UPDATE: It's whenever small charms drop. Why would it stop in game and not just give me an error? The error does occur, however, when I have a small charm in my inventory. How do I fix this?
I don't believe that's it. Again, each time I look at the screen when it has stopped there is either a small charm or an orb on the ground (jared stone, clasped orb, glowing orb, etc.) I think I'm missing a lot of good items due to this, and still haven't figured out why this is happening. There are no error messages occurring. Here are my scripts that may be contradicting each other (I'm terrible with this):
Advanced Magic-Rare:
Code:
// ##### Helms #########################
// ##### Armor #########################
[Type] == armor && [Class] == elite && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && ([MaxHP] >= 80 || [FHR] >= 24 || [ItemPoisonLengthResist] >= 75)
// ##### Shields #######################
[Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && [Defense] >= 140 && [FBR] >= 30
// ##### Gloves ########################
[Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [Strength]+[Dexterity] >= 20
[Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && ([ItemAddSkillTab] >= 2 || [Strength] >= 10 || [Dexterity] >= 10) && ([LifeLeech] >= 3 || [ManaLeech] >= 3)
[Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [ItemAddSkillTab] >= 2 && [Strength]+[Dexterity] >= 15
// ##### Boots #########################
[Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 30 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 80
[Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 30 && [FHR] >= 10 && [Dexterity] >= 6 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 55
// ##### Belts #########################
[Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 24 && [Strength] >= 20 && ([MaxHP] >= 40 || [ItemGoldBonus] >= 60)
// ##### Barbarian Helms ###############
[Type] == primalhelm && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal # ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 3) && ([SkillBattleOrders] >= 3 || [ItemGoldBonus] >= 60)
[Type] == primalhelm && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [BarbarianSkills] >= 2 && ([SkillBattleOrders] >= 3 || [ItemGoldBonus] >= 60)
// ##### Druid Pelts ###################
[Type] == pelt && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal # ([DruidSkills] >= 2 || [ElementalSkillTab] >= 3) && [SkillTornado] >= 3
[Type] == pelt && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [DruidSkills] >= 2 && [SkillTornado] >= 3
// ##### Paladin Shields ###############
[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal # ([Sockets] == 4 || [PaladinSkills] >= 2) && [FBR] >= 30
[Type] == auricshields && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [PaladinSkills] >= 2 && [FBR] >= 30
// ##### Necromancer Shrunken Heads ####
[Type] == voodooheads && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal # ([NecromancerSkills] >= 2 || [PoisonAndBoneSkillTab] >= 3) && [SkillBoneSpear]+[SkillBoneSpirit]+[SkillPoisonNova] >= 4
[Type] == voodooheads && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [NecromancerSkills] >= 2 && [SkillBoneSpear]+[SkillBoneSpirit]+[SkillPoisonNova] >= 4
// ##### Axes ##########################
[Type] == axe && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
