10-25-2005, 06:45 AM
Rallert Wrote:i would say that enigma's teleport isn't useful at all. cause when ure against a hammerdin that just stand there and spam hammers, there isn't a hole in his defence unless u stand an take ur time pressing. and when u just stand there most hammerdins will teleport about 3 inches south of you and put hammers... then ure screwed heheFor those of you who don't know this yet, there are 3 weak points in a hammerdin's field. This is why the smarter hammerdins move around a lot more.