06-12-2006, 09:47 PM
FraterPerdurabo Wrote:Dude I am sorry, but this is a very weak build. Let me explain why.
It may be able to hit multiple targets, but it does about 1/3 damage of a Fireball. Now 4-5k damage is absolute peanuts in PvP. Add in the PvP penalty of 5/6, your precious Inferno will be doing less than 1k damage. Now add in 75% fire resist (~200 damage left), 1 Dwarf Star, and this build is a pushover. you will not be able to kill MF sorcs with negative fire resists with build.
Now how about Frozen Orb? Most Orb sorcs are walkovers, unless they have amazing eq, such as perf DF, max block with SS, max DR%, max resis and 95% ES. If you don't have all of those (not counting the fact that you only put 5-10 points into Cold Mastery and don't even put anything into [pff forgot the name of the synergy for Orb]) maxed, then you don't do any damage whatsoever, not even mentioning the fact that Orb sorcs have trouble doing damage anyway.
Putting points into any of the armors is a waste. Any melee hero has more than enough AR that is required to hit pretty much any caster (except for paladins, of course [holy shield]). As for other casters, they don't need AR, as they always hit, so defence does not matter.
Unless you are going for ES (which you are not), all points in energy are a waste. Put them all into vita instead. And if you want to survive in PvP, you will NEED to have max block.
As for mercs, act5 is useless. Your best bet would be to take a2 merc with Defiance (better tank than a5 merc), and give him Infinity to boost your shitty damage a little bit.
You can just sigh over my comments (like you did over Bloodangel's), but ultimately, this build sucks balls. I like the concept, but unfortunately Hybrid sorcs were completely nerfed after 1.09.
As you say so dude. Everybody makes mistakes sometimes and you learn from them. and yeah this was my first guide i made but the next one i make one will be a heck of a guide.:p