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  1. #1
    Ancient Jammer74's Avatar
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    Jun 2005
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    Post Complete Diablo 2 Unique Pickit script for D2Nt bot

    I know this was asked for in another thread, so if necessary will a mod please merge this and then sticky it.What I have done is create a complete unique pickit script for the D2NT bot.The script includes all the uniques and ethereal/non-ethereal versions of the items.Use this just like the magic_rare pickit file. Copy all of the text from the // ##### Helms ######################### to the bottom of the post and copy it into the unique.nip file that you use,making sure that you completely overwrite everything in the .nip file.If anyone has any problems with it please let me know,I will try to help in any way Test

    Code:
    // ##### Helms #########################
    //[Name] == Cap && [Quality] == unique // Biggins Bonnet
    //[Name] == Cap && [Quality] == unique && [Flag] != ethereal # [Defense] >= 19 // Biggins Bonnet
    //[Name] == SkullCap && [Quality] == unique // Tarnhelm
    //[Name]  == SkullCap && [Quality] == unique && [Flag] !=  ethereal # [Defense] >= 11 && [ItemMagicBonus] >= 50 //  Tarnhelm
    //[Name] == Helm && [Quality] == unique // Coif of Glory
    //[Name] == Helm && [Quality] == unique && [Flag] != ethereal # [Defense] >= 28 // Coif of Glory
    //[Name] == FullHelm && [Quality] == unique // Duskdeep
    //[Name]  == FullHelm && [Quality] == unique && [Flag] !=  ethereal # [Defense] >= 60 && [FireResist] >= 15 //  Duskdeep
    //[Name] == GreatHelm && [Quality] == unique // Howltusk
    //[Name] == GreatHelm && [Quality] == unique && [Flag] != ethereal # [EnhancedDefence] == 80 // Howltusk
    //[Name] == Mask && [Quality] == unique // Face of Horror 
    //[Name] == Mask && [Quality] == unique && [Flag] != ethereal # [FireResist] == 10 // Face of Horror
    //[Name] == Crown && [Quality] == unique // Undead Crown
    //[Name] == Crown && [Quality] == unique  && [Flag] != ethereal # [EnhancedDefense] >= 60 &&  [SkillSkeletonMastery] == 3 // Undead Crown
    //[Name] == BoneHelm && [Quality] == unique // Wormskull 
    //[Name]  == BoneHelm && [Quality] == unique && [Flag] !=  ethereal # [Defense] >= 36 && [LifeLeech] == 5 // Wormskull
    //[Name] == WarHat && [Quality] == unique // Peasant Crown
    //[Name] == WarHat && [Quality] == unique && [Flag] != ethereal # [HpRegen] >= 12 // Peasant Crown
    //[Name] == Basinet && [Quality] == unique  // Darksight Helm
    //[Name] == Basinet && [Quality] == unique && [Flag] == ethereal # [FireResist] >= 40 // Darksight Helm
    //[Name] == DeathMask && [Quality] == unique // Blackhorns Face
    [Name]  == DeathMask && [Quality] == unique && [Flag] ==  ethereal # [EnhancedDefense] >= 220 // Blackhorns Face
    //[Name] == Armet && [Quality] == unique // Steelshade
    [Name]  == Armet && [Quality] == unique && [Flag] == ethereal #  [EnhancedDefense] >= 130 && [RegenHp] >= 18 &&  [ManaLeech] >= 8 && [ItemFireAbsorb] >= 11  // Steelshade
    //[Name] == Sallet && [Quality] == unique // Rockstopper
    [Name]  == Sallet && [Quality] == unique && [Flag] == ethereal #  [EnhancedDefense] >= 220 && [ColdResist]+[FireResist]+[LightningResist] >= 140 // Rockstopper
    //[Name]  == Sallet && [Quality] == unique && [Flag] != ethereal #  [EnhancedDefense] >= 220 && [ColdResist]+[FireResist]+[LightningResist] >= 140  // Rockstopper
    [Name]  == Hydraskull && [Quality] == unique && [Flag] ==  ethereal # [EnhancedDefense] >= 220 && [ColdResist]+[FireResist]+[LightningResist] >= 140  == 40 //  Rockstopper
    //[Name] == Hydraskull && [Quality] == unique  && [Flag] != ethereal # [EnhancedDefense] >= 220 &&  [ColdResist]+[FireResist]+[LightningResist] >= 140  // Rockstopper
    //[Name] == Casque && [Quality] == unique // Stealskull
    //[Name]  == Casque && [Quality] == unique && [Flag] != ethereal #  [EnhancedDefense] == 240 && [ItemMagicBonus] == 50 //  Stealskull
    [Name] == Casque && [Quality] == unique &&  [Flag] == ethereal # [EnhancedDefense] == 240 &&  [ItemMagicBonus] == 50 // Stealskull
    [Name]  == Armet && [Quality] == unique && [Flag] == ethereal #  [EnhancedDefense] == 240 && [ItemMagicBonus] == 50 //  Stealskull
    //[Name] == Armet && [Quality] == unique  && [Flag] != ethereal # [EnhancedDefense] == 240 &&  [ItemMagicBonus] == 50 // Stealskull
    //[Name] == GrandCrown && [Quality] == unique && [ItemGoldBonus] >=80 // Crown Of Thieves
    //[Name]  == GrandCrown && [Quality] == unique && [Flag] !=  ethereal # [EnhancedDefense] == 200 && [LifeLeech] == 12  && [ItemGoldBonus] == 100 // Crown of Thieves
    [Name] ==  GrandCrown && [Quality] == unique && [Flag] == ethereal #  [EnhancedDefense] == 200 && [LifeLeech] == 12 &&  [ItemGoldBonus] == 100 // Crown of Thieves
    //[Name] == Corona && [Quality] == unique && [ItemGoldBonus] >=80 // Crown Of Thieves
    //[Name]  == Corona && [Quality] == unique && [Flag] != ethereal #  [EnhancedDefense] == 200 && [LifeLeech] == 12 &&  [ItemGoldBonus] == 100 // Crown of Thieves
    [Name] == Corona  && [Quality] == unique && [Flag] == ethereal #  [EnhancedDefense] == 200 && [LifeLeech] == 12 &&  [ItemGoldBonus] == 100 // Crown of Thieves
    //[Name] == WingedHelm && [Quality] == unique // Valkyrie Wing
    [Name]  == WingedHelm && [Quality] == unique && [Flag] !=  ethereal # [AmazonSkills] >= 2 && [EnhancedDefence] >= 200  // Valkyrie Wing
    //[Name] == GrimHelm && [Quality] == unique # [DamageResist] >= 15 // Vampire Gaze
    //[Name]  == GrimHelm && [Quality] == unique && [Flag] !=  ethereal # [LifeLeech] >= 8 && [ManaLeech] >= 8 &&  [DamageResist] >= 20 && [MagicDamageReduction] >= 15  //  Vampire Gaze
    [Name] == GrimHelm && [Quality] == unique  && [Flag] == ethereal # [LifeLeech] >= 8 &&  [ManaLeech] >= 8 && [DamageResist] >= 20 &&  [MagicDamageReduction] >= 15  // Vampire Gaze
    //[Name]  == BoneVisage && [Quality] == unique && [Flag] !=  ethereal # [LifeLeech] >= 8 && [ManaLeech] >= 8 &&  [DamageResist] >= 20 && [MagicDamageReduction] >= 15 //  Vampire Gaze
    [Name] == BoneVisage && [Quality] == unique  && [Flag] == ethereal # [LifeLeech] >= 8 &&  [ManaLeech] >= 8 && [DamageResist] >= 20 &&  [MagicDamageReduction] >= 15 // Vampire Gaze
    //[Name] == Shako && [Quality] == unique
    [Name] == Shako && [Quality] == unique && [Flag] != ethereal # [Defense] >= 141 // Harlequin Crest
    //[Name] == Shako && [Quality] == unique && [Flag] == ethereal # [Defense] >= 210 // Harlequin Crest
    //[Name] == SpiredHelm && [Quality] == unique && [Flag] != ethereal # [FireResist] == 50 // Veil of Steel  
    [Name] == SpiredHelm && [Quality] == unique && [Flag] == ethereal # [FireResist] == 50 // Veil of Steel
    //[Name] == SpiredHelm && [Quality] == unique # [EnhancedDefense] >= 90 // Nightwing's Veil
    [Name]  == SpiredHelm && [Quality] == unique && [Flag] !=  ethereal # [EnhancedDefense] >= 120 && [PassiveColdMastery]  >= 15 && [Dexterity] >= 20 && [ItemColdAbsorb]  >= 9 // Nightwing's Veil
    [Name] == Demonhead && [Quality] == unique // Andariel's Visage
    //[Name]  == Demonhead && [Quality] == unique && [Flag] !=  ethereal # [EnhancedDefense] >= 150 && [LifeLeech] >= 10  && [Strength] >= 30 // Andariel's Visage  
    //[Name] ==  Demonhead && [Quality] == unique && [Flag] == ethereal #  [EnhancedDefense] >= 150 && [LifeLeech] >= 10 &&  [Strength] >= 30 // Andariel's Visage
    //[Name] == BoneVisage && [Quality] == unique # [Sockets] >= 1 // Giant Skull 
    //[Name]  == BoneVisage && [Quality] == unique && [Flag] !=  ethereal # [Sockets] >= 2 && [Defense] >= 477 &&  [Strength] >= 35 // Giant Skull
    [Name] == BoneVisage &&  [Quality] == unique && [Flag] == ethereal # [Sockets] >= 2  && [Defense] >= 477 && [Strength] >= 35 // Giant  Skull
    [Name] == Corona && [Quality] == unique # [FireResist] >= 20 && [Sockets] >= 1 // Crown of Ages 
    //[Name]  == Corona && [Quality] == unique # [Defense] >= 399  && [DamageResist] >= 15 && [Sockets] >= 2  && [FireResist] >= 30 // Crown of Ages
    