[Type] == axe && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IAS] >= 20
// ##### Bows ##########################
// ##### Crossbows #####################
// ##### Daggers #######################
// ##### Javelins ######################
// ##### Maces #########################
([Type] == club || [Type] == hammer || [Type] == mace) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
([Type] == club || [Type] == hammer || [Type] == mace) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IAS] >= 20
// ##### Polearms ######################
[Type] == polearm && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
[Type] == polearm && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IAS] >= 20
// ##### Scepters ######################
[Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
[Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IAS] >= 20
// ##### Spears ########################
[Type] == spear && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 30
[Type] == spear && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IAS] >= 30
// ##### Staves ########################
// ##### Swords ########################
[Type] == sword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
[Type] == sword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IAS] >= 20
([Name] == CrystalSword || [Name] == GreatSword) && [Quality] == magic # [WarCriesSkillTab] >= 3 && ([LifeLeech] >= 6 || [ManaLeech] >= 6)
// ##### Throwing ######################
// ##### Wands #########################
// ##### Amazon Weapons ################
[Type] == amazonbow && [Quality] == rare # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20 && [ItemSkillOnHit] >= 1
[Type] == amazonbow && [Quality] == rare # [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IAS] >= 20 && [ItemSkillOnHit] >= 1
[Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [ItemReplenishQuantity] >= 1
[Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 400 && [ItemReplenishQuantity] >= 1
// ##### Assassin Katars ###############
([Type] == handtohand || [Type] == assassinclaw) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
([Type] == handtohand || [Type] == assassinclaw) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 400 && [IAS] >= 20
// ##### Sorceress Orbs ################
// ##### Circlets ######################
[Type] == circlet && [Quality] == magic && [Flag] != ethereal # ([Sockets] >= 3 || [ItemAddSkillTab] >= 3) && ([Strength] >= 20 || [Dexterity] >= 20 || [MaxHP] >= 80 || [FRW] >= 30 || [FCR] >= 20)
[Type] == circlet && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [ItemAddClassSkills] >= 2 && [Strength]+[Dexterity] >= 35
[Type] == circlet && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [ItemAddClassSkills] >= 2 && ([Strength] >= 20 || [Dexterity] >= 10) && ([FRW] >= 30 || [FCR] >= 20)
// ##### Rings #########################
[Type] == ring && [Quality] == magic # ([FCR] >= 10 || [ItemMagicBonus] >= 15) && (([FireResist] >= 14 && [LightResist] >= 14) || [MaxMana] >= 110)
[Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 36 && [MaxMana] >= 70 && [Strength]+[Dexterity] >= 25
[Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 36 && [MaxMana] >= 70 && [MaxHP] >= 30 && ([Strength] >= 10 || [Dexterity] >= 5)
[Type] == ring && [Quality] == rare # [ToHit] >= 90 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 36 && [LifeLeech]+[ManaLeech] >= 11
