I'd like my bot to pick up all jewels and either keep them unid or id them all but keep them. How do I rewrite my script to do that?
// ##### Jewels ########################
[Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 32 && ([IAS] >= 15 || [ItemReqPercent] <= -15 || [Strength] >= 5 || [Dexterity] >= 5 || [MinDamage] >= 6 || [MaxDamage] >= 9)
[Type] == jewel && [Quality] == magic # [FireResist] >= 11 && [LightResist] >= 11 && ([IAS] >= 15 || [ItemReqPercent] <= -15 || [Strength] >= 5 || [Dexterity] >= 5)
[Type] == jewel && [Quality] == magic # [MaxDamage] >= 22
[Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && [MinDamage]+[MaxDamage] >= 15
[Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && [MinDamage]+[MaxDamage] >= 5 && ([Strength] >= 5 || [Dexterity] >= 5)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && ([MinDamage] >= 4 || [MaxDamage] >= 4) && [Strength]+[Dexterity] >= 10
[Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && [FHR] >= 7 && ([MinDamage] >= 4 || [MaxDamage] >= 4) && ([Strength] >= 5 || [Dexterity] >= 5)
[Type] == jewel && [Quality] == rare # ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20 || [ItemDamageToMana] >= 7) && [FHR] >= 7 && [ItemReqPercent] <= -15
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