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Diablo 2: Hell Unleashed 1.13f
#4
1.14 Full is now available, see above for URL

1.14:

Skills:

Amazon
Magic Arrow has been greatly improved at the higher level spectrum.
Jab's mana cost will no longer increase.
Power Strike and Lightning Bolt have been buffed
Poison and Plague Javelin have been buffed.
Impale and Fend have been buffed.

Sorcerer
Blaze now gains synergy from Inferno and Firewall and had its damage increased
Firewall gains more synergy from Blaze and Inferno
Inferno now gains synergy from warmth, blaze and firewall and had its damage increased.
Meteor''s DPS has been slightly increased.
Frozen Nova and Glacial Spike have been buffed.
Frozen Armor spells now have increased defense and damage and gain synergy from Frost Nova.
Nova and Thunderstorm have been buffed.

Necromancer
Poison Strike and Poison Explosion have been buffed.
Bone Spear and Bone Spirit have had their damage slightly buffed.
Teeth has had its synergy improved.
Golem's have been improved somewhat.

Paladin

Sacrafice and Charge have had their synergy improved.
Sacrafice damage to self penalty lowers as the skill level grows.
Thorns has been buffed.
Sanctuary has been buffed.

Barbarian

Weapon Masteries have had their Critical Strike chance increased.
Warcry now only requires Battle Cry and Shout for synergy, increased from 15% to 25%
Double Swing and Double Throw recieves additional synergy from Taunt.
Bash and Stun now gain damage synergy from Concentrate.
Leap Attack has been buffed and gains additional synergy from Whirlwind.
Barbarian's Block Rate penalty has been decreased slightly.

Druid

Firestorm has been buffed at the higher level spectrum.
Arctic Blast has been buffed.
Molten Boulder has been buffed at the higher level spectrum.
Fireclaws now gets +33% synergy from Armageddon, Firestorm and Molten Boulder and been buffed.
Frostbite replaces Hunger and gets +33% synergy from Arctic Blast, Cyclone Armor and Hurricane.
Rabies and Poison Creeper have been buffed.
Twister has been buffed.
Spirit of Barbs will now give Poison Resist and Reduction and has a much higher thorn damage.
Armageddon has had its DPS damage increased.
Hurricane has been buffed slightly.

Assassin

Psycic Hammer and Mind Blast have been buffed.
Fire Blast and Shock Web have been improved at the higher level Spectrum.
Dragon Claw has been buffed.
Fire Traps have been buffed.
Fists of Fire, Thunder Claws, Blades of Ice and Phoenix Strike have been slightly buffed.

Monsters:

Monster population and unique/champ monster packs has been increased in some areas.
Difficulty has slightly been increased on some monsters and bosses "slightly"

Areas:

An all new Tristram far more similar to the original Diablo 1 Tristram with a new challenging opponent.
The Flayer Dungeon will again be bigger.

Bugs:
Fixed the Nextit Delay bug on bosses that was allowing spells like Nova and Blade Sentinel to have their hit delay overidden when used on bosses. Causing bosses to be hit far more many times in a row then they should have been and being slaughtered.
1.13f:

Mechanics:
You can run HU either internally "running Diablo II.exe" or externally "Hell Unleashed.bat" This is a personal preference as somem people encounter problems when running HU in external format however internally the act 5 crash bug will occur, so the choice is yours.

Bugs:
Tonned down the FE blast further to hopefully fix the one hit melee bug.

Skills:
Plague javelin has a shorter cooldown time and does more damage
Poison Javelin does more damage.
Freeze Arrow has a larger Radius.
You can now only summon 3 blade sentinels instead of 5
Inferno Sentry has been improved.
Physcic Hammer and Mind Blast have been improved.
Rabies and Fireclaw does more damage.
You can now summon either dire wolves or spirit wolves along side a Grizzly Bear.
All three Druid vines have been improved.
Armegeddon and Hurricane do more damage.
Poison Strike does more damage.
Poison Explosion does more damage.
Golems have more HP and do more damage now.
Skeletal Mages do a bit more damage.
Vengeance is now a 100 point build. It's synergy's are Holy Fire/Freeze/Shock and Conviction.
Concentrate has a bit more +ED% now which will also improve Blessed Hammer.

