Code:
//------------------------------------------------------------------------------
// Cubing configuration
//------------------------------------------------------------------------------
NTConfig_Cubing = true; // Enable cubing
NTConfig_CubingItem.push([NTCU_GEM, 560]); // Flawless Amethyst
NTConfig_CubingItem.push([NTCU_GEM, 565]); // Flawless Topaz
NTConfig_CubingItem.push([NTCU_GEM, 570]); // Flawless Saphire
NTConfig_CubingItem.push([NTCU_GEM, 575]); // Flawless Emerald
NTConfig_CubingItem.push([NTCU_GEM, 580]); // Flawless Ruby
NTConfig_CubingItem.push([NTCU_GEM, 585]); // Flawless Diamond
NTConfig_CubingItem.push([NTCU_GEM, 600]); // Flawless Skull
//NTConfig_CubingItem.push([NTCU_MAGIC, 420]); // Magic Tiara
//NTConfig_CubingItem.push([NTCU_MAGIC, 421]); // Magic Diadem
//NTConfig_CubingItem.push([NTCU_MAGIC_CHARM, 603]); // Magic Small Charm
NTConfig_CubingItem.push([NTCU_MAGIC_CHARM, 605]); // Magic Grand Charm
NTConfig_CubingItem.push([NTCU_CRAFT_HITPOWER_GLOVES, 382]); // Craft Heavy Bracers
//NTConfig_CubingItem.push([NTCU_CRAFT_HITPOWER_GLOVES, 452]); // Craft Vambraces
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_HELM, 354]); // Craft Casque
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_HELM, 424]); // Craft Armet
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BOOTS, 388]); // Craft Battle Boots
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BOOTS, 458]); // Craft Mirrored Boots
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_GLOVES, 381]); // Craft Sharkskin Gloves
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_GLOVES, 451]); // Craft Vampirebone Gloves
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BELT, 392]); // Craft Mesh Belt
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_BELT, 462]); // Craft Mithril Coil
//NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_AMULET, 520]); // Craft Amulet
NTConfig_CubingItem.push([NTCU_CRAFT_BLOOD_RING, 522]); // Craft Ring
NTConfig_CubingItem.push([NTCU_CRAFT_CASTER_AMULET, 520]); // Craft Amulet
//NTConfig_CubingItem.push([NTCU_CRAFT_SAFETY_SHIELD, 447]); // Craft Monarch
//NTConfig_CubingItem.push([NTCU_CRAFT_SAFETY_AMULET, 520]); // Craft Amulet
NTConfig_CubingItem.push([NTCU_ESSENSE, 0]);
//NTConfig_CubingItem.push([NTCU_RUNE_THUL, 562]);
//NTConfig_CubingItem.push([NTCU_RUNE_AMN, 557]);
//NTConfig_CubingItem.push([NTCU_RUNE_SOL, 567]);
//NTConfig_CubingItem.push([NTCU_RUNE_SHAEL, 577]);
//NTConfig_CubingItem.push([NTCU_RUNE_DOL, 572]); // Ladder/Open/Single player Only.
//NTConfig_CubingItem.push([NTCU_RUNE_HEL, 582]); // Ladder/Open/Single player Only.
//NTConfig_CubingItem.push([NTCU_RUNE_IO, 563]); // Ladder/Open/Single player Only.
NTConfig_CubingItem.push([NTCU_RUNE_LUM, 558]); // Ladder/Open/Single player Only.
NTConfig_CubingItem.push([NTCU_RUNE_KO, 568]); // Ladder/Open/Single player Only.
NTConfig_CubingItem.push([NTCU_RUNE_FAL, 578]); // Ladder/Open/Single player Only.
NTConfig_CubingItem.push([NTCU_RUNE_LEM, 573]); // Ladder/Open/Single player Only.
NTConfig_CubingItem.push([NTCU_RUNE_PUL, 583]); // Ladder/Open/Single player Only.
NTConfig_CubingItem.push([NTCU_RUNE_UM, 564]); // Ladder/Open/Single player Only.
NTConfig_CubingItem.push([NTCU_RUNE_MAL, 559]); // Ladder/Open/Single player Only.
//NTConfig_CubingItem.push([NTCU_RUNE_IST, 569]); // Ladder/Open/Single player Only.
//NTConfig_CubingItem.push([NTCU_RUNE_GUL, 579]); // Ladder/Open/Single player Only.
//NTConfig_CubingItem.push([NTCU_RUNE_VEX, 574]); // Ladder/Open/Single player Only.
//NTConfig_CubingItem.push([NTCU_RUNE_OHM, 584]); // Ladder/Open/Single player Only.
//NTConfig_CubingItem.push([NTCU_RUNE_LO, 565]); // Ladder/Open/Single player Only.
//NTConfig_CubingItem.push([NTCU_RUNE_SUR, 560]); // Ladder/Open/Single player Only.
//NTConfig_CubingItem.push([NTCU_RUNE_BER, 570]); // Ladder/Open/Single player Only.
//NTConfig_CubingItem.push([NTCU_RUNE_JAH, 580]); // Ladder/Open/Single player Only.
//NTConfig_CubingItem.push([NTCU_RUNE_CHAM, 575]); // Ladder/Open/Single player Only.
//***** Include the following, Primary item must be setted in item_configs folder *****
//NTConfig_CubingItem.push([NTCU_SOCKET_BODYARMOR, 442]); // Socket Sacred Armor
//NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 255]); // Socket Thresher
//NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 256]); // Socket Cryptic Axe
//NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 257]); // Socket Great Poleaxe
//NTConfig_CubingItem.push([NTCU_SOCKET_WEAPON, 258]); // Socket Giant Thresher
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_WEAPON, 295]); // Titan's Revenge : Exceptional -> Elite // Ladder/Open/Single player Only.
//NTConfig_CubingItem.push([NTCU_UPGRADE_N_UNIQUE_ARMOR, 337]); // Magefist : Normal -> Exceptional
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 360]); // Skin of the Vipermagi : Exceptional -> Elite // Ladder/Open/Single player Only.
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 383]); // Magefist or Lava Gout : Exceptional -> Elite // Ladder/Open/Single player Only.
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 389]); // Gore Rider : Exceptional -> Elite // Ladder/Open/Single player Only.
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 477]); // Arreat's Face : Exceptional -> Elite // Ladder/Open/Single player Only.
//NTConfig_CubingItem.push([NTCU_UPGRADE_E_UNIQUE_ARMOR, 481]); // Herald Of Zakarum : Exceptional -> Elite // Ladder/Open/Single player Only.
Now let's talk a little bit about
Bookmarks