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Compiled list of D2 Suggestions
#1
All of the below is a compiled list on Battle.net forums after Blizzard created a thread to allow its gamers to post suggestions for a possible new patch sometime in the future.
NickJS Wrote:The following report has been passed on to the appropriate team. Please keep in mind that there is no guarantee that a future patch will be released and also if one is released, none of these issues are guaranteed to be addressed. We are also well aware many of you would like a Ladder Reset therefore it was not included in the report. If one is announced, it will be posted on our websites and most likely in this forum.

Diablo II Suggestions/Concerns Report

Character Changes
- Have the ability to reset skill points.
- Increase the Stash/Inventory Size.
- Display magic resistances.
- Display physical resistances.
- Have the ability to view the entire map.
- Change the Synergy System: Changing the Synergy System will allow more diverse builds.
# Synergies should only be added to native skills which have at least one point investment.
# Give every skill at least one synergy.

Items
- Add more crafting recipes for specific classes.
- Increase the Rune/Runeword drop percentage.
- Make it so the order you put runes into an item doesn't matter.
- Make durability decay more slowly.

Battle.net/Multiplayer
- Run regular Ruststorms weekly to help remove Duped Items.
- Have the ability to categorize Battle.net game types such as: Trade, Experience, Difficulty, etc.
- Have the ability to search for a game using keywords.
- Add a new mail box system for trading or a hub to trade items at.
- Have the ability to control hostile attacks. Both players must accept a hostile agreement.
- With the current setup, if a player is killed by another player, their corpse should return to a Town to prevent Corpse Camping.
- Decrease the amount of gold lost when killed by another player.
- Have the ability to open the Cow Level even after you have defeated the Cow King.
- Have a new option for automatically accepting party invites or to send party invites.

Balance
- Make hired mercenaries more appealing after Act 2.
- Only allow the highest ranked aura to be up instead of stacking the same auras of different ranks.

User Interface
- Fix the numbers 5 and 6 on the character sheet. These can easily cause confusion because they look very similar.

The following class suggestions/concerns were the most requested ones to be addressed:

Paladin
- Reduce the damage of the Blessed Hammer.
- Make it so that Smite can be blocked more often.
- Sanctuary Aura: Bonus is not working properly against Undead.

Amazon
- Shorter cool down on Immolation.
- Impale should get an attack speed bonus with increased points, or from a synergy.

Assassin
- Increase damage for Fire Traps
- Increase general skill durations
- Dragon Flight: Revert back to how it was in 1.09

Barbarian
- Add a synergy that increases the radius for Battle Cry and War Cry.
- Allow them to get +1-3 Bash and +1-3 Stun on helmets and not just charges
- Give them Dagger Mastery

Necromancer
- Poison Nova should get a higher Next Hit Delay of 25 Frames similar to Twister.

Sorceress
- Increase amount of damage down by Thunderstorm.
- Blizzard does too much damage in PVP.
- Add a cool down timer to the Teleport skill as well as increase the amount of mana it requires.

Druid
- Increase fire skills damage
- Add something new to the Spirit of Barbs skill to make it more appealing.
- Increase the attack speed of Werewolf form.

Additional Item and Class Suggestions are scattered through out these two threads:
http://www.battle.net/forums/thread.aspx...=1247096&p
http://www.battle.net/forums/thread.aspx...=1255812&p

Bugs
- All current bug reports should be sent to [email protected]

Miscellaneous Suggestions
- Add a permanent ignore option on Battle.net.
- Both players must accept a friend invite in order to add each other to their friends list on Battle.net.
- Allow the Single Player "/Players 1-8" command to be added to Battle.net.
- Add official Clan Channels for Diablo II players.
- Both genders for classes
- Allow the option to copy over your closed Battle.net characters to single player characters.
- Add a PVP server and PVP Rank/Ladder Systems
- Make events/items/etc. that are normally only available on Battle.net, available in Single Player Mode.
- Change the way Uber Diablo is spawned.
- Increase the amount of experience gained
- Add a new difficulty mode
- Add new items, quests, monsters, etc.
[Image: Snipz.png]
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#2
"- Reduce the damage of the Blessed Hammer."
What-what-what?!

