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Diablo 3 Physics Info
#6
Magister Mundi Wrote:I really, really hope they make the overall limit machine-dependent, other than some hard-coded "everyone can play this" limit like some games. Because my machine is a bit of a beast, and I imagine I could handle a lot more that 20 corpses and x amount of splatters.

And if they're worried about people not having a clue what kind of settings their rig can handle, a good auto-detect feature would do wonders. Maybe even a stress test...

If there is corpse interaction though (monsters eating them/necro-like skills etc.), then wouldn't everybody have to have the same amount of corpses to interact with? I'd rather they lower the number of corpses and prevent some lag.
As long as darkness flows through my veins, I will never cease, As long as my dreams still haunt me, I will never show mercy, and as long as evil lives I will never die.....
[SIGPIC][/SIGPIC]
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Messages In This Thread
Diablo 3 Physics Info - by Spitfire - 09-16-2008, 09:38 PM
Diablo 3 Physics Info - by Mathalamus - 09-17-2008, 12:28 PM
Diablo 3 Physics Info - by Lux Aeterna - 09-17-2008, 12:34 PM
Diablo 3 Physics Info - by Magister Mundi - 09-27-2008, 08:01 AM
Diablo 3 Physics Info - by Frai7ty - 09-28-2008, 07:44 AM
Diablo 3 Physics Info - by hellsing293 - 10-05-2008, 05:25 AM
Diablo 3 Physics Info - by Aka Gambit - 06-24-2009, 08:18 PM
Diablo 3 Physics Info - by ///Reaper\\\ - 12-10-2009, 02:35 AM
Diablo 3 Physics Info - by Frai7ty - 12-10-2009, 05:11 AM
Diablo 3 Physics Info - by DaRkStAr - 12-10-2009, 02:43 PM
Diablo 3 Physics Info - by ///Reaper\\\ - 12-12-2009, 02:38 AM

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