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issues with bot any help would be great
#1
Ok so when i try to run my bot it walks down through the naihlathaks gate and starts to tele but then gets in the middle of guys then logs out. but another thing is that it stands there next to the stash forever it seems before it finally goes to the gate.
=============================
@TP_Scroll_Key = f8
@Teleport_Key = f3
@Meteor_Key = f2
@Fireball_Key = f1
@Frozen_Armor_Key = f4
;NOTE: to use CTA uncomment the Orb_Sorc_Will_Use_Cta sequence in the [MAIN] below
;================================================= =============================
; Eventually change the settings below to resolve problems or increase speed.
;================================================= =============================
@Random_Delay_Before_Eldritch = 15000,30000 ; <mini>,<maxi> TOWN random delay (ms.)
@Random_Delay_Before_Pindle = 5000, 15000 ; <mini>,<maxi> TOWN random delay (ms.)
@Wait_End_Of_Teleport_Delay = 1200 ; Delay before retry to teleport (ms.)
@Timeout_Eldritch_Attack = 24000 ; Maximum main attack time on Eldritch (ms.)
@Timeout_Shenk_Attack = 24000 ; Maximum main attack time on Shenk (ms.)
@Timeout_Pindle_Attack = 24000 ; Maximum main attack time on Pindle (ms.)
@Timeout_Council_Attacks = 15000 ; Maximum main attacks time on Council (ms.)
;================================================= =============================
@Pre-Cast_Random_Delay = 300,400 ; Random Delay when casting CTA or Pre-Cast (ms.)
@Attack_Loop_Delay = 20 ; Tweak it to change attacks loop/cast speed (ms.)
@Key_Push_Delay = 20 ; Delay to let the Skills appears at right click (ms.)
@WP_Menu_Delay = 400 ; Delay x2 to wait the WP menu appears at screen.
;================================================= =============================

; CODE; Default sequences below (uncommented) will do Pindle, Eldritch, and Shenk.

;===============
; Orb Sorce MAIN
;===============
[MAIN]
Orb_Sorc_Town_Pre_Cast, 0

Orb_Sorc_Town_GoTo_PindleTP, 0
;Orb_Sorc_Will_Use_Cta_OutTown, 0 ; Optional If you want use CTA uncomment this sequence.
Orb_Sorc_GoTo_Pindle, 0
Orb_Sorc_Attack_Pindle, @Timeout_Pindle_Attack
Orb_Sorc_Pindle_Pickit, 0
Orb_Sorc_BackA5Town, 0

Orb_Sorc_Town_Goto_Eldritch_Wp, 0
Orb_Sorc_GoTo_Eldritch, 0
Orb_Sorc_Pre_Attack_Eldritch, 0
Orb_Sorc_Attack_Eldritch, @Timeout_Eldritch_Attack
Orb_Sorc_Eldritch_Pickit, 0

; NOTE: Proceed Shenk runs only if your sorce got Full block + Repear's Toll Tresher. (Hell)
; If you dont have comment sequences below

;Orb_Sorc_FromEldritchGoToShenk, 0
;Orb_Sorc_Pre_Attack_Shenk, 0
;Orb_Sorc_Attack_Shenk, @Timeout_Shenk_Attack
;Orb_Sorc_Shenk_Corpse_teleport,0
;Orb_Sorc_Attack_Shenk, @Timeout_Shenk_Attack
;Orb_Sorc_Simple_Pickit, 0

; NOTE: Proceed council only if you got a strong sorce with CTA + Full block + infinity merc (Hell)
; NOTE: The sorce should have enought mana (> 1300) using mana shield. And resists...
; NOTE: Of course you can use other chars than sorce and make your own sequence...

;Orb_Sorc_BackA5Town, 0
;Orb_Sorc_Pre_Cast, 0
;Orb_Sorc_Town_GotoCouncil
;Orb_Sorc_Will_Use_Cta, 0 ; Optional If you want use CTA uncomment this sequence.
;Orb_Sorc_GotoCouncil, 0
;Orb_Sorc_AttackCouncil, @Timeout_Council_Attacks
;Orb_Sorc_GotoUpper_Council,0
;Orb_Sorc_AttackCouncil, @Timeout_Council_Attacks
;Orb_Sorc_Trav_Pickit,0
;Orb_Sorc_ReturnA5,0


;=====================================
; Orb Sorce will precast at downstairs
;=====================================
[Orb_Sorc_Town_Pre_Cast]
SR(@Random_Delay_Before_Eldritch)
K(@Frozen_Armor_Key)
S(@Key_Push_Delay)
RC(400,60)
SR(@Pre-Cast_Random_Delay)
K(@Mana_Shield_Key)
S(@Key_Push_Delay)
RC(400,60)
SR(@Pre-Cast_Random_Delay)
EXIT

;==============================================
; Orb Sorce Goto Frigid Highlands (Eldritch WP)
;==============================================
[Orb_Sorc_Town_Goto_Eldritch_Wp]
FUNC:A5EWP ; This function will go from downstairs to Eldritch WayPoint.
EXIT

;===============
; Optional: CTA
;===============
[Orb_Sorc_Will_Use_Cta_OutTown]
S(@WP_Menu_Delay)
SWITCH1 ; Internal SWITCH1 command (Switch to secondary gear).
K(@Battle_Commands_Key)
S(@Key_Push_Delay)
RC(500,60)
SR(@Pre-Cast_Random_Delay)
K(@Battle_Orders_Key)
S(@Key_Push_Delay)
RC(500,60)
SR(@Pre-Cast_Random_Delay)
SWITCH2 ; Internal SWITCH1 command (Switch back to primary gear).
EXIT