Oh, and where did this come from?
I just checked the battle.net website this morning and I didn't see anything.
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#3
Too much change to the game, it would morph the game into something else.
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#4
From here: http://www.battle.net/forums/thread.aspx...255812&p=9

But snipz forgot to read the first line Smile

The following report has been passed on to the appropriate team. Please keep in mind that there is no guarantee that a future patch will be released and also if one is released, none of these issues are guaranteed to be addressed. We are also well aware many of you would like a Ladder Reset therefore it was not included in the report. If one is announced, it will be posted on our websites and most likely in this forum.
[Image: untitled5kl4.jpg]
I like to thank Frogman for making my awesome sig!
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#5
So, we can expect this in a year or four from now?
All this 'we might release a patch', 'we might reset the ladder', 'we might add some of this stuff in'.
And we sure don't have any guarantees on anything, just so you know.
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#6
Who cares its news and in depth changes thats all I care about
[Image: Snipz.png]
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#7
I hope they dont lower the dmgs, this game is so much harder since patch 1.10...not only that, they ruined all our old chars once...they shouldnt do it again...and thats what this patch would do...IF IT IS RELEASED...yes i read the first line lol, i was just stating...
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#8
this would make it more of a new game than just a patch...it would become WoW jr. i doubt much if any of this will happen
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#9
Bloodangel26 Wrote:this would make it more of a new game than just a patch...it would become WoW jr. i doubt much if any of this will happen
Exactly, some of it COULD happen though, but all the big changes made in there will most likely never happen. I probably wouldn't play the game after all of those changes.
Quote:Add a cool down timer to the Teleport skill as well as increase the amount of mana it requires.
That is just rediculous.
[Image: toomuchowneh8lr1.jpg]
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#10
imagine how killing teleport would change the game....
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#11
it could severly affect rushing, ball games PVP and others
[Image: 2hgwxzk.gif]
President of the Mathalamus Republic, Representative of Insane Creative people.
Alignment: True Neutral
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#12
mathalamus federation Wrote:it could severly affect rushing, ball games PVP and others
It would serverly affect the whole game -.-
[Image: toomuchowneh8lr1.jpg]
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#13
and if the patch is released (i dont think so) it might reqire...500MBs of download for that much of change
[Image: 2hgwxzk.gif]
President of the Mathalamus Republic, Representative of Insane Creative people.
Alignment: True Neutral
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#14
lowering hammer damage would screw the game up for alot of people, since pretty much EVERY1 has a hammerdin
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#15
Well most of the changes are ez, just change to patch_d2.mpq file because most relate to gameplay so you can expect a 5MB patch_d2.mpq

For the others things, they can be ez too. The things relate to new items, quests, uber dclone, monsters can be modified in the .dll files.

For the Battle.net related, battle.net can modifiy their server to do that
[Image: untitled5kl4.jpg]
I like to thank Frogman for making my awesome sig!
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#16
id almost guarantee that hammers will be somewhat nerffed, just like every character that has dominated a previous patch. they always try to even the playing fields for each class, that way its funner. if anything theyd probably make them do half dmg in pvp or sumthing, who knows
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#17
This patch isn't going to happen. I'm pretty sure the next patch will take quite a long time to come, observing that Blizzard launches a yearly patch for D2. Most of those things are faaaar-out. Blizzard isn't going to work on so much new things for D2, they are already pretty busy with other stuff. So don't expect much of that stuff to happen...
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#18
GodandRock Wrote:This patch isn't going to happen. I'm pretty sure the next patch will take quite a long time to come, observing that Blizzard launches a yearly patch for D2. Most of those things are faaaar-out. Blizzard isn't going to work on so much new things for D2, they are already pretty busy with other stuff. So don't expect much of that stuff to happen...

proof? or is that your opinion laugh:
[Image: Snipz.png]
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#19
That's retarded i just got back into diablo yesterday if that patch comes out im quitting for good.
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#20
this would actually attract me to play d2 again. i've been playing for soo soo long its just boring for me. having a cool change like this(excpet a few like teleport) would be kinda cool. sure things like my hammerdin would be useless but i can get around that.

i liked the every skill has synergys part. ww+sysnergy ftw lol
As long as darkness flows through my veins, I will never cease, As long as my dreams still haunt me, I will never show mercy, and as long as evil lives I will never die.....
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