interesting ill use that one. Thanks for the post.
Also got a syntax error afew times now not sure what its about the code I change is matched quite well with the others. I just copy paste a line with about the same things I want and just change the names. From what I can tell it does not happen alot, I seen it a few times at meph's chest and now once at Eldrich. It seems odd though because after the error pops there is nothing on the ground that would look like it would cause a error.
Anyways im going to delete and repaste magic/rare pickit from here and hope its something in there.
Another syntax error after re-pasteing magic/rare. I tried that error checker but it did not seem to find anything. It happens randomly in about 22 runs I got the error abour 6 times. Sometimes games will run smooth for about 5 games.
Syntax Error : Missing ) in parenthetical
where would that be? After looking on the ground the only thing I could see that might have been picked up was a unid blue jewel, after ID it only had like 55 to AR which would not be on the pickit. Im going to post some normal item lines that I have changed and see it anyone can spot it.
[Type] == armor && [Quality] == normal && [Class] == elite && [Flag] == ethereal
[Name] == DuskShroud && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == Wyrmhide && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == ScarabHusk && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == WireFleece && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == DiamondMail && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == LoricatedMail && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == GreatHauberk && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == Boneweave && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Type] == auricshields && [Quality] == normal # ([Sockets] == 0 || [Sockets] == 4) && [FireResist] >= 44
[Type] == polearm && [Class] == elite && [Quality] <= superior && [Flag] == ethereal # [Sockets] >= 4 // Variable
[Name] == ColossusVoulge && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 4)
[Name] == CrypticAxe && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 4)
[Name] == PhaseBlade && [Quality] == normal # ([Sockets] == 5
I dont use the newer bot because the 3.0 seems to work better for me for some reason. I have added the essence's to pickit and added the item #'s to that other file. I also have these // out.
// ##### Essences ######################
//[Name] == BurntEssenceofTerror
//[Name] == TwistedEssenceofSuffering
//[Name] == ChargedEssenseofHatred
//[Name] == EsteringEssenceofDestruction
I also removed the Mal-Zod Pick all line and added in them all as a single.
// ##### Runes #########################
//[Name] == ElRune
//[Name] == EldRune
//[Name] == TirRune
//[Name] == NefRune
//[Name] == EthRune
//[Name] == IthRune
//[Name] == TalRune
//[Name] == RalRune
//[Name] == OrtRune
//[Name] == ThulRune
//[Name] == AmnRune
//[Name] == SolRune
//[Name] == ShaelRune
//[Name] == DolRune
[Name] == HelRune
//[Name] == IoRune
[Name] == LumRune
[Name] == KoRune
[Name] == FalRune
[Name] == LemRune
[Name] == PulRune
[Name] == UmRune
[Name] == MalRune
[Name] == IstRune
[Name] == GulRune
[Name] == VexRune
[Name] == OhmRune
[Name] == LoRune
[Name] == SurRune
[Name] == BerRune
[Name] == JahRune
[Name] == ChamRune
[Name] == ZodRune
Other then that I dont think there is anything else I have changed. help would be great
after this error is fixed I shouldent have to change anything else.
Also got a syntax error afew times now not sure what its about the code I change is matched quite well with the others. I just copy paste a line with about the same things I want and just change the names. From what I can tell it does not happen alot, I seen it a few times at meph's chest and now once at Eldrich. It seems odd though because after the error pops there is nothing on the ground that would look like it would cause a error.
Anyways im going to delete and repaste magic/rare pickit from here and hope its something in there.
Another syntax error after re-pasteing magic/rare. I tried that error checker but it did not seem to find anything. It happens randomly in about 22 runs I got the error abour 6 times. Sometimes games will run smooth for about 5 games.
Syntax Error : Missing ) in parenthetical
where would that be? After looking on the ground the only thing I could see that might have been picked up was a unid blue jewel, after ID it only had like 55 to AR which would not be on the pickit. Im going to post some normal item lines that I have changed and see it anyone can spot it.
[Type] == armor && [Quality] == normal && [Class] == elite && [Flag] == ethereal
[Name] == DuskShroud && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == Wyrmhide && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == ScarabHusk && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == WireFleece && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == DiamondMail && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == LoricatedMail && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == GreatHauberk && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == Boneweave && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0
[Type] == auricshields && [Quality] == normal # ([Sockets] == 0 || [Sockets] == 4) && [FireResist] >= 44
[Type] == polearm && [Class] == elite && [Quality] <= superior && [Flag] == ethereal # [Sockets] >= 4 // Variable
[Name] == ColossusVoulge && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 4)
[Name] == CrypticAxe && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 4)
[Name] == PhaseBlade && [Quality] == normal # ([Sockets] == 5
I dont use the newer bot because the 3.0 seems to work better for me for some reason. I have added the essence's to pickit and added the item #'s to that other file. I also have these // out.
// ##### Essences ######################
//[Name] == BurntEssenceofTerror
//[Name] == TwistedEssenceofSuffering
//[Name] == ChargedEssenseofHatred
//[Name] == EsteringEssenceofDestruction
I also removed the Mal-Zod Pick all line and added in them all as a single.
// ##### Runes #########################
//[Name] == ElRune
//[Name] == EldRune
//[Name] == TirRune
//[Name] == NefRune
//[Name] == EthRune
//[Name] == IthRune
//[Name] == TalRune
//[Name] == RalRune
//[Name] == OrtRune
//[Name] == ThulRune
//[Name] == AmnRune
//[Name] == SolRune
//[Name] == ShaelRune
//[Name] == DolRune
[Name] == HelRune
//[Name] == IoRune
[Name] == LumRune
[Name] == KoRune
[Name] == FalRune
[Name] == LemRune
[Name] == PulRune
[Name] == UmRune
[Name] == MalRune
[Name] == IstRune
[Name] == GulRune
[Name] == VexRune
[Name] == OhmRune
[Name] == LoRune
[Name] == SurRune
[Name] == BerRune
[Name] == JahRune
[Name] == ChamRune
[Name] == ZodRune
Other then that I dont think there is anything else I have changed. help would be great
