well, I already was using an all uniques pickit, although I only have teh armors in,
a few fo the particular weapons are at teh end in a custom section, mostly fro whatever
i happen to be lookign fro at themomment. When I get time I plan to add the weapons sections.
Some of the items listed dont actually exist in game, the entries are there to pick up any
new uniques that get added in the future (as if Blizz still adds content).
Code:
//[Quality] == unique // keep everything with exclusions
// ##### Helms #########################
// Circlet's
[Name] == Circlet && [Quality] == unique // Circlet
[Name] == Coronet && [Quality] == unique // Coronet
[Name] == Tiara && [Quality] == unique // Tiara
[Name] == Diadem && [Quality] == unique // Diadem
// Normal Helms
//[Name] == Cap && [Quality] == unique // Biggins Bonet 30% ED
[Name] == SkullCap && [Quality] == unique # [ItemMagicBonus] >= 48 // Near Perfect Tarnhelm
//[Name] == Helm && [Quality] == unique // Helm
//[Name] == FullHelm && [Quality] == unique // Full Helm
//[Name] == GreatHelm && [Quality] == unique // Great Helm howltusk
//[Name] == Mask && [Quality] == unique // Face of Horror
//[Name] == Crown && [Quality] == unique // Undead Crown 5% life leech, for upgrading
//[Name] == BoneHelm && [Quality] == unique // Bone Helm
// Exceptional Helms
[Name] == WarHat && [Quality] == unique && [Flag] != ethereal // Peasant Crown
[Name] == Sallet && [Quality] == unique // Sallet
[Name] == Casque && [Quality] == unique // Casque
[Name] == Basinet && [Quality] == unique // Basinet
[Name] == WingedHelm && [Quality] == unique // Winged Helm
[Name] == DeathMask && [Quality] == unique // Death Mask
[Name] == GrandCrown && [Quality] == unique // Grand Crown
[Name] == GrimHelm && [Quality] == unique // Grim Helm
// Elite Helms
[Name] == Shako && [Quality] == unique // Shako
[Name] == Hydraskull && [Quality] == unique // Hydraskull
[Name] == Armet && [Quality] == unique // Armet
[Name] == GiantConch && [Quality] == unique // Giant Conch
[Name] == SpiredHelm && [Quality] == unique // Spired Helm
[Name] == Demonhead && [Quality] == unique // Demonhead
[Name] == Corona && [Quality] == unique // Corona
[Name] == BoneVisage && [Quality] == unique // Bone Visage
// ##### Armor #########################
// Normal Armor
//[Name] == QuiltedArmor && [Quality] == unique // QuiltedArmor
//[Name] == LeatherArmor && [Quality] == unique // LeatherArmor
//[Name] == HardLeatherArmor && [Quality] == unique // HardLeatherArmor
//[Name] == StuddedLeather && [Quality] == unique // Twitchthroe
[Name] == RingMail && [Quality] == unique // +5 max Resist all for upgrading
//[Name] == ScaleMail && [Quality] == unique // ScaleMail
//[Name] == BreastPlate && [Quality] == unique // BreastPlate
//[Name] == ChainMail && [Quality] == unique // ChainMail
//[Name] == SplintMail && [Quality] == unique && [Flag] == ethereal // Iceblink for merc
//[Name] == LightPlate && [Quality] == unique // LightPlate
//[Name] == FieldPlate && [Quality] == unique // Rockfleece 10% DR
//[Name] == PlateMail && [Quality] == unique // Boneflesh 5% life leech
//[Name] == GothicPlate && [Quality] == unique // GothicPlate
[Name] == FullPlateMail && [Quality] == unique // FullPlateMail
[Name] == AncientArmor && [Quality] == unique // AncientArmor
// Exceptional Armor
//[Name] == GhostArmor && [Quality] == unique //
[Name] == SerpentskinArmor && [Quality] == unique //
[Name] == DemonhideArmor && [Quality] == unique && [Flag] == ethereal // Skin of the Flayed One self repairing LL
//[Name] == TrellisedArmor && [Quality] == unique //
