10-22-2004, 09:37 AM
What d2jsp version are you using. newest is like 44. sumthing. Also, go to your mephxp script (i think it ws here) and find the part where it says:
DT_BeltColType[0]="mp"; // Column 1 in belt
DT_BeltColType[1]="mp"; // Column 2
DT_BeltColType[2]="hp"; // 3
DT_BeltColType[3]="hp"; // Yep, you guessed it, 4.
//--------------------------------------------------------------------
// Minimum amount of potions in each column before needing refilling
// If there's less potions then this number in the column we go and shop.
// Set to 4 to go shopping as soon as there's a potion missing.
// Recommend leaving columns set to "rv" at 0. Since shops won't carry rejuvs.
//--------------------------------------------------------------------
DT_BeltColMin[0]=2;
DT_BeltColMin[1]=2;
DT_BeltColMin[2]=2;
DT_BeltColMin[3]=2;
Personally, using full rejuv / rejuv was too much of a nuisance since it sumtimes spammed the screen full of FULL REJUV NOT FOUND, etc. Use slot 1 and 2 as mana or hp, and the 3rd n 4th slow vice versa.
DT_BeltColType[0]="mp"; // Column 1 in belt
DT_BeltColType[1]="mp"; // Column 2
DT_BeltColType[2]="hp"; // 3
DT_BeltColType[3]="hp"; // Yep, you guessed it, 4.
//--------------------------------------------------------------------
// Minimum amount of potions in each column before needing refilling
// If there's less potions then this number in the column we go and shop.
// Set to 4 to go shopping as soon as there's a potion missing.
// Recommend leaving columns set to "rv" at 0. Since shops won't carry rejuvs.
//--------------------------------------------------------------------
DT_BeltColMin[0]=2;
DT_BeltColMin[1]=2;
DT_BeltColMin[2]=2;
DT_BeltColMin[3]=2;
Personally, using full rejuv / rejuv was too much of a nuisance since it sumtimes spammed the screen full of FULL REJUV NOT FOUND, etc. Use slot 1 and 2 as mana or hp, and the 3rd n 4th slow vice versa.