[Type] == ring && [Quality] == rare # [ToHit] >= 90 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 36 && ([LifeLeech] >= 7 || [ManaLeech] >= 5) && ([Strength] >= 10 || [Dexterity] >= 5)
// ##### Amulets #######################
[Type] == amulet && [Quality] == magic # [ItemAddSkillTab] >= 3 && ([FCR] >= 10 || [Strength] >= 26)
[Type] == amulet && [Quality] == magic # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] >= 3) && ([MaxHP] >= 85 || [Dexterity] >= 26)
[Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [MaxMana] >= 70 && [Strength]+[Dexterity] >= 35
[Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [MaxMana] >= 70 && [MaxHP] >= 40 && ([Strength] >= 20 || [Dexterity] >= 10)
[Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && ([LifeLeech]+[ManaLeech] >= 11 || [Strength]+[Dexterity] >= 35)
[Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && ([LifeLeech] >= 5 || [ManaLeech] >= 7) && ([Strength] >= 20 || [Dexterity] >= 10)
// ##### Jewels ########################
[Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 36 && ([IAS] >= 15 || [ItemReqPercent] <= -15 || [Strength] >= 7 || [Dexterity] >= 7 || [MinDamage] >= 8 || [MaxDamage] >= 12)
[Type] == jewel && [Quality] == magic # [FireResist] >= 13 && [LightResist] >= 13 && ([IAS] >= 15 || [ItemReqPercent] <= -15 || [Strength] >= 7 || [Dexterity] >= 7)
[Type] == jewel && [Quality] == magic # [MaxDamage] >= 26
[Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 26 && [MinDamage]+[MaxDamage] >= 20
[Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 26 && [MinDamage]+[MaxDamage] >= 10 && ([Strength] >= 7 || [Dexterity] >= 7)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 26 && ([MinDamage] >= 6 || [MaxDamage] >= 6) && [Strength]+[Dexterity] >= 13
[Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 26 && [FHR] >= 7 && ([MinDamage] >= 6 || [MaxDamage] >= 6) && ([Strength] >= 7 || [Dexterity] >= 7)
[Type] == jewel && [Quality] == rare # ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 28 || [ItemDamageToMana] >= 10) && [FHR] >= 7 && [ItemReqPercent] <= -15
// ##### Small Charms ##################
[Name] == SmallCharm && [Quality] == magic # (([MaxDamage] >= 3 && [ToHit] >= 12) || [MaxMana] >= 12 || ([FireResist] >= 4 && [LightResist] >= 4)) && ([MaxHP] >= 12 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 2 || [Dexterity] >= 2)
[Name] == SmallCharm && [Quality] == magic # ([FireMaxDam] >= 24 || [LightMaxDam] >= 55 || [ColdMaxDam] >= 17) && ([MaxHP] >= 12 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 2 || [Dexterity] >= 2)
[Name] == SmallCharm && [Quality] == magic # [MaxHP]+[MaxMana] >= 30
[Name] == SmallCharm && [Quality] == magic # [FireMaxDam] >= 35 || [LightMaxDam] >= 85 || [ColdMaxDam] >= 25
[Name] == SmallCharm && [Quality] == magic && [Prefix] == 1407 && [Suffix] > 0
[Name] == SmallCharm && [Quality] == magic # [PoisonMaxDam]/10.2 >= 21
//[Name] == SmallCharm && [Quality] == magic # [ItemMagicBonus] >= 7
// ##### Large Charms ##################
// ##### Grand Charms ##################
[Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 9 && [ToHit] >= 60) || [ItemAddSkillTab] >= 1) && ([MaxHP] >= 20 || [Strength] >= 5 || [Dexterity] >= 5 || [FHR] >= 12)
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 13 && [ToHit] >= 60
