08-31-2005, 03:32 PM
i didn't make it but it works really good
i got it from http://forums.d2trade.pl/index.php?showt
pindel only
skillz . f1 fireball f2 meateor f4 tele
;=========== MAIN =============
[MAIN]
Sequence_0 = Precast,0
Sequence_1 = ToPindle,0
Sequence_2 = KillPindle,8000
Sequence_3 = LootPindle,0
;==============================
;========== Precast ===========
[Precast]
SEQ1 = K(f6)
SEQ2 = S(300)
SEQ3 = RC(300,200)
SEQ4 = S(400)
SEQ5 = SR(1500,3000)
SEQ6 = EXIT
;==============================
;========== ToPindle ==========
[ToPindle]
SEQ1 = K(f5)
SEQ2 = S(50)
SEQ3 = BRC(280,-300)
SEQ4 = WEOT(1200)
SEQ5 = RC(780,50)
SEQ6 = WEOT(1200)
SEQ7 = RC(785,130)
SEQ8 = WEOT(1200)
SEQ9 = CLO
SEQ10 = K(f1)
SEQ11 = S(50)
SEQ12 = BRC(80,80)
SEQ13 = K(f)
SEQ14 = BRC(80,80)
SEQ15 = S(50)
SEQ16 = EXIT
;==============================
;========== KillPindle ========
[KillPindle]
SEQ1 = CLO
SEQ2 = CMLM
SEQ3 = KD(g)
SEQ4 = S(50)
SEQ5 = K(f2)
SEQ6 = RCD(MFOC,IN)
SEQ7 = K(f1)
SEQ8 = RCD(MFOC,IN)
SEQ9 = RCD(MFOC,IN)
SEQ10 = RCD(MFOC,IN)
SEQ11 = RCD(MFOC,IN)
SEQ12 = RCD(MFOC,IN)
SEQ13 = RCD(MFOC,IN)
SEQ14 = RCD(MFOC,IN)
SEQ15 = RCD(MFOC,IN)
SEQ16 = CLO
SEQ17 = CMLM
SEQ18 = K(f2)
SEQ19 = RCD(MFOC,IN)
SEQ20 = K(f1)
SEQ21 = RCD(MFOC,IN)
SEQ22 = RCD(MFOC,IN)
SEQ23 = RCD(MFOC,IN)
SEQ24 = RCD(MFOC,IN)
SEQ25 = RCD(MFOC,IN)
SEQ26 = CLO
SEQ27 = CMLM
SEQ28 = CMDI
SEQ29 = CTOE
;==============================
;========== LootPindle ========
[LootPindle]
SEQ1 = K(f5)
SEQ2 = S(200)
SEQ3 = BRC(80,80)
SEQ4 = WEOT(1200)
SEQ5 = S(200)
SEQ6 = PICKIT(900)
SEQ7 = S(300)
SEQ8 = EXIT
i got it from http://forums.d2trade.pl/index.php?showt
pindel only
skillz . f1 fireball f2 meateor f4 tele
;=========== MAIN =============
[MAIN]
Sequence_0 = Precast,0
Sequence_1 = ToPindle,0
Sequence_2 = KillPindle,8000
Sequence_3 = LootPindle,0
;==============================
;========== Precast ===========
[Precast]
SEQ1 = K(f6)
SEQ2 = S(300)
SEQ3 = RC(300,200)
SEQ4 = S(400)
SEQ5 = SR(1500,3000)
SEQ6 = EXIT
;==============================
;========== ToPindle ==========
[ToPindle]
SEQ1 = K(f5)
SEQ2 = S(50)
SEQ3 = BRC(280,-300)
SEQ4 = WEOT(1200)
SEQ5 = RC(780,50)
SEQ6 = WEOT(1200)
SEQ7 = RC(785,130)
SEQ8 = WEOT(1200)
SEQ9 = CLO
SEQ10 = K(f1)
SEQ11 = S(50)
SEQ12 = BRC(80,80)
SEQ13 = K(f)
SEQ14 = BRC(80,80)
SEQ15 = S(50)
SEQ16 = EXIT
;==============================
;========== KillPindle ========
[KillPindle]
SEQ1 = CLO
SEQ2 = CMLM
SEQ3 = KD(g)
SEQ4 = S(50)
SEQ5 = K(f2)
SEQ6 = RCD(MFOC,IN)
SEQ7 = K(f1)
SEQ8 = RCD(MFOC,IN)
SEQ9 = RCD(MFOC,IN)
SEQ10 = RCD(MFOC,IN)
SEQ11 = RCD(MFOC,IN)
SEQ12 = RCD(MFOC,IN)
SEQ13 = RCD(MFOC,IN)
SEQ14 = RCD(MFOC,IN)
SEQ15 = RCD(MFOC,IN)
SEQ16 = CLO
SEQ17 = CMLM
SEQ18 = K(f2)
SEQ19 = RCD(MFOC,IN)
SEQ20 = K(f1)
SEQ21 = RCD(MFOC,IN)
SEQ22 = RCD(MFOC,IN)
SEQ23 = RCD(MFOC,IN)
SEQ24 = RCD(MFOC,IN)
SEQ25 = RCD(MFOC,IN)
SEQ26 = CLO
SEQ27 = CMLM
SEQ28 = CMDI
SEQ29 = CTOE
;==============================
;========== LootPindle ========
[LootPindle]
SEQ1 = K(f5)
SEQ2 = S(200)
SEQ3 = BRC(80,80)
SEQ4 = WEOT(1200)
SEQ5 = S(200)
SEQ6 = PICKIT(900)
SEQ7 = S(300)
SEQ8 = EXIT