    // ##### Armor #########################
    //[Name] == QuiltedArmor && [Quality] == unique && [Flag] != ethereal # [Defense] >= 31 // Greyform
    //[Name] == LeatherArmor && [Quality] == unique && [Flag] != ethereal # [Defense] >= 42 // Blinkbats Form
    //[Name] == HardLeatherArmor && [Quality] == unique && [Flag] != ethereal # [Defense] >= 54 // The Centurion
    //[Name] == StuddedLeather && [Quality] == unique && [Flag] != ethereal # [Defense] >= 60 // Twitchthroe
    //[Name] == RingMail && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 100 // Darkglow
    //[Name] == ScaleMail && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 100 // Hawkmail
    //[Name] == BreastPlate && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 100 // VenomWard
    //[Name]  == Chainmail && [Quality] == unique && [Flag] !=  ethereal # [EnhancedDefense] >= 85 &&  [ItemAttackerTakesLightDamage] >= 14 // Sparking Mail
    //[Name] == SplintMail && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 80 // Iceblink
    //[Name] == LightPlate && [Quality] == unique && [Flag] != ethereal // Heavenly Garb
    //[Name] == FieldPlate && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 130 // Rockfleece
    //[Name] == FieldPlate && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 130 // Rockfleece
    //[Name] == PlateMail && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 120 // Boneflesh
    //[Name] == PlateMail && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 120 // Boneflesh
    //[Name] == GothicPlate && [Quality] == unique && [Flag] != ethereal # [Defense] >= 335 // Rattlecage
    //[Name] == FullPlateMail && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 // Goldskin
    //[Name] == FullPlateMail && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 150 // Goldskin
    //[Name]  == AncientArmor && [Quality] == unique && [Flag] !=  ethereal # [EnhancedDefense] >= 120 // Silks of the Victor
    //[Name]  == AncientArmor && [Quality] == unique && [Flag] ==  ethereal # [EnhancedDefense] >= 120 // Silks of the Victor
    //[Name]  == GhostArmor && [Quality] == unique && [Flag] !=  ethereal # [MagicDamageReduction] >= 11 // The Spirit Shroud
    //[Name] == SerpentskinArmor && [Quality] == unique # [FireResist] >= 20 // Skin of the ViperMagi
    [Name]  == SerpentskinArmor && [Quality] == unique && [Flag] !=  ethereal # [FireResist] >= 35 // Skin of the Vipermagi
    //[Name]  == SerpentskinArmor && [Quality] == unique && [Flag] ==  ethereal # [FireResist] >= 35 // Skin of the Vipermagi
    [Name]  == Wyrmhide && [Quality] == unique && [Flag] !=  ethereal # [Defense] >= 900 && [FireResist] >= 35 // Skin  of the Vipermagi
    //[Name] == Wyrmhide && [Quality] == unique  && [Flag] == ethereal # [Defense] >= 1350 &&  [FireResist] >= 35 // Skin of the Vipermagi
    //[Name] == TrellisedArmor && [Quality] == unique // Ironpelt
    //[Name]  == TrellisedArmor && [Quality] == unique && [Flag] !=  ethereal # [EnhancedDefense] >= 100 &&  [NormalDamageReduction] >= 20 && [MagicDamageReduction] >=  16 // IronPelt
    //[Name] == TrellisedArmor && [Quality] ==  unique && [Flag] == ethereal # [EnhancedDefense] >= 100  && [NormalDamageReduction] >= 20 &&  [MagicDamageReduction] >= 16 // IronPelt
    //[Name] == TigulatedMail && [Quality] == unique // Crowcaw 
    //[Name] == TigulatedMail && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 180 // Crowcaw
    //[Name] == LinkedMail && [Quality] == unique // Spirit forge
    //[Name]  == LinkedMail && [Quality] == unique && [Flag] !=  ethereal # [EnhancedDefense] >= 160 // Spirit Forge
    //[Name] ==  LinkedMail && [Quality] == unique && [Flag] == ethereal #  [EnhancedDefense] >= 160 // Spirit Forge
    //[Name] == MeshArmor && [Quality] == unique // Shaftstop
    //[Name] == MeshArmor && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 220 // Shaftstop
    [Name] == MeshArmor && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 220 // Shaftstop
    //[Name] == Boneweave && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 220 // Shaftstop
    [Name] == Boneweave && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 220 // Shaftstop
    //[Name] == Cuirass && [Quality] == unique // Duriel's Shell
    //[Name] == Cuirass && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Duriels Shell
    [Name] == Cuirass && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 200 // Duriels Shell
    //[Name] == GreatHauberk && [Quality] == unique // Duriel's Shell
    //[Name]  == GreatHauberk && [Quality] == unique && [Flag] !=  ethereal # [EnhancedDefense] >= 200 // Duriels Shell
    [Name] ==  GreatHauberk && [Quality] == unique && [Flag] ==  ethereal # [EnhancedDefense] >= 200 // Duriels Shell
    //[Name] == DemonhideArmor && [Quality] == unique // Skin of the Flayed One
    [Name]  == DemonhideArmor && [Quality] == unique && [Flag] ==  ethereal # [EnhancedDefense] == 190 && [Lifeleech] == 7  && [HpRegen] == 25 // Skin of the Flayed One
    //[Name] == ScarabHusk && [Quality] == unique // Skin of the Flayed One 
    [Name]  == ScarabHusk && [Quality] == unique && [Flag] ==  ethereal # [EnhancedDefense] == 190 && [Lifeleech] == 7  && [HpRegen] == 25 // Skin of the Flayed One
    //[Name] == MagePlate && [Quality] == unique // Que Hagan's Wisdom
    //[Name]  == MagePlate && [Quality] == unique && [Flag] !=  ethereal # [EnhancedDefense] >= 160 // Que Hagan's Wisdom
    //[Name] == SharktoothArmor && [Quality] == unique // Toothrow
    //[Name]  == SharktoothArmor && [Quality] == unique && [Flag] !=  ethereal # [EnhancedDefense] >= 220 && [PlusDefence] >= 60  && [ItemAttackerTakesDamage] >= 40 // Toothrow 
    //[Name]  == SharktoothArmor && [Quality] == unique && [Flag] ==  ethereal # [EnhancedDefense] >= 220 && [PlusDefence] >= 60  && [ItemAttackerTakesDamage] >= 40 // Toothrow
    //[Name] == EmbossedPlate && [Quality] == unique // Atma's Wail
    //[Name]  == EmbossedPlate && [Quality] == unique && [Flag] !=  ethereal # [EnhancedDefense] >= 160 // Atma's Wail
    //[Name] ==  EmbossedPlate && [Quality] == unique && [Flag] ==  ethereal # [EnhancedDefense] >= 160 // Atma's Wail
    [Name] == ChaosArmor && [Quality] == unique // Black Hades
    //[Name]  == ChaosArmor && [Quality] == unique && [Flag] !=  ethereal # [EnhancedDefense] >= 200 &&  [ItemDemonDamagePercent] >= 60 && [ItemDemonToHit] >= 250  && [Sockets] == 3 // Black Hades
    //[Name] == ChaosArmor  && [Quality] == unique && [Flag] == ethereal #  [EnhancedDefense] >= 200 && [ItemDemonDamagePercent] >= 60  && [ItemDemonToHit] >= 250 && [Sockets] == 3 //  Black Hades
    [Name] == ShadowPlate && [Quality] == unique # [Sockets] == 3 // Black Hades
    //[Name]  == ShadowPlate && [Quality] == unique && [Flag] !=  ethereal # [EnhancedDefense] >= 200 &&  [ItemDemonDamagePercent] >= 60 && [ItemDemonToHit] >= 250  && [Sockets] == 3 // Black Hades
    //[Name] == ShadowPlate  && [Quality] == unique && [Flag] == ethereal #  [EnhancedDefense] >= 200 && [ItemDemonDamagePercent] >= 60  && [ItemDemonToHit] >= 250 && [Sockets] == 3 //  Black Hades
    //[Name] == OrnatePlate && [Quality] == unique // Corpsemourn
    //[Name]  == OrnatePlate && [Quality] == unique && [Flag] !=  ethereal # [EnhancedDefense] >= 180 // Corpsemourn
    [Name] == OrnatePlate && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 180 // Corpsemourn
    //[Name] == RussetArmor && [Quality] == unique # [MagicDamageReduction] == 10 // Skullder's Ire
    [Name]  == RussetArmor && [Quality] == unique && [Flag] ==  ethereal # [EnhancedDefense] >= 200 // Skullder's Ire
    //[Name] == BalrogSkin && [Quality] == unique # [MagicDamageReduction] == 10 // Skullder's Ire
    [Name]  == BalrogSkin && [Quality] == unique && [Flag] ==  ethereal # [EnhancedDefense] >= 200 // Skullder's Ire
    //[Name] == TemplarCoat && [Quality] == unique // Guardian Angel
    [Name]  == TemplarCoat && [Quality] == unique && [Flag] !=  ethereal # [EnhancedDefence] >= 200 // Guardian Angel
    //[Name] ==  TemplarCoat && [Quality] == unique && [Flag] == ethereal  # [EnhancedDefence] >= 200 // Guardian Angel
    //[Name] == HellforgePlate && [Quality] == unique // Guardian Angel
    [Name]  == HellforgePlate && [Quality] == unique && [Flag] !=  ethereal # [EnhancedDefence] >= 200 // Guardian Angel
    //[Name] ==  HellforgePlate && [Quality] == unique && [Flag] ==  ethereal # [EnhancedDefence] >= 200 // Guardian Angel
    //[Name] == ShadowPlate && [Quality] == unique // Steel Carapace
    //[Name]  == ShadowPlate && [Quality] == unique && [Flag] !=  ethereal # [EnhancedDefence] >= 220 && [ManaRecovery] >=  15 && [ColdResist] >= 60 && [NormalDamageReduction]  >= 14 // Steel Carapace
    [Name] == ShadowPlate && [Quality]  == unique && [Flag] == ethereal # [EnhancedDefence] >= 220  && [ManaRecovery] >= 15 && [ColdResist] >= 60  && [NormalDamageReduction] >= 14 // Steel Carapace
    //[Name] == DuskShroud && [Quality] == unique // Ormus' Robes
    [Name]  == DuskShroud && [Quality] == unique && [Flag] !=  ethereal #  [PassiveFireMastery]+[PassiveLtngMastery]+[PassiveColdMastery] >= 45  && [Defense] >= 487 && [ManaRecovery] >= 15  && ([SkillBlizzard] || [SkillLightning] || [SkillThunderstorm]  || [SkillEnergyShield] == 3)   // Ormus' Robes
    [Name] == DuskShroud  && [Quality] == unique && [Flag] != ethereal #  [PassiveFireMastery]>= 15  && [Defense] >= 450 && [ManaRecovery] >= 15  && ([SkillFireBolt] || [SkillFireBall] || [SkillEnchant] ||  [SkillMeteor]) == 3   // Ormus' Robes
    //[Name] == DuskShroud  && [Quality] == unique && [Flag] == ethereal #  ([PassiveLtngMastery] || [PassiveColdMastery] >= 15)  && [Defense] >= 450 && [ManaRecovery] >= 15  && ([SkillBlizzard] || [SkillLightning] || [SkillThunderstorm]  || [SkillEnergyShield] == 3)   // Ormus' Robes
    //[Name] == BalrogSkin && [Quality] == unique // Arkaine's Valor
    //[Name]  == BalrogSkin && [Quality] == unique && [Flag] !=  ethereal # [ItemAllSkills] >= 2 && [EnhancedDefense] >=  180 && [[NormalDamageReduction] >= 15 // Arkaine's Valor  
    [Name]  == BalrogSkin && [Quality] == unique && [Flag] ==  ethereal # [ItemAllSkills] >= 2 && [EnhancedDefense] >=  180 && [[NormalDamageReduction] >= 15 // Arkaine's Valor
    //[Name] == WireFleece && [Quality] == unique // Gladiator's Bane
    //[Name]  == WireFleece && [Quality] == unique && [Flag] !=  ethereal # [EnhancedDefense] >= 200 &&  [NormalDamageReduction] >= 20 && [MagicDamageReduction] >=  20 // The Gladiator's Bane
    [Name] == WireFleece && [Quality]  == unique && [Flag] == ethereal # [EnhancedDefense] >= 200  && [NormalDamageReduction] >= 20 &&  [MagicDamageReduction] >= 20 // The Gladiator's Bane
    //[Name] == KrakenShell && [Quality] == unique // Leviathan
    [Name]  == KrakenShell && [Quality] == unique # [DamageResist] >= 25  && [Defense] >= 1722 && [Strength] >= 50 //  Leviathan 
    //[Name] == SacredArmor && [Quality] == unique #  [EnhancedDefense] >= 170 && [Strength] >= 10 // Tyrael's  Might
    //[Name] == SacredArmor && [Quality] == unique  && [Flag] != ethereal # [EnhancedDefense] >= 220 &&  [Strength] >= 15 && [Vitality] >= 15 &&  [MaxStamina] >= 50 && [OffensiveAurasSkillTab] >= 2  && [Defense] >= 1923 // Templar's Might
    [Name] ==  SacredArmor && [Quality] == unique && [Flag] == ethereal  # [EnhancedDefense] >= 220 && [Strength] >= 15 &&  [Vitality] >= 15 && [MaxStamina] >= 50 &&  [OffensiveAurasSkillTab] >= 2 && [Defense] >= 2800 //  Templar's Might
    [Name] == SacredArmor && [Quality] == unique #  [EnhancedDefense] >= 120 && [itemdemondamagepercent] > 50  // Tyrael's Might
    //[Name] == SacredArmor && [Quality] ==  unique # [EnhancedDefense] >= 150 && [itemdemondamagepercent]  > 100 && [Strength] >= 30 && [FireResist] >=  30 && [Defense] >= 1502 // Tyrael's Might
    
    // ##### Shields #######################
    //[Name] == Buckler && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 40 // Pelta Lunata
    //[Name] == SmallShield && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 50 // Umbral Disk
    //[Name] == LargeShield && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 60 // Stormguild
    //[Name] == KiteShield && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 100 // Steelclash
    //[Name]  == SpikedShield && [Quality] == unique && [Flag] !=  ethereal # [EnhancedDefense] >= 60 // Swordback Hold
    //[Name] ==  TowerShield && [Quality] == unique && [Flag] != ethereal  # [EnhancedDefense] >= 120 // Bverrit Keep
    //[Name] == BoneShield  && [Quality] == unique && [Flag] != ethereal #  [EnhancedDefense] >= 40 // Wall of the Eyeless
    //[Name] == GothicShield && [Quality] == unique && [Flag] != ethereal // The Ward
    //[Name] == RoundShield && [Quality] == unique // Moser's Blessed Circle
    [Name]  == RoundShield && [Quality] == unique && [Flag] !=  ethereal # [EnhancedDefense] >= 220 // Moser's Blessed Circle
    //[Name] == Defender && [Quality] == unique // Visceratuant
    [Name] == Defender && [Quality] == unique && [Flag] != ethereal # [EnhancedDefence] >= 150 // Visceratuant
    //[Name] == Scutum && [Quality] == unique // Stormchaser
    [Name] == Scutum && [Quality] == unique && [Flag] != ethereal # [EnhancedDefence] >= 220 // Stormchaser
    //[Name] == DragonShield && [Quality] == unique
    [Name]  == DragonShield && [Quality] == unique && [Flag] !=  ethereal # [EnhancedDefence] >= 200 && [FireResist] >= 35  // Tiamat's Rebuke
    //[Name] == BarbedShield && [Quality] == unique // Lance Guard
    //[Name]  == BarbedShield && [Quality] == unique && [Flag] !=  ethereal # [EnhancedDefence] >= 120 // Lance Guard 
    //[Name] == Pavise && [Quality] == unique // Gerke's Sanctuary
    [Name]  == Pavise && [Quality] == unique && [Flag] != ethereal #  [EnhancedDefence] >= 240 && [FireResist] >= 30 &&  [NormalDamageReduction] >= 16 && [MagicDamageReduction]  >= 18 // Gerke's Sanctuary
    //[Name] == GrimShield && [Quality] == unique
    [Name] ==  GrimShield && [Quality] == unique && [Flag] != ethereal #  [EnhancedDefense] >= 130 && [ItemManaAfterKill] >= 5 //  Lidless Wall
    //[Name] == AncientShield && [Quality] == unique // Radament's Sphere
    //[Name]  == AncientShield && [Quality] == unique && [Flag] !=  ethereal # [EnhancedDefense] >= 220 // Radament's Sphere
    //[Name] == Luna && [Quality] == unique // Blackoak shield
    //[Name] == Luna && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Blackoak Shield
    //[Name] == Monarch && [Quality] == unique // Stormshield
    [Name] == Monarch && [Quality] == unique && [Flag] != identified # [Defense] >= 148 // Stormshield
    //[Name] == BladeBarrier && [Quality] == unique // Spike Thorn
    //[Name]  == BladeBarrier && [Quality] == unique && [Flag] !=  ethereal # [EnhancedDefense] >= 150 && [DamageResist] >=  20 // Spike Thorn
    //[Name] == Aegis && [Quality] == unique // Medusa's Gaze
    [Name]  == Aegis && [Quality] == unique && [Flag] != ethereal #  [EnhancedDefense] >= 180 && [LifeLeech] >= 9 &&  [ColdResist] >= 80 // Medusa's Gaze
    //[Name] == TrollNest && [Quality] == unique // Headhunter's Glory
    [Name]  == TrollNest && [Quality] == unique && [Flag] !=  ethereal # [Defense] >= 590 && [ArmorClassVsMissile] >=  350 && [FireResist] > 30 && [PoisonResist] >= 40  && [ItemHealAfterKill] >= 7 && [Sockets] >= 3  //  Headhunters Glory
    //[Name] == Ward && [Quality] == unique // Spirit Ward
    [Name]  == Ward && [Quality] == unique && [Flag] != ethereal #  [EnhancedDefense] >= 180 && [ToBlock] >= 30 &&  [Coldresist] >= 40 && [ItemAbsorbCold] >= 11 // Spirit  Ward
    Last edited by Jammer74; 01-20-2011 at 08:56 AM. Reason: error correction and formatting
    Well I’m not there all the time you know Some people, some people, some people, Call it insane, yeah they call it insane, (sugar) I play russian roulette everyday, a man’s sport, With a bullet called life, yeah called life,(sugar)

  2. #2
    Ancient Jammer74's Avatar
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    Part 2 of unique pickit

    Code:
    // ##### Gloves ########################
    //[Name] == LeatherGloves && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 20 // The Hand of Broc
    //[Name] == HeavyGloves && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 20 // Bloodfist
    [Name] == ChainGloves && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 30 && [ItemMagicBonus] >= 38 // Chance Guards
    //[Name] == LightGauntlets && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 25 // Magefist
    //[Name] == BattleGauntlets && [Quality] == unique && [Flag] != ethereal # [Defense] >= 64 && [EnhancedDefense] >= 25 && [FCR] >= 20 // Magefist
    //[Name] == CrusaderGauntlets && [Quality] == unique && [Flag] != ethereal # [Defense] >= 90 && [EnhancedDefense] >= 25 && [FCR] >= 20 // Magefist
    //[Name] == Gauntlets && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 20 // Frostburn
    //[Name] == DemonhideGloves && [Quality] == unique // Venomgrips
    //[Name] == DemonhideGloves && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 160 && [PlusDefence] >= 25 // Venomgrips
    //[Name] == SharkskinGloves && [Quality] == unique // Gravepalm
    [Name] == SharkskinGloves && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 180 && [ItemUndeadDamagePercent] >= 200 && [ItemUndeadToHit] >= 200 // Gravepalm
    //[Name] == HeavyBracers && [Quality] == unique // Ghoulhide
    [Name] == HeavyBracers && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 190 && [ManaLeech] >= 5 // Ghoulhide
    //[Name] == BattleGauntlets && [Quality] == unique // Lavagout
    [Name] == BattleGauntlets && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Lavagout
    //[Name] == WarGauntlets && [Quality] == unique // Hellmouth
    [Name] == WarGauntlets && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Hellmouth
    //[Name] == Vambraces && [Quality] == unique // Soul Drainers
    [Name] == Vambraces && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 120 && [ManaLeech] >= 7 && [LifeLeech] >= 7 // Soul Drainers
    //[Name] == VampireboneGloves && [Quality] == unique // Dracul's Grasp
    [Name] == VampireboneGloves && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 120 && [Strength] >= 15 && [ItemHealAfterKill] >= 10  && [LifeLeech] >= 10 // Dracul's Grasp 
    [Name] == OgreGauntlets && [Quality] == unique // Steelrend
    //[Name] == OgreGauntlets && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 60 && [Defence] >= 280 && [Strength] >= 20 // Steelrend 
    
    // ##### Boots #########################
    [Name] == Boots && [Quality] == unique
    //[Name] == Boots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 20 // Hotspur
    //[Name] == HeavyBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 30 // Gorefoot
    //[Name] == ChainBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 40 // Treads of Cthon
    //[Name] == LightPlatedBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 60 // Goblin Toe
    //[Name] == Greaves && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 80 // Tearhaunch
    //[Name] == DemonhideBoots && [Quality] == unique // Infernostride
    [Name] == DemonhideBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 && [ItemGoldBonus] >= 70 // Infernostride
    //[Name] == SharkskinBoots && [Quality] == unique // Waterwalks
    [Name] == SharkskinBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 210 && [MaxHP] >= 65 // Waterwalk
    //[Name] == MeshBoots && [Quality] == unique
    [Name] == MeshBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 190 // Silkweave
    //[Name] == BattleBoots && [Quality] == unique // War Traveler
    [Name] == BattleBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 190 && [ItemAttackerTakesDamage] >= 10 && [ItemMagicBonus] >= 50 // War Traveler
    //[Name] == WarBoots && [Quality] == unique // Gore Rider
    [Name] == WarBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Gore Rider
    //[Name] == MyrmidonGreaves && [Quality] == unique # [EnhancedDefense] >= 160 // Gore Rider
    [Name] == MyrmidonGreaves && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Gore Rider
    //[Name] == ScarabshellBoots && [Quality] == unique // Sandstorm Treks
    [Name] == ScarabshellBoots && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 170 && [Strength]+[Vitality] >= 30 && [PoisonResist] >= 70 // Sandstorm Trek
    //[Name] == BoneweaveBoots && [Quality] == unique // Marrowwalk
    [Name] == BoneweaveBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 && [Strength] >= 20 && [SkillSkeletonMastery] >= 2 // Marrowwalk
    [Name] == MyrmidonGreaves && [Quality] == unique # [EnhancedDefense] >= 70 // Shadow Dancers 
    //[Name] == MyrmidonGreaves && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 100 && [ShadowDisciplinesSkillTab] >= 2 && [Dexterity] >= 15   // Shadow Dancer
    
