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Official v1.11 Discussion Thread
#21
i love how people on this forum can never answer a couple of questions.,......
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#22
Should I be worried about botting after they install the new patch, or should i wait a bit for a new version or something?
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#23
DO NOT worry about botting, it will still be tehre, for the new yamm has walking so if hey kill enigma, you can walk, and if they install a new detction method, we will get around it Wink Just a little heads up for you people.
Business & Computer Science major
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#24
I think I read somewhere that this new patch is for multiplayer. I also read about how they are getting rid of +0skills. That means no teleport on enigma, bo on cta, etc... From what I think i'm reading, and I hope it's not true, they are trying to take d2 back to the early days when questing was a team effort rather than a 1 hammerdin job. That's just my 2 cents.
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#25
Wooooo Perfect timing I get ready to start again and a patch comes out W00t!

i miss the good old curel ward bow of alcarity in 1.09 500mf and 500%ed and Very fast attack speed ahh good times
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#26
There go all my sojs...
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#27
I really hope they dont get rid of nigma and the non-class skills.. that would suck really bad.
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#28
They won't get rid of enigma, if they came to this conclusion now they would'nt have made enigma in the first place. Same goes for cta, why rip people off like that?
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#29
They have changed/deleted runewords in the past.
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#30
Maybe all the runewords will stay and they'll edit the new ones MAUHAHAHHAH having a runewords that doesn't exist anymore ><
Business & Computer Science major
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#31
I thought about that earlier and started making cta's.

I'll probably wake up monday with 10+ gemmed crystal swords and flails.

But this is all probably just bullshit.
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#32
Oh Shit if they delte the really good Rune Words Then Im Screwed........Id be poor Sad
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#33
http://forum**********/punishergada-post-207.html

Replace *'s with . c j b . n e t

Can't guarantee legitamicy(sp).

But looks like casters are ruined and rushing = no more. Melee will once again be king of the patch.
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#34
Oh noes! We actually have to PLAY the game. =|
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#35
[url="http://forum**********/punishergada-post-207.html"] Add a level requirement to complete final act quests in order to prevent players form rushings

Normal Act 1 Andariel: requires level 12
Normal Act 2 Duriel: requires level 20
Normal Act 3 Mephisto: requires level 24
Normal Act 4 Diablo: requires level 27
Normal Act 5 Baal: requires level 40
---
Nightmare Act 1 Andariel: requires level 46
Nightmare Act 2 Duriel: requires level 53
Nightmare Act 3 Mephisto: requires level 57
Nightmare Act 4 Diablo: requires level 60
Nightmare Act 5 Baal: requires level 70
---
Hell Act 1 Andariel: requires level 75
Hell Act 2 Duriel: requires level 80
Hell Act 3 Mephisto: requires level 83
Hell Act 4 Diablo: requires level 85
Hell Act 5 Baal: requires level 87
[/url]


i quit
[url=http://forum**********/punishergada-post-207.html][/url]
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#36
well all i have to say is that if they delete all of the runewords + the runes i will be broke, pissed off, and just wait for diablo 3 to come out. Because i have over 5 full accounts of runes and rune words. also can ne one explain to me why i get a debug option when i start up the diablo 2 loader either 1.10 or 2.0...


PLEASE TELL ME WHAT I CAN DO TO FIX THIS.


THANKS
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#37
- Teleport - Increased mana cost,added 0.5s casting delay

uh oh. not good.
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#38
If that level require is true... Bye D2 Hello... something else.. maybe WoW.
But im hoping they didnt do that, It would be messed up, but make the game last a bit longer, even though we all know what happens.
Meh.
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#39
well, if that is true, unless there's a major giltch, you KNOW atleast 50% of the core players will quit or stick with nl
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#40
What's so bad about not being able to rush? Bunch of weaklings here. The only part I'd dislike is act 3, because it's so long and boring. Other than that, what's the point? It's how the game was meant to be played.
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