;================
; Go to Eldritch
;================
[Orb_Sorc_GoTo_Eldritch]
K(@Teleport_Key)
S(@Key_Push_Delay)
BRC(155,-60)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(70,-330)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
K(@Lightning_Key)
S(@Key_Push_Delay)
EXIT

;=====================================
; Eldritch Blind Metoer
;=====================================
[Orb_Sorc_Pre_Attack_Eldritch]
K(@Meteor_Key)
RC(MFOC)
K(@Fireball_Key)
RC(MFOC)
RC(MFOC)
RC(MFOC)
RC(MFOC)
CLM
CML
CMDEAD
CTOE
;=====================================
; Eldritch Primary Fire Attack
;=====================================
[Orb_Sorc_Attack_Eldritch]
K(@Meteor_Key)
RC(MFOC)
K(@Fireball_Key)
RC(MFOC)
RC(MFOC)
RC(MFOC)
RC(MFOC)
CLM
CML
CMDEAD
CTOE

;=================
; Eldritch Pickit
;=================
[Orb_Sorc_Eldritch_Pickit]
S(300)
K(@Teleport_Key)
S(@Key_Push_Delay)
RC(440, 140)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
S(500)
PICKIT(600)
S(200)
EXIT
;=================
; Goto Shenk
;=================
[Orb_Sorc_FromEldritchGoToShenk]
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(300,140)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(690,330)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(650,260)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(360,350)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(515,180)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
EXIT

;=====================================
; Shenk Blind Fire Attack(loop)
;=====================================
[Orb_Sorc_Pre_Attack_Shenk]
K(@Meteor_Key)
RC(330,330)
K(@Fireball_Key)
RC(330,330)
RC(330,330)
RC(330,330)
RC(330,330)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE

;=============================
; Shenk Fire Attack
;=============================
[Orb_Sorc_Attack_Shenk]
K(@Meteor_Key)
RC(MFOC)
K(@Fireball_Key)
RC(MFOC)
RC(MFOC)
RC(MFOC)
RC(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE
;==========================
; Shenk Corpse teleport to
;==========================
[Orb_Sorc_Shenk_Corpse_teleport]
S(300)
K(@Teleport_Key)
S(@Key_Push_Delay)
BRC(330, 330)
WEOT(@Wait_End_Of_Teleport_Delay)


;=================
; Simple Pickit
;=================
[Orb_Sorc_Simple_Pickit]
CLM
CML
S(200) ; this will give some CPU/KEYBoard free before proceed.
PICKIT(600)
EXIT

;=============
; BackToTownA5
;=============
[Orb_Sorc_BackA5Town]
K(@TP_Scroll_Key)
S(@Key_Push_Delay)
FUNC:TOWNTP ; Return to town using tp
FUNC:A5TownPoint ; Check items at malah, merc status, stash, repair etc... And go to A5 Town WP.
EXIT

;==============
; Go to Pindle TP
;==============
[Orb_Sorc_Town_GoTo_PindleTP]
FUNC:A5WPtoATP

;==============
; Go to Pindle
;==============
[Orb_Sorc_GoTo_Pindle]
K(@Teleport_Key)
S(@Key_Push_Delay)k.
BRC(400,-310)
WEOT(@Wait_End_Of_Teleport_Delay)
RC(735,35)
WEOT(@Wait_End_Of_Teleport_Delay)
BRC(600,-30)
WEOT(@Wait_End_Of_Teleport_Delay)
K(@Lightning_Key)
S(@Key_Push_Delay)
EXIT

;=====================
; Pindle Mixed Attack
;=====================
[Orb_Sorc_Attack_Pindle]
K(@Frozen_Orb_Key)
RC(MFOC)
K(@Meteor_Key)
RC(MFOC)
K(@Fire_Ball_Key)
RC(MFOC)
K(@Frozen_Orb_Key)
RC(MFOC)
K(@Fire_Ball_Key
RC(MFOC)
RC(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE.

;===============
; Pindle Pickit
;===============
[Orb_Sorc_Pindle_Pickit]
S(300)
K(@Teleport_Key)
S(@Key_Push_Delay)k.
BRC(60,90)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
S(500)
PICKIT(600)
EXIT

[Orb_Sorc_Town_GotoCouncil]
FUNC:A5WPtoTrav ; Will click A5 wp and goto Travincal
EXIT

[Orb_Sorc_GotoCouncil]
K(@Teleport_Key)
S(@Key_Push_Delay)k.
RC(770,315)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(770,315)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(770,315)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(770,315)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(530,10)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(780,220)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML

[Orb_Sorc_AttackCouncil]
K(@Frozen_Orb_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE..

[Orb_Sorc_GotoUpper_Council]
K(@Teleport_Key)
S(@Key_Push_Delay)k.
RC(795,180)
WEOT(@Wait_End_Of_Teleport_Delay)
[Orb_Sorc_Trav_Pickit]
PICKIT(600)
K(@Teleport_Key)
S(@Key_Push_Delay)k.
RC(450,450)
WEOT(@Wait_End_Of_Teleport_Delay)
PICKIT(600)
K(@Teleport_Key)
S(@Key_Push_Delay)k.
RC(100,100)
WEOT(@Wait_End_Of_Teleport_Delay)
PICKIT(600)
EXIT

[Orb_Sorc_ReturnA5]
K(@TP_Scroll_Key)
S(@Key_Push_Delay)k.
FUNC:TOWNTP
FUNC:A3TownToA5
EXIT

--------------------------------------------------------------------------------
Reply
#2
Are you using a merc?
Reply
#3
ya i tried it with a merc and even with the new script the last post left me still didnt run right it would start attacking but wouldnt kill anything it would then get surrounded by guys then logs out.
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