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  1. #1

    Default Need Help with D2nt 3.1 or w/e it is...

    My character does a full Chaos, but leaves as soon as Diablo is activated?
    How do I fix this?
    I'd like him to kill Diablo.

    Also, is there a way to put TPS in a belt slot on the char_script?

    ---------- Post added at 10:06 PM ---------- Previous post was at 08:31 PM ----------

    Clearly this forum is dead.

  2. #2
    Super hacker skidude's Avatar
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    You can trying using a more advanced Diablo script
    http://www.blizzsector.co/f16/d2nt-m...ipt-58162.html

    I'm not sure about the tps in a belt slot, You can try putting TPS or TP and see if it works, If it gives u an error just change it back to hp or mp or rv

  3. #3
    Too Noob To Be True Blue's Avatar
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    I would think unless you made a special code for the tp scroll, it would give an error message.
    It doesn't sound like the guys over at d2nt ever planned for that to happen, because you can put tp as a "quick button" (F1-F8 and others) and a bot doesn't use that many "skills" in the first place. Hell, I'm not even sure if you would need to assign tp a "quick button". So unless you filled your inventory with charms (which is unnecessary with a bot) or you bot for hours on end without checking up on it (which does more harm than good) you shouldn't have to really worry about that.

    If you did put scrolls there without assigning it anything, then it would probably drop them as soon as the game started.

    The only other thing you could do is put "//" in front of the lines for which the scrolls will be in your belt like this


    NTConfig_BeltColType[0] = "hp";
    NTConfig_BeltColType[1] = "mp";
    NTConfig_BeltColType[2] = "rv";
    //NTConfig_BeltColType[3] = "tp"; scrolls of tp

    But that wouldn't do anything good for your bot unless he ran out of tps other places, but if you do it that way, he'll otherwise ignore it and when he goes to buy more, I'm like 95% the game doesn't auto-put the scrolls in the belt and it would end up being in your inventory in the end anyways...

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