//[Name] == GrandCharm && [Quality] == magic # [Strength] == 4
//*****UNIQUE*****
[Name] == HeavyGloves && [Quality] == Unique && [Flag] != ETH # [EnhancedDefense] == 20 //BLOODFIST
[Name] == LightGauntlets && [Quality] == Unique && [Flag] != ETH # [EnhancedDefense] == 30 //MAGEFIST
[Name] == Gauntlets && [Quality] == Unique && [Flag] != ETH # [EnhancedDefense] == 20 //FROSTBURN
[Name] == DemonhideSash && [Quality] == Unique && [Flag] != ETH # [MagicDamageReduction] == 15 && [NormalDamageReduction] == 15 //STRING OF EARS
[Name] == Boots && [Quality] == Unique && [Flag] != ETH # [EnhancedDefense] == 20 //HOTSPUR
[Name] == LightPlatedBoots && [Quality] == Unique && [Flag] != ETH # [EnhancedDefense] == 60 //GOBLIN TOE
//[Name] == Greaves && [Quality] == Unique && [Flag] != ETH # [EnhancedDefense] == 80 //TEARHAUNCH
[Name] == WarHat && [Quality] == Unique && [Flag] != ETH # [HPRegen] == 12 //PEASANT CROWN
//[Name] == SpikedShield && [Quality] == Unique && [Flag] != ETH # [EnhancedDefense] == 60 //SWORDBACKHOLD
//[Name] == Defender && [Quality] == Unique && [Flag] != ETH # [EnhancedDefense] == 150 //VISCERATUANT
//[Name] == StuddedLeather && [Quality] == Unique && [Flag] != ETH //TWITCHROE
//[Name] == GhostArmor && [Quality] == Unique && [Flag] != ETH # [MagicDamageReduction] == 11 //SPIRIT SHROUD
[Name] == SerpentskinArmor && [Quality] == Unique && [Flag] != ETH # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] == 140 && [MDR] == 13 //SKIN OF THE VIPERMAGI
//[Name] == CompositeBow && [Quality] == Unique # [EnhancedDamage] == 60 //ROGUE BOW
//[Name] == LongBattleBow && [Quality] == Unique # [PassiveColdPierce] == 35 //WIZENDRAW
//[Name] == Gladius && [Quality] == Unique && [Flag] != ETH # [SkillSwordMastery] == 4 && [SkillWhirlwind] == 3 //BLOODLETTER
//[Name] == Amulet && [Quality] == Unique # [FHR] == 20 //NOKAZAN RELIC
//*****SET*****
//[Name] == RoundShield && [Quality] == Set //WHISTAN'S GUARD
//[Name] == WarBelt && [Quality] == Set //IMMORTAL KING'S DETAIL
//[Name] == Sash && [Quality] == Set //DEATH'S GUARD
//[Name] == LeatherGloves && [Quality] == Set # [Defense] == 3 //DEATH'S HAND
//[Name] == WarGauntlets && [Quality] == Set # [Defense] == 118 //IMMORTAL KING'S FORGE
//[Name] == HeavyBoots && [Quality] == Set # [Defense] == 6 //SANDER'S RIPRAP
//[Name] == HeavyBoots && [Quality] == Set # [Defense] >= 7 //COW KING HOOVES
//[Name] == MeshBoots && [Quality] == Set # [PlusDefense] == 125 && [ColdResist] == 25 && [LightResist] == 25 //NATALYA'S SOUL
//[Name] == Amulet && [Quality] == Set # [ItemDamageToMana] == 20 && [ItemLightRadius == 3] //ANGELIC WINGS
//[Name] == Ring && [Quality] == Set # [HPRegen] == 6 && [MaxHP] == 20 //ANGELIC HALO
//VLLD
//[Name] == LongSword && [Quality] == Set //CLEGLAW'S TOOTH
//[Name] == ChainGloves && [Quality] == Set //CLEGLAW'S PINCERS
//*****RARE*****
//AMULETS
[Type] == Amulet && [Quality] == Rare # [ItemAddSkillTab] == 2 && [FCR] == 10 && [MaxHP]+[Mana] >= 40 && [ItemLevelReq] <= 30
//VLLD AMULETS
[Type] == Amulet && [Quality] == Rare # [STRENGTH] == 5 && [DEXTERITY] == 5 && [ItemLevelReq] <= 9
//RINGS
[Type] == Ring && [Quality] == Rare # [FCR] >= 10 && [Mana] >= 70 && ([STRENGTH] >= 7 || [DEXTERITY] >= 7 || [HPRegen] >= 4 || [ToHit] >= 100) && [ItemLevelReq] <= 30
