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  1. #1
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    -----------------------------------------------------------------------
    Diablo 2- Lord of Destruction
    PvP Sorceress Guide
    Version: Final
    FAQ started: 8/12/02
    Last Update: 7/01/03
    Albert Cho
    E-mail: [email protected]
    -----------------------------------------------------------------------

    ---------------------
    --Table of Contents--
    ---------------------
    1. Information on Sorceress
    2. Version History
    3. Disclaimer
    4. Sites that can use this guide
    5. Stats
    6. Skills
    7. Recommended Equipment
    8. Charms
    9. Role of this sorceress
    10. Dueling Strategies
    11. Credits
    12. E-mail Policy

    -------------------------------
    --1. Information on Sorceress--
    -------------------------------
    Sorceresses are the spell casters in Diablo 2. They will always use
    spells to defeat their enemy, not using hand to hand or ranged combat.
    They can easily be the most powerful unit in Diablo 2. Sorceress are
    also the most versatile to play and can be the best duelers. This guide
    is to show how good sorceress can be in a duel and against monsters.

    ----------------------
    --2. Version History--
    ----------------------
    Small Update (7/01/03)- How stupid of me. I left out the section for
    the amulet. Also made some minor changes here and there. Nothing big.

    Version Final (9/07/02)- Finished up my sorceress guide today. It is
    finally done and I might make some minor adjustments but it is done for
    now. After about 1 month. Hope you find this guide useful.

    Version 1.1 (8/14/02)- Finished up my dueling strategies section and
    another update will come that will fix up any errors and clear up some
    issues.

    Version 1.0 (8/12/02)- Started my FAQ on how to make a PvP sorceress.
    Will finish soon.

    -----------------
    --3. Disclaimer--
    -----------------
    This FAQ is not in anyway affiliated with Blizzard. This FAQ is
    copyright 2002-2003 Albert Cho and can not be used on your site unless
    you have my permission. If you want to post this FAQ on your website
    then send me an e-mail telling me specific information. (URL etc.) I
    will probably say yes 99% of the time if asked. This FAQ shall not be
    changed in anyway. If you decide to post on your site without my
    permission legal action will take place.

    ------------------------------------
    --4. Sites that can use this guide--
    ------------------------------------
    These are the only sites that are allowed to post my guide on their
    site. If this guide is on another site e-mail me their url.

    www.gamefaqs.com
    www.neoseekers.com

    ------------
    --5. Stats--
    ------------
    Your goal for stats is to have enough strength to wear a Stormshield
    and have enough dexterity to maintain a 75% chance of blocking. This
    will mean if you're a high level, more then 200 on dex and 156
    strength. Your mana and life will suffer greatly and this is why you
    will need extra items to boost these up. You will have 505 stat points
    if your level 99, counting if you did the book quest in Act3. To give
    you an idea on how to put your stat points then keep this in mind. With
    all your items equipped you want to have the minimum strength
    requirement for Stormshield and have enough dexterity to maintain a 75%
    block chance. I can't tell you where to put your stat points at what
    level, because your equipment will probably be different then mine.
    This is my suggestion. Save all your stat points until you can equip
    all your stuff, then put stat points as needed.

    -------------
    --6. Skills--
    -------------
    This sorceress build needs to max certain skills in order to be
    effective in a duel. I do not care what level you put what skills, as
    long as you max the skills you need in the end. These are the skills
    you should max before you hit level 99.

    Cold Skills: The main branch you will use to defeat your enemies.
    Ice Orb: Max this skill
    5 Prerequisites for Ice Orb
    1 to Frozen Armor
    1 to Shiver Armor
    1 to Chilling Armor
    3 to Cold Mastery
    Skill Points total=31

    Fire Skills: You will not use this branch at all.
    1 to Warmth

    Lightning Skills: Your secondary place to put skill points.
    Thunder Storm: Max this skill
    Lightning Mastery: Max this skill
    5 Prerequisites for Thunder Storm
    2-3 on Energy Shield
    1 on Teleport
    Skill Points total=48-49

    Skill Points used total=81

    This build should be done by level 81 and this is not counting the
    other Skill quests. The remaining skill points should go to Nova or you
    can put a couple more on Cold mastery or Warmth.

    ----------------------------
    --7. Recommended Equipment--
    ----------------------------
    These equipment should be used to fully bring out the potential of your
    sorceress.

    Weapon: Wizardspike or Oculus
    I prefer using wizardspike against all characters other then sorceress.
    I only use Oculus against another sorceress for the + to skills. If
    your dueling a Amazon then you have to use wizardspike for the high
    percent of faster cast rate.

    Armor: Shaftstop or Vipermagi.
    If your dueling a character that uses physical damage, then use
    Shaftstop, but if your dueling a character that uses magic then use
    Vipermagi

    Gloves: Frostburns
    No competition here, Frostburns add 40% to maximum mana and that will
    add huge amounts of mana to your limited mana pool.

    Boots: War Travellers or Waterwalk
    I personally prefer Waterwalk for the bonus to life and the +15 to
    dexterity. Some people use War Travellers for the + to strength and
    vitality and magic find.

