01-30-2012, 08:26 AM
comper Wrote:best is save a copy of the NTAttack.ntl
in the NTAttack.ntl file around like 602 a line like this - if(NTConfig_CastStatic < 100 && parseInt(target.hp*100/target.hpmax) > NTConfig_CastStatic && NTA_GetResistance(target, NTA_DAMAGE_LIGHTNING) <= 80)
you will need to replace it with this line -
if(NTConfig_CastStatic < 100 && parseInt(target.hp*100/target.hpmax) > NTConfig_CastStatic && NTA_GetResistance(target, NTA_DAMAGE_LIGHTNING) <= 80 && (target.name == "Mephisto" || target.name == "Andariel" || target.name == "Diablo" || target.name == "Baal"))
let me know how does that work for you
my line was only like NTConfig_CastStatic = 100;
should the "if" be with? yea i guess[COLOR="Silver"]
---------- Post added at 10:56 PM ---------- Previous post was at 10:49 PM ----------
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comper Wrote:best is save a copy of the NTAttack.ntl
in the NTAttack.ntl file around like 602 a line like this - if(NTConfig_CastStatic < 100 && parseInt(target.hp*100/target.hpmax) > NTConfig_CastStatic && NTA_GetResistance(target, NTA_DAMAGE_LIGHTNING) <= 80)
you will need to replace it with this line -
if(NTConfig_CastStatic < 100 && parseInt(target.hp*100/target.hpmax) > NTConfig_CastStatic && NTA_GetResistance(target, NTA_DAMAGE_LIGHTNING) <= 80 && (target.name == "Mephisto" || target.name == "Andariel" || target.name == "Diablo" || target.name == "Baal"))
let me know how does that work for you
it didt work, got load error in start of game
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im just going to leave it as it was before
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