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Bot problems.....
#1
Well I have been having toruble with my bot. I have tried multiple bots and this still keeps happening. My hammeradin will cast HS make sure merc is alive, go to wp then go to Frigid Highlands, or whatever area is called thta leads to shenk and eldritch. Then it will make tp while still standing on the wp then open up my stats box and sit there and every 10 seconds it will go over a few stats liek defense then make a new tp and keeps doing that. As I said before I have tried many sequences incase it was the sequence. I'm using 5.43

Here's my sequence.

Quote:;==========>>Teleport Script Series<<==========
;Script: Hammerdin
;Author: Nicotine
;Based: Gbud
;Monsters: Eldritch, Shenk and Pindle
;Version: 5.43+
;Date: NOV. 02, 2005
;Tested: Hell
;WebSite: http://mmscripts.omnesia.net
;=============================================
;==========>>Updates<<==========
;
;Updated: Nov. 13, 2005 --> CTA Support
;
;===============================
;==========================> Delays
@Random_Delay1 = 2500,7500
@Random_Delay2 = 5000,10000
@Switch_Delay = 100
@PreCast_Delay = 100
@WarCry_Delay = 350
@Eldritch_Attack_Length = 9500
@Shenk_Attack_Length = 9500
@Pindle_Attack_Length = 9500
@Tele_Delay1 = 400
@Tele_Delay2 = 300
@Walk_Delay = 400
@Key_Delay = 50
@Loop_Delay = 100
@Pickit_Delay = 600
@Random_Sleep = 300
;==========================> /Delays
;==========================> Skills
@Teleport = f1
@Concentration = f2
@Vigor = f3
@Cleansing = f4
@Holy_Shield = f5
@Standstill = SHIFT
@Town_Portal = f8
;==========================> /Skills
;==========================> Hammerdin Sequences MAIN
[MAIN]
HummerPreCast,0
GotoAct5Wp,0
HummerCTA,0
HummerToEld,0
HummerVsEld,@Eldritch_Attack_Length
HummerPostEld,0
HummerToShenk,0
HummerVsShenk,@Shenk_Attack_Length
HummerPostShenk,0
HummerToTown,0
;HummerToAnya,0
;HummerToPindle,0
;HummerKillsPindle,@Pindle_Attack_Length
;HummerPostPindle,0
;==========================> Hammerdin Pre Casts
[HummerPreCast]
K(@Holy_Shield)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Vigor)
S(@Key_Delay)
EXIT
;==========================> Hammerdin Prepares
[GotoAct5Wp]
SR(@Random_Delay1)
FUNC:A5EWP
EXIT
;==========================> Hammerdin Shouts
[HummerCTA]
SWITCH1
S(@Switch_Delay)
K(@Battle_Orders)
S(@Key_Delay)
RC(400,300)
S(@WarCry_Delay)
K(@Battle_Command)
S(@Key_Delay)
RC(400,300)
S(@WarCry_Delay)
SWITCH2
S(@Switch_Delay)
;==========================> Hammerdin Travels to Eldritch
[HummerToEld]
K(@Teleport)
S(@Key_Delay)
BRC(130,-60)
WEOT(@Tele_Delay1)
BRC(80,-335)
WEOT(@Tele_Delay1)
RC(400,150)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
CLM
CML
EXIT
;==========================> Hammerdin Kills Eldritch
[HummerVsEld]
KD(@Standstill)
S(@Key_Delay)
LCD(580,320)
S(@Loop_Delay)
CMDEAD
CLM
CML
CTOE
;==========================> Hammerdin Loots the Corpse
[HummerPostEld]
K(@Cleansing)
S(@Key_Delay)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
CML
EXIT
;==========================> Hammerdin Travels to Shenk
[HummerToShenk]
K(@Teleport)
S(@Key_Delay)
RC(275,515)
WEOT(@Tele_Delay1)
RC(550,550)
WEOT(@Tele_Delay1)
BRC(400,110)
WEOT(@Tele_Delay1)
RC(700,520)
WEOT(@Tele_Delay1)
RC(700,520)
WEOT(@Tele_Delay1)
RC(600,550)
WEOT(@Tele_Delay1)
RC(700,520)
WEOT(@Tele_Delay1)
RC(690,350)
WEOT(@Tele_Delay1)
RC(700,550)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
CLM
CML
EXIT
;==========================> Hammerdin Beats Down Shenk
[HummerVsShenk]
KD(@Standstill)
S(@Key_Delay)
LCD(700, 350)
S(@Loop_Delay)
CMDEAD
CLM
CML
CTOE
;==========================> Hammerdin Loots Shenk
[HummerPostShenk]
S(@Key_Delay)
K(@Vigor)
S(@Random_Sleep)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
CML
EXIT
;==========================> Hammerdin Travels to Town
[HummerToTown]
K(@Town_Portal)
S(@Key_Delay)
FUNC: TOWNTP
S(@Key_Delay)
K(@Cleansing)
S(@Random_Delay2)
S(@Key_Delay)
K(@Vigor)
FUNC:A5TownPoint
EXIT
;==========================> Hammerdin Travels to Anya''s Portal
[HummerToAnya]
FUNC:A5WPtoATP
;==========================> Hammerdin Charges Pindle
[HummerToPindle]
K(@Teleport)
S(@Key_Delay)
CLM
CML
BRC(400,-310)
WEOT(@Tele_Delay1)
RC(700,30)
WEOT(@Tele_Delay1)
BRC(555,-80)
WEOT(@Tele_Delay1)
BRC(300,0)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
EXIT
;==========================> Hammerdin Destroys Pindle
[HummerKillsPindle]
KD(@Standstill)
S(@Key_Delay)
LCD(700, 350)
S(@Loop_Delay)
CMDEAD
CLM
CML
CTOE
;==========================> Hammerdin Loots Corpse
[HummerPostPindle]
S(@Random_Sleep)
PICKIT(@Pickit_Delay)
K(@Vigor)
S(@Random_Sleep)
EXIT
;==========================> /EOF

Only thing I removed was BO and BC commands. And I just changed hotkeys of each spell.

Please help I want to start botting!

-David | Chaos
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#2
Here is your problem
Chaos31 Wrote:;==========================> Skills
@Teleport = f1
@Concentration = f2
@Vigor = f3
@Cleansing = f4
@Holy_Shield = f5
@Standstill = SHIFT
@Town_Portal = f8
;==========================> /Skills
Standstill can't be Shift on the bot, don't ask why it just can't. Change it in-game in in the .ini to 'G' instead and it should work.
[Image: toomuchowneh8lr1.jpg]
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#3
Well now it teleported 1 foot and didnt move and let merc die. Then everytime it goes to ressurect merc it gets stuck behind thi building.

http://h1.ripway.com/Chaos31/Screenshot035.jpg

I'm unlucky Sad
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#4
You did say you were using 5.43 right? It might help if you get the newest version, you can get it here. Try that then tell me what happens, if it don't work I'll post my sequence.
[Image: toomuchowneh8lr1.jpg]
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#5
Starts up except that it says my keys are wrong which they aren't, yes I know common problem. Here are the keys in bot.

Char_Key_ClearScreen = n
Char_Key_Switch = w
Char_Key_AutoMap = TAB
Char_Key_Inventory = i
Char_Key_ShowItems = ALT
Char_Key_PotionsRow1 = 1
Char_Key_PotionsRow2 = 2
Char_Key_PotionsRow3 = 3
Char_Key_PotionsRow4 = 4

They are exactly same as in game......keyswitch was a then i switched to w trying to fix.
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#6
Did it work? Are you sure they are all the same? I have people ask this alot and it could be that this is wrong:
Quote: Char_Key_ClearScreen = n
Char_Key_Switch = w
Char_Key_AutoMap = TAB
Char_Key_Inventory = i
Char_Key_ShowItems = ALT
Char_Key_PotionsRow1 = 1
Char_Key_PotionsRow2 = 2
Char_Key_PotionsRow3 = 3
Char_Key_PotionsRow4 = 4
The default clear screen in-game is 'Space', that may be the problem because like i said, alot of people forget that.
[Image: toomuchowneh8lr1.jpg]
Reply
#7
Everything fixed except this new error. I have no weapons in my second weapon slot (first slot is a hoto + p spirit shield). But when it goes to trav, bot shuts off and says you most have a different skill selected (left click) so bot knows when switching or something. Is a cta required or something, I have no weapons as i said before in second slot and left click is set as melee (default).

Kyle I'll PM you cause the forum hasn't been working for me, keeps saying server is either busy or is having maintnence issues. Could be htta i'm using IE7 I dunno...
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#8
Yeah I am getting that same prob lately, but, I know what your problem is. Copy this sequence over your old one, you won't have to change any thing because it is set-up the same, I just changes the CTA part. It should work now, if it don't just post back.

;==========>>Teleport Script Series<<==========
;Script: Hammerdin
;Author: Nicotine
;Based: Gbud
;Monsters: Eldritch, Shenk and Pindle
;Version: 5.43+
;Date: NOV. 02, 2005
;Tested: Hell
;WebSite: http://mmscripts.omnesia.net
;=============================================
;==========>>Updates<<==========
;
;Updated: Nov. 13, 2005 --> CTA Support
;
;===============================
;==========================> Delays
@Random_Delay1 = 2500,7500
@Random_Delay2 = 5000,10000
@Switch_Delay = 100
@PreCast_Delay = 100
@WarCry_Delay = 350
@Eldritch_Attack_Length = 9500
@Shenk_Attack_Length = 9500
@Pindle_Attack_Length = 9500
@Tele_Delay1 = 400
@Tele_Delay2 = 300
@Walk_Delay = 400
@Key_Delay = 50
@Loop_Delay = 100
@Pickit_Delay = 600
@Random_Sleep = 300
;==========================> /Delays
;==========================> Skills
@Teleport = f1
@Concentration = f2
@Vigor = f3
@Cleansing = f4
@Holy_Shield = f5
@Standstill = SHIFT
@Town_Portal = f8
;==========================> /Skills
;==========================> Hammerdin Sequences MAIN
[MAIN]
HummerPreCast,0
GotoAct5Wp,0
;HummerCTA,0
HummerToEld,0
HummerVsEld,@Eldritch_Attack_Length
HummerPostEld,0
HummerToShenk,0
HummerVsShenk,@Shenk_Attack_Length
HummerPostShenk,0
HummerToTown,0
;HummerToAnya,0
;HummerToPindle,0
;HummerKillsPindle,@Pindle_Attack_Length
;HummerPostPindle,0
;==========================> Hammerdin Pre Casts
[HummerPreCast]
K(@Holy_Shield)
S(@Key_Delay)
RC(400,300)
S(@PreCast_Delay)
K(@Vigor)
S(@Key_Delay)
EXIT
;==========================> Hammerdin Prepares
[GotoAct5Wp]
SR(@Random_Delay1)
FUNC:A5EWP
EXIT
;==========================> Hammerdin Shouts
[HummerCTA]
SWITCH1
S(@Switch_Delay)
K(@Battle_Orders)
S(@Key_Delay)
RC(400,300)
S(@WarCry_Delay)
K(@Battle_Command)
S(@Key_Delay)
RC(400,300)
S(@WarCry_Delay)
SWITCH2
S(@Switch_Delay)
;==========================> Hammerdin Travels to Eldritch
[HummerToEld]
K(@Teleport)
S(@Key_Delay)
BRC(130,-60)
WEOT(@Tele_Delay1)
BRC(80,-335)
WEOT(@Tele_Delay1)
RC(400,150)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
CLM
CML
EXIT
;==========================> Hammerdin Kills Eldritch
[HummerVsEld]
KD(@Standstill)
S(@Key_Delay)
LCD(580,320)
S(@Loop_Delay)
CMDEAD
CLM
CML
CTOE
;==========================> Hammerdin Loots the Corpse
[HummerPostEld]
K(@Cleansing)
S(@Key_Delay)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
CML
EXIT
;==========================> Hammerdin Travels to Shenk
[HummerToShenk]
K(@Teleport)
S(@Key_Delay)
RC(275,515)
WEOT(@Tele_Delay1)
RC(550,550)
WEOT(@Tele_Delay1)
BRC(400,110)
WEOT(@Tele_Delay1)
RC(700,520)
WEOT(@Tele_Delay1)
RC(700,520)
WEOT(@Tele_Delay1)
RC(600,550)
WEOT(@Tele_Delay1)
RC(700,520)
WEOT(@Tele_Delay1)
RC(690,350)
WEOT(@Tele_Delay1)
RC(700,550)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
CLM
CML
EXIT
;==========================> Hammerdin Beats Down Shenk
[HummerVsShenk]
KD(@Standstill)
S(@Key_Delay)
LCD(700, 350)
S(@Loop_Delay)
CMDEAD
CLM
CML
CTOE
;==========================> Hammerdin Loots Shenk
[HummerPostShenk]
S(@Key_Delay)
K(@Vigor)
S(@Random_Sleep)
PICKIT(@Pickit_Delay)
S(@Random_Sleep)
CLM
CML
EXIT
;==========================> Hammerdin Travels to Town
[HummerToTown]
K(@Town_Portal)
S(@Key_Delay)
FUNC: TOWNTP
S(@Key_Delay)
K(@Cleansing)
S(@Random_Delay2)
S(@Key_Delay)
K(@Vigor)
FUNC:A5TownPoint
EXIT
;==========================> Hammerdin Travels to Anya''s Portal
[HummerToAnya]
FUNC:A5WPtoATP
;==========================> Hammerdin Charges Pindle
[HummerToPindle]
K(@Teleport)
S(@Key_Delay)
CLM
CML
BRC(400,-310)
WEOT(@Tele_Delay1)
RC(700,30)
WEOT(@Tele_Delay1)
BRC(555,-80)
WEOT(@Tele_Delay1)
BRC(300,0)
WEOT(@Tele_Delay2)
K(@Concentration)
S(@Key_Delay)
EXIT
;==========================> Hammerdin Destroys Pindle
[HummerKillsPindle]
KD(@Standstill)
S(@Key_Delay)
LCD(700, 350)
S(@Loop_Delay)
CMDEAD
CLM
CML
CTOE
;==========================> Hammerdin Loots Corpse
[HummerPostPindle]
S(@Random_Sleep)
PICKIT(@Pickit_Delay)
K(@Vigor)
S(@Random_Sleep)
EXIT
;==========================> /EOF
[Image: toomuchowneh8lr1.jpg]
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#9
Works thanks, one thing I dunno if does or not. When it kills boss I dont even see it use alt (I never see it show items on ground) so is it even checking for items?

If so then everythingl ooks good

THANKS!!!

Additional Comment:
Well?
Reply
#10
you should definetly see the items on the ground during the pickit process. has your bot actually stashed anything?
Reply
#11
Kyle helped me and I finally got it actually killing stuff at 3 in mornin last night, then I passed out Big Grin

No I ran it for 1 run to test it did everything fine except did not pick up or stash naything, infact I did not see it show a single item on ground.

Additional Comment:
Well it isn't picking up ANY items. Anyone can help?
Reply
#12
First, have you gone in game with your char and dropped something and pressed "ALT" to see if that is your show items key? Second, check your config, there may be an error in the spelling or maybe its in the sequence, I'll check that quick.
[Image: toomuchowneh8lr1.jpg]
Reply


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