//[Name] == LinkedMail && [Quality] == unique //
//[Name] == TigulatedMail && [Quality] == unique // Crow Caw
//[Name] == Cuirass && [Quality] == unique //
[Name] == MeshArmor && [Quality] == unique //
[Name] == RussetArmor && [Quality] == unique //
//[Name] == MagePlate && [Quality] == unique //
//[Name] == SharktoothArmor && [Quality] == unique //
[Name] == TemplarCoat && [Quality] == unique //
[Name] == EmbossedPlate && [Quality] == unique //
[Name] == ChaosArmor && [Quality] == unique //
//[Name] == OrnatePlate && [Quality] == unique //
// Elite Armor
[Name] == DuskShroud && [Quality] == unique //
[Name] == Wyrmhide && [Quality] == unique //
[Name] == ScarabHusk && [Quality] == unique //
[Name] == WireFleece && [Quality] == unique //
[Name] == DiamondMail && [Quality] == unique //
[Name] == LoricatedMail && [Quality] == unique //
[Name] == GreatHauberk && [Quality] == unique //
[Name] == Boneweave && [Quality] == unique //
[Name] == BalrogSkin && [Quality] == unique //
[Name] == ArchonPlate && [Quality] == unique //
[Name] == KrakenShell && [Quality] == unique //
[Name] == HellforgePlate && [Quality] == unique //
[Name] == LacqueredPlate && [Quality] == unique //
[Name] == ShadowPlate && [Quality] == unique //
[Name] == SacredArmor && [Quality] == unique //
// #### Shields ########################
// Normal Shields
//[Name] == Buckler && [Quality] == unique //
//[Name] == SmallShield && [Quality] == unique //
//[Name] == LargeShield && [Quality] == unique //
//[Name] == KiteShield && [Quality] == unique //
//[Name] == SpikedShield && [Quality] == unique //
//[Name] == TowerShield && [Quality] == unique //
//[Name] == BoneShield && [Quality] == unique //
[Name] == GothicShield && [Quality] == unique # ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist]) >= 1 // The Ward
// Exceptional Shields
[Name] == Defender && [Quality] == unique //
//[Name] == RoundShield && [Quality] == unique //
//[Name] == Scutum && [Quality] == unique //
[Name] == BarbedShield && [Quality] == unique //
//[Name] == DragonShield && [Quality] == unique //
[Name] == GrimShield && [Quality] == unique //
[Name] == Pavise && [Quality] == unique //
[Name] == AncientShield && [Quality] == unique //
// Elite Shields
[Name] == Heater && [Quality] == unique //
[Name] == Luna && [Quality] == unique //
[Name] == Hyperion && [Quality] == unique //
[Name] == Monarch && [Quality] == unique //
[Name] == BladeBarrier && [Quality] == unique //
[Name] == Aegis && [Quality] == unique //
[Name] == TrollNest && [Quality] == unique //
[Name] == Ward && [Quality] == unique //
// #### Gloves #########################
// Normal Gloves
//[Name] == LeatherGloves && [Quality] == unique // Hand of Broc 3% Dual Leech
//[Name] == HeavyGloves && [Quality] == unique // Bloodfist
[Name] == ChainGloves && [Quality] == unique # [ItemMagicBonus] >= 37 // Chance Guards
//[Name] == LightGauntlets && [Quality] == unique // Magefists
//[Name] == Gauntlets && [Quality] == unique // Frosties
// Exceptional Gloves
//[Name] == DemonhideGloves && [Quality] == unique //
//[Name] == SharkskinGloves && [Quality] == unique //
//[Name] == HeavyBracers && [Quality] == unique //
//[Name] == BattleGauntlets && [Quality] == unique //
[Name] == WarGauntlets && [Quality] == unique //
// Elite Gloves
[Name] == BrambleMitts && [Quality] == unique //
[Name] == VampireboneGloves && [Quality] == unique //
[Name] == Vambraces && [Quality] == unique //
[Name] == CrusaderGauntlets && [Quality] == unique //
[Name] == OgreGauntlets && [Quality] == unique //
// #### Boots ##########################
// Normal Boots
