05-24-2011, 05:18 PM
I would think unless you made a special code for the tp scroll, it would give an error message.
It doesn't sound like the guys over at d2nt ever planned for that to happen, because you can put tp as a "quick button" (F1-F8 and others) and a bot doesn't use that many "skills" in the first place. Hell, I'm not even sure if you would need to assign tp a "quick button". So unless you filled your inventory with charms (which is unnecessary with a bot) or you bot for hours on end without checking up on it (which does more harm than good) you shouldn't have to really worry about that.
If you did put scrolls there without assigning it anything, then it would probably drop them as soon as the game started.
The only other thing you could do is put "//" in front of the lines for which the scrolls will be in your belt like this
NTConfig_BeltColType[0] = "hp";
NTConfig_BeltColType[1] = "mp";
NTConfig_BeltColType[2] = "rv";
//NTConfig_BeltColType[3] = "tp"; scrolls of tp
But that wouldn't do anything good for your bot unless he ran out of tps other places, but if you do it that way, he'll otherwise ignore it and when he goes to buy more, I'm like 95% the game doesn't auto-put the scrolls in the belt and it would end up being in your inventory in the end anyways...
It doesn't sound like the guys over at d2nt ever planned for that to happen, because you can put tp as a "quick button" (F1-F8 and others) and a bot doesn't use that many "skills" in the first place. Hell, I'm not even sure if you would need to assign tp a "quick button". So unless you filled your inventory with charms (which is unnecessary with a bot) or you bot for hours on end without checking up on it (which does more harm than good) you shouldn't have to really worry about that.
If you did put scrolls there without assigning it anything, then it would probably drop them as soon as the game started.
The only other thing you could do is put "//" in front of the lines for which the scrolls will be in your belt like this
NTConfig_BeltColType[0] = "hp";
NTConfig_BeltColType[1] = "mp";
NTConfig_BeltColType[2] = "rv";
//NTConfig_BeltColType[3] = "tp"; scrolls of tp
But that wouldn't do anything good for your bot unless he ran out of tps other places, but if you do it that way, he'll otherwise ignore it and when he goes to buy more, I'm like 95% the game doesn't auto-put the scrolls in the belt and it would end up being in your inventory in the end anyways...
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