[Type] == Ring && [Quality] == Rare # [ToHit] >= 100 && [STRENGTH]+[DEXTERITY] >= 9 && [Mana] >= 75 && [ItemLevelReq] <= 30
[Type] == Ring && [Quality] == Rare # [FCR] == 10 && [STRENGTH] >= 7 && [DEXTERITY] >= 7 && [ItemLevelReq] <= 30
[Type] == Ring && [Quality] == Rare # [FCR] == 10 && [ToHit] >= 100 && [STRENGTH] >= 4 && [DEXTERITY] >= 5 && [Mana] >= 20 && [ItemLevelReq] == 30
//VLLD RINGS
[Type] == Ring && [Quality] == Rare # [DEXTERITY] == 2 && [STRENGTH] == 2 && [ToHit] >=70 && [ToHit] <= 80 && [ItemLevelReq] <= 9
[Type] == Ring && [Quality] == Rare # [DEXTERITY] == 5 && [STRENGTH] == 5 && [ToHit] >= 70 && [Mana] >= 10 && [ItemLevelReq] <= 18
//WEAPONS
([Name] == ShortSiegeBow || [Name] == AshwoodBow || [Name] == RuneBow) && [Quality] == Rare # [EnhancedDamage] >= 140 && [Sockets] == 2 && [IAS] == 20 && [ItemLevelReq] <= 30
[Name] == Naga && [Quality] == Rare # [EnhancedDamage] >= 140 && [IAS] >= 20 && [ItemLevelReq] <= 30
[Name] == Naga && [Quality] == Rare && [Flag] == ETH # [EnhancedDamage] >= 81 && [IAS] >= 20 && [ItemReplenishDurability] >= 1 && [ItemLevelReq] <= 30
[Name] == Harpoon && [Quality] <= Rare && [Flag] == ETH # [EnhancedDamage] >= 81 && [ItemReplenishDurability] >=1 && [ItemLevelReq] <= 30
//VLLD WEAPONS
[Name] == ThrowingSpear && [Quality] <= Rare && [Flag] == ETH # [EnhancedDamage] >= 51 && [ItemReplenishDurability] >=1 && [ItemLevelReq] <= 18
[Name] == WarJavelin && [Quality] <= Rare && [Flag] == ETH # [EnhancedDamage] >= 51 && [ItemReplenishDurability] >=1 && [ItemLevelReq] <= 18
//ARMOR
[Name] == OrnatePlate && [Quality] == Rare && [Flag] != ETH # [EnhancedDefense] >= 81 && [Sockets] == 2 && [ItemLevelReq] <= 30
[Name] == OrnatePlate && [Quality] == Rare && [Flag] == ETH # [EnhancedDefense] >= 51 && [ItemReplenishDurability] >= 1 && [ItemLevelReq] <= 30
//VLLD WEAPONS
[Name] == AncientArmor && [Quality] == Rare && [Flag] == ETH # [EnhancedDefense] >= 20 && [ItemReplenishDurability] >= 1 && [ItemLevelReq] <= 18
//HELMS/CIRCLETS
[Type] == Circlet && [Quality] <= Rare # [ItemAddSkillTab] == 2 && [FCR] == 20 && [ItemLevelReq] <= 30
[Type] == Circlet && [Quality] <= Rare # [ItemAddSkillTab] == 2 && [FRW] == 30 && [ItemLevelReq] <= 30
[Type] == Circlet && [Quality] <= Rare # [ItemAddClassSkills] == 1 && [FRW] == 30 && [ItemLevelReq] <= 30
[Type] == Circlet && [Quality] <= Rare # [NecromancerSkills] == 1 && [FRW] == 30 && [ItemLevelReq] <= 30
[Type] == Circlet && [Quality] == Magic # [AmazonSkills] == 1 && [FRW] == 30 && [ItemLevelReq] <= 30
[Type] == Circlet && [Quality] == Rare # [AmazonSkills] == 1 && [FRW] == 30 && [Sockets] == 2 && [ItemLevelReq] <= 30
[Name] == GrimHelm && [Quality] == Rare && [Flag] == ETH # [EnhancedDefense] >= 81 && [ItemReplenishDurability] >= 1 && [ItemLevelReq] <= 30
[Name] == WingedHelm && [Quality] == Rare && [Flag] == ETH # [EnhancedDefense] >= 81 && [ItemReplenishDurability] >= 1 && [ItemLevelReq] <= 30
[Name] == GrandCrown && [Quality] == Rare && [Flag] == ETH # [EnhancedDefense] >= 81 && [ItemReplenishDurability] >= 1 && [ItemLevelReq] <= 30
[Name] == DeathMask && [Quality] == Rare && [Flag] == ETH # [EnhancedDefense] >= 81 && [ItemReplenishDurability] >= 1 && [ItemLevelReq] <= 30
//SHIELDS
[Name] == BarbedShield && [Quality] == Rare # [FBR] == 30 && [Sockets] == 2 && [PaliCombatSkillTab] == 2 && [ItemLevelReq] <= 30
