07-05-2006, 01:12 AM
usually, ppl's top choice would be hammerdin at ur situation.
however, considering the possible potential of a smiter, there are a few comparisons that might help u decide.
hammerdin advantages:
high dmg
easily manuverable
easier to play with
area spells (group controls)
smiter advantages:
good dueler
stun
decent dmg
from my past experiences, smiter is only good dealing with a small number of monsters or pvp cuz of the stunning ability that will literally stun a person to death once u hit them. however, if in terms of pvm like mfing or killing bosses, hammerdin is the way to go.
its really a matter of experiences and personal preferences. ppl with not enuf experience or with average gears should consider making a hammerdin instead of a smiter because of the high potential dmg for a hammerdin. smiter requires more micromanagement in both duels and mfing. so i strongly recommend building a hammerdin in this case.
however, considering the possible potential of a smiter, there are a few comparisons that might help u decide.
hammerdin advantages:
high dmg
easily manuverable
easier to play with
area spells (group controls)
smiter advantages:
good dueler
stun
decent dmg
from my past experiences, smiter is only good dealing with a small number of monsters or pvp cuz of the stunning ability that will literally stun a person to death once u hit them. however, if in terms of pvm like mfing or killing bosses, hammerdin is the way to go.
its really a matter of experiences and personal preferences. ppl with not enuf experience or with average gears should consider making a hammerdin instead of a smiter because of the high potential dmg for a hammerdin. smiter requires more micromanagement in both duels and mfing. so i strongly recommend building a hammerdin in this case.