    // ##### Belts #########################
    //[Name] == Sash && [Quality] == unique && [Flag] != ethereal // Lenymo
    //[Name] == LightBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 30 // Snakecord
    //[Name] == Belt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 50 // Nightsmoke
    [Name] == HeavyBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 60 && [ItemGoldBonus] >= 80 // Goldwrap
    //[Name] == PlatedBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 100 // Bladebuckle
    //[Name] == DemonhideSash && [Quality] == unique // String of Ears
    [Name] == DemonhideSash && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 180 && [LifeLeech] >= 8 && [DamageResist] >= 15 && [MagicDamageReduction] >= 15 // String of Ears
    //[Name] == SharkskinBelt && [Quality] == unique // Razortail
    //[Name] == SharkskinBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 // Razortail
    //[Name] == MeshBelt && [Quality] == unique // Gloom's Trap
    //[Name] == MeshBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 // Gloom's Trap
    //[Name] == BattleBelt && [Quality] == unique // Snowclash
    [Name] == BattleBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 170 && [ItemSkillBlizzardOnGetHit] >= 20 // Snowclash
    //[Name] == WarBelt && [Quality] == unique // Thundergod's Vigor 
    [Name] == WarBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Thundergod's Vigor
    [Name] == SpiderwebSash && [Quality] == unique && [Flag] != ethereal // Arachnid Mesh
    [Name] == SpiderwebSash && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 120 // Arachnid Mesh
    //[Name] == VampirefangBelt && [Quality] == unique && [Flag] != ethereal // Nosferatu's Coil 
    [Name] == VampirefangBelt && [Quality] == unique && [Flag] != ethereal # [LifeLeech] >= 7 // Nosferatu's Coil
    [Name] == MithrilCoil && [Quality] == unique && [Flag] != ethereal // Verdungo's Hearty Cord
    [Name] == MithrilCoil && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 140 && [Vitality] >= 40 && [RegenHp] >= 13 && [DamageResist] >= 15 // Verdungo's Hearty Cord
    
    // ##### Barbarian Helms ###############
    //[Name] == SlayerGuard && [Quality] == unique // Arreat's Face
    [Name] == SlayerGuard && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 && [LifeLeech] >= 6 // Arreat's Face
    //[Name] == SlayerGuard && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 200 && [LifeLeech] >= 6 // Arreat's Face
    //[Name] == GuardianCrown && [Quality] == unique // Arreat's Face
    [Name] == GuardianCrown && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 && [LifeLeech] >= 6 // Arreat's Face 
    //[Name] == GuardianCrown && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 200 && [LifeLeech] >= 6 // Arreat's Face
    //[Name] == FuryVisor && [Quality] == unique // Wolfhowl
    [Name] == FuryVisor && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 && [WarcriesSkillTab] >= 3 && [PlusSkillFeralRage]+[PlusSkillLycanthropy]+[PlusSkillWerewolf] >= 18 && [Strength]+[Dexterity]+[Vitality] >= 45 // Wolfhowl   
    //[Name] == FuryVisor && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 150 && [WarcriesSkillTab] >= 3 && [PlusSkillFeralRage]+[PlusSkillLycanthropy]+[PlusSkillWerewolf] >= 18 && [Strength]+[Dexterity]+[Vitality] >= 45 // Wolfhowl
    //[Name] == DestroyerHelm && [Quality] == unique // Demonhorns Edge
    [Name] == DestroyerHelm && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 160 && [LifeLeech] >= 6 && [ItemAttackerTakesDamage] >= 77 && [WarcriesSkillTab]+[MasteriesSkillTab]+[BarbCombatSkillTab] >= 9 // Demonhorns Edge  
    //[Name] == DestroyerHelm && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 160 && [LifeLeech] >= 6 && [ItemAttackerTakesDamage] >= 77 && [WarcriesSkillTab]+[MasteriesSkillTab]+[BarbCombatSkillTab] >= 9 // Demonhorns Edge
    //[Name] == ConquerorCrown && [Quality] == unique // Halaberd's Reign
    [Name] == ConquerorCrown && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 170 && [HpRegen] >= 23 && [SkillBattleCommand] >= 2 && [SkillBattleOrders] >= 2 // Halaberds Reign
    //[Name] == ConquerorCrown && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 170 && [HpRegen] >= 23 && [SkillBattleCommand] >= 2 && [SkillBattleOrders] >= 2 // Halaberds Reign
    
    // ##### Druid Pelts ###################
    //[Name] == TotemicMask && [Quality] == unique
    [Name] == TotemicMask && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Jalal's Mane
    //[Name] == TotemicMask && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 200 // Jalal's Mane
    //[Name] == BloodSpirit && [Quality] == unique // Cerberus' Bite
    [Name] == BloodSpirit && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 140 && [ItemToHitPercent] >= 120 && [LifeLeech] >= 10 && [ShapeShiftingSkillTab] >= 4 && [SkillFeralRage] >= 2 // Cerebus' Bite
    //[Name] == BloodSpirit && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 140 && [ItemToHitPercent] >= 120 && [LifeLeech] >= 10 && [ShapeShiftingSkillTab] >= 4 && [SkillFeralRage] >= 2 // Cerebus' Bite
    //[Name] == SkySpirit && [Quality] == unique // Ravenlore
    [Name] == SkySpirit && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 && [Energy] >= 30 && [PassiveFirePierce] >= 20 && [FireResist] >= 25 // Ravenlore
    //[Name] == SkySpirit && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 150 && [Energy] >= 30 && [PassiveFirePierce] >= 20 && [FireResist] >= 25 // Ravenlore
    //[Name] == EarthSpirit && [Quality] == unique // Spirit Keeper
    [Name] == EarthSpirit && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 190 && [DruidSkills] >= 2 && [FireResist] >= 40 && [ItemAbsorbLight] >= 14 && [ItemAbsorbColdPercent] >= 25 // Spirit Keeper  
    //[Name] == EarthSpirit && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 190 && [DruidSkills] >= 2 && [FireResist] >= 40 && [ItemAbsorbLight] >= 14 && [ItemAbsorbColdPercent] >= 25 // Spirit Keeper  
    
    // ##### Paladin Shields ###############
    //[Name] == SacredRondache && [Quality] == unique // Alma Negra
    [Name] == SacredRondache && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 210 && [PaladinSkills] >= 2 && [EnhancedDamage] >= 75 && [ItemToHitPercent] >= 75 && [MagicDamageReduction] >= 9 // Alma Negra
    
    [Name] == GildedShield && [Quality] == unique # [EnhancedDefense] >= 150 && [Vitality] == 20 // Herald of Zakarum
    //[Name] == GildedShield && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Herald Of Zakarum
    //[Name] == GildedShield && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 200 // Herald Of Zakarum
    [Name] == ZakarumShield && [Quality] == unique # [EnhancedDefense] >= 150 && [Vitality] == 20 // Herald of Zakarum
    //[Name] == ZakarumShield && [Quality] == unique && [Flag] != ethereal # [Defense] >= 450 && [EnhancedDefense] >= 150 && [PaladinSkills] >= 2 // Herald Of Zakarum
    //[Name] == ZakarumShield && [Quality] == unique && [Flag] == ethereal # [Defense] >= 700 && [EnhancedDefense] >= 150 && [PaladinSkills] >= 2 // Herald Of Zakarum
    //[Name] == ZakarumShield && [Quality] == unique # [Strength] >= 15 // Dragonscale
    [Name] == ZakarumShield && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 && [Strength] >=25 && [ItemFireAbsorbPercent] >= 20  // Dragonscale
    //[Name] == ZakarumShield && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 200 && [Strength] >=25 && [ItemFireAbsorbPercent] >= 20  // Dragonscale
    
    // ##### Necromancer Shrunken Heads ####
    //[Name] == HierophantTrophy && [Quality] == unique // Homunculus
    [Name] == HierophantTrophy && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Homunculus
    //[Name] == BloodlordSkull && [Quality] == unique // Darkforce Spawn
    [Name] == BloodlordSkull && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 180 && [NecromancerSummoningSkillTab]+[PoisonAndBoneSkillTab]+[CursesSkillTab] >= 9 // Darkforce Spawn
    //[Name] == SuccubusSkull && [Quality] == unique
    //[Name] == SuccubusSkull && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 && [NecromancerSkills] >= 3 && [FireResist] >= 30 // Boneflame
    // ##### Axes ##########################
    //[Name] == HandAxe && [Quality] == unique // The Gnasher
    //[Name] == HandAxe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 70 // The Gnasher
    //[Name] == Axe && [Quality] == unique // Deathspade
    //[Name] == Axe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 70 // Deathspade
    //[Name] == DoubleAxe && [Quality] == unique // Bladebone
    //[Name] == DoubleAxe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 50 // Bladebone
    //[Name] == MilitaryPick && [Quality] == unique // Skullsplitter
    //[Name] == MilitaryPick && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 100 && [ToHit] >= 100 // Skullsplitter
    //[Name] == WarAxe && [Quality] == unique // Rakescar
    //[Name] == WarAxe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 150 // Rakescar
    //[Name] == LargeAxe && [Quality] == unique // Axe of Fechmar
    //[Name] == LargeAxe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 90 // Axe of Fechmar
    //[Name] == BroadAxe && [Quality] == unique // Goreshovel
    //[Name] == BroadAxe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 50 // Goreshovel
    //[Name] == BattleAxe && [Quality] == unique // The Chieftan
    //[Name] == BattleAxe && [Quality] == unique && [Flag] != ethereal # [ResistFire] >= 20 // The Chieftan
    //[Name] == GreatAxe && [Quality] == unique // Brainhew
    //[Name] == GreatAxe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 80 && [ManaLeech] >= 13 // Brainhew
    //[Name] == GiantAxe && [Quality] == unique // Humongous
    //[Name] == GiantAxe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 120 && [Strength] >= 30 // Humongous
    //[Name] == GiantAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 120 && [Strength] >= 30 // Humongous
    //[Name] == Hatchet && [Quality] == unique // Coldkill
    //[Name] == Hatchet && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 190 // Coldkill
    //[Name] == Hatchet && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 190 // Coldkill
    //[Name] == Cleaver && [Quality] == unique // Butcher's Pupil
    //[Name] == Cleaver && [Quality] == unique # [EnhancedDamage] >= 190 // Butcher's Pupil
    //[Name] == TwinAxe && [Quality] == unique // Islestrike
    //[Name] == TwinAxe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 190 // Islestrike
    //[Name] == TwinAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 190 // Islestrike
    //[Name] == Crowbill && [Quality] == unique // Pompeii's Wrath
    //[Name] == Crowbill && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 170 // Pompeii's Wrath
    //[Name] == Crowbill && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 170 // Pompeii's Wrath
    //[Name] == Naga && [Quality] == unique // Guardian
    //[Name] == Naga && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 180 // Guardian
    //[Name] == Naga && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 180 // Guardian
    //[Name] == MilitaryAxe && [Quality] == unique && [Flag] == ethereal // Warlord's Trust
    //[Name] == BeardedAxe && [Quality] == unique // Spellsteel
    //[Name] == BeardedAxe && [Quality] == unique && [Flag] != ethereal # [MagicDamageReduction] >= 15 // Spellsteel
    //[Name] == Tabar && [Quality] == unique && [Flag] != ethereal // Stormrider
    //[Name] == Tabar && [Quality] == unique && [Flag] == ethereal // Stormrider
    //[Name] == GothicAxe && [Quality] == unique // Boneslayer Blade
    //[Name] == GothicAxe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 220 // Boneslayer Blade
    //[Name] == GothicAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 220 // Boneslayer Blade
    //[Name] == AncientAxe && [Quality] == unique // The Minotaur
    //[Name] == AncientAxe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 && [Strength] >= 20 // The Minotaur
    //[Name] == AncientAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 && [Strength] >= 20 // The Minotaur
    //[Name] == Tomahawk && [Quality] == unique // Razor's Edge
    //[Name] == Tomahawk && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 225 // Razor's Edge
    //[Name] == Tomahawk && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 225 // Razor's Edge
    //[Name] == EttinAxe && [Quality] == unique // Rune Master
    //[Name] == EttinAxe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 270 [Sockets] >= 5 // Rune Master
    [Name] == EttinAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 270 [Sockets] >= 5 // Rune Master
    //[Name] == WarSpike && [Quality] == unique // Cranebeak
    //[Name] == WarSpike && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 300 [ItemMagicBonus] >= 50 // Cranebeak
    [Name] == WarSpike && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 300 [ItemMagicBonus] >= 50 // Cranebeak
    //[Name] == BerserkerAxe && [Quality] == unique // Death Cleaver
    //[Name] == BerserkerAxe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 280 && [ItemHealAfterKill] >= 9 // Death Cleaver
    [Name] == BerserkerAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 280 && [ItemHealAfterKill] >= 9 // Death Cleaver
    //[Name] == SilverEdgedAxe && [Quality] == unique // Ethereal Edge
    [Name] == SilverEdgedAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 180 && [ItemDamageDemonPercent] >= 200 && [ToHit] >= 350 && [ItemAbsorbFire] >= 12 && [ItemHealAfterDemonKill] >= 10 // Ethereal Edge
    //[Name] == Decapitator && [Quality] == unique && [Flag] != ethereal // Hellslayer
    [Name] == Decapitator && [Quality] == unique && [Flag] == ethereal // Hellslayer
    //[Name] == ChampionAxe && [Quality] == unique && [Flag] != ethereal // Messerschmidts Reaver
    [Name] == ChampionAxe && [Quality] == unique && [Flag] == ethereal // Messerschmidts Reaver
    //[Name] == GloriousAxe && [Quality] == unique // Executioner's Justice
    //[Name] == GloriousAxe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 290 // Executioners Justice
    [Name] == GloriousAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 290 // Executioners Justice
    
    // ##### Bows ##########################
    //[Name] == ShortBow && [Quality] == unique // Pluckeye
    //[Name] == Hunter'sBow && [Quality] == unique # [EnhancedDamage] >= 50 // Witherstring
    //[Name] == LongBow && [Quality] == unique # [EnhancedDamage] >= 70 // Ravenclaw
    //[Name] == CompositeBow && [Quality] == unique # [EnhancedDamage] >= 60 // Rogue's Bow
    //[Name] == ShortBattleBow && [Quality] == unique # [EnhancedDamage] >= 90 // Stormstrike
    //[Name] == LongBattleBow && [Quality] == unique # [EnhancedDamage] >= 80 && [ToHit] >= 100 && [PassiveColdPierce] >= 35 // Wizendraw
    //[Name] == ShortWarBow && [Quality] == unique # [EnhancedDamage] >= 90 && [ToHit] >= 75 // Hellclap
    //[Name] == LongWarBow && [Quality] == unique # [EnhancedDamage] >= 130 // Blastbark
    //[Name] == EdgeBow && [Quality] == unique // Skystrike
    //[Name] == EdgeBow && [Quality] == unique # [EnhancedDamage] >= 200 // Skystrike
    //[Name] == RazorBow && [Quality] == unique // Riphook
    //[Name] == RazorBow && [Quality] == unique # [EnhancedDamage] >= 130 && [LifeLeech] >= 10 // Riphook
    //[Name] == CedarBow && [Quality] == unique // Kuko Shakaku
    //[Name] == CedarBow && [Quality] == unique # [EnhancedDamage] >= 180 // Kuko Shakaku
    //[Name] == DoubleBow && [Quality] == unique // EndlessHail
    //[Name] == DoubleBow && [Quality] == unique # [EnhancedDamage] >= 220 && [SkillStrafe] >= 5 // EndlessHail
    //[Name] == ShortSiegeBow && [Quality] == unique // Witchwild String
    //[Name] == ShortSiegeBow && [Quality] == unique # [EnhancedDamage] >= 170 // Witchwild String
    //[Name] == LargeSiegeBow && [Quality] == unique // Cliffkiller
    //[Name] == LargeSiegeBow && [Quality] == unique # [EnhancedDamage] >= 230 && [MinDamage] >= 10 && [MaxDamage] >= 30 // Cliffkiller
    //[Name] == RuneBow && [Quality] == unique // Magewrath
    //[Name] == RuneBow && [Quality] == unique # [EnhancedDamage] >= 150 && [ToHit] >= 250 && [MagicDamageReduction] >= 13 // Magewrath
    //[Name] == GothicBow && [Quality] == unique // Goldstrike Arch
    [Name] == GothicBow && [Quality] == unique # [EnhancedDamage] >= 250 && [ItemDamageDemonPercent] >= 200 && [ItemDamageUndeadPercent] >= 200 && [ItemToHitPercent] >= 150 // Goldstrike Arch
    //[Name] == CrusaderBow && [Quality] == unique // EagleHorn
    //[Name] == WardBow && [Quality] == unique // Widowmaker
    [Name] == WardBow && [Quality] == unique # [EnhancedDamage] >= 200 && [PlusSkillGuidedArrow] >= 5 // Widowmaker
    //[Name] == HydraBow && [Quality] == unique // Windforce
    [Name] == HydraBow && [Quality] == unique # [ManaLeech] >= 8 // Windforce
    Last edited by Jammer74; 01-20-2011 at 09:07 AM.
    Well I’m not there all the time you know Some people, some people, some people, Call it insane, yeah they call it insane, (sugar) I play russian roulette everyday, a man’s sport, With a bullet called life, yeah called life,(sugar)