[Name] == Boots && [Quality] == unique // Hotspurs
//[Name] == HeavyBoots && [Quality] == unique // GoreRider 2% mana leech
//[Name] == ChainBoots && [Quality] == unique // Treads of Cthon
//[Name] == LightPlatedBoots && [Quality] == unique //
//[Name] == Greaves && [Quality] == unique //
// Exceptional Boots
//[Name] == DemonhideBoots && [Quality] == unique //
//[Name] == SharkskinBoots && [Quality] == unique //
//[Name] == MeshBoots && [Quality] == unique //
[Name] == BattleBoots && [Quality] == unique //
[Name] == WarBoots && [Quality] == unique //
// Elite Boots
[Name] == WyrmhideBoots && [Quality] == unique //
//[Name] == ScarabshellBoots && [Quality] == unique //
[Name] == BoneweaveBoots && [Quality] == unique //
[Name] == MirroredBoots && [Quality] == unique //
[Name] == MyrmidonGreaves && [Quality] == unique //
// #### Belts ##########################
// Normal Belts
//[Name] == Sash && [Quality] == unique // Lenymo
//[Name] == LightBelt && [Quality] == unique //
//[Name] == Belt && [Quality] == unique //
[Name] == HeavyBelt && [Quality] == unique // Goldwrap
//[Name] == PlatedBelt && [Quality] == unique //
// Exceptional Belts
[Name] == DemonhideSash && [Quality] == unique //
//[Name] == SharkskinBelt && [Quality] == unique //
[Name] == MeshBelt && [Quality] == unique //
[Name] == BattleBelt && [Quality] == unique //
[Name] == WarBelt && [Quality] == unique //
// Elite Belts
[Name] == SpiderwebSash && [Quality] == unique //
[Name] == VampirefangBelt && [Quality] == unique //
[Name] == MithrilCoil && [Quality] == unique //
[Name] == TrollBelt && [Quality] == unique //
[Name] == ColossusGirdle && [Quality] == unique //
// #### Barbarian Helms ################
// Normal Barb Helms
[Name] == JawboneCap && [Quality] == unique //
[Name] == FangedHelm && [Quality] == unique //
[Name] == HornedHelm && [Quality] == unique //
[Name] == AssaultHelmet && [Quality] == unique //
[Name] == AvengerGuard && [Quality] == unique //
// Exceptional Barb Helms
[Name] == JawboneVisor && [Quality] == unique //
[Name] == LionHelm && [Quality] == unique //
[Name] == RageMask && [Quality] == unique //
[Name] == SavageHelmet && [Quality] == unique //
[Name] == SlayerGuard && [Quality] == unique //
// Elite Barb Helms
[Name] == CarnageHelm && [Quality] == unique //
[Name] == FuryVisor && [Quality] == unique //
[Name] == DestroyerHelm && [Quality] == unique //
[Name] == ConquerorCrown && [Quality] == unique //
[Name] == GuardianCrown && [Quality] == unique //
// #### Druid Pelts ####################
// Normal Pelts
[Name] == WolfHead && [Quality] == unique //
[Name] == HawkHelm && [Quality] == unique //
[Name] == Antlers && [Quality] == unique //
[Name] == FalconMask && [Quality] == unique //
[Name] == SpiritMask && [Quality] == unique //
// Exceptional Pelts
[Name] == AlphaHelm && [Quality] == unique //
[Name] == GriffonHeaddress && [Quality] == unique //
[Name] == HuntersGuise && [Quality] == unique //
[Name] == SacredFeathers && [Quality] == unique //
[Name] == TotemicMask && [Quality] == unique //
// Elite Pelts
[Name] == BloodSpirit && [Quality] == unique //
[Name] == SunSpirit && [Quality] == unique //
[Name] == EarthSpirit && [Quality] == unique //
[Name] == SkySpirit && [Quality] == unique //
[Name] == DreamSpirit && [Quality] == unique //
// #### Paladin Shields ################
// Normal Pally Shields
[Name] == Targe && [Quality] == unique //
[Name] == Rondache && [Quality] == unique //
[Name] == HeraldicShield && [Quality] == unique //
[Name] == AerinShield && [Quality] == unique //
[Name] == CrownShield && [Quality] == unique //