    Rings: 1 Ravenfrost, 1 Stone of Jordan
    I would use 1 Ravenfrost for the can not be frozen mod and the cold
    resist with +20 to dex is nice. Use 1 stone of Jordan for the mana
    bonus and +1 to skill.

    Belt: Thundergods or Tal Rashas Belt
    I would use Thundergods for the + to strength and vitality with
    lightning absorb. Its perfect for duels, but you can also huge Tals
    Belt for the dexterity bonus with damage converted to mana.

    Shield: Stormshield or Whistans Guard
    If you can afford then use Stormshield, because it's a really nice
    shield. It has high defense, damage reduce mod with resist and it's
    indestructible. If you can't afford a Stormshield then use Whistan's
    Guard for duels. You can substitute Stormshield for Lidless Wall for
    duels against sorceresses.

    Helm: Shako
    The best sorceress helm in the game and this is one you want to get.
    This helm has it all, the + to skills and huge bonus to life and mana.
    (More then 100 if you're a high enough level). It also has damage
    reduce to even things out and does 2 to each stats.

    Amulet: Maras or nice Rare Amulet (Tal Rashas amulet will work too.)
    If you need resistance then Maras is the way to go. Tal Rashas amulet
    adds nice life and mana bonuses, but I would rather go with Maras.
    Getting a rare amulet with +2 to skills along with magic find,
    resistance, 10% faster cast rate and other bonuses is the best one you
    can use.

    The point of the equipment for the PvP sorceress is to have items that
    boost a lot to strength and dexterity so you can have skills left over
    to put on mana or life.

    -------------
    --8. Charms--
    -------------
    Having charms can boost your life greatly and help you out. Sorceress
    were designed to have low life by only getting 2 hit points per 1 stat
    point you use. In order to get 100 life you need to put 50 stat points.
    That is not a lot and you will not have a lot of life. In duels you
    need a lot of life in order to survive. I would say about 1000 hit
    points is a good number for dueling. This is where charms solve your
    problem. If you get 5 small charms that add 20 to life each then your
    sorceress life will be boosted.

    Your inventory has 40 spaces available. 4x10 rectangle
    You should fill every available space if you want to duel. These are
    the charms that I suggest you get and they can greatly help you.

    2 lightning skill charms=6 spaces
    2 cold skill charms=6 spaces
    28 small charms that add 20 to life
    This will add + to your lightning and cold skill branch and will give a
    huge life bonus while filling up every space. The charms will add 560
    to life and with shako and your other items you should easily get 1000
    life. Your damage reduce equipment will hinder your skills a little bit
    so the charms will help greatly by adding 2 to your lightning and cold
    skills branch.

    -----------------------------
    --9. Role of this sorceress--
    -----------------------------
    If you make this sorceress, then you can do almost anything a regular
    sorceress can do in Diablo 2. You can finish a Mephisto record quickly
    and without dying. Mephisto's attacks are physically based (except for
    a few) and can easily be blocked by your sorceress. This sorceress can
    clear hell cow runs with ease and those cows will be doing 30 damage if
    they hit you. It can kill easily in PvP duels and can take down other
    characters easily while having lots of resistance with damage
    reduction. I suggest making this sorceress, because its fun and you can
    do anything without dying. Its perfect for hardcore characters and it
    might relieve the stress of dying a little.

    --------------------------
    --10. Dueling Strategies--
    --------------------------
    These are the dueling strategies that you can use to defeat your
    opponents.

    Vs. Barbarians: Barbs can be challenging or very easy to beat. If the
    barb wants to cheat and use lots of lightning and cold absorb then
    there is no point in dueling the barb. I would not suggest dueling
    barbarians in normal, but in hell you will do quite well. If played
    right a barb can never kill you. Teleport around in a zigzag pattern to
    confuse him and every now and then teleport near him and blast out some
    ice orbs while thunderstorm will hit automatically. If used right, the
    barb will probably be frustrated and 2 things can occur. The first
    thing is that the barbarian will give up and return to town and the
    second thing is that he will die.

    Vs. Amazons: This is where this sorceress really shines. Amazons were
    considered to be the best sorceress killers, but this sorceress can
    bring down an Amazon with ease. If the amazon is using a Ballista, then
    you will win unless you get stunlocked. The ballista is just too slow
    for your teleport. If the amazon is using a fast bow with high damage,
    then you might be in a bit of trouble. Against amazons first spread out
    in a large arc so their guided arrows can not do anything. Then start
    to quickly go to their side and teleport right next to them. This is
    smart, because the Amazon will get hit with thunderstorm and get
    stunned while you let loose an ice orb to finish off the critically
    damaged amazon.

    Vs. Assassins: Assassins can be very hard to duel if they are really
    good. You will probably be dueling trap assassins and this is the
    strategy you should use. Teleport around and never get hit with their
    mind blast. Teleport next to them so they get hit with thunderstorm
    then teleport away quickly. You shouldn't even get hit with anything
    and if you keep doing this then the battle will go to you.

    Vs. Druids: No competition, druids just don't have what it takes to
    bring you down. Their fury will not last long enough to try to hit you
    once. Your thunderstorm will make quick work of them and combined with
    ice orb the druid is finished. The druid is the more easier character
    to duel.