  3. #3
    Ancient Jammer74's Avatar
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    Part 3 of unique pickit

    Code:
    // ##### Crossbows #####################
    //[Name] == LightCrossbow && [Quality] == unique // Leadcrow//
    //[Name] == Crossbow && [Quality] == unique // Ichorsting
    //[Name] == HeavyCrossbow && [Quality] == unique # [EnhancedDamage] >= 80 // Hellcast
    //[Name] == RepeatingCrossbow && [Quality] == unique # [EnhancedDamage] >= 100 // Doomslinger
    //[Name] == Arbalest && [Quality] == unique // Langer Briser
    //[Name] == Arbalest && [Quality] == unique # [EnhancedDamage] >= 200 && [MaxDamage] >= 30 && [ItemMagicBonus] >= 60 // Langer Briser
    //[Name] == SiegeCrossbow && [Quality] == unique // Pus Spitter
    //[Name] == SiegeCrossbow && [Quality] == unique # [EnhancedDamage] >= 220 // Pus Spitter
    //[Name] == Ballista && [Quality] == unique // Buriza-Do Kyanon
    [Name] == Ballista && [Quality] == unique # [EnhancedDamage] >= 200 && [PlusDefence] >= 150 // Buriza-Do Kyanon
    //[Name] == ChuKoNu && [Quality] == unique // Demon Machine
    //[Name] == ColossusCrossbow && [Quality] == unique // Hellrack
    [Name] == ColossusCrossbow && [Quality] == unique # [EnhancedDamage] >= 230 && [ItemToHitPercent] >= 150 // Hellrack
    //[Name] == DemonCrossbow && [Quality] == unique // Gut Siphon
    [Name] == DemonCrossbow && [Quality] == unique # [EnhancedDamage] >= 220 && [LifeLeech] >= 18 // Gut Siphon
    
    // ##### Daggers #######################
    //[Name] == Dagger && [Quality] == unique && [Flag] != ethereal // Gull
    //[Name] == Dagger && [Quality] == unique && [Flag] == ethereal // Gull
    //[Name] == Dirk && [Quality] == unique && [Flag] != ethereal // The Diggler
    //[Name] == Dirk && [Quality] == unique && [Flag] == ethereal // The Diggler
    //[Name] == Kris && [Quality] == unique // The Jade Tan-Do
    //[Name] == Kris && [Quality] == unique && [Flag] != ethereal # [ToHit] >= 150 // The Jade Tan-Do
    //[Name] == Kris && [Quality] == unique && [Flag] == ethereal # [ToHit] >= 150 // The Jade Tan-Do
    //[Name] == Blade && [Quality] == unique && [Flag] != ethereal // Spectral Shard
    //[Name] == Blade && [Quality] == unique && [Flag] == ethereal // Spectral Shard
    //[Name] == Poignard && [Quality] == unique // Spine Ripper
    //[Name] == Poignard && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 240 // Spine Ripper
    //[Name] == Poignard && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 // Spine Ripper
    //[Name] == Rondel && [Quality] == unique // Heart Carver
    //[Name] == Rondel && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 240 // Heart Carver 
    //[Name] == Rondel && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 // Heart Carver
    //[Name] == Cinquedeas && [Quality] == unique && [Flag] != ethereal // Blackbog's Sharp
    //[Name] == Cinquedeas && [Quality] == unique && [Flag] ==ethereal // Blackbog's Sharp
    //[Name] == Stiletto && [Quality] == unique && [Flag] != ethereal // Stormspike
    //[Name] == Stiletto && [Quality] == unique && [Flag] == ethereal // Stormspike
    //[Name] == BoneKnife && [Quality] == unique // Wizardspike
    //[Name] == FangedKnife && [Quality] == unique // Fleshripper
    //[Name] == FangedKnife && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 300 // Fleshripper
    //[Name] == FangedKnife && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 300 // Fleshripper
    //[Name] == LegendSpike && [Quality] == unique // Ghostflame
    [Name] == LegendSpike && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 && [ManaLeech] >= 15 // Ghostflame
    
    //##### Javelins########################
    //[Name] == BalrogSpear && [Quality] == unique // Demon's Arch
    //[Name] == BalrogSpear && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 210 && [LifeLeech] >= 12 // Demon's Arch 
    [Name] == BalrogSpear && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 210 && [LifeLeech] >= 12 // Demon's Arch
    //[Name] == GhostGlaive && [Quality] == unique // Wraith Flight
    [Name] == GhostGlaive && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 190 && [LifeLeech] >= 13 // Wraith Flight
    //[Name] == WingedHarpoon && [Quality] == unique // Gargoyle's Bite
    //[Name] == WingedHarpoon && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 230 && [LifeLeech] >= 15 // Gargoyle's Bite
    [Name] == WingedHarpoon && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 230 && [LifeLeech] >= 15 // Gargoyle's Bite
    
    // ##### Maces #########################
    //[Name] == Club && [Quality] == unique // Felloak
    //[Name] == Club && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 80 // Felloak
    //[Name] == Club && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 80 // Felloak
    //[Name] == SpikedClub && [Quality] == unique && [Flag] != ethereal // Stoutnail
    //[Name] == SpikedClub && [Quality] == unique && [Flag] == ethereal // Stoutnail
    //[Name] == Mace && [Quality] == unique // Crushflange
    //[Name] == Mace && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 60 // Crushflange
    //[Name] == Mace && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 60 // Crushflange
    //[Name] == MorningStar && [Quality] == unique // Bloodrise
    //[Name] == MorningStar && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] == 120 // Bloodrise
    //[Name] == MorningStar && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] == 120 // Bloodrise
    //[Name] == Flail && [Quality] == unique // The General's Tan Do Li Ga
    //[Name] == Flail && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 60 // The General's Tan Do Li Ga
    //[Name] == Flail && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 60 // The General's Tan Do Li Ga
    //[Name] == WarHammer && [Quality] == unique // Ironstone
    //[Name] == WarHammer && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 150 && [ToHit] >= 150 // Ironstone
    //[Name] == WarHammer && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 150 && [ToHit] >= 150 // Ironstone
    //[Name] == Maul && [Quality] == unique // Bonesnap
    //[Name] == Maul && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 300 // Bonesnap
    [Name] == Maul && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 300 // Bonesnap
    //[Name] == GreatMaul && [Quality] == unique // Steeldriver
    //[Name] == GreatMaul && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 250 // Steeldriver
    [Name] == GreatMaul && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 250 // Steeldriver
    //[Name] == Cudgel && [Quality] == unique && [Flag] != ethereal // Dark Clan Crusher
    //[Name] == Cudgel && [Quality] == unique && [Flag] == ethereal // Dark Clan Crusher
    //[Name] == BarbedClub && [Quality] == unique // Fleshrender
    //[Name] == BarbedClub && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 // Fleshrender
    //[Name] == BarbedClub && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 // Fleshrender
    //[Name] == FlangedMace && [Quality] == unique // Sureshrill Frost
    //[Name] == FlangedMace && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 180 // Sureshrill Frost
    //[Name] == FlangedMace && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 180 // Sureshrill Frost
    //[Name] == JaggedStar && [Quality] == unique // Moonfall
    //[Name] == JaggedStar && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 180 && [MagicDamageReduction] >= 12 // Moonfall
    //[Name] == JaggedStar && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 180 && [MagicDamageReduction] >= 12 // Moonfall
    //[Name] == Knout && [Quality] == unique // Baezil's Vortex
    //[Name] == Knout && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 // Baezil's Vortex
    //[Name] == Knout && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 // Baezil's Vortex
    //[Name] == BattleHammer && [Quality] == unique && [Flag] != ethereal // Earthshaker
    //[Name] == BattleHammer && [Quality] == unique && [Flag] == ethereal // Earthshaker
    //[Name] == WarClub && [Quality] == unique // Bloodtree Stump 
    //[Name] == WarClub && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 220 // Bloodtree Stump 
    [Name] == WarClub && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 220 // Bloodtree Stump 
    //[Name] == MartelDeFer && [Quality] == unique // Gavel of Pain
    //[Name] == MartelDeFer && [Quality] == unique # [EnhancedDamage] >= 160 // Gavel of Pain
    //[Name] == Truncheon && [Quality] == unique // Nord's Tenderizer
    //[Name] == Truncheon && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 330 && [ItemFreeze] >= 4 && [ItemAbsorbColdPercent] >= 15 && [ItemToHitPercent] >= 180 // Nord's Tenderizer
    [Name] == Truncheon && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 330 && [ItemFreeze] >= 4 && [ItemAbsorbColdPercent] >= 15 && [ItemToHitPercent] >= 180 // Nord's Tenderizer
    //[Name] == TyrantClub && [Quality] == unique
    [Name] == TyrantClub && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 230 && [LifeLeech] >= 13 && [FireResist] >= 20 // Demonlimb
    //[Name] == TyrantClub && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 230 && [LifeLeech] >= 13 && [FireResist] >= 20 // Demonlimb
    //[Name] == DevilStar && [Quality] == unique && [Flag] != ethereal // Baranar's Star
    //[Name] == DevilStar && [Quality] == unique && [Flag] == ethereal // Baranar's Star
    //[Name] == Scourge && [Quality] == unique && [IAS] == 50 // Horizon's Tornado
    //[Name] == Scourge && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 280 // Horizon's Tornado
    //[Name] == Scourge && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 280 // Horizon's Tornado
    //[Name] == Scourge && [Quality] == unique # [IAS] == 30 // Stormlash
    //[Name] == Scourge && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 300 && [ItemAbsorbLight] >= 9 && [IAS] == 30 // Stormlash
    [Name] == Scourge && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 300 && [ItemAbsorbLight] >= 9 && [IAS] == 30 // Stormlash
    //[Name] == LegendaryMallet && [Quality] == unique # [EnhancedDamage] >= 280 // Stonecrusher
    //[Name] == LegendaryMallet && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 320 && [ItemNormalDamage] >= 30 && [Strength] >= 30 // Stonecrusher
    [Name] == LegendaryMallet && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 320 && [ItemNormalDamage] >= 30 && [Strength] >= 30 // Stonecrusher
    //[Name] == LegendaryMallet && [Quality] == unique # [EnhancedDamage] >= 100 // Schaeffer's Hammer
    [Name] == LegendaryMallet && [Quality] == unique # [EnhancedDamage] >= 130 // Schaeffer's Hammer
    //[Name] == OgreMaul && [Quality] == unique && [IAS] == 60 // Windhammer
    //[Name] == OgreMaul && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 230 // Windhammer
    [Name] == OgreMaul && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 230 // Windhammer
    //[Name] == ThunderMaul && [Quality] == unique // Earth Shifter
    //[Name] == ThunderMaul && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 300 // Earth Shifter
    [Name] == ThunderMaul && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 300 // Earth Shifter
    //[Name] == ThunderMaul && [Quality] == unique // The Cranium Basher
    [Name] == ThunderMaul && [Quality] == unique # [EnhancedDamage] >= 240 // The Cranium Basher
    
    // ##### Polearms ######################
    //[Name] == Bardiche && [Quality] == unique && [Flag] != ethereal // Dimoak's Hew
    //[Name] == Bardiche && [Quality] == unique && [Flag] == ethereal // Dimoak's Hew
    //[Name] == Voulge && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 80 // Steelgoad
    //[Name] == Voulge && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 80 // Steelgoad
    //[Name] == Scythe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 90 // Soul Harvest
    //[Name] == Scythe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 90 // Soul Harvest
    //[Name] == Poleaxe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 70 && [ToHit] >= 100 // Battlebranch
    //[Name] == Poleaxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 70 && [ToHit] >= 100 // Battlebranch
    //[Name] == Halberd && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 40 // Woestave  
    //[Name] == Halberd && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 40 // Woestave
    //[Name] == WarScythe && [Quality] == unique && [Flag] != ethereal // The Grim Reaper
    //[Name] == WarScythe && [Quality] == unique && [Flag] == ethereal // The Grim Reaper
    //[Name] == LochaberAxe && [Quality] == unique // The Meat Scraper
    //[Name] == LochaberAxe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 // The Meat Scraper
    //[Name] == LochaberAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 // The Meat Scraper
    //[Name] == Bill && [Quality] == unique // Blackleach Blade
    //[Name] == Bill && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 140 // Blackleach Blade
    //[Name] == Bill && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 140 // Blackleach Blade
    //[Name] == BattleScythe && [Quality] == unique // Athena's Wrath
    //[Name] == BattleScythe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 180 && [DruidSkills] >= 3 // Athena's Wrath
    //[Name] == BattleScythe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 180 && [DruidSkills] >= 3 // Athena's Wrath
    //[Name] == Partizan && [Quality] == unique // Pierre Tombale Couant
    //[Name] == Partizan && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 220 && [ToHit] >= 200 // Pierre Tombale Couant
    //[Name] == Partizan && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 220 && [ToHit] >= 200 // Pierre Tombale Couant
    //[Name] == BecDeCorbin && [Quality] == unique // Husoldal's Evo
    //[Name] == BecDeCorbin && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 && [ToHit] >= 250 // Husoldal's Evo
    //[Name] == BecDeCorbin && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 && [ToHit] >= 250 // Husoldal's Evo
    //[Name] == GrimScythe && [Quality] == unique // Grim's Burning Dead
    //[Name] == GrimScythe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 180 && [ToHit] >= 250 // Grim's Burning Dead
    //[Name] == GrimScythe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 180 && [ToHit] >= 250 // Grim's Burning Dead
    //[Name] == OgreAxe && [Quality] == unique // Bonehew
    //[Name] == OgreAxe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 320 // Bonehew
    [Name] == OgreAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 320 // Bonehew
    //[Name] == Thresher && [Quality] == unique // The Reaper's Toll
    //[Name] == Thresher && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 240 && [LifeLeech] >= 15 // The Reaper's Toll
    [Name] == Thresher && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 && [LifeLeech] >= 15 // The Reaper's Toll
    //[Name] == CrypticAxe && [Quality] == unique // Tomb Reaver
    //[Name] == CrypticAxe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 280 && [ItemDamageUndeadPercent] >= 230 && [ItemToHitUndead] >= 350 && [FireResist] >= 50 && [ItemHealAfterKill] >= 14 && [ItemMagicBonus] >= 80 && [Sockets] >= 3 // Tomb Reaver
    [Name] == CrypticAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 280 && [ItemDamageUndeadPercent] >= 230 && [ItemToHitUndead] >= 350 && [FireResist] >= 50 && [ItemHealAfterKill] >= 14 && [ItemMagicBonus] >= 80 && [Sockets] >= 3 // Tomb Reaver
    //[Name] == GiantThresher && [Quality] == unique // Stormspire
    [Name] == GiantThresher && [Quality] == unique # [EnhancedDamage] >= 250 // Stormspire
    
