12-22-2004, 06:16 AM
I finally have it figured out, but it's ironic that I finally realize how to perfect this build now that my V/T attempt is lvl 73.
But back to business. For those of you who don't know what a V/T is, it is a Vindicator/Templar Paladin (Smite/FoH). This build does exceptional in PvP and is lotsa fun.
I will write a poor man's guide to a V/T if anybody needs it.
Gear:
Weapon - Silence Phase Blade or Berserker Axe
Shield - This one's a no-brainer, Herald of Zakarum
Helm - Shako or a nice rare circlet, Griffon's can also be used here
Armor - Enigma, make it a light armor
Belt - Verdungo's Hearty Coil, or Arachnid's Mesh, Arachnid's for casters and Dungo's for melee
Gloves - Lotsa choices here, Drac's, Laying of Hands, a crafted or rare, whatever your choice is it must have 20% IAS
Boots - Duped rares work well here, Treks are nice too, Gore Riders
Rings - Raven Frost and SoJ/Bul Khathos'
Amulet - 'Geddon Slippers if you can afford it, any decent rare, Resistances aren't essential here, look for +skills and other good mods, Seraph's Hymn works
Stats:
Strength - Enough for your Enigma
Dexterity - This depends on the weapon you use
Vitality - The rest goes here
Energy - None here
Skills:
Here's where I screwed up BAD.
FoH - Max
Holy Shock - Max
Fanatacism - Max
Holy Shield - Max
Smite - 1+
Conviction - 1+
...and prerequisites. With your extra skill points, you can get Vigor, or dump more points into Conviciton or Smite
Here are some numbers for you. You will do 3.6k FoH if you follow this guide, with 1.7k Smite damage. I know the Smite damage does not seem like a lot, but the attack is so fast it actually ends up punishing your foes big time.
Strategy:
You will basically be doing the same things, but I'll go over this anyways.
Sorceress'
Fire - Normally, they just sit there and spam FB, so sit back and drop a Fist. You might want to charge by them to get Conviction on them.
Lightning - These gals tend to try to teleport on top of you and zap you since 41k lightning damage is almost always a 1 hit K.O., so if they tele on you charge away and Fist them. If you're feeling ballsy, you can stand your ground and try to Smite her face in.
martass2
Cold - If it is an Orb sorceress, use the same strategy used when facing a lightning sorceress, but you must Charge if you plan to melee. They have to be pretty close to hit you with the actual Orb because the ice bolts don't do too much damage. You can always get Conviction on them when they come in close, Charge away, and drop a Fist on them. Dueling Blizzard sorceresses is tough. If they lack FHR, try your luck at Charging in and Smiting them.
-I will continue the strategy section later.

But back to business. For those of you who don't know what a V/T is, it is a Vindicator/Templar Paladin (Smite/FoH). This build does exceptional in PvP and is lotsa fun.
I will write a poor man's guide to a V/T if anybody needs it.
Gear:
Weapon - Silence Phase Blade or Berserker Axe
Shield - This one's a no-brainer, Herald of Zakarum
Helm - Shako or a nice rare circlet, Griffon's can also be used here
Armor - Enigma, make it a light armor
Belt - Verdungo's Hearty Coil, or Arachnid's Mesh, Arachnid's for casters and Dungo's for melee
Gloves - Lotsa choices here, Drac's, Laying of Hands, a crafted or rare, whatever your choice is it must have 20% IAS
Boots - Duped rares work well here, Treks are nice too, Gore Riders
Rings - Raven Frost and SoJ/Bul Khathos'
Amulet - 'Geddon Slippers if you can afford it, any decent rare, Resistances aren't essential here, look for +skills and other good mods, Seraph's Hymn works
Stats:
Strength - Enough for your Enigma
Dexterity - This depends on the weapon you use
Vitality - The rest goes here
Energy - None here
Skills:
Here's where I screwed up BAD.
FoH - Max
Holy Shock - Max
Fanatacism - Max
Holy Shield - Max
Smite - 1+
Conviction - 1+
...and prerequisites. With your extra skill points, you can get Vigor, or dump more points into Conviciton or Smite
Here are some numbers for you. You will do 3.6k FoH if you follow this guide, with 1.7k Smite damage. I know the Smite damage does not seem like a lot, but the attack is so fast it actually ends up punishing your foes big time.
Strategy:
You will basically be doing the same things, but I'll go over this anyways.
Sorceress'
Fire - Normally, they just sit there and spam FB, so sit back and drop a Fist. You might want to charge by them to get Conviction on them.
Lightning - These gals tend to try to teleport on top of you and zap you since 41k lightning damage is almost always a 1 hit K.O., so if they tele on you charge away and Fist them. If you're feeling ballsy, you can stand your ground and try to Smite her face in.

Cold - If it is an Orb sorceress, use the same strategy used when facing a lightning sorceress, but you must Charge if you plan to melee. They have to be pretty close to hit you with the actual Orb because the ice bolts don't do too much damage. You can always get Conviction on them when they come in close, Charge away, and drop a Fist on them. Dueling Blizzard sorceresses is tough. If they lack FHR, try your luck at Charging in and Smiting them.
-I will continue the strategy section later.