([Name] == SpikedShield || [Name] == BarbedShield || [Name] == BoneShield || [Name] == GrimShield) && [Quality] == Rare # [FBR] == 30 && [Sockets] == 2 && [FHR] == 17 && [ItemLevelReq] <= 30
([Name] == SpikedShield || [Name] == BarbedShield || [Name] == BoneShield || [Name] == GrimShield) && [Quality] == Rare && [Flag] == ETH # [FBR] == 30 && [EnhancedDefense] >= 66 && [ItemReplenishDurability] >= 1 && [ItemLevelReq] <= 30
//BELTS
[Type] == Belt && [Quality] == Rare && [Class] <= Exceptional # [FHR] == 24 && [MaxHP] >= 40 && [STRENGTH] >= 5 && [ItemLevelReq] <= 30
//JEWELS
[Name] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 15 && [STRENGTH] >= 3 && [DEXTERITY] >= 5 && [ItemLevelReq] <= 30
[Name] == Jewel && [Quality] <= Rare # [MAXDamage] >= 15 && [DEXTERITY] == 9
[Name] == Jewel && [Quality] <= Rare # [STRENGTH] >= 5 && [DEXTERITY] >= 7 && [ItemLevelReq] <= 30
//STAVES
[Type] == Staff && [Class] <= Exceptional && [Quality] == Rare # [TeleCharges] > 1 && [FCR] == 20 && [ItemLevelReq] <= 30
//*****MAGIC*****
//GRAND CHARMS
[Name] == GrandCharm && [Quality] == Magic # [Mana] >= 40 && [Mana] <= 46 && ([FHR] == 12 || ([MaxHP] >=20 && [MaxHP] <= 25))
[Name] == GrandCharm && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] == 60 && ([FHR] == 12 || [FRW] == 7)
[Name] == GrandCharm && [Quality] == Magic # [MAXDamage] == 10 && ([MaxHP] == 25 || [FHR] == 12 || [FRW] == 7 || [STRENGTH] == 6 || [DEXTERITY] == 6)
//VLLD GRAND CHARMS
[Name] == GrandCharm && [Quality] == Magic # [MaxHP] == 20 && [Mana] >= 26 && [Mana] <= 33
[Name] == GrandCharm && [Quality] == Magic # ([FHR] == 12 || [FRW] == 7) && [Mana] >= 26 && [Mana] <= 33
//LARGE CHARMS
[Name] == LargeCharm && [Quality] == Magic # [MAXDamage] == 6 && [FRW] == 5
//VLLD LARGE CHARMS
[Name] == LargeCharm && [Quality] == Magic # [MaxHP] == 15 && ([Mana] == 7 || [ToHit] == 12 || [PlusDefense] == 3) && [ItemLevelReq] <= 9
[Name] == LargeCharm && [Quality] == Magic # [FRW] == 5 && [Mana] >= 15 && [Mana] <= 18
//SMALL CHARMS
[Name] == SmallCharm && [Quality] == Magic # [MaxHP] == 15
//[Name] == SmallCharm && [Quality] == Magic # [FRW] == 3
//[Name] == SmallCharm && [Quality] == Magic # [FHR] == 5
[Name] == SmallCharm && [Quality] == Magic # [MaxHP] >= 12 && [MaxHP] <= 15 && [Mana] >= 8 && [Mana] <= 12
[Name] == SmallCharm && [Quality] == Magic # [MaxHP] >= 10 && [MaxHP] <= 15 && [MAXDamage] >= 2
[Name] == SmallCharm && [Quality] == Magic # [MaxHP] >= 12 && [MaxHP] <= 15 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 16
[Name] == SmallCharm && [Quality] == Magic # [MaxHP] >= 10 && [MaxHP] <= 15 && ([ColdResist] >= 8 || [FireResist] >= 8 || [LightResist] >= 8)
[Name] == SmallCharm && [Quality] == Magic # [MaxHP] >= 14 && [MaxHP] <= 15 && [PlusDefense] >= 18 && [PlusDefense] <= 20
[Name] == SmallCharm && [Quality] == Magic # [FRW] == 3 && [MAXDamage] >= 2
[Name] == SmallCharm && [Quality] == Magic # [FRW] == 3 && [Mana] >= 8 && [Mana] <= 12
[Name] == SmallCharm && [Quality] == Magic # [FRW] == 3 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 16
[Name] == SmallCharm && [Quality] == Magic # [FRW] == 3 && ([ColdResist] == 9 || [FireResist] == 9 || [LightResist] == 9)
[Name] == SmallCharm && [Quality] == Magic # [FHR] == 5 && [ColdResist]+[FireResist][LightResist]+[PoisonResist] >= 16
[Name] == SmallCharm && [Quality] == Magic # [FHR] == 5 && ([ColdResist] == 9 || [FireResist] == 9 || [LightResist] == 9)