Monsters:
Nightmare/Hell Duriel, Mephisto and Diablo are now a bit tougher.
1.13

Mechanics:
Hell Unleashed is now an interal mod again.. You will now be required the "Diablo II.exe" just as before... This was done to fix a lot of instability issues

Bugs:
Fixed a bug with bucklers on Barbarians.

Items:
Potions will have a lower lvl req then before.
1.12f

Mechanics:
Hell Unleashed is now an external mod again.. You will now be required to run the "Hell Unleashed" short-cut icon to play rather then "Diablo II.exe"

Monsters:
A few monsters and bosses have been tweaked slightly.
Mephisto can now fly!
Samhain can now fly!

Items:
The 7 hearts are now charms instead of jewels and have modified stats.
The Key of Evil is now ethereal

Skills:
A few slight skill balances.

Portals:
Many portals now have quest requirements and you'll be unable to use those portals without the required quest completed.

Bugs:
Shadow of Anguish will no longer teleport outside the battle field.
Fixed the crashing bug with Act 5 Bloody Foothills.
1.12e

Monsters:
12 new, hell only bosses! "maybe be expanded into Nightmare and Normal"
Monsters have had a slight increase in their base HP and resistances on Nightmare and Hell.
2 New cow types! and an all new cow king that can actually be killed without worry of never being able to spawn a portal again.
Monsters HP% table has been re-arranged. "full eddition not solo eddition"
1 player: +100%
2 player: +100% "your really encourage to, at the very least pair up"
3 player: +175%
4 player: +250%
5 player: +325%
6 player: +400%
7 player: +475%
8 player: +550%

Areas:
An all new Hell only dungeon! You unlock the secret of this new and ultimately challenging area... One hint, think 1.11, "these areas I may open up to normal and nightmare"
An all new cow level, much bigger, more cows, more loot! more excitement, you now require 4 items to create a cow portal, it's up to you to find these items.
You will no longer be able to use teleport magic in the arcane sanctuary or the realm of the slain/abyss "not including the boss rooms"
An all new throne room of Samhain.

Items:
Cow items now available and required for entrance to the cow lvl.
"Special Keys"
Wands now do more damage
New unique quest only items available! 8 of them!
A new set!
Some improved and altered runewords, Sur runes removed from a few melee weapon runewords
Some higher end gems have had their effects improved.

Skills:
A few skills have had minor balancing fixes made to them

Bugs:
You will now be able to shoot projectiles across the void in the Cleft of Dimension, Guardian Spire and Arcane Observatory!
Lagapult and Shenk's Pinnacle has had catapult spam tonned down a bit.
Frenzy on the Darkness runeword will no longer cause crashes.
Reply


Messages In This Thread
Diablo 2: Hell Unleashed 1.13f - by Soulmancer - 11-11-2005, 01:59 AM
Diablo 2: Hell Unleashed 1.13f - by thorsss - 11-11-2005, 02:47 AM
Diablo 2: Hell Unleashed 1.13f - by The_Klaggel2 - 11-11-2005, 09:35 AM
Diablo 2: Hell Unleashed 1.13f - by Soulmancer - 11-17-2005, 04:35 PM
Diablo 2: Hell Unleashed 1.13f - by Kingsrookie - 11-18-2005, 01:48 AM
Diablo 2: Hell Unleashed 1.13f - by dkim - 11-18-2005, 10:03 AM
Diablo 2: Hell Unleashed 1.13f - by slashbomb - 11-22-2005, 03:21 AM
Diablo 2: Hell Unleashed 1.13f - by Kingsrookie - 11-22-2005, 07:06 AM
Diablo 2: Hell Unleashed 1.13f - by NightHawk - 12-07-2005, 03:44 PM
Diablo 2: Hell Unleashed 1.13f - by Soulmancer - 12-19-2005, 04:47 PM

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