    Vs. Paladins: Paladins that use zeal or charge can not do much against
    you. Their zeal will never hit you and you can just teleport away from
    their charge. If they are a blessed hammer or fist of the heavens
    paladin then all you have to do is to teleport next to them and do ice
    orb and thunderstorm.

    Vs. Necromancers: Necromancers can be two things. They can be very hard
    to duel or very easy to duel. Most necromancers will fall under the
    category very easy to duel. They will probably use bone spirit, but its
    really too slow for your teleport to actually hit you. Necromancers
    have low life so one to two hits from your thunderstorm will kill it.
    They can only be hard if they lag you with bone wall and you stand
    still while getting hit from their bone spirit ;P.

    Vs. Sorceress: Against other sorceress you need some basic skills. For
    example sorceress will have the same spells as you and they might be
    the same type of sorceress as you. I suggest wearing some resistance
    items and have lots of mana. Teleport quickly away from them and put
    some distance between yourself and them. Then once they are near you,
    spray cold orb everywhere and wait for them to reach you. Chances are
    you will hit them first and your thunderstorm will hit them and kill
    them. This strategy should work against all types of sorceress.

    ---------------
    --11. Credits--
    ---------------
    1. I credit myself for making this guide.
    2. I credit Blizzard for making such a fantastic game.
    3. I credit gamefaqs for hosting this FAQ.

    ---------------------
    --12. E-mail Policy--
    ---------------------
    If you want to e-mail me and give me feedback or a tip about my site
    then please free to go ahead. People that are rude while criticizing me
    will have their e-mail address blocked. If you have questions about the
    game then feel free to go ahead and e-mail as long as this guide
    doesn't cover it.

    E-mail Address- [email protected]

    Copyright 2002-2003 Albert Cho
    .

  2. #2

    Default

    btw u wont do enuf dmg if u only put points into mastery and no synergy skills too
    btw not enuf armor or energy sheild too ...

  3. #3

    Default

    Quote Originally Posted by All-Fear
    btw u wont do enuf dmg if u only put points into mastery and no synergy skills too
    btw not enuf armor or energy sheild too ...
    btw...you don't know what your talking about.

  4. #4
    Merranvo
    Guest

    Lightbulb

    I find that inferno and static feild, once the mana is up, actually do have a strong effect. Why exclude them? you can either attack an enemy for a few minutes with cold, or attack with fire and hurt them more. even hydra is good, if only for distraction.

    ALSO you don't know what your talking about, spitfire, a barb can jump, he does have warcrys which can damage you, and you still don't have unlimited mana, and at that, it is not cheating to use natral resistance. second. iceorb is mainly for large groups of enemys, if you try using it on a single player it will only hit a few times and not the full dose, where is the frontal hit? third, what you set up is a slow mana recharge, what happens when you run out of mana, and have no mana bottles? fourth, ice attacks can be thawed, just stack up on thawing potions. last, supose that a nerco invested in pets instead of himself, if he has about 40 pets, your sorceress will be over run, expecally if there are a lot of dead monsters nearby. thus said, don't be biased on how people make their chars, you can always make another that can woop you previous.

  5. #5
    NewToDiablo
    Guest

    Default

    Dude you gone nutz this is 1.09 guild.

    As for 1.09 yes this is good build. But on 1.10 this build sucks. Skill such as FO and TS wouldn't even hurt on 1.10 if the dude wear item that absor and worst if he go over absor you are actrually adding life to him. BTW TS wouldn't even be able to hit your enemy if he use egnima dont even bother to put point there its useless. Ever one can teleport now. Before sor regularly is one of the best pvper in game. But now everyone have her best ability teleport there is no reason to even bother to make pvp sor because she just suck at pk

    gg no re man!

  6. #6
    ***** Slave Nubli's Avatar
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    Default

    yes this is an 09 build as it was posted back in... august 2003? 1.10 came out in october.

  7. #7

    Default

    see now ur posting useless shit not me ...

  8. #8
    Scoobster
    Guest

    Default

    anyone know where i can get good assassin pvp guides or builds or builds for other characters??

  9. #9

    Default

    tiger strike at lvl 20 with an assassin gives you 1400% to your damage

  10. #10

    Default

    hey i was just wondering for a sorc, what's the most powerful way i can go for lightning? i know cold is the best and that jack, but i love lightning, and my lightning staff rocks the freakin world!! Lightning is cool, but it's only a straight line. Chain Lightning is cool but it seems to weak. if anyone can help, i need some input on attacks i can use to still damage people in hell!!!

  11. #11
    Forum Elder
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    Default

    u in pvp or pvm? lightning is strong if u max synergies. it will do like 30k

  12. #12

    Default

    Sorry, im newb, lol idk what PvP or PvM means!! i'm so sorry.

    I don't remember the name of my staff, but it adds +1 to sorc skills, +1 to nova or something like that, +2 to chain lightning, +3 lightning. I have a ammy that adds +1 too. Lightning looks like the most fun to me.

  13. #13

    Default spit?

    i like your builds and all but why do you always insist on putting hld guideds on lld treads??

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