    // ##### Scepters ######################
    //[Name] == Scepter && [Quality] == unique // Knellstriker
    //[Name] == Scepter && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 80 // Knellstriker
    //[Name] == Scepter && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 80 // Knellstriker
    //[Name] == GrandScepter && [Quality] == unique // Rusthandle
    //[Name] == GrandScepter && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 60 && [ItemUndeadDamagePercent] >= 110 && [SkillVengeance] >= 3 // Rusthandle
    //[Name] == GrandScepter && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 60 && [ItemUndeadDamagePercent] >= 110 && [SkillVengeance] >= 3 // Rusthandle
    //[Name] == WarScepter && [Quality] == unique // Stormeye
    //[Name] == WarScepter && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 120 && [SkillResistLightning] >= 5 // Stormeye
    //[Name] == WarScepter && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 120 && [SkillResistLightning] >= 5 // Stormeye
    //[Name] == RuneScepter && [Quality] == unique // Zakarum's Hand
    //[Name] == RuneScepter && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 220 // Zakarum's Hand
    //[Name] == RuneScepter && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 220 // Zakarum's Hand
    //[Name] == HolyWaterSprinkler && [Quality] == unique // The Fetid Sprinkler
    //[Name] == HolyWaterSprinkler && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 190 && [ToHit] >= 200  // The Fetid Sprinkler
    //[Name] == HolyWaterSprinkler && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 190 && [ToHit] >= 200  // The Fetid Sprinkler
    //[Name] == DivineScepter && [Quality] == unique // Hand of Blessed Light
    [Name] == DivineScepter && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 160 // Hand of Blessed Light
    //[Name] == DivineScepter && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 160 // Hand of Blessed Light
    //[Name] == MightyScepter && [Quality] == unique # [IAS] == 20 // Heaven's Light
    [Name] == MightyScepter && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 300 && [ItemHealAfterDemonKill] >= 20 && [PaladinSkills] >= 3 &&  [Sockets] >= 2 // Heaven's Light
    //[Name] == MightyScepter && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 300 && [ItemHealAfterDemonKill] >= 20 && [PaladinSkills] >= 3 &&  [Sockets] >= 2 // Heaven's Light
    //[Name] == MightyScepter && [Quality] == unique # [ItemReqPercent] == -60 // The Redeemer 
    [Name] == MightyScepter && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 300 && [ItemNormalDamage] >= 120 && [ItemDamageDemonPercent] >= 250 && [SkillRedemption] >= 4 && [SkillHolyBolt] >= 4 && [ItemReqPercent] == -60 // The Redeemer
    //[Name] == MightyScepter && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 300 && [ItemNormalDamage] >= 120 && [ItemDamageDemonPercent] >= 250 && [SkillRedemption] >= 4 && [SkillHolyBolt] >= 4 && [ItemReqPercent] == -60 // The Redeemer
    //[Name] == Caduceus && [Quality] == unique // Astreon's Iron Ward
    [Name] == Caduceus && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 290 && [ItemNormalDamage] >= 85 && [NormalDamageReduction] >= 7 && [PaliCombatSkillTab] >= 4 && [ItemToHitPercent] >= 200 // Astreon's Iron Ward
    //[Name] == Caduceus && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 290 && [ItemNormalDamage] >= 85 && [NormalDamageReduction] >= 7 && [PaliCombatSkillTab] >= 4 && [ItemToHitPercent] >= 200 // Astreon's Iron Ward
    Last edited by Jammer74; 01-20-2011 at 09:09 AM.
    Well I’m not there all the time you know Some people, some people, some people, Call it insane, yeah they call it insane, (sugar) I play russian roulette everyday, a man’s sport, With a bullet called life, yeah called life,(sugar)

  4. #4
    Ancient Jammer74's Avatar
    Join Date
    Jun 2005
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    Toronto,Ontario
    Posts
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    Default

    Last Part of unique pickit

    Code:
    // ##### Spears ########################
    //[Name] == Spear && [Quality] == unique && [Flag] != ethereal // The Dragon Chang
    //[Name] == Spear && [Quality] == unique && [Flag] == ethereal // The Dragon Chang
    //[Name] == Trident && [Quality] == unique // Razortine
    //[Name] == Trident && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 50 // Razortine
    //[Name] == Trident && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 50 // Razortine
    //[Name] == Brandistock && [Quality] == unique // Bloodthief
    //[Name] == Brandistock && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 70 && [Lifeleech] >= 12 // Bloodthief
    //[Name] == Brandistock && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 70 && [Lifeleech] >= 12 // Bloodthief
    //[Name] == Spetum && [Quality] == unique && [Flag] != ethereal // Lance of Yaggai
    //[Name] == Spetum && [Quality] == unique && [Flag] == ethereal // Lance of Yaggai
    //[Name] == Pike && [Quality] == unique // The Tannr Gorerod
    //[Name] == Pike && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 100 // The Tannr Gorerod
    //[Name] == Pike && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 100 // The Tannr Gorerod
    //[Name] == WarSpear && [Quality] == unique // The Impaler
    //[Name] == WarSpear && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 170  // The Impaler
    //[Name] == WarSpear && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 170  // The Impaler
    //[Name] == Fuscina && [Quality] == unique // Kelpie Snare
    //[Name] == Fuscina && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 180 // Kelpie Snare
    [Name] == Fuscina && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 180 // Kelpie Snare
    //[Name] == WarFork && [Quality] == unique // Soulfeast Tine
    //[Name] == WarFork && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 190 && [ToHit] >= 250 // Soulfeast Tine
    [Name] == WarFork && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 190 && [ToHit] >= 250 // Soulfeast Tine
    //[Name] == Yari && [Quality] == unique // Hone Sundan
    //[Name] == Yari && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 // Hone Sundan
    [Name] == Yari && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 // Hone Sundan
    //[Name] == Lance && [Quality] == unique // Spire of Honor
    //[Name] == Lance && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 // Spire of Honor
    //[Name] == Lance && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 // Spire of Honor
    //[Name] == HyperionSpear && [Quality] == unique // Arioc's Needle
    //[Name] == HyperionSpear && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 230 && [ItemAllSkills] >= 4 // Arioc's Needle
    [Name] == HyperionSpear && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 230 && [ItemAllSkills] >= 4 // Arioc's Needle
    //[Name] == Mancatcher && [Quality] == unique // Viperfork
    //[Name] == Mancatcher && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 240 && [ToHit] >= 250 && [PoisonResist] >= 50 // Viperfork
    [Name] == Mancatcher && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 && [ToHit] >= 250 && [PoisonResist] >= 50 // Viperfork
    //[Name] == WarPike && [Quality] == unique // Steel Pillar
    [Name] == WarPike && [Quality] == unique # [EnhancedDamage] >= 260 && [EnhancedDefense] >= 80 // Steel pillar
    
    // ##### Staves ########################
    //[Name] == ShortStaff && [Quality] == unique // Bane Ash
    //[Name] == ShortStaff && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 60 // Bane Ash
    //[Name] == ShortStaff && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 60 // Bane Ash
    //[Name] == LongStaff && [Quality] == unique // Serpentlord
    //[Name] == LongStaff && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 40 // SerpentLord
    //[Name] == LongStaff && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 40 // SerpentLord
    //[Name] == GnarledStaff && [Quality] == unique && [Flag] != ethereal // Spire of Lazarus
    //[Name] == GnarledStaff && [Quality] == unique && [Flag] == ethereal // Spire of Lazarus
    //[Name] == Battlestaff && [Quality] == unique && [Flag] != ethereal // The Salamander
    //[Name] == Battlestaff && [Quality] == unique && [Flag] == ethereal // The Salamander
    //[Name] == WarStaff && [Quality] == unique && [Flag] != ethereal // The Iron Jang Bong
    //[Name] == WarStaff && [Quality] == unique && [Flag] == ethereal // The Iron Jang Bong
    //[Name] == JoStaff && [Quality] == unique && [Flag] != ethereal // Razorswitch
    //[Name] == JoStaff && [Quality] == unique && [Flag] == ethereal // Razorswitch
    //[Name] == QuarterStaff && [Quality] == unique // Ribcracker
    //[Name] == QuarterStaff && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 300 // Ribcracker
    [Name] == QuarterStaff && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 300 // Ribcracker
    //[Name] == CedarStaff && [Quality] == unique // Chromatic Ire
    //[Name] == CedarStaff && [Quality] == unique && [Flag] != ethereal # [ItemMaxHpPercent] >= 25 && [FireResist] >= 40  // Chromatic Ire
    //[Name] == CedarStaff && [Quality] == unique && [Flag] == ethereal # [ItemMaxHpPercent] >= 25 && [FireResist] >= 40  // Chromatic Ire
    //[Name] == GothicStaff && [Quality] == unique && [Flag] != ethereal // Warpspear
    //[Name] == GothicStaff && [Quality] == unique && [Flag] == ethereal // Warpspear
    //[Name] == RuneStaff && [Quality] == unique && [Flag] != ethereal // The Skull Collector
    //[Name] == RuneStaff && [Quality] == unique && [Flag] == ethereal // The Skull Collector
    //[Name] == ElderStaff && [Quality] == unique // Ondal's Wisdom
    [Name] == ElderStaff && [Quality] == unique && [Flag] != ethereal # [ItemAllSkills] >= 4 && [PlusDefence] >= 550 && [Energy] >= 50 && [MagicDamageReduction] >= 8  // Ondal's Wisdom
    //[Name] == ElderStaff && [Quality] == unique && [Flag] == ethereal # [ItemAllSkills] >= 4 && [PlusDefence] >= 550 && [Energy] >= 50 && [MagicDamageReduction] >= 8  // Ondal's Wisdom
    //[Name] == ArchonStaff && [Quality] == unique // Mang Song's Lesson
    [Name] == ArchonStaff && [Quality] == unique && [Flag] != ethereal # [PassiveLtngPierce]+[PassiveColdPierce]+[PassiveFirePierce] >= 45 // Mang Song's Lesson
    //[Name] == ArchonStaff && [Quality] == unique && [Flag] == ethereal # [PassiveLtngPierce]+[PassiveColdPierce]+[PassiveFirePierce] >= 45 // Mang Song's Lesson
    
    // ##### Swords ########################
    //[Name] == ShortSword && [Quality] == unique && [Flag] != ethereal // Rixot's Keen
    //[Name] == ShortSword && [Quality] == unique && [Flag] == ethereal // Rixot's Keen
    //[Name] == Scimitar && [Quality] == unique // Blood Crescent
    //[Name] == Scimitar && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 80 // Blood Crescent
    //[Name] == Scimitar && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 80 // Blood Crescent
    //[Name] == Sabre && [Quality] == unique && [Flag] != ethereal // Skewer of Krinitz
    //[Name] == Sabre && [Quality] == unique && [Flag] == ethereal // Skewer of Krinitz
    //[Name] == Falchion && [Quality] == unique // Gleamscythe
    //[Name] == Falchion && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 100 // Gleamscythe
    //[Name] == Falchion && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 100 // Gleamscythe
    //[Name] == BroadSword && [Quality] == unique // Griswolds Edge
    //[Name] == BroadSword && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 120 // Griswolds Edge
    //[Name] == BroadSword && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 120 // Griswolds Edge
    //[Name] == LongSword && [Quality] == unique // Hellplague
    //[Name] == LongSword && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 80 // Hellplague
    //[Name] == LongSword && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 80 // Hellplague
    //[Name] == WarSword && [Quality] == unique // Culwen's Point
    //[Name] == WarSword && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 80 // Culwen's Point
    //[Name] == WarSword && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 80 // Culwen's Point
    //[Name] == TwoHandedSword && [Quality] == unique && [Flag] != ethereal // Shadowfang
    //[Name] == TwoHandedSword && [Quality] == unique && [Flag] == ethereal // Shadowfang
    //[Name] == Claymore && [Quality] == unique // SoulFlay
    //[Name] == Claymore && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 100 && [ManaLeech] >= 10 // SoulFlay 
    //[Name] == Claymore && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 100 && [ManaLeech] >= 10 // SoulFlay
    //[Name] == GiantSword && [Quality] == unique // Kinemil's Awl
    //[Name] == GiantSword && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 100 && [ToHit] >= 150 // Kinemil's Awl
    //[Name] == GiantSword && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 100 && [ToHit] >= 150 // Kinemil's Awl 
    //[Name] == BastardSword && [Quality] == unique // Blacktongue
    //[Name] == BastardSword && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 60 // Blacktongue
    //[Name] == BastardSword && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 60 // Blacktongue
    //[Name] == Flamberge && [Quality] == unique // Ripsaw
    //[Name] == Flamberge && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 100 // Ripsaw
    //[Name] == Flamberge && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 100 // Ripsaw
    //[Name] == GreatSword && [Quality] == unique // The Patriarch
    //[Name] == GreatSword && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 120 // The Patriarch
    //[Name] == GreatSword && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 120 // The Patriarch
    //[Name] == Gladius && [Quality] == unique
    //[Name] == Gladius && [Quality] == unique && [Flag] != ethereal # [SkillWhirlwind] >= 3 && [SkillSwordMastery] >= 4 // Bloodletter
    //[Name] == Gladius && [Quality] == unique && [Flag] == ethereal # [SkillWhirlwind] >= 3 && [SkillSwordMastery] >= 4 // Bloodletter
    //[Name] == Cutlass && [Quality] == unique // Coldsteel Eye
    //[Name] == Cutlass && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 250 // Coldsteel Eye
    //[Name] == Cutlass && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 250 // Coldsteel Eye
    //[Name] == Shamshir && [Quality] == unique // Hexfire
    //[Name] == Shamshir && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 160 // Hexfire
    //[Name] == Shamshir && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 160 // Hexfire
    //[Name] == Tulwar && [Quality] == unique // Blade of Ali Baba
    [Name] == Tulwar && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 120 && [Dexterity] >= 15 // Blade of Ali Baba
    //[Name] == Tulwar && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 120 && [Dexterity] >= 15 // Blade of Ali Baba
    //[Name] == DimensionalBlade && [Quality] == unique // Ginther's Rift
    //[Name] == DimensionalBlade && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 150 && [MagicDamageReduction] >= 12 // Ginther's Rift
    //[Name] == DimensionalBlade && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 150 && [MagicDamageReduction] >= 12 // Ginther's Rift
    //[Name] == BattleSword && [Quality] == unique && [Flag] != ethereal // Headstriker     
    //[Name] == BattleSword && [Quality] == unique && [Flag] == ethereal // Headstriker
    //[Name] == RuneSword && [Quality] == unique && [Flag] != ethereal // Plaguebearer
    //[Name] == RuneSword && [Quality] == unique && [Flag] == ethereal // Plaguebearer
    //[Name] == AncientSword && [Quality] == unique // The Atlantean
    //[Name] == AncientSword && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 250 // The Atlantean
    //[Name] == AncientSword && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 250 // The Atlantean
    //[Name] == Espandon && [Quality] == unique // Crainte Vomir
    //[Name] == Espandon && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 // Crainte Vomir
    //[Name] == Espandon && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 // Crainte Vomir
    //[Name] == DacianFalx && [Quality] == unique // Bing Sz Wang
    //[Name] == DacianFalx && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 160 // Bing Sz Wang
    //[Name] == DacianFalx && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 160 // Bing Sz Wang
    //[Name] == TuskSword && [Quality] == unique // The Vile Tusk
    //[Name] == TuskSword && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 // The Vile Tusk
    //[Name] == TuskSword && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 // The Vile Tusk
    //[Name] == GothicSword && [Quality] == unique // Cloudcrack
    //[Name] == GothicSword && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 // Cloudcrack
    //[Name] == GothicSword && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 // Cloudcrack
    //[Name] == Zweihander && [Quality] == unique // Todesfaelle Flamme
    //[Name] == Zweihander && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 160 // Todesfaelle Flamme
    //[Name] == Zweihander && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 160 // Todesfaelle Flamme
    //[Name] == ExecutionerSword && [Quality] == unique // Swordguard
    //[Name] == ExecutionerSword && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 180 && [FireResist] >= 20 // Swordguard
    //[Name] == ExecutionerSword && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 180 && [FireResist] >= 20 // Swordguard
    //[Name] == Ataghan && [Quality] == unique // Djinn Slayer
    //[Name] == Ataghan && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 240 && [ItemDamageDemonPercent] >= 150 && [ManaLeech] >= 6 && [ItemAbsorbLight] >= 7 && [ItemToHitDemon] >= 300 && [Sockets] >= 2 // Djinn Slayer
    [Name] == Ataghan && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 && [ItemDamageDemonPercent] >= 150 && [ManaLeech] >= 6 && [ItemAbsorbLight] >= 7 && [ItemToHitDemon] >= 300 && [Sockets] >= 2 // Djinn Slayer
    //[Name] == ElegantBlade && [Quality] == unique // Bloodmoon
    //[Name] == ElegantBlade && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 260 && [LifeLeech] >= 15 && [ItemHealAfterKill] >= 13 // Bloodmoon
    [Name] == ElegantBlade && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 260 && [LifeLeech] >= 15 && [ItemHealAfterKill] >= 13 // Bloodmoon
    //[Name] == PhaseBlade && [Quality] == unique # [IAS] == 20 // Lightsabre
    //[Name] == PhaseBlade && [Quality] == unique # [EnhancedDamage] >= 200 && [ManaLeech] >= 7 // Lightsabre
    //[Name] == PhaseBlade && [Quality] == unique # [IAS] == 30 // Azurewrath
    [Name] == PhaseBlade && [Quality] == unique # [EnhancedDamage] >= 270 && [Strength] >= 10 // Azurewrath
    //[Name] == CrypticSword && [Quality] == unique // Frostwind
    //[Name] == CrypticSword && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 230 && [SkillArcticBlast] >= 14 && [ItemAbsorbColdPercent] >= 15 // Frostwind
    //[Name] == CrypticSword && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 230 && [SkillArcticBlast] >= 14 && [ItemAbsorbColdPercent] >= 15 // Frostwind
    //[Name] == BalrogBlade && [Quality] == unique // Flamebellow
    //[Name] == BalrogBlade && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 240 && [SkillInferno] >= 18 && [Strength] >= 20 && [Vitality] >= 10 && [ItemAbsorbFirePercent] >= 30 // Flamebellow
    [Name] == BalrogBlade && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 && [SkillInferno] >= 18 && [Strength] >= 20 && [Vitality] >= 10 && [ItemAbsorbFirePercent] >= 30 // Flamebellow
    //[Name] == ChampionSword && [Quality] == unique // Doombringer
    //[Name] == ChampionSword && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 250 && [LifeLeech] >= 7 // Swordguard
    //[Name] == ColossusBlade && [Quality] == unique // The Grandfather
    [Name] == ColossusBlade && [Quality] == unique # [EnhancedDamage] >= 250 // The Grandfather
    
