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Godly Light Sorc Build
#21
KenshinHimura Wrote:Skills:
Max in this order:
Lighting Mastery
Lighting
Charged Bolts
Nova
Chain Lighting
put 1 skill into teleport, es, warmth etc., a cold armor is optional...

why lightning mastery first?? u will useless intill around lvl 30 - 40
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#22
just max them like this - this is the order i maxed mine in and she owns.

charged bolt
lightting
lightning mastery
chain lightning
nova
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#23
also put 1 skill into teleport and armor and/or the orb thing if you like
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#24
dknifton2004 Wrote:why lightning mastery first?? u will useless intill around lvl 30 - 40
max light mastey first because it adds like 8% ed each time to lightning, and charged bolt adds only like 3% each time. thats why.
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#25
yeah but do you just chill with your skill points until you can max mastery? cuz that's a 30 skill. anyways, also your max damage is 30k or w/e, what's your min damage? that matter sto me too. also how much difference in your damage will it make if you max skills in a different order?
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#26
if u max charged bolt last at lvl 92 u get like 27k light, if u max mastery last u get like 22k light at lvl 92
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#27
you should max lit mastery first because +skills to lit mastery adds more dmg to lightning and charged bolt synergy stops at lvl 20

yeah my breakpoint fcr guide sucked lol
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#28
how does this work with base energy?

At say level 90 with all this gear how much mana do you have? And I assume this is just for PVP.

If you had to change this build a little to do countess runs what would the stats look like then?
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#29
ok i was away for awhile so i couldnt reply...

ok 1, hoto>escutchas because of RESISTANCE

2, The bp for Tele is 105% and 200%, the bp for Lighting is 176% and i dont know the lower ones.

3, Chain lighting is the most useless skills i can think of in d2, lighting in every way is better, so max it last -- costs more mana, does less damage, usually less hits than reg light depending on the crowd.

4, Anni's are extremely easy to get within a 6 month span assuming u played that long ago, your bound to either have a friend that will trade one or find one yourself.

5, With aldur, u get 25 mana back for every 1000 pure damage u take out of your life, assuming u have 10 light gcs and lvl 24 teleport, you should only lose 1 mana per cast. with the aldurs, your will be guarnteed that mana to teleport so you wont be slaughtered by druids.

6, only attempt the 200% fcr bp if you think your computer can handle it... i've seen some cases where the guy has major fcr but is slow because of major tele lag.

7, Lighting Mastery adds major ammount of damage so it should be maxed first if u like to use multiple skills, like me, which is needed in duels -- say a bowazon's avoid is 50% and u can only frag off 1 lighting on a special occasion of luck. if you have charged bolts, you can go in close and the zon will be hit by ~12 bolts that do 700 damage each. do the math and you have 8000 damage, and multiply that by how quickly you cast | how many times you cast. Nova is a skill that cant be effected by slow missles, so it is nessisary.

8, if your damage is in the 30,000 range, you dont need more damage unless it is compleatly nessisary

9, if you have infinity, you can kill almost every type of monster in the game, meaning u can do a full hell rush.

10, in a light sorc vs fire sorc duel, if the fire sorc is just "sprayin n prayin" or teleing all over the place, the best method of getting a shot in is to walk. therefore the aldur's run/walk is used. by walking, the fire sorc usually comes in close to kill someone like they are running away (teleporting on the person/near the person then casting) and if you can see it coming, you can counter it perfectly by moving or casting before your opponent. though i am an extremest, few sorcs can beat me because of my reflexes, aim and good counter-stragetys. if you think things through, you can see the flaw in your opponent's movements or attack and plan the right type of attack. i.e. if a sorc is zig-zag teleing, the only time you can get a non-lucky shot in is when she switches from teleport to her attack, in which you should tele behind the person, cast, then pray that it hit

11, i have about 400-600 mana... not sure, but i have enough to sustain constant teleporting and attacking, nova eats up mana though...
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#30
yeah but i still dont see why u have infinity on urself. conviction has a pretty low range and if ur opponent gets close enough to you and is comming fast it could be very bad
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#31
KenshinHimura Wrote:ok 1, hoto>escutchas because of RESISTANCE
With lower FCR(105%) you can easely get max resist in hell.
KenshinHimura Wrote:2, The bp for Tele is 105% and 200%, the bp for Lighting is 176% and i dont know the lower ones.
All skills have the same FCR. i dunno where you have it from that its 176 for lightning, but i bet its from a friend or something.
KenshinHimura Wrote:3, Chain lighting is the most useless skills i can think of in d2, lighting in every way is better, so max it last -- costs more mana, does less damage, usually less hits than reg light depending on the crowd.
[/size]
So in other words you think Holy Bolt is better better than Chain Lightning. Ok, that just explains to me how good you are.

I dont bother reply to the others, because am just lazy today.
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#32
an easier way to kill a fire sorc is to tele around them and if u have 1pnt in tstorm which = out to be like 1800-2000 for me would stun them and give u time to cast a lightning which will kill them
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