// Exceptional Pally Shields
[Name] == AkaranTarge && [Quality] == unique //
[Name] == AkaranRondache && [Quality] == unique //
[Name] == ProtectorShield && [Quality] == unique //
[Name] == GildedShield && [Quality] == unique //
[Name] == RoyalShield && [Quality] == unique //
// Elite Pally Shields
[Name] == SacredTarge && [Quality] == unique //
[Name] == SacredRondache && [Quality] == unique //
[Name] == KurastShield && [Quality] == unique //
[Name] == ZakarumShield && [Quality] == unique //
[Name] == VortexShield && [Quality] == unique //
// #### Necromancer Heads ##############
// Heads
[Name] == PreservedHead && [Quality] == unique //
[Name] == ZombieHead && [Quality] == unique //
[Name] == UnravellerHead && [Quality] == unique //
[Name] == GargoyleHead && [Quality] == unique //
[Name] == DemonHead && [Quality] == unique //
// Trophies
[Name] == MummifiedTrophy && [Quality] == unique //
[Name] == FetishTrophy && [Quality] == unique //
[Name] == SextonTrophy && [Quality] == unique //
[Name] == CantorTrophy && [Quality] == unique //
[Name] == HierophantTrophy && [Quality] == unique //
// Skulls
[Name] == MinionSkull && [Quality] == unique //
[Name] == HellspawnSkull && [Quality] == unique //
[Name] == OverseerSkull && [Quality] == unique //
[Name] == SuccubusSkull && [Quality] == unique //
[Name] == BloodlordSkull && [Quality] == unique //
// #### Weapons ########################
[Name] == Dagger && [Quality] == unique // Gull
//[Type] == wand && [Quality] == unique //
//[Name] == WarAxe && [Quality] == unique //
[Name] == Naga && [Quality] == unique //
[Name] == Cleaver && [Quality] == unique //
[Name] == BerserkerAxe && [Quality] == unique //
[Name] == GreaterTalons && [Quality] == unique //
[Name] == BattleCestus && [Quality] == unique //
[Name] == WristSword && [Quality] == unique //
[Name] == FeralClaws && [Quality] == unique //
[Name] == Tulwar && [Quality] == unique //
[Name] == Espandon && [Quality] == unique //
[Name] == GothicSword && [Quality] == unique //
[Name] == PhaseBlade && [Quality] == unique //
[Name] == ChampionSword && [Quality] == unique //
[Name] == ColossusBlade && [Quality] == unique //
[Name] == CrusaderBow && [Quality] == unique //
[Name] == HydraBow && [Quality] == unique //
//[Type] == polearm && [Quality] == unique // merc weapons
//[Name] != Brandistock && [Type] == spear && [Quality] == unique // merc weapons
[Name] == SwirlingCrystal && [Quality] == unique //
[Name] == EldritchOrb && [Quality] == unique //
[Name] == DimensionalShard && [Quality] == unique //
// ##### Rings #########################
[Type] == ring && [Quality] == unique // all unique rings
// ##### Amulets #######################
[Type] == amulet && [Quality] == unique // all unique amulets
// ##### Jewels ########################
[Type] == jewel && [Quality] == unique // # [PassiveFireMastery]+[PassiveFirePierce] >= 8 // Rainbow Facet
//[Type] == jewel && [Quality] == unique // # [PassiveLtngMastery]+[PassiveLtngPierce] >= 8 // Rainbow Facet
//[Type] == jewel && [Quality] == unique // # [PassiveColdMastery]+[PassiveColdPierce] >= 8 // Rainbow Facet
//[Type] == jewel && [Quality] == unique // # [PassivePoisMastery]+[PassivePoisPierce] >= 8 // Rainbow Facet
// ##### Small Charms ##################
[Name] == SmallCharm && [Quality] == unique
// ##### Large Charms ##################
[Name] == LargeCharm && [Quality] == unique
// ##### Grand Charms ##################
[Name] == GrandCharm && [Quality] == unique //# [ItemReducedPrices] >= 15 && [ItemMagicBonus] >= 30
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