    // ##### Throwing ######################
    //[Name] == BattleDart && [Quality] == unique // Deathbit
    //[Name] == BattleDart && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 180 && [ToHit] >= 450 && [LifeLeech] >= 9 && [ManaLeech] >= 6 // Deathbit
    [Name] == BattleDart && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 180 && [ToHit] >= 450 && [LifeLeech] >= 9 && [ManaLeech] >= 6 // Deathbit
    //[Name] == Francisca && [Quality] == unique // The Scalper
    //[Name] == Francisca && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 6 // The Scalper
    [Name] == Francisca && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 6 // The Scalper
    //[Name] == WingedKnife && [Quality] == unique // Warshrike
    //[Name] == WingedKnife && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 250 // Warshrike
    [Name] == WingedKnife && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 250 // Warshrike
    //[Name] == FlyingAxe && [Quality] == unique // Gimmershred
    //[Name] == FlyingAxe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 210 // Gimmershred
    //[Name] == FlyingAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 210 // Gimmershred
    //[Name] == WingedAxe && [Quality] == unique // Lacerator
    //[Name] == WingedAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 210 // Lacerator
    [Name] == WingedAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 210 // Lacerator
    
    // ##### Wands #########################
    //[Name] == Wand && [Quality] == unique && [Flag] != ethereal // Torch of Iro
    //[Name] == Wand && [Quality] == unique && [Flag] == ethereal // Torch of Iro
    //[Name] == YewWand && [Quality] == unique && [Flag] != ethereal # [SkillIronMaiden]+[SkillAmplifyDamage]+[SkillTerror]+[SkillCorpseExplosion] >= 10 // Maelstrom
    //[Name] == YewWand && [Quality] == unique && [Flag] == ethereal # [SkillIronMaiden]+[SkillAmplifyDamage]+[SkillTerror]+[SkillCorpseExplosion] >= 10 // Maelstrom
    //[Name] == BoneWand && [Quality] == unique && [Flag] != ethereal # [Mana] >= 50 // Gravenspine
    //[Name] == BoneWand && [Quality] == unique && [Flag] == ethereal # [Mana] >= 50 // Gravenspine
    //[Name] == GrimWand && [Quality] == unique && [Flag] != ethereal // Ume's Lament
    //[Name] == GrimWand && [Quality] == unique && [Flag] == ethereal // Ume's Lament
    //[Name] == BurntWand && [Quality] == unique && [Flag] != ethereal // Suicide Branch
    //[Name] == BurntWand && [Quality] == unique && [Flag] == ethereal // Suicide Branch
    //[Name] == PetrifiedWand && [Quality] == unique && [Flag] != ethereal // Carin Shard
    //[Name] == PetrifiedWand && [Quality] == unique && [Flag] == ethereal // Carin Shard
    //[Name] == GraveWand && [Quality] == unique && [Flag] != ethereal // Blackhand Key
    //[Name] == GraveWand && [Quality] == unique && [Flag] == ethereal // Blackhand Key
    //[Name] == TombWand && [Quality] == unique && [Flag] != ethereal // Arm of King Leaoric
    //[Name] == TombWand && [Quality] == unique && [Flag] == ethereal // Arm of King Leaoric
    //[Name] == LichWand && [Quality] == unique // Boneshade
    [Name] == LichWand && [Quality] == unique && [Flag] != ethereal # [SkillBoneSpirit]+[SkillBoneSpear] >= 5 && [SkillBoneWall]+[SkillBoneArmor]+[SkillTeeth] >= 13 // Boneshade
    //[Name] == LichWand && [Quality] == unique && [Flag] == ethereal # [SkillBoneSpirit]+[SkillBoneSpear] >= 5 && [SkillBoneWall]+[SkillBoneArmor]+[SkillTeeth] >= 13 // Boneshade
    //[Name] == UnearthedWand && [Quality] == unique Death's Web
    [Name] == UnearthedWand && [Quality] == unique && [Flag] != ethereal # [PassivePoisPierce] >= 50 && [ItemManaAfterKill] >= 12 && [ItemHealAfterKill] >= 12 && [PoisonAndBoneSkillTab] >= 2 // Death's Web
    //[Name] == UnearthedWand && [Quality] == unique && [Flag] == ethereal # [PassivePoisPierce] >= 50 && [ItemManaAfterKill] >= 12 && [ItemHealAfterKill] >= 12 && [PoisonAndBoneSkillTab] >= 2 // Death's Web
    
    // ##### Amazon Weapons ################
    //[Name] == MatriarchalBow && [Quality] == unique // Blood Ravens Charge
    //[Name] == MatriarchalBow && [Quality] == unique # [EnhancedDamage] >= 230 && [ItemToHitPercent] >= 300 && [ItemBowAndCrossbowSkillTab] >= 4// Blood Ravens Charge
    //[MatriarchalJavelin] && [Quality] == unique # [SkillLightningBolt] == 3 // Thunderstroke
    //[MatriarchalJavelin] && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 && [JavelinAndSpearsSkillTab] >= 4 // Thunderstroke
    //[MatriarchalJavelin] && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 && [JavelinAndSpearsSkillTab] >= 4 // Thunderstroke
    //[Name] == CeremonialPike && [Quality] == unique // Lycander's Flank
    //[Name] == CeremonialPike && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 9 // Lycander's Flank
    //[Name] == CeremonialPike && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 9 // Lycander's Flank
    //[Name] == MatriarchalSpear && [Quality] == unique // Stoneraven
    //[Name] == MatriarchalSpear && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 280 && [PlusDefense] >= 600 && [FireResist] >= 50 && [JavelinAndSpearsSkillTab] >= 3 // Stoneraven
    //[Name] == MatriarchalSpear && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 280 && [PlusDefense] >= 600 && [FireResist] >= 50 && [JavelinAndSpearsSkillTab] >= 3 // Stoneraven
    //[Name] == CeremonialBow && [Quality] == unique // Lycander's Aim
    //[Name] == CeremonialBow && [Quality] == unique # [EnhancedDamage] >= 200 && [ManaLeech] >= 8 // Lycander's Aim
    //[Name] == CeremonialJavelin && [Quality] == unique // Titan's Revenge
    //[Name] == CeremonialJavelin && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 9 // Titan's Revenge
    [Name] == CeremonialJavelin && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 9 // Titan's Revenge
    //[Name] == MatriarchalJavelin && [Quality] == unique // Titan's Revenge
    //[Name] == MatriarchalJavelin && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 9 // Titan's Revenge
    [Name] == MatriarchalJavelin && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 9 // Titan's Revenge
     
    // ##### Assassin Katars ###############
    //[Name] == GreaterTalons && [Quality] == unique // Bartuc's Cutthroat
    [Name] == GreaterTalons && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 9 // Bartuc's Cut-Throat
    [Name] == GreaterTalons && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 9 // Bartuc's Cut-Throat
    //[Name] == FeralClaws && [Quality] == unique // Bartuc's Cutthroat
    [Name] == FeralClaws && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 9 // Bartuc's Cut-Throat
    [Name] == FeralClaws && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 9 // Bartuc's Cut-Throat
    //[Name] == BattleCestus && [Quality] == unique // Shadowkiller
    [Name] == BattleCestus && [Quality] == unique # [EnhancedDamage] >= 220 && [ItemManaAfterKill] >= 15 // Shadowkiller
    //[Name] == WristSword && [Quality] == unique // Jade Talon
    [Name] == WristSword && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 240 && [ShadowDisciplinesSkillTab] >= 2 && [MartialArtsSkillTab] >=2 && [ManaLeech] >= 15 && [FireResist] >= 50 // Jade Talon
    [Name] == WristSword && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 && [ShadowDisciplinesSkillTab] >= 2 && [MartialArtsSkillTab] >=2 && [ManaLeech] >= 15 && [FireResist] >= 50 // Jade Talon
    //[Name] == FeralClaws && [Quality] == unique // Firelizard's Talon
    [Name] == FeralClaws && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 270 && [MartialArtsSkillTab] >= 3 && [SkillWakeOfInferno] >= 2 && [SkillWakeOfFire] >= 2 && [FireResist] >= 70 // Firelizard's Talon
    [Name] == FeralClaws && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 270 && [MartialArtsSkillTab] >= 3 && [SkillWakeOfInferno] >= 2 && [SkillWakeOfFire] >= 2 && [FireResist] >= 70 // Firelizard's Talon
    
    // ##### Sorceress Orbs ################
    //[Name] == SwirlingCrystal && [Quality] == unique && [Flag] != ethereal // The Oculus
    //[Name] == SwirlingCrystal && [Quality] == unique && [Flag] == ethereal // The Oculus
    //[Name] == EldritchOrb && [Quality] == unique // Eschuta's Temper
    [Name] == EldritchOrb && [Quality] == unique && [Flag] != ethereal # [SorceressSkills] >= 3 && [PassiveFireMastery]+[PassiveLtngMastery] >= 40 && [Energy] >= 30 // Eschuta's Temper  
    //[Name] == EldritchOrb && [Quality] == unique && [Flag] == ethereal # [SorceressSkills] >= 3 && [PassiveFireMastery]+[PassiveLtngMastery] >= 40 && [Energy] >= 30 // Eschuta's Temper  
    
    [Name] == DimensionalShard && [Quality] == unique // Death's Fathom
    //[Name] == DimensionalShard && [Quality] == unique && [Flag] != ethereal # [PassiveColdMastery] >= 30 && [LightResist] >= 40 && [FireResist] >= 40 // Death's Fathom 
    //[Name] == DimensionalShard && [Quality] == unique && [Flag] == ethereal # [PassiveColdMastery] >= 30 && [LightResist] >= 40 && [FireResist] >= 40 // Death's Fathom
    
    // ##### Circlets ######################
    //[Name] == Tiara && [Quality] == unique // Kira's Guardian
    //[Name] == Tiara && [Quality] == unique && [Flag] != ethereal # [Defense] >= 170 && [FireResist] >= 70 // Kira's Guardian
    [Name] == Tiara && [Quality] == unique && [Flag] == ethereal # [Defense] >= 195 && [FireResist] >= 70 // Kira's Guardian
    [Name] == Diadem && [Quality] == unique // Griffon's Eye
    //[Name] == Diadem && [Quality] == unique && [Flag] != ethereal # [Defense] >= 260 && [PassiveLtngPierce] >= 20 && [PassiveLtngMastery] >= 15 // Griffon's Eye
    //[Name] == Diadem && [Quality] == unique && [Flag] ==ethereal # [Defense] >= 290 && [PassiveLtngPierce] >= 20 && [PassiveLtngMastery] >= 15 // Griffon's Eye
    
    // ##### Rings #########################
    //[Type] == ring && [Quality] == unique # [ToHit] >= 50 && [ItemMagicBonus] == 15 // Nagelring
    [Type] == ring && [Quality] == unique # [ToHit] >= 75 && [ItemMagicBonus] == 30 // Nagelring
    //[Type] == ring && [Quality] == unique # [ManaLeech] >= 4 // Manald Heal
    [Type] == ring && [Quality] == unique # [ManaLeech] >= 7 && [RegenHp] >= 8 // Manald Heal
    [Type] == ring && [Quality] == unique # [ItemMaxManaPercent] == 25 // Stone of Jordan
    //[Type] == ring && [Quality] == unique # [MaxHP] == 40 && [MagicDamageReduction] >= 12 // Dwarf Star
    [Type] == ring && [Quality] == unique # [MaxHP] == 40 && [MagicDamageReduction] >= 15 // Dwarf Star
    //[Type] == ring && [Quality] == unique # [ToHit] >= 150 && [Dexterity] >= 15 // Raven Frost
    [Type] == ring && [Quality] == unique # [ToHit] >= 250 && [Dexterity] >= 20 // Raven Frost
    [Type] == ring && [Quality] == unique # [LifeLeech] >= 3 && [MaxStamina] == 50 // Bul-Kathos' Wedding Band
    //[Type] == ring && [Quality] == unique # [LifeLeech] >= 5 && [MaxStamina] == 50 // Bul-Kathos' Wedding Band
    //[Type] == ring && [Quality] == unique # [LifeLeech] >= 6 // Carrion Wind
    [Type] == ring && [Quality] == unique # [LifeLeech] >= 9 // Carrion Wind
    //[Type] == ring && [Quality] == unique # [PoisonResist] >= 20 && [NormalDamageReduction] >= 7 // Nature's Peace
    [Type] == ring && [Quality] == unique # [PoisonResist] >= 30 && [NormalDamageReduction] >= 11 // Nature's Peace
    [Type] == ring && [Quality] == unique # [ItemAbsorbLightPercent]+[ItemMagicBonus] >= 20 // Wisp Projector
    //[Type] == ring && [Quality] == unique # [ItemAbsorbLightPercent]+[ItemMagicBonus] >= 40 // Wisp Projector
    
