I could use an answer to this before today ends
Thanks for all the good info Vald
Looking through the magic/rare pickit from here. It has lines like this
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 15
hmm...I think I just answerd my own question. This is the line for all resist correct? its not just going to pick up things with just +15 res to a element? It dident seem like there was a line for all res SC's/GC's and jewels. I might have to dig abit deeper.
Ahah this confused me last night
[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60
Why does it have greater then >=60?
/sigh more confusion, He just picked up a Fire Res +24% jewel. I am going to post my pickit for magic jewels part. I cant see anything but maybe this line that would cause this....now I cant find it. Ever line seems to have a resist + mod and all the resist I think are >=30 or all resist >-12-15 I cant find where the pick up single res line is.
[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40
[Type] == jewel && [Quality] == magic # [MaxDamage] >= 30
[Type] == jewel && [Quality] == magic # [MinDamage] >= 18
[Type] == jewel && [Quality] == magic # [MinDamage] >= 8 && [MaxDamage] >= 15
[Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 30 && [IAS] == 15
[Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 30 && ([MinDamage] >= 12 || [MaxDamage] >= 12
[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 10 || [FHR] >= 7 || [ItemReqPercent] == -15 || [Strength] >= 9)
[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 && ([Dexterity] >= 9 || [MinDamage] == 10 || [MaxDamage] == 15 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [ColdMaxdam] >= 15)
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 15
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 12 && [IAS] == 15
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 12 && [FHR] >= 7
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 12 && [ItemReqPercent] == -15
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 12 && [Strength] >= 9
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 12 && [Dexterity] >= 9
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 12 && [MinDamage] >= 10
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 12 && [MaxDamage] == 15
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 12 && [FireMaxdam] >= 50
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 12 && [LightMaxdam] >= 100
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 12 && [ColdMaxdam] >= 15
[Type] == jewel && [Quality] == magic # ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemReqPercent] == -15 || [FHR] >= 7)
[Type] == jewel && [Quality] == magic # [Tohit] >= 100 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemReqPercent] == -15 || [FHR] >= 7 || [MinDamage] >= 10 || [MaxDamage] == 15 || [ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 10)
//[Type] == jewel && [Quality] == magic # [IAS] == 15
[Type] == jewel && [Quality] == magic # [IAS] == 15 && [FHR] >= 7
[Type] == jewel && [Quality] == magic # [IAS] == 15 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30)
[Type] == jewel && [Quality] == magic # [IAS] == 15 && ([MinDamage] >= 8 || [MaxDamage] == 15 || [Tohit] >= 100)
[Type] == jewel && [Quality] == magic # [MaxHp] >= 20 && ([EnhancedDamage] == 40 || [MaxDamage] == 15 || [MinDamage] >= 8 || [Tohit] >= 100 || [Defense] >= 64 || [ItemDamagetoMana] >= 12 || [ItemMagicBonus] == 7)
[Type] == jewel && [Quality] == magic # [MaxHp] >= 20 && ([MaxMana] == 20 || [FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60)
[Type] == jewel && [Quality] == magic # [ItemGoldBonus] >= 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60)
[Type] == jewel && [Quality] == magic # [ItemGoldBonus] >= 30 && ([ItemDamagetoMana] >= 12 || [Tohit] >= 100 || [EnhancedDamage] == 40 || [MaxDamage] >= 15 || [Defense] >= 64)

Looking through the magic/rare pickit from here. It has lines like this
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 15
hmm...I think I just answerd my own question. This is the line for all resist correct? its not just going to pick up things with just +15 res to a element? It dident seem like there was a line for all res SC's/GC's and jewels. I might have to dig abit deeper.
Ahah this confused me last night
[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60
Why does it have greater then >=60?
/sigh more confusion, He just picked up a Fire Res +24% jewel. I am going to post my pickit for magic jewels part. I cant see anything but maybe this line that would cause this....now I cant find it. Ever line seems to have a resist + mod and all the resist I think are >=30 or all resist >-12-15 I cant find where the pick up single res line is.
[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40
[Type] == jewel && [Quality] == magic # [MaxDamage] >= 30
[Type] == jewel && [Quality] == magic # [MinDamage] >= 18
[Type] == jewel && [Quality] == magic # [MinDamage] >= 8 && [MaxDamage] >= 15
[Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 30 && [IAS] == 15
[Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 30 && ([MinDamage] >= 12 || [MaxDamage] >= 12
[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 10 || [FHR] >= 7 || [ItemReqPercent] == -15 || [Strength] >= 9)
[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 && ([Dexterity] >= 9 || [MinDamage] == 10 || [MaxDamage] == 15 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [ColdMaxdam] >= 15)
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 15
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 12 && [IAS] == 15
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 12 && [FHR] >= 7
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 12 && [ItemReqPercent] == -15
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 12 && [Strength] >= 9
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 12 && [Dexterity] >= 9
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 12 && [MinDamage] >= 10
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 12 && [MaxDamage] == 15
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 12 && [FireMaxdam] >= 50
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 12 && [LightMaxdam] >= 100
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 12 && [ColdMaxdam] >= 15
[Type] == jewel && [Quality] == magic # ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemReqPercent] == -15 || [FHR] >= 7)
[Type] == jewel && [Quality] == magic # [Tohit] >= 100 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemReqPercent] == -15 || [FHR] >= 7 || [MinDamage] >= 10 || [MaxDamage] == 15 || [ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 10)
//[Type] == jewel && [Quality] == magic # [IAS] == 15
[Type] == jewel && [Quality] == magic # [IAS] == 15 && [FHR] >= 7
[Type] == jewel && [Quality] == magic # [IAS] == 15 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30)
[Type] == jewel && [Quality] == magic # [IAS] == 15 && ([MinDamage] >= 8 || [MaxDamage] == 15 || [Tohit] >= 100)
[Type] == jewel && [Quality] == magic # [MaxHp] >= 20 && ([EnhancedDamage] == 40 || [MaxDamage] == 15 || [MinDamage] >= 8 || [Tohit] >= 100 || [Defense] >= 64 || [ItemDamagetoMana] >= 12 || [ItemMagicBonus] == 7)
[Type] == jewel && [Quality] == magic # [MaxHp] >= 20 && ([MaxMana] == 20 || [FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60)
[Type] == jewel && [Quality] == magic # [ItemGoldBonus] >= 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60)
[Type] == jewel && [Quality] == magic # [ItemGoldBonus] >= 30 && ([ItemDamagetoMana] >= 12 || [Tohit] >= 100 || [EnhancedDamage] == 40 || [MaxDamage] >= 15 || [Defense] >= 64)