04-08-2011, 02:48 PM
I know this may be an old thread but i though i would answer this question fully.
For runes from el to ort (the ones that do not require a gem to transmute) the code would be:
NTConfig_CubingItem.push([NTCU_RUNE_EL]);
The numbers after the rune name actually show the gem that is being added to the cube for the recipes that require gems.
For runes from el to ort (the ones that do not require a gem to transmute) the code would be:
NTConfig_CubingItem.push([NTCU_RUNE_EL]);
The numbers after the rune name actually show the gem that is being added to the cube for the recipes that require gems.