    // ##### Amulets #######################
    //[Type] == amulet && [Quality] == unique # [FHR] == 20 && [FireResist] == 50 // Nokazon Relic
    //[Type] == amulet && [Quality] == unique # [ItemLightRadius] >= 1 && [LifeLeech] >= 3 && [ColdMinDamage] >= 1 && [ColdMaxDamage] >= 3 && [ColdLength] >= 2 && [ArmorClassVsMissile] >= 10 // Eye of Etlich
    [Type] == amulet && [Quality] == unique # [ItemLightRadius] >= 5 && [LifeLeech] >= 7 && [ColdMinDamage] >= 2 && [ColdMaxDamage] >= 5 && [ColdLength] >= 10 && [ArmorClassVsMissile] >= 40 // Eye of Etlich
    //[Type] == amulet && [Quality] == unique # [EnhancedDefence] == 10 && [ColdResist] == 10 // Mahim Oak Curio
    //[Type] == amulet && [Quality] == unique # [Strength] == 12 && [ColdResist] >= 15 // Saracen's Chance
    [Type] == amulet && [Quality] == unique # [Strength] == 12 && [ColdResist] >= 25 // Saracen's Chance
    //[Type] == amulet && [Quality] == unique # [Dexterity] == 25 // The Cat's Eye
    //[Type] == amulet && [Quality] == unique # [LifeLeech] >= 3 && [ManaLeech] >= 11 // Crescent Moon
    [Type] == amulet && [Quality] == unique # [LifeLeech] >= 6 && [ManaLeech] >= 15 // Crescent Moon
    //[Type] == amulet && [Quality] == unique # [PoisonResist] == 75 // Atma's Scarab
    //[Type] == amulet && [Quality] == unique # [HPRegen] == 10 // The Rising Sun
    //[Type] == amulet && [Quality] == unique # [LightResist] == 35 // Highlord's Wrath
    [Type] == amulet && [Quality] == unique # [Strength] == 5 && [ColdResist] >= 20 // Mara's Kaleidoscope
    //[Type] == amulet && [Quality] == unique # [Strength] == 5 && [ColdResist] >= 30 // Mara's Kaleidoscope
    //[Type] == amulet && [Quality] == unique # [DefensiveAurasSkillTab] >= 1 && [ItemDemonDamagePercent]+[ItemUndeadDamagePercent] >= 40 && [ItemDemonToHit]+[ItemUndeadToHit] >= 300 // Seraph's Hymn
    [Type] == amulet && [Quality] == unique # [DefensiveAurasSkillTab] >= 2 && [ItemDemonDamagePercent]+[ItemUndeadDamagePercent] >= 100 && [ItemDemonToHit]+[ItemUndeadToHit] >= 500 // Seraph's Hymn
    [Type] == amulet && [Quality] == unique # [ToHit] >= 400 && [ColdResist] >= 25 && [Defense] >= 300 // Metalgrid
    //[Type] == amulet && [Quality] == unique # [ToHit] >= 400 && [ColdResist] >= 35 && [Defense] >= 350 // Metalgrid
    
    // ##### Jewels ########################
    //[Type] == jewel && [Quality] == unique # [PassiveFireMastery]+[PassiveFirePierce] >= 6 // Rainbow Facet
    [Type] == jewel && [Quality] == unique # [PassiveFireMastery]+[PassiveFirePierce] >= 9 // Rainbow Facet
    //[Type] == jewel && [Quality] == unique # [PassiveLtngMastery]+[PassiveLtngPierce] >= 6 // Rainbow Facet
    [Type] == jewel && [Quality] == unique # [PassiveLtngMastery]+[PassiveLtngPierce] >= 9 // Rainbow Facet
    //[Type] == jewel && [Quality] == unique # [PassiveColdMastery]+[PassiveColdPierce] >= 6 // Rainbow Facet
    [Type] == jewel && [Quality] == unique # [PassiveColdMastery]+[PassiveColdPierce] >= 9 // Rainbow Facet
    //[Type] == jewel && [Quality] == unique # [PassivePoisMastery]+[PassivePoisPierce] >= 6 // Rainbow Facet
    [Type] == jewel && [Quality] == unique # [PassivePoisMastery]+[PassivePoisPierce] >= 9 // Rainbow Facet
    
    // ##### Small Charms ##################
    [Name] == SmallCharm && [Quality] == unique
    
    // ##### Large Charms ##################
    [Name] == LargeCharm && [Quality] == unique
    
    // ##### Grand Charms ##################
    //[Name] == GrandCharm && [Quality] == unique # [ItemGoldBonus] >= 80 && [ItemReducedPrices] >= 10 [ItemMagicBonus] >= 20 // Gheed's Fortune
    [Name] == GrandCharm && [Quality] == unique # [ItemGoldBonus] >= 160 && [ItemReducedPrices] >= 15 [ItemMagicBonus] >= 40 // Gheed's Fortune
    I am very sorry for doing the pickit like this but its the only way I could upload the whole thing,If any mod checks this out please feel free to fix it.
    Last edited by Jammer74; 01-20-2011 at 09:11 AM.
    Well I’m not there all the time you know Some people, some people, some people, Call it insane, yeah they call it insane, (sugar) I play russian roulette everyday, a man’s sport, With a bullet called life, yeah called life,(sugar)

  5. #5

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    Suggestion --> make it as a code instead plz.

  6. #6
    Ancient Jammer74's Avatar
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    I tried to make it as code,hence the apology it kept tellin me fatal error,because it took longer than 30 seconds to load,thats why i apologized and asked for a mod to help.,It still works if u paste it to a text document(like the unique.nip) its just hard to read in this format.
    Well I’m not there all the time you know Some people, some people, some people, Call it insane, yeah they call it insane, (sugar) I play russian roulette everyday, a man’s sport, With a bullet called life, yeah called life,(sugar)

  7. #7

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    this is what i did: i deleted everything in my uniques folder. an then copied the whole list above and put it in my uniques folder (im using advance) is there any steps im missing?? or am i suppost to put this in other places

    okay, this is just what i was looking for.....but after i did what i did it startd picking up items that i put // infront of
    i came back to check the bot after a half an hour an it said in the item log nagel ring i exitd the bot an spent hours trying to figure out what the hell was going on an i couldnt...start bot back up an 4 minutes later i have an unidentified ring my inventory(it usually identifies every unique). i pause it, go to akara, identify it an its another ****ing nagel
    i put // in front of all the nagelring uniques in the item config folder im using. :\ plz help me idk if its picking up other uniques either..

  8. #8
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    Ok one thing I forgot to mention,if anyone copies this and uses it just the way it is,its set up to find mostly the best of the best,so a little configuration is in order.If the bot is not finding anything its because nothing is dropping lol.Now I don't know about the nagelring issue I'll have to check into it,but my bot is using the same pickit and he o
    0nly picks up 30% mf Nagelrings.If you still pick up nagelrings with that line of script excepted(that is //) let me know.And because i made this pickit for the best items,I also put in 1 line for each item that is the base version ie.

    //[Name] == Ataghan && [Quality] == unique // Djinn Slayer
    //[Name] == Ataghan && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 240 && [ItemDamageDemonPercent] >= 150 && [ManaLeech] >= 6 && [ItemAbsorbLight] >= 7 && [ItemToHitDemon] >= 300 && [Sockets] >= 2 // Djinn Slayer
    [Name] == Ataghan && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 && [ItemDamageDemonPercent] >= 150 && [ManaLeech] >= 6 && [ItemAbsorbLight] >= 7 && [ItemToHitDemon] >= 300 && [Sockets] >= 2 // Djinn Slayer

    In this example if you dont find the ultimate version of the Djinn Slayer,just pick the first line instead.

    Btw thanks to whoever recompiled this script,it is much more readable.
    Last edited by Jammer74; 08-05-2010 at 06:11 AM. Reason: to say thanks
    Well I’m not there all the time you know Some people, some people, some people, Call it insane, yeah they call it insane, (sugar) I play russian roulette everyday, a man’s sport, With a bullet called life, yeah called life,(sugar)

  9. #9

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    I know this is somewhat an old post but i wanted to give you a HUGE thanks, i was going to do this, but i deceided to see if someone already has, and i found your post THIS IS SO GREAT!!!!!!! I LOVE YOU no homo

  10. #10

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    After i added this script to the unique folder i get the error "<D2NT Error> C:\\\D2NT\scripts\libs\common\NTItemParser.ntl (60) : SyntaxError: syntax error"

    ANy advice?

  11. #11
    Ancient Jammer74's Avatar
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    Yeah I have some advice."<D2NT Error> C:\\\D2NT\scripts\libs\common\NTItemParser.ntl (60) : SyntaxError: syntax error" Usually means that there is a slash mark missing at the front of one of the item lines.Either I didn't put it in or it didn't get copied correctly.If you google something called Nip Checker by Toothless,you can run that and it will tell you 99% of any problems in your pickit files.
    Well I’m not there all the time you know Some people, some people, some people, Call it insane, yeah they call it insane, (sugar) I play russian roulette everyday, a man’s sport, With a bullet called life, yeah called life,(sugar)

  12. #12

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    godly job - great respect to autor!!!

  13. #13
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    The thanks are much appreciated,and remember if anyone has problems with the unique pickit I still will be able to help just post in this thread.
    Well I’m not there all the time you know Some people, some people, some people, Call it insane, yeah they call it insane, (sugar) I play russian roulette everyday, a man’s sport, With a bullet called life, yeah called life,(sugar)

  14. #14

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    I'm new to this botting thing, and I have a quick question: Which of these ( != , ==) is ethereal?

    Also, after I copied and pasted everything, my bot stopped working. I used the recently added to the site .nip file diagnostic thing, and it only told me of a syntax error with the NTItemParser.
    Last edited by wolf54153; 12-11-2010 at 03:06 PM.

  15. #15
    Ancient Jammer74's Avatar
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    syntax error with the item parser means that there is a symbol in the pickit which the item parser doesn't recognize usually its a single slash instead of double at the front of a line,but it could also be something like &&&&.

    ---------- Post added at 08:20 AM ---------- Previous post was at 08:00 AM ----------

    Quote Originally Posted by wolf54153 View Post
    I'm new to this botting thing, and I have a quick question: Which of these ( != , ==) is ethereal?

    Also, after I copied and pasted everything, my bot stopped working. I used the recently added to the site .nip file diagnostic thing, and it only told me of a syntax error with the NTItemParser.
    == means is equal to and != means is not equal to

    and I'm going to see if I can find the syntax error or errors,I'll get back to you
    Well I’m not there all the time you know Some people, some people, some people, Call it insane, yeah they call it insane, (sugar) I play russian roulette everyday, a man’s sport, With a bullet called life, yeah called life,(sugar)

  16. #16

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    Okey-doke. After I got the Item Parser error, I re-copied and -pasted the code and it's working like a charm. I must have had a missing or extra symbol somewhere. Sorry about that.

  17. #17

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    i am getting these errors when i use the nip checker

    [Name] == SacredArmor && [Quality] == unique # [EnhancedDefense] >= 120 && [ItemDamageDemonPercent] > 50 // Tyrael's Might
    Alias Errors : itemdamagedemonpercent

    [Name] == FuryVisor && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 && [WarcriesSkillTab] >= 3 && [PlusSkillFeralRage]+[PlusSkillLycanthropy]+[PlusSkillWerewolf] >= 18 && [Strength]+[Dexterity]+[Vitality] >= 45 // Wolfhowl
    Alias Errors : plusskillferalrage

    [Name] == ZakarumShield && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 && [Strength] >=25 && [ItemFireAbsorbPercent] >= 20 // Dragonscale
    Alias Errors : itemfireabsorbpercent

    [Name] == SilverEdgedAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 180 && [ItemDamageDemonPercent] >= 200 && [ToHit] >= 350 && [ItemAbsorbFire] >= 12 && [ItemHealAfterDemonKill] >= 10 // Ethereal Edge
    Alias Errors : itemdamagedemonpercent

    [Name] == GothicBow && [Quality] == unique # [EnhancedDamage] >= 250 && [ItemDamageDemonPercent] >= 200 && [ItemDamageUndeadPercent] >= 200 && [ItemToHitPercent] >= 150 // Goldstrike Arch
    Alias Errors : itemdamagedemonpercent itemdamageundeadpercent

    [Name] == CrypticAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 280 && [ItemDamageUndeadPercent] >= 230 && [ItemToHitUndead] >= 350 && [FireResist] >= 50 && [ItemHealAfterKill] >= 14 && [ItemMagicBonus] >= 80 && [Sockets] >= 3 // Tomb Reaver
    Alias Errors : itemdamageundeadpercent itemtohitundead

    [Name] == Ataghan && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 && [ItemDamageDemonPercent] >= 150 && [ManaLeech] >= 6 && [ItemAbsorbLight] >= 7 && [ItemToHitDemon] >= 300 && [Sockets] >= 2 // Djinn Slayer
    Alias Errors : itemdamagedemonpercent itemtohitdemon

    am i doing something wrong?

  18. #18
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    Quote Originally Posted by MooBoiz View Post
    i am getting these errors when i use the nip checker

    [Name] == SacredArmor && [Quality] == unique # [EnhancedDefense] >= 120 && [ItemDamageDemonPercent] > 50 // Tyrael's Might
    Alias Errors : itemdamagedemonpercent

    [Name] == FuryVisor && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 && [WarcriesSkillTab] >= 3 && [PlusSkillFeralRage]+[PlusSkillLycanthropy]+[PlusSkillWerewolf] >= 18 && [Strength]+[Dexterity]+[Vitality] >= 45 // Wolfhowl
    Alias Errors : plusskillferalrage

    [Name] == ZakarumShield && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 && [Strength] >=25 && [ItemFireAbsorbPercent] >= 20 // Dragonscale
    Alias Errors : itemfireabsorbpercent

    [Name] == SilverEdgedAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 180 && [ItemDamageDemonPercent] >= 200 && [ToHit] >= 350 && [ItemAbsorbFire] >= 12 && [ItemHealAfterDemonKill] >= 10 // Ethereal Edge
    Alias Errors : itemdamagedemonpercent

    [Name] == GothicBow && [Quality] == unique # [EnhancedDamage] >= 250 && [ItemDamageDemonPercent] >= 200 && [ItemDamageUndeadPercent] >= 200 && [ItemToHitPercent] >= 150 // Goldstrike Arch
    Alias Errors : itemdamagedemonpercent itemdamageundeadpercent

    [Name] == CrypticAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 280 && [ItemDamageUndeadPercent] >= 230 && [ItemToHitUndead] >= 350 && [FireResist] >= 50 && [ItemHealAfterKill] >= 14 && [ItemMagicBonus] >= 80 && [Sockets] >= 3 // Tomb Reaver
    Alias Errors : itemdamageundeadpercent itemtohitundead

    [Name] == Ataghan && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 240 && [ItemDamageDemonPercent] >= 150 && [ManaLeech] >= 6 && [ItemAbsorbLight] >= 7 && [ItemToHitDemon] >= 300 && [Sockets] >= 2 // Djinn Slayer
    Alias Errors : itemdamagedemonpercent itemtohitdemon

    am i doing something wrong?
    nope those are actual errors,this wasn't a copy and paste job I actually typed this whole pickit at 32 words per minute lol. Itemdamagedemonpercent should be itemdemondamagepercent,and
    itemtohitdemon should be itemdemontohit and itemfireabsorbpercent should be itemabsorbfirepercent likewise itemdamageundeadpercent should be itemundeaddamagepercent.
    and plusskillferalrage should be skillferalrage.I have to get around to fixing the errors sometime soon,its just that with the holidays there is alot goin on.

    ---------- Post added at 07:31 AM ---------- Previous post was at 07:30 AM ----------

    Quote Originally Posted by wolf54153 View Post
    Okey-doke. After I got the Item Parser error, I re-copied and -pasted the code and it's working like a charm. I must have had a missing or extra symbol somewhere. Sorry about that.
    glad to hear it have fun with it
    Well I’m not there all the time you know Some people, some people, some people, Call it insane, yeah they call it insane, (sugar) I play russian roulette everyday, a man’s sport, With a bullet called life, yeah called life,(sugar)

  19. #19

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    well, I already was using an all uniques pickit, although I only have teh armors in,
    a few fo the particular weapons are at teh end in a custom section, mostly fro whatever
    i happen to be lookign fro at themomment. When I get time I plan to add the weapons sections.

    Some of the items listed dont actually exist in game, the entries are there to pick up any
    new uniques that get added in the future (as if Blizz still adds content).