[Name] == SmallCharm && [Quality] == Magic # [FHR] == 5 && [Mana] >= 11 && [Mana] <= 12
[Name] == SmallCharm && [Quality] == Magic # [FHR] == 5 && [MAXDamage] == 3
[Name] == SmallCharm && [Quality] == Magic # [MAXDamage] == 3 && [STRENGTH] == 2
[Name] == SmallCharm && [Quality] == Magic # [MAXDamage] == 3 && [DEXTERITY] == 2
//VLLD SMALL CHARMS
[Name] == SmallCharm && [Quality] == Magic # [Mana] >= 5 && [Mana] <= 7 && [MaxHP] >= 14 && [MaxHP] <= 15
[Name] == SmallCharm && [Quality] == Magic # [PlusDefense] == 8 && [MaxHP] == 15
//HELMS
([Name] == Crown || [Name] == GrandCrown)&& [Quality] == Magic # [Sockets] == 3 && [MaxHP] >= 10 && [MaxHP] <= 20
//ARMOR
[Name] == OrnatePlate && [Quality] == Magic # [EnhancedDefense] >= 81 && [ItemLevelReq] <= 30
[Name] == MagePlate && [Quality] == Magic # [Sockets] == 3 && [MaxHP] == 80
//AMULETS
[Name] == Amulet && [Quality] == Magic # [PaliCombatSkillTab] == 2 && [MaxHP] == 80
//SHIELDS
[Name] == BarbedShield && [Quality] == Magic # [FBR] == 30 && [PaliCombatSkillTab] == 2
([Name] == KiteShield || [Name] == TowerShield || [Name] == Pavise || [Name] == Scutum) && [Quality] == Magic # [FBR] == 30 && [Sockets] == 3
//VLLD SHIELDS
[Name] == BoneShield && [Quality] == Magic # [FBR] == 30 && [ItemDamageToMana] >= 7
//JEWELS
[Name] == Jewel && [Quality] >= Magic # [FireResist] == 15 && [ColdResist] == 15 && ([ItemReqPercent] == -15 || [STRENGTH] == 6 || [DEXTERITY] == 9 || [MAXDamage] == 15)
[Name] == Jewel && [Quality] >= Magic # [MAXDamage] == 24 && [ItemLevelReq] <= 30
[Name] == Jewel && [Quality] >= Magic # [EnhancedDamage] >= 17 && [MAXDamage] >= 14 && [ItemLevelReq] <= 30
[Name] == Jewel && [Quality] >= Magic # [EnhancedDamage] == 20 && [DEXTERITY] == 9
//VLLD JEWELS
[Name] == Jewel && [Quality] == Magic # [MAXDamage] >= 15 && [ItemLevelReq] <= 18
[Name] == Jewel && [Quality] == Magic # [mindamage] == 8 && [ItemLevelReq] <= 9
[Name] == Jewel && [Quality] == Magic # [EnhancedDamage] == 20 && [MAXDamage] == 9
[Name] == Jewel && [Quality] == Magic # [MAXDamage] == 14 && [ItemLevelReq] <= 9
//*****WHITES*****
//HELMS
([Name] == Crown || [Name] == GrandCrown) && [Quality] == Superior && [Flag] != ETH # [EnhancedDefense] == 15 && [Sockets] == 3
([Name] == Crown || [Name] == GrandCrown || [Name] == GrimHelm || [Name] == WingedHelm) && [Quality] <= Superior && [Flag] == ETH # [Sockets] == 0 //IMBUEABLE
//WEAPONS
[Name] == BroadSword && [Quality] == Superior # [EnhancedDamage] == 15 && [ToHit] == 3
[Name] == Crowbill && [Quality] == Superior && [Flag] == ETH # [EnhancedDamage] == 15 && [ToHit] == 3
[Name] == Knout && [Quality] == Superior # && [EnhancedDamage] == 15 && ([Sockets] == 0 || [Sockets] == 5)
[Name] == Naga && [Quality] == Superior # [EnhancedDamage] == 15 && ([Sockets] == 0 || [Sockets] == 5 || [Sockets] == 6)
([Name] == WarScepter || [Name] == DivineScepter) && [Quality] <= Superior # [SkillConcentration] >= 2 && [SkillBlessedHammer] >= 2 && ([Sockets] == 0 || [Sockets] == 5)
([Name] == WarScepter || [Name] == DivineScepter) && [Quality] <= Superior # [SkillFistOfTheHeavens] >= 2 && [SkillConviction] >= 2 && ([Sockets] == 0 || [Sockets] == 5)
([Name] == WarScepter || [Name] == DivineScepter) && [Quality] <= Superior # [SkillFistOfTheHeavens] == 3 && [SkillFanaticism] == 3
([Name] == WarScepter || [Name] == DivineScepter) && [Quality] <= Superior # [SkillHolyShield] == 3
