12-12-2004, 06:44 PM
Hey.. this is my first guide... i have a level 87 element druid, he can kill almost any char exept good hammerdins(i never figure out how to kill these guys), i dont have 10x ele gc yet but thats what im trying to get, and mine dont have life T_T... ima just post what i think its best for the build... lol.. kk lets start!!
martass2
Stats:
Strength: Enough for gear:devilish:
Dex: Max block
Vit: Everything elas
Energy: Zero:wacky:
Skills
1 to all prerequire
20 Cyclone Armor
20 Hurricane
20 Tornado
20 Twister
20 OakSage (MAX LAST)
you can put some points into summons if you want for distraction in PVP
Gear:
helmet:
+2 druid skills
20 faster cast rate, life, resist
circlet
um for res or shael for FHR
or you can use shako(life n mana) or nightwing veils(pierce res and)
Rings:
2x +faster cast rate rings
with life, and resist
boots:
imp shank
for great res and mods
shield:
stormshield with cham
nothing beats this shield
belt:
spiderweb or fhr, stats, life crafted/rare belts
gloves:
magefist or trang gloves
your choice here, both got 20%FCR, but magefist has mana regen and trang has big cold resist boost
ammy:
crafted or rare +20 fcr, resist, life ammy
weapon:
your choice here, doom and hoto are both good, doom has pierce resist, hoto has +more skills and 40 fcr, both very good choice
weapon#2:
CTA and lidless for switch
charms:
10x ele gc with life
res small charms, life small charms, and anni sc
Thunder-gods and wisp ring to switch for lighting enemies, these dudes need alot of sorb and res, andariel helm for poison necs/zons
a little idea how to deal with other duelers, not perfect but its what i do:eek:
ww/conc barbs
just tele into them and mass tornado, they're melee they have to get close to you into your hurricane range, try using twister to stun for a few seconds so they wont move and kill with tornado
Lighting trappers/sorcs
they will likely keep teleing and running away, chase them down with sorb ring/belts, they have smaller health if u cant chase them in good range to cast tornado just try to kill them with hurricane(lmao)
Charger
let them charge into you and cast tornado massively, if you get hit try tele away from the scene and tornado again
Smiter
BIG problem here, a good smiter can almost kill anything in 1v1, to counter them you need ALOT of FHR to run away, when one of these come to you, dont let them have a chance to smite you, if they do they'll just smite you to death will little damage, keep teleing away and cast tornado
bowazons
very annoying to duel with, they will be out of range like 6, 7 screens away keep spamming arrows, just tele into them and try to dodge their arrows, they have low life they be dead in seconds
javazon
sorb ring/belts, tele and tornado thx kk gg no re:mad:
poison necs/javazon
get ready to use your andariel helmet and tele/tornado, if you dont, it'll be hard cause if they catch you in one psn hit, they will just watch your life go down and finish you with a hit of 30 dmg teeth(VERY embarrassing), psn necs are harder to kill since they will tele alot and cast psn nova every one successful tele, try lock-on their names and kill them with hurricane and try cast tornado when they are on a nova cast, nova lags alot so they will have a few second delay to tele away
hammerdins:
these guys are hard to kill, hammers are almost cannot be dodged, and you cant kill within a melee range... i dont know what to say here, figure it out yourself :T
FOH
good resist and sorb with tgod/wisp and work wonders, same tele and tornado
bone necs
good bone necs can be hard to beat, great damage /w great fcr, try to get into range and kill them... takes experience to know how they work.. though, i dont know how to counter them really... just try it out ur self:confused:
WW sins
same as WW barbs, if they got high venom dmg put andariel helm on
my first guide ever... hope you like it....

Stats:
Strength: Enough for gear:devilish:
Dex: Max block
Vit: Everything elas
Energy: Zero:wacky:
Skills
1 to all prerequire
20 Cyclone Armor
20 Hurricane
20 Tornado
20 Twister
20 OakSage (MAX LAST)

you can put some points into summons if you want for distraction in PVP
Gear:
helmet:
+2 druid skills
20 faster cast rate, life, resist
circlet
um for res or shael for FHR
or you can use shako(life n mana) or nightwing veils(pierce res and)
Rings:
2x +faster cast rate rings
with life, and resist
boots:
imp shank
for great res and mods
shield:
stormshield with cham
nothing beats this shield
belt:
spiderweb or fhr, stats, life crafted/rare belts
gloves:
magefist or trang gloves
your choice here, both got 20%FCR, but magefist has mana regen and trang has big cold resist boost
ammy:
crafted or rare +20 fcr, resist, life ammy
weapon:
your choice here, doom and hoto are both good, doom has pierce resist, hoto has +more skills and 40 fcr, both very good choice
weapon#2:
CTA and lidless for switch
charms:
10x ele gc with life
res small charms, life small charms, and anni sc
Thunder-gods and wisp ring to switch for lighting enemies, these dudes need alot of sorb and res, andariel helm for poison necs/zons
a little idea how to deal with other duelers, not perfect but its what i do:eek:
ww/conc barbs
just tele into them and mass tornado, they're melee they have to get close to you into your hurricane range, try using twister to stun for a few seconds so they wont move and kill with tornado
Lighting trappers/sorcs
they will likely keep teleing and running away, chase them down with sorb ring/belts, they have smaller health if u cant chase them in good range to cast tornado just try to kill them with hurricane(lmao)
Charger
let them charge into you and cast tornado massively, if you get hit try tele away from the scene and tornado again
Smiter
BIG problem here, a good smiter can almost kill anything in 1v1, to counter them you need ALOT of FHR to run away, when one of these come to you, dont let them have a chance to smite you, if they do they'll just smite you to death will little damage, keep teleing away and cast tornado

bowazons
very annoying to duel with, they will be out of range like 6, 7 screens away keep spamming arrows, just tele into them and try to dodge their arrows, they have low life they be dead in seconds
javazon
sorb ring/belts, tele and tornado thx kk gg no re:mad:
poison necs/javazon
get ready to use your andariel helmet and tele/tornado, if you dont, it'll be hard cause if they catch you in one psn hit, they will just watch your life go down and finish you with a hit of 30 dmg teeth(VERY embarrassing), psn necs are harder to kill since they will tele alot and cast psn nova every one successful tele, try lock-on their names and kill them with hurricane and try cast tornado when they are on a nova cast, nova lags alot so they will have a few second delay to tele away

hammerdins:
these guys are hard to kill, hammers are almost cannot be dodged, and you cant kill within a melee range... i dont know what to say here, figure it out yourself :T
FOH
good resist and sorb with tgod/wisp and work wonders, same tele and tornado
bone necs
good bone necs can be hard to beat, great damage /w great fcr, try to get into range and kill them... takes experience to know how they work.. though, i dont know how to counter them really... just try it out ur self:confused:
WW sins
same as WW barbs, if they got high venom dmg put andariel helm on
my first guide ever... hope you like it....