    Code:
    //[Quality] == unique // keep everything with exclusions
    
    // ##### Helms #########################
    // Circlet's
    [Name] == Circlet && [Quality] == unique // Circlet
    [Name] == Coronet && [Quality] == unique // Coronet
    [Name] == Tiara && [Quality] == unique // Tiara
    [Name] == Diadem && [Quality] == unique // Diadem
    
    // Normal Helms
    //[Name] == Cap && [Quality] == unique // Biggins Bonet 30% ED
    [Name] == SkullCap && [Quality] == unique # [ItemMagicBonus] >= 48 // Near Perfect Tarnhelm
    //[Name] == Helm && [Quality] == unique // Helm
    //[Name] == FullHelm && [Quality] == unique // Full Helm
    //[Name] == GreatHelm && [Quality] == unique // Great Helm howltusk
    //[Name] == Mask && [Quality] == unique // Face of Horror
    //[Name] == Crown && [Quality] == unique // Undead Crown 5% life leech, for upgrading
    //[Name] == BoneHelm && [Quality] == unique // Bone Helm
    
    // Exceptional Helms
    [Name] == WarHat && [Quality] == unique && [Flag] != ethereal // Peasant Crown
    [Name] == Sallet && [Quality] == unique // Sallet
    [Name] == Casque && [Quality] == unique // Casque
    [Name] == Basinet && [Quality] == unique // Basinet
    [Name] == WingedHelm && [Quality] == unique // Winged Helm
    [Name] == DeathMask && [Quality] == unique // Death Mask
    [Name] == GrandCrown && [Quality] == unique // Grand Crown
    [Name] == GrimHelm && [Quality] == unique // Grim Helm
    
    // Elite Helms
    [Name] == Shako && [Quality] == unique // Shako
    [Name] == Hydraskull && [Quality] == unique // Hydraskull
    [Name] == Armet && [Quality] == unique // Armet
    [Name] == GiantConch && [Quality] == unique // Giant Conch
    [Name] == SpiredHelm && [Quality] == unique // Spired Helm
    [Name] == Demonhead && [Quality] == unique // Demonhead
    [Name] == Corona && [Quality] == unique // Corona
    [Name] == BoneVisage && [Quality] == unique // Bone Visage
    
    
    // ##### Armor #########################
    // Normal Armor
    //[Name] == QuiltedArmor && [Quality] == unique // QuiltedArmor
    //[Name] == LeatherArmor && [Quality] == unique // LeatherArmor
    //[Name] == HardLeatherArmor && [Quality] == unique // HardLeatherArmor
    //[Name] == StuddedLeather && [Quality] == unique // Twitchthroe
    [Name] == RingMail && [Quality] == unique // +5 max Resist all for upgrading
    //[Name] == ScaleMail && [Quality] == unique // ScaleMail
    //[Name] == BreastPlate && [Quality] == unique // BreastPlate
    //[Name] == ChainMail && [Quality] == unique // ChainMail
    //[Name] == SplintMail && [Quality] == unique && [Flag] == ethereal // Iceblink for merc
    //[Name] == LightPlate && [Quality] == unique // LightPlate
    //[Name] == FieldPlate && [Quality] == unique // Rockfleece 10% DR
    //[Name] == PlateMail && [Quality] == unique // Boneflesh 5% life leech
    //[Name] == GothicPlate && [Quality] == unique // GothicPlate
    [Name] == FullPlateMail && [Quality] == unique // FullPlateMail	
    [Name] == AncientArmor && [Quality] == unique // AncientArmor
    
    // Exceptional Armor
    //[Name] == GhostArmor && [Quality] == unique // 
    [Name] == SerpentskinArmor && [Quality] == unique // 
    [Name] == DemonhideArmor && [Quality] == unique && [Flag] == ethereal // Skin of the Flayed One self repairing LL
    //[Name] == TrellisedArmor && [Quality] == unique // 
    //[Name] == LinkedMail && [Quality] == unique // 
    //[Name] == TigulatedMail && [Quality] == unique // Crow Caw
    //[Name] == Cuirass && [Quality] == unique // 
    [Name] == MeshArmor && [Quality] == unique // 
    [Name] == RussetArmor && [Quality] == unique // 
    //[Name] == MagePlate && [Quality] == unique // 
    //[Name] == SharktoothArmor && [Quality] == unique // 
    [Name] == TemplarCoat && [Quality] == unique // 
    [Name] == EmbossedPlate && [Quality] == unique // 
    [Name] == ChaosArmor && [Quality] == unique // 
    //[Name] == OrnatePlate && [Quality] == unique // 
    
    // Elite Armor
    [Name] == DuskShroud && [Quality] == unique // 
    [Name] == Wyrmhide && [Quality] == unique // 
    [Name] == ScarabHusk && [Quality] == unique // 
    [Name] == WireFleece && [Quality] == unique // 
    [Name] == DiamondMail && [Quality] == unique // 
    [Name] == LoricatedMail && [Quality] == unique // 
    [Name] == GreatHauberk && [Quality] == unique // 
    [Name] == Boneweave && [Quality] == unique // 
    [Name] == BalrogSkin && [Quality] == unique // 
    [Name] == ArchonPlate && [Quality] == unique // 
    [Name] == KrakenShell && [Quality] == unique // 
    [Name] == HellforgePlate && [Quality] == unique // 
    [Name] == LacqueredPlate && [Quality] == unique // 
    [Name] == ShadowPlate && [Quality] == unique // 
    [Name] == SacredArmor && [Quality] == unique // 
    
    
    // #### Shields ########################
    // Normal Shields
    //[Name] == Buckler	&& [Quality] == unique // 
    //[Name] == SmallShield && [Quality] == unique // 
    //[Name] == LargeShield && [Quality] == unique // 
    //[Name] == KiteShield && [Quality] == unique // 
    //[Name] == SpikedShield && [Quality] == unique // 
    //[Name] == TowerShield && [Quality] == unique // 
    //[Name] == BoneShield && [Quality] == unique // 
    [Name] == GothicShield && [Quality] == unique # ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist]) >= 1 // The Ward
    
    // Exceptional Shields
    [Name] == Defender && [Quality] == unique // 
    //[Name] == RoundShield	&& [Quality] == unique // 
    //[Name] == Scutum && [Quality] == unique // 
    [Name] == BarbedShield && [Quality] == unique // 
    //[Name] == DragonShield && [Quality] == unique // 
    [Name] == GrimShield && [Quality] == unique // 
    [Name] == Pavise && [Quality] == unique // 
    [Name] == AncientShield	&& [Quality] == unique // 
    
    // Elite Shields
    [Name] == Heater && [Quality] == unique // 
    [Name] == Luna && [Quality] == unique // 
    [Name] == Hyperion && [Quality] == unique // 
    [Name] == Monarch && [Quality] == unique // 
    [Name] == BladeBarrier && [Quality] == unique // 
    [Name] == Aegis && [Quality] == unique // 
    [Name] == TrollNest && [Quality] == unique // 
    [Name] == Ward && [Quality] == unique // 
    
    // #### Gloves #########################
    // Normal Gloves
    //[Name] == LeatherGloves && [Quality] == unique // Hand of Broc 3% Dual Leech
    //[Name] == HeavyGloves && [Quality] == unique // Bloodfist
    [Name] == ChainGloves && [Quality] == unique # [ItemMagicBonus] >= 37 // Chance Guards
    //[Name] == LightGauntlets && [Quality] == unique // Magefists
    //[Name] == Gauntlets && [Quality] == unique // Frosties
    
    // Exceptional Gloves
    //[Name] == DemonhideGloves && [Quality] == unique // 
    //[Name] == SharkskinGloves && [Quality] == unique // 
    //[Name] == HeavyBracers && [Quality] == unique // 
    //[Name] == BattleGauntlets && [Quality] == unique // 
    [Name] == WarGauntlets && [Quality] == unique // 
    
    // Elite Gloves
    [Name] == BrambleMitts && [Quality] == unique // 
    [Name] == VampireboneGloves && [Quality] == unique // 
    [Name] == Vambraces && [Quality] == unique // 
    [Name] == CrusaderGauntlets && [Quality] == unique // 
    [Name] == OgreGauntlets && [Quality] == unique // 
    
    // #### Boots ##########################
    // Normal Boots
    [Name] == Boots && [Quality] == unique // Hotspurs
    //[Name] == HeavyBoots && [Quality] == unique // GoreRider 2% mana leech
    //[Name] == ChainBoots && [Quality] == unique // Treads of Cthon
    //[Name] == LightPlatedBoots && [Quality] == unique // 
    //[Name] == Greaves && [Quality] == unique // 
    
    // Exceptional Boots
    //[Name] == DemonhideBoots && [Quality] == unique // 
    //[Name] == SharkskinBoots && [Quality] == unique // 
    //[Name] == MeshBoots && [Quality] == unique // 
    [Name] == BattleBoots && [Quality] == unique // 
    [Name] == WarBoots && [Quality] == unique // 
    
    // Elite Boots
    [Name] == WyrmhideBoots && [Quality] == unique // 
    //[Name] == ScarabshellBoots && [Quality] == unique // 
    [Name] == BoneweaveBoots && [Quality] == unique // 
    [Name] == MirroredBoots && [Quality] == unique // 
    [Name] == MyrmidonGreaves && [Quality] == unique // 
    
    // #### Belts ##########################
    // Normal Belts
    //[Name] == Sash && [Quality] == unique // Lenymo
    //[Name] == LightBelt && [Quality] == unique // 
    //[Name] == Belt && [Quality] == unique // 
    [Name] == HeavyBelt && [Quality] == unique // Goldwrap
    //[Name] == PlatedBelt && [Quality] == unique // 
    
    // Exceptional Belts
    [Name] == DemonhideSash && [Quality] == unique // 
    //[Name] == SharkskinBelt && [Quality] == unique // 
    [Name] == MeshBelt && [Quality] == unique // 
    [Name] == BattleBelt && [Quality] == unique // 
    [Name] == WarBelt && [Quality] == unique // 
    
    // Elite Belts
    [Name] == SpiderwebSash && [Quality] == unique // 
    [Name] == VampirefangBelt && [Quality] == unique // 
    [Name] == MithrilCoil && [Quality] == unique // 
    [Name] == TrollBelt && [Quality] == unique // 
    [Name] == ColossusGirdle && [Quality] == unique // 
    
    // #### Barbarian Helms ################
    // Normal Barb Helms
    [Name] == JawboneCap && [Quality] == unique // 
    [Name] == FangedHelm && [Quality] == unique // 
    [Name] == HornedHelm && [Quality] == unique // 
    [Name] == AssaultHelmet && [Quality] == unique // 
    [Name] == AvengerGuard && [Quality] == unique // 
    
    // Exceptional Barb Helms
    [Name] == JawboneVisor && [Quality] == unique // 
    [Name] == LionHelm && [Quality] == unique // 
    [Name] == RageMask && [Quality] == unique // 
    [Name] == SavageHelmet && [Quality] == unique // 
    [Name] == SlayerGuard && [Quality] == unique // 
    
    // Elite Barb Helms
    [Name] == CarnageHelm && [Quality] == unique // 
    [Name] == FuryVisor && [Quality] == unique // 
    [Name] == DestroyerHelm && [Quality] == unique // 
    [Name] == ConquerorCrown && [Quality] == unique // 
    [Name] == GuardianCrown && [Quality] == unique // 
    
    // #### Druid Pelts ####################
    // Normal Pelts
    [Name] == WolfHead && [Quality] == unique // 
    [Name] == HawkHelm && [Quality] == unique // 
    [Name] == Antlers && [Quality] == unique // 
    [Name] == FalconMask && [Quality] == unique // 
    [Name] == SpiritMask && [Quality] == unique // 
    
    // Exceptional Pelts
    [Name] == AlphaHelm && [Quality] == unique // 
    [Name] == GriffonHeaddress && [Quality] == unique // 
    [Name] == HuntersGuise && [Quality] == unique // 
    [Name] == SacredFeathers && [Quality] == unique // 
    [Name] == TotemicMask && [Quality] == unique // 
    
    // Elite Pelts
    [Name] == BloodSpirit && [Quality] == unique // 
    [Name] == SunSpirit && [Quality] == unique // 
    [Name] == EarthSpirit && [Quality] == unique // 
    [Name] == SkySpirit && [Quality] == unique // 
    [Name] == DreamSpirit && [Quality] == unique // 
    
    // #### Paladin Shields ################
    // Normal Pally Shields
    [Name] == Targe && [Quality] == unique // 
    [Name] == Rondache && [Quality] == unique // 
    [Name] == HeraldicShield && [Quality] == unique // 
    [Name] == AerinShield && [Quality] == unique // 
    [Name] == CrownShield && [Quality] == unique // 
    
    // Exceptional Pally Shields
    [Name] == AkaranTarge && [Quality] == unique // 
    [Name] == AkaranRondache && [Quality] == unique // 
    [Name] == ProtectorShield && [Quality] == unique // 
    [Name] == GildedShield && [Quality] == unique // 
    [Name] == RoyalShield && [Quality] == unique // 
    
    // Elite Pally Shields
    [Name] == SacredTarge && [Quality] == unique // 
    [Name] == SacredRondache && [Quality] == unique // 
    [Name] == KurastShield && [Quality] == unique // 
    [Name] == ZakarumShield && [Quality] == unique // 
    [Name] == VortexShield && [Quality] == unique // 
    
    // #### Necromancer Heads ##############
    // Heads
    [Name] == PreservedHead && [Quality] == unique // 
    [Name] == ZombieHead && [Quality] == unique // 
    [Name] == UnravellerHead && [Quality] == unique // 
    [Name] == GargoyleHead && [Quality] == unique // 
    [Name] == DemonHead && [Quality] == unique // 
    
    // Trophies
    [Name] == MummifiedTrophy && [Quality] == unique // 
    [Name] == FetishTrophy && [Quality] == unique // 
    [Name] == SextonTrophy && [Quality] == unique // 
    [Name] == CantorTrophy && [Quality] == unique // 
    [Name] == HierophantTrophy && [Quality] == unique // 
    
    // Skulls
    [Name] == MinionSkull && [Quality] == unique // 
    [Name] == HellspawnSkull && [Quality] == unique // 
    [Name] == OverseerSkull && [Quality] == unique // 
    [Name] == SuccubusSkull && [Quality] == unique // 
    [Name] == BloodlordSkull && [Quality] == unique // 
    
    // #### Weapons ########################
    
    [Name] == Dagger && [Quality] == unique // Gull
    //[Type] == wand && [Quality] == unique // 
    //[Name] == WarAxe && [Quality] == unique //
    [Name] == Naga && [Quality] == unique //
    [Name] == Cleaver && [Quality] == unique //
    [Name] == BerserkerAxe && [Quality] == unique //
    [Name] == GreaterTalons && [Quality] == unique //
    [Name] == BattleCestus && [Quality] == unique //
    [Name] == WristSword && [Quality] == unique //
    [Name] == FeralClaws && [Quality] == unique //
    [Name] == Tulwar && [Quality] == unique //
    [Name] == Espandon && [Quality] == unique //
    [Name] == GothicSword && [Quality] == unique //
    [Name] == PhaseBlade && [Quality] == unique //
    [Name] == ChampionSword && [Quality] == unique //
    [Name] == ColossusBlade && [Quality] == unique //
    [Name] == CrusaderBow && [Quality] == unique //
    [Name] == HydraBow && [Quality] == unique //
    //[Type] == polearm && [Quality] == unique // merc weapons
    //[Name] != Brandistock && [Type] == spear && [Quality] == unique // merc weapons
    [Name] == SwirlingCrystal && [Quality] == unique // 
    [Name] == EldritchOrb && [Quality] == unique // 
    [Name] == DimensionalShard && [Quality] == unique // 
    
    
    
    
    
    
    // ##### Rings #########################
    [Type] == ring && [Quality] == unique // all unique rings
    
    // ##### Amulets #######################
    [Type] == amulet && [Quality] == unique // all unique amulets
    
    // ##### Jewels ########################
    [Type] == jewel && [Quality] == unique // # [PassiveFireMastery]+[PassiveFirePierce] >= 8 // Rainbow Facet
    //[Type] == jewel && [Quality] == unique // # [PassiveLtngMastery]+[PassiveLtngPierce] >= 8 // Rainbow Facet
    //[Type] == jewel && [Quality] == unique // # [PassiveColdMastery]+[PassiveColdPierce] >= 8 // Rainbow Facet
    //[Type] == jewel && [Quality] == unique // # [PassivePoisMastery]+[PassivePoisPierce] >= 8 // Rainbow Facet
    
    // ##### Small Charms ##################
    [Name] == SmallCharm && [Quality] == unique
    
    // ##### Large Charms ##################
    [Name] == LargeCharm && [Quality] == unique
    
    // ##### Grand Charms ##################
    [Name] == GrandCharm && [Quality] == unique //# [ItemReducedPrices] >= 15 && [ItemMagicBonus] >= 30
    Last edited by cwhizard; 12-21-2010 at 11:31 AM.

  20. #20
    Too Noob To Be True Blue's Avatar
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    This is a spam post, I'm bumping the thread cause I'm testing things and its pissing me off I cant find it in the thread list.

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