09-08-2005, 03:13 PM
There is one way it could be detected, and that's simple analyzation of your runs. If you always run the exact same path, always cast passive skills at the same time, etc, etc. Just simple pattern detection server side could very well flag beyond any reasonable doubt that it is a computer controlled character. Same way the follower module is easily detected (and I don't mean memory space).
I'm not sure if mm.bot uses randomization for such things as I've not tried it. If there isn't any, there most definately should be some added.
Things I would like to see in a bot adding to anti-detection would be occasionally taking the wrong waypt and mis-click. Simple mistakes that humans make. Noone can click on things as accurately as a computer can [pay attention next time you're doing a manual run, you click things several times and sometimes miss.. atleast I do], even with the visual method mm.bot uses it is still consistent. Again this is based on the assumption that it doesn't do this already.
I imagine the monsters mm.bot is suppose to kill have modified images and therefore easily detected by pixel scanning.. how often do people click on the actual monster to orb it? From my experience, you're more likely to click in the general direction while still having the cursor relatively close to the character.
Much like the way maphack can be detected by using the screen-scroll feature and click-locking monsters 2 screens away. I wouldn't put it past blizzard to do this kind of analyzing.
Patterns are what bots do best. :wacky:
I'm not sure if mm.bot uses randomization for such things as I've not tried it. If there isn't any, there most definately should be some added.
Things I would like to see in a bot adding to anti-detection would be occasionally taking the wrong waypt and mis-click. Simple mistakes that humans make. Noone can click on things as accurately as a computer can [pay attention next time you're doing a manual run, you click things several times and sometimes miss.. atleast I do], even with the visual method mm.bot uses it is still consistent. Again this is based on the assumption that it doesn't do this already.
I imagine the monsters mm.bot is suppose to kill have modified images and therefore easily detected by pixel scanning.. how often do people click on the actual monster to orb it? From my experience, you're more likely to click in the general direction while still having the cursor relatively close to the character.
Much like the way maphack can be detected by using the screen-scroll feature and click-locking monsters 2 screens away. I wouldn't put it past blizzard to do this kind of analyzing.
Patterns are what bots do best. :wacky: