06-26-2011, 12:14 PM
Ok so I tried making a script for the pickit on D2NT to search for unique boots, but when I start the game after an item drops it gives me a parsing error. The bot then stops functioning and just stands there, can anyone tell me what's wrong with what I wrote? Or does the bot not support boots?
Any help would be appreciated.
Code:
// ##### Boots ######################
//[Name] == Boots && [Quality] == unique && [Flag] == # [EnhancedDefense] >= 20 && [FireResist] >= 45 // Hotspur Boots
//[Name] == HeavyBoots && [Quality] == unique && [Flag] == # [EnhancedDefense] >= 30 // Gorefoot Heavy Boots
//[Name] == ChainBoots && [Quality] == unique && [Flag] == # [EnhancedDefense] >= 40 // Treads of Cthon Chain Boots
//[Name] == LightPlatedBoots && [Quality] == unique && [Flag] == # [EnhancedDefense] >= 60 // Goblin Toe Light Plated Boots
//[Name] == Greaves && [Quality] == unique && [Flag] == # [EnhancedDefense] >= 80 // Tearhaunch Greaves
//[Name] == DemonhideBoots && [Quality] == unique && [Flag] == # [EnhancedDefense] == 146 // Infernostride Demonhide Boots
//[Name] == SharkskinBoots && [Quality] == unique && [Flag] == # [EnhancedDefense] >= 210 // Waterwalk Sharkskin Boots
//[Name] == MeshBoots && [Quality] == unique && [Flag] == # [EnhancedDefense] >= 190 // Silkweave Mesh Boots
//[Name] == BattleBoots && [Quality] == unique && [Flag] == # [EnhancedDefense] >= 190 // War Traveler Battle Boots
//[Name] == WarBoots && [Quality] == unique && [Flag] == # [EnhancedDefense] >= 200 //Gore Rider War Boots
//[Name] == ScarabShellBoots && [Quality] == unique && [Flag] == # [EnhancedDefense] >= 170 // Sandstorm Trek ScarabShell Boots
//[Name] == BoneweaveBoots && [Quality] == unique && [Flag] == # [EnhancedDefense] >= 200 // Marrowwalk Boneweave Boots
//[Name] == MyrmidonGreaves && [Quality] == unique && [Flag] == # [EnhancedDefense] >= 100 // Shadow Dancer Myrmidon Greaves
Any help would be appreciated.