[Name] == DivineScepter && [Quality] <= Superior # [SkillCharge] >= 2 && [SkillFanaticism] >= 2 && ([Sockets] == 0 || [Sockets] == 5)
[Name] == DivineScepter && [Quality] <= Superior # [SkillFanaticism] == 3 && [SkillZeal] == 3
[Name] == Ashwood Bow && [Quality] == Superior # [EnhancedDamage] >= 15 && [BowAndCrossbowSkillTab] == 3 && ([Sockets] == 0 || [Sockets] == 5)
([Name] == ThrowingSpear || [Name] == Harpoon || [Name] == WarJavelin || [Name] == CeremonialJavelin || [Name] == Naga) && [Quality] <= Superior && [Flag] == ETH # [Sockets] == 0 //IMBUEABLE
//VLLD WEAPONS
[Name] == WarScepter && [Quality] <= Superior # [SkillZeal] >= 2 && [SkillConcentration] >= 2 && ([Sockets] == 0 || [Sockets] == 5)
//ARMOR
[Name] == AncientArmor && [Quality] == Superior && [Flag] != ETH # [EnhancedDefense] == 15 ([Sockets] == 0 || [Sockets] == 4)
([Name] == AncientArmor || [Name] == OrnatePlate) && [Quality] <= Superior && [Flag] == ETH # [Sockets] == 0 //IMBUEABLE
//SHIELDS
[Name] == GrimShield && [Quality] == Superior && [Flag] != ETH # [EnhancedDefense] == 15 && [Sockets] == 2 //RHYME RUNEWORD
([Name] == BoneShield || [Name] == GrimShield) && [Quality] <= Superior && [Flag] == ETH # [Sockets] == 0 //IMBUEABLE
//BOOTS
[Name] == WarBoots && [Quality] <= Superior && [Flag] == ETH //IMBUEABLE
//*****CLASS*****
//ASSASSIN
[Name] == Hand Scythe && [Quality] <= Superior # [Sockets] != 1 && [SkillLightningSentry] == 3
[Name] == Hand Scythe && [Quality] <= Rare # [TrapsSkillTab] == 2 && [SkillLightningSentry] >= 2 && [ItemLevelReq] <= 30 //4/5LS HAND SCYTHE
[Name] == Hand Scythe && [Quality] <= Rare # [AssassinSkills] == 1 && [SkillLightningSentry] == 3 && [ItemLevelReq] <= 30 //4LS HAND SCYTHE
[Name] == Hand Scythe && [Quality] <= Rare # ([TrapsSkillTab] == 2 || [AssassinSkills] == 1) && [SkillWakeOfFire] >= 2 && [ItemLevelReq] <= 30 //4/5WOF HAND SCYTHE
//DRUID
[Type] == Pelt && [Quality] <= Rare # [ElementalSkillTab] == 2 && ([SkillTornado] == 3 || [SkillFissure] == 3) && [ItemLevelReq] <= 30
//AMAZON
([Name] == MaidenJavelin || [Name] == CeremonialJavelin) && [Quality] <= Rare # [JavelinAndSpearSkillTab] >= 3 && [IAS] >=20 && [ItemLevelReq] <= 30
[Name] == CeremonialJavelin && [Quality] <= Rare && [Flag] == ETH # [EnhancedDamage] >= 81 && [ItemReplenishDurability] >=1 && [ItemLevelReq] <= 30
//NECROMANCER
[Type] == Voodooheads && [Quality] <= Rare && [Class] <= Exceptional # [PoisonAndBoneSkillTab] == 2 && ([SkillBoneSpear] == 3 || [SkillBoneSpirit] == 3 || [SkillPoisonNova] == 3)&& [ItemLevelReq] <= 30
//PALADIN
([Name] == CrownShield || [Name] == AkaranRondache || [Name] == AkaranTarge) && [Quality] <= Superior # [EnhancedDamage] == 65 && [ToHit] == 121
//BARBARIAN
[Type] == PrimalHelm && [Quality] <= Rare && [Class] <= Exceptional # (([WarcriesSkillTab] == 2 && [SkillBattleOrders] == 3) || [SkillWhirlwind] >= 1) && [ItemLevelReq] == 30
//VLLD BARBARIAN
[Type] == PrimalHelm && [Quality] <= Superior # [SkillShout] == 3 && [ItemLevelReq] <= 9
//SORCERESS
[Type] == Orb && [Quality] <= Rare && [Class] <= Exceptional # [FireSkillTab] == 2 ([SkillEnchant] == 3 || [SkillFireball] == 3) && [ItemLevelReq] == 30
[Type] == Orb && [Quality] <= Rare && [Class] <= Exceptional # [SkillBlizzard] == 3 && [ColdSkillTab] == 2 && [ItemLevelReq] == 30
Not posting in one thread:
Bookmarks