01-10-2006, 11:23 AM
with all do respect. i wouldn't use your guide. it seems like the 'weaker' version of a summoner build. 20 points in CE? i would you be killing something that 15 yards away when you could teleport?
Also 1 point in revive is suffice if you have the +skills gear and charms. with my stuff i have level 32 revives, having only put one point. I maxed skel master, warriors and magi for the best effect and jsut teleport to on things. It turns 18 skeletons inton 1 [email=b@d@$$]b@d@$$[/email] 18hitter and 18magi into bullettime caster.
I use revives only when i lead runs or am in uber games or duellering.
As for the gear, i used the standard issue godly deck with a few alterations. i went for boosting my summon skils so i switched shako and maras. hoto and boneblame on switch. beast and hommy as main with enigma [dusk], summon circlet/ammy, marrows, trang gloves, arachnids, sojs, anni and torch and gc's.
Also 1 point in revive is suffice if you have the +skills gear and charms. with my stuff i have level 32 revives, having only put one point. I maxed skel master, warriors and magi for the best effect and jsut teleport to on things. It turns 18 skeletons inton 1 [email=b@d@$$]b@d@$$[/email] 18hitter and 18magi into bullettime caster.
I use revives only when i lead runs or am in uber games or duellering.
As for the gear, i used the standard issue godly deck with a few alterations. i went for boosting my summon skils so i switched shako and maras. hoto and boneblame on switch. beast and hommy as main with enigma [dusk], summon circlet/ammy, marrows, trang gloves, arachnids, sojs, anni and torch and gc's.