamsong View Post
    Hey Skidude
    Thanks for an amazing stuff that you've been uploading.
    I was trying to launch the bot with everything set (including your newly magic_rare gears updated over the previous regular ones)
    But I get this red message
    "... NTConfig_Paladin_jjuri_auto.ntl(203):Reference Error:Circlets is not defined."
    What do I have to do in order to fix that problem and make my bot work?
    Because when i watch my bot sometimes, I see it just picks up the blue items and ignores the uniques. I'm afraid if an SOJ drops it won't bother to pick it up =\ lol

  8. #8
    Super hacker skidude's Avatar
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    Quote Originally Posted by adamsong View Post
    Hey Skidude
    Thanks for an amazing stuff that you've been uploading.
    I was trying to launch the bot with everything set (including your newly magic_rare gears updated over the previous regular ones)
    But I get this red message
    "... NTConfig_Paladin_jjuri_auto.ntl(203):Reference Error:Circlets is not defined."
    What do I have to do in order to fix that problem and make my bot work?
    Sounds like u left out part of the code on one of the circlets

    Quote Originally Posted by ohai View Post
    Because when i watch my bot sometimes, I see it just picks up the blue items and ignores the uniques. I'm afraid if an SOJ drops it won't bother to pick it up =\ lol
    Go in your uniq pickit config and scroll down to ring and u will see soj's are listed, If the bot is selling or not getting items u want just lower the stats the bot looks for on the items, Or u can remove everything past uniq/set/rare to make the bot stash that item as unid

  9. #9

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    Quote Originally Posted by skidude View Post
    Sounds like u left out part of the code on one of the circlets


    Go in your uniq pickit config and scroll down to ring and u will see soj's are listed, If the bot is selling or not getting items u want just lower the stats the bot looks for on the items, Or u can remove everything past uniq/set/rare to make the bot stash that item as unid
    Are there any Pickit configurations that allow the bot to pick up the lowest stats on items?

  10. #10
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    Quote Originally Posted by ohai View Post
    Are there any Pickit configurations that allow the bot to pick up the lowest stats on items?
    If u don't care about stats on the items u should set the bot to keep items unid, That would be the easy way.

    Just remove everything past unique/set/rare/magic or anything u want to keep unid

    The bot would grab the ss and keep it unid here
    [Name] == Monarch && [Quality] == unique

    The bot would grab the ss and id it to check for 148def on this one(perf ss)
    [Name] == Monarch && [Quality] == unique && [Flag] != identified # [Defense] >= 148

    Hope that helps

  11. #11

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    hi
    i was wondering
    say for instance, the grand charm
    the very last one, the martial arts gc
    if the gc had +1 martial arts, but only 11 fhr, would it merch the gc?
    or if the gc had less than 5 hp, would it be merched?
    and say for the circlets, if the frw was 28 or 29, not 30, would it be merched too?
    nearly everything in the script, while some non-perfects are valuable too D:
    just wonderin

  12. #12
    Super hacker skidude's Avatar
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    The bot will sell anything that does not meet the req in the pickit, You can always lower the stats the bot looks for
    The fhr can't be lower then 12, 12is a fixed number for fhr and 7 for faster run walk, its all or nothing

    This pickit file is 100000 times better then default (default file size is like 23 or 24kb and mine is 148kb)

  13. #13

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    where exactly do u copy and past the 2 i copied and pasted it into my extrem magic/rare file and it keeps giving me an error wtf do i do?

  14. #14
    Super hacker skidude's Avatar
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    copy everything from the first post code box and replace it with your default magic_rare nip file and u should not have any issues

  15. #15

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    thx man i guess that worked i was coping both post boxes up there and putting them into it cuz the 2 one says u missed some jewls and charms so i was trying 2 put them in it to

  16. #16
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    Quote Originally Posted by stoned-juggalo View Post
    thx man i guess that worked i was coping both post boxes up there and putting them into it cuz the 2 one says u missed some jewls and charms so i was trying 2 put them in it to
    Well it does say i updated the first post with the missed items ^.^
    But glad to hear u got it working right. If u need any more help let us know

  17. #17

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    I just downloaded and had a bot running. Then I just read the godly D2NT bot magic_rare pickit and i did it wrong. I copied and pasted both posts that you had up. I did it over top of my old magic_rare in the item_configs. Now my bot doesn't work anymore. She just stands there. I get this message about scripts/libs/NTitemParser. I read that and it tells me how things need to be a certain way. I messed everything up and I don't know much about computers. Can you please help me?

  18. #18
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    Quote Originally Posted by skidude View Post
    copy everything from the first post code box and replace it with your default magic_rare nip file and u should not have any issues
    do this and u won't have issues

    edited the 2nd post so it don't have the code box anymore, everything needed is in the first post in the code box
    Last edited by skidude; 07-01-2010 at 09:53 PM.

  19. #19

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    Thanks. I'm trying it now.

    ---------- Post added at 08:29 AM ---------- Previous post was at 07:52 AM ----------

    Skidude, I apologize for bothering you for something so simple but, I can't get it right. I think that I don't know how to copy and paste because its the right place. I hold down the left mouse button and scroll down with my middle finger then right click and left click on copy. Then I go to the program and pull up the magic_rare nip file and right click and then left click paste. Did I paste it wrong?Once I pull up the file I just right and left click. No dragging.

  20. #20
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    Quote Originally Posted by Real-Hard View Post
    Thanks. I'm trying it now.

    ---------- Post added at 08:29 AM ---------- Previous post was at 07:52 AM ----------

    Skidude, I apologize for bothering you for something so simple but, I can't get it right. I think that I don't know how to copy and paste because its the right place. I hold down the left mouse button and scroll down with my middle finger then right click and left click on copy. Then I go to the program and pull up the magic_rare nip file and right click and then left click paste. Did I paste it wrong?Once I pull up the file I just right and left click. No dragging.
    make sure u remove everything from magic_rare nip or highlight everything in